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author | upstream source tree <ports@midipix.org> | 2015-03-15 20:14:05 -0400 |
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committer | upstream source tree <ports@midipix.org> | 2015-03-15 20:14:05 -0400 |
commit | 554fd8c5195424bdbcabf5de30fdc183aba391bd (patch) | |
tree | 976dc5ab7fddf506dadce60ae936f43f58787092 /gcc/ada/a-stwima.adb | |
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-rw-r--r-- | gcc/ada/a-stwima.adb | 737 |
1 files changed, 737 insertions, 0 deletions
diff --git a/gcc/ada/a-stwima.adb b/gcc/ada/a-stwima.adb new file mode 100644 index 000000000..5937c7d9e --- /dev/null +++ b/gcc/ada/a-stwima.adb @@ -0,0 +1,737 @@ +------------------------------------------------------------------------------ +-- -- +-- GNAT RUN-TIME COMPONENTS -- +-- -- +-- A D A . S T R I N G S . W I D E _ M A P S -- +-- -- +-- B o d y -- +-- -- +-- Copyright (C) 1992-2009, Free Software Foundation, Inc. -- +-- -- +-- GNAT is free software; you can redistribute it and/or modify it under -- +-- terms of the GNU General Public License as published by the Free Soft- -- +-- ware Foundation; either version 3, or (at your option) any later ver- -- +-- sion. GNAT is distributed in the hope that it will be useful, but WITH- -- +-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -- +-- or FITNESS FOR A PARTICULAR PURPOSE. -- +-- -- +-- As a special exception under Section 7 of GPL version 3, you are granted -- +-- additional permissions described in the GCC Runtime Library Exception, -- +-- version 3.1, as published by the Free Software Foundation. -- +-- -- +-- You should have received a copy of the GNU General Public License and -- +-- a copy of the GCC Runtime Library Exception along with this program; -- +-- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see -- +-- <http://www.gnu.org/licenses/>. -- +-- -- +-- GNAT was originally developed by the GNAT team at New York University. -- +-- Extensive contributions were provided by Ada Core Technologies Inc. -- +-- -- +------------------------------------------------------------------------------ + +with Ada.Unchecked_Deallocation; + +package body Ada.Strings.Wide_Maps is + + --------- + -- "-" -- + --------- + + function "-" + (Left, Right : Wide_Character_Set) return Wide_Character_Set + is + LS : constant Wide_Character_Ranges_Access := Left.Set; + RS : constant Wide_Character_Ranges_Access := Right.Set; + + Result : Wide_Character_Ranges (1 .. LS'Last + RS'Last); + -- Each range on the right can generate at least one more range in + -- the result, by splitting one of the left operand ranges. + + N : Natural := 0; + R : Natural := 1; + L : Natural := 1; + + Left_Low : Wide_Character; + -- Left_Low is lowest character of the L'th range not yet dealt with + + begin + if LS'Last = 0 or else RS'Last = 0 then + return Left; + end if; + + Left_Low := LS (L).Low; + while R <= RS'Last loop + + -- If next right range is below current left range, skip it + + if RS (R).High < Left_Low then + R := R + 1; + + -- If next right range above current left range, copy remainder + -- of the left range to the result + + elsif RS (R).Low > LS (L).High then + N := N + 1; + Result (N).Low := Left_Low; + Result (N).High := LS (L).High; + L := L + 1; + exit when L > LS'Last; + Left_Low := LS (L).Low; + + else + -- Next right range overlaps bottom of left range + + if RS (R).Low <= Left_Low then + + -- Case of right range complete overlaps left range + + if RS (R).High >= LS (L).High then + L := L + 1; + exit when L > LS'Last; + Left_Low := LS (L).Low; + + -- Case of right range eats lower part of left range + + else + Left_Low := Wide_Character'Succ (RS (R).High); + R := R + 1; + end if; + + -- Next right range overlaps some of left range, but not bottom + + else + N := N + 1; + Result (N).Low := Left_Low; + Result (N).High := Wide_Character'Pred (RS (R).Low); + + -- Case of right range splits left range + + if RS (R).High < LS (L).High then + Left_Low := Wide_Character'Succ (RS (R).High); + R := R + 1; + + -- Case of right range overlaps top of left range + + else + L := L + 1; + exit when L > LS'Last; + Left_Low := LS (L).Low; + end if; + end if; + end if; + end loop; + + -- Copy remainder of left ranges to result + + if L <= LS'Last then + N := N + 1; + Result (N).Low := Left_Low; + Result (N).High := LS (L).High; + + loop + L := L + 1; + exit when L > LS'Last; + N := N + 1; + Result (N) := LS (L); + end loop; + end if; + + return (AF.Controlled with + Set => new Wide_Character_Ranges'(Result (1 .. N))); + end "-"; + + --------- + -- "=" -- + --------- + + -- The sorted, discontiguous form is canonical, so equality can be used + + function "=" (Left, Right : Wide_Character_Set) return Boolean is + begin + return Left.Set.all = Right.Set.all; + end "="; + + ----------- + -- "and" -- + ----------- + + function "and" + (Left, Right : Wide_Character_Set) return Wide_Character_Set + is + LS : constant Wide_Character_Ranges_Access := Left.Set; + RS : constant Wide_Character_Ranges_Access := Right.Set; + + Result : Wide_Character_Ranges (1 .. LS'Last + RS'Last); + N : Natural := 0; + L, R : Natural := 1; + + begin + -- Loop to search for overlapping character ranges + + while L <= LS'Last and then R <= RS'Last loop + + if LS (L).High < RS (R).Low then + L := L + 1; + + elsif RS (R).High < LS (L).Low then + R := R + 1; + + -- Here we have LS (L).High >= RS (R).Low + -- and RS (R).High >= LS (L).Low + -- so we have an overlapping range + + else + N := N + 1; + Result (N).Low := Wide_Character'Max (LS (L).Low, RS (R).Low); + Result (N).High := + Wide_Character'Min (LS (L).High, RS (R).High); + + if RS (R).High = LS (L).High then + L := L + 1; + R := R + 1; + elsif RS (R).High < LS (L).High then + R := R + 1; + else + L := L + 1; + end if; + end if; + end loop; + + return (AF.Controlled with + Set => new Wide_Character_Ranges'(Result (1 .. N))); + end "and"; + + ----------- + -- "not" -- + ----------- + + function "not" + (Right : Wide_Character_Set) return Wide_Character_Set + is + RS : constant Wide_Character_Ranges_Access := Right.Set; + + Result : Wide_Character_Ranges (1 .. RS'Last + 1); + N : Natural := 0; + + begin + if RS'Last = 0 then + N := 1; + Result (1) := (Low => Wide_Character'First, + High => Wide_Character'Last); + + else + if RS (1).Low /= Wide_Character'First then + N := N + 1; + Result (N).Low := Wide_Character'First; + Result (N).High := Wide_Character'Pred (RS (1).Low); + end if; + + for K in 1 .. RS'Last - 1 loop + N := N + 1; + Result (N).Low := Wide_Character'Succ (RS (K).High); + Result (N).High := Wide_Character'Pred (RS (K + 1).Low); + end loop; + + if RS (RS'Last).High /= Wide_Character'Last then + N := N + 1; + Result (N).Low := Wide_Character'Succ (RS (RS'Last).High); + Result (N).High := Wide_Character'Last; + end if; + end if; + + return (AF.Controlled with + Set => new Wide_Character_Ranges'(Result (1 .. N))); + end "not"; + + ---------- + -- "or" -- + ---------- + + function "or" + (Left, Right : Wide_Character_Set) return Wide_Character_Set + is + LS : constant Wide_Character_Ranges_Access := Left.Set; + RS : constant Wide_Character_Ranges_Access := Right.Set; + + Result : Wide_Character_Ranges (1 .. LS'Last + RS'Last); + N : Natural; + L, R : Natural; + + begin + N := 0; + L := 1; + R := 1; + + -- Loop through ranges in output file + + loop + -- If no left ranges left, copy next right range + + if L > LS'Last then + exit when R > RS'Last; + N := N + 1; + Result (N) := RS (R); + R := R + 1; + + -- If no right ranges left, copy next left range + + elsif R > RS'Last then + N := N + 1; + Result (N) := LS (L); + L := L + 1; + + else + -- We have two ranges, choose lower one + + N := N + 1; + + if LS (L).Low <= RS (R).Low then + Result (N) := LS (L); + L := L + 1; + else + Result (N) := RS (R); + R := R + 1; + end if; + + -- Loop to collapse ranges into last range + + loop + -- Collapse next length range into current result range + -- if possible. + + if L <= LS'Last + and then LS (L).Low <= Wide_Character'Succ (Result (N).High) + then + Result (N).High := + Wide_Character'Max (Result (N).High, LS (L).High); + L := L + 1; + + -- Collapse next right range into current result range + -- if possible + + elsif R <= RS'Last + and then RS (R).Low <= + Wide_Character'Succ (Result (N).High) + then + Result (N).High := + Wide_Character'Max (Result (N).High, RS (R).High); + R := R + 1; + + -- If neither range collapses, then done with this range + + else + exit; + end if; + end loop; + end if; + end loop; + + return (AF.Controlled with + Set => new Wide_Character_Ranges'(Result (1 .. N))); + end "or"; + + ----------- + -- "xor" -- + ----------- + + function "xor" + (Left, Right : Wide_Character_Set) return Wide_Character_Set + is + begin + return (Left or Right) - (Left and Right); + end "xor"; + + ------------ + -- Adjust -- + ------------ + + procedure Adjust (Object : in out Wide_Character_Mapping) is + begin + Object.Map := new Wide_Character_Mapping_Values'(Object.Map.all); + end Adjust; + + procedure Adjust (Object : in out Wide_Character_Set) is + begin + Object.Set := new Wide_Character_Ranges'(Object.Set.all); + end Adjust; + + -------------- + -- Finalize -- + -------------- + + procedure Finalize (Object : in out Wide_Character_Mapping) is + + procedure Free is new Ada.Unchecked_Deallocation + (Wide_Character_Mapping_Values, + Wide_Character_Mapping_Values_Access); + + begin + if Object.Map /= Null_Map'Unrestricted_Access then + Free (Object.Map); + end if; + end Finalize; + + procedure Finalize (Object : in out Wide_Character_Set) is + + procedure Free is new Ada.Unchecked_Deallocation + (Wide_Character_Ranges, + Wide_Character_Ranges_Access); + + begin + if Object.Set /= Null_Range'Unrestricted_Access then + Free (Object.Set); + end if; + end Finalize; + + ---------------- + -- Initialize -- + ---------------- + + procedure Initialize (Object : in out Wide_Character_Mapping) is + begin + Object := Identity; + end Initialize; + + procedure Initialize (Object : in out Wide_Character_Set) is + begin + Object := Null_Set; + end Initialize; + + ----------- + -- Is_In -- + ----------- + + function Is_In + (Element : Wide_Character; + Set : Wide_Character_Set) return Boolean + is + L, R, M : Natural; + SS : constant Wide_Character_Ranges_Access := Set.Set; + + begin + L := 1; + R := SS'Last; + + -- Binary search loop. The invariant is that if Element is in any of + -- of the constituent ranges it is in one between Set (L) and Set (R). + + loop + if L > R then + return False; + + else + M := (L + R) / 2; + + if Element > SS (M).High then + L := M + 1; + elsif Element < SS (M).Low then + R := M - 1; + else + return True; + end if; + end if; + end loop; + end Is_In; + + --------------- + -- Is_Subset -- + --------------- + + function Is_Subset + (Elements : Wide_Character_Set; + Set : Wide_Character_Set) return Boolean + is + ES : constant Wide_Character_Ranges_Access := Elements.Set; + SS : constant Wide_Character_Ranges_Access := Set.Set; + + S : Positive := 1; + E : Positive := 1; + + begin + loop + -- If no more element ranges, done, and result is true + + if E > ES'Last then + return True; + + -- If more element ranges, but no more set ranges, result is false + + elsif S > SS'Last then + return False; + + -- Remove irrelevant set range + + elsif SS (S).High < ES (E).Low then + S := S + 1; + + -- Get rid of element range that is properly covered by set + + elsif SS (S).Low <= ES (E).Low + and then ES (E).High <= SS (S).High + then + E := E + 1; + + -- Otherwise we have a non-covered element range, result is false + + else + return False; + end if; + end loop; + end Is_Subset; + + --------------- + -- To_Domain -- + --------------- + + function To_Domain + (Map : Wide_Character_Mapping) return Wide_Character_Sequence + is + begin + return Map.Map.Domain; + end To_Domain; + + ---------------- + -- To_Mapping -- + ---------------- + + function To_Mapping + (From, To : Wide_Character_Sequence) return Wide_Character_Mapping + is + Domain : Wide_Character_Sequence (1 .. From'Length); + Rangev : Wide_Character_Sequence (1 .. To'Length); + N : Natural := 0; + + begin + if From'Length /= To'Length then + raise Translation_Error; + + else + pragma Warnings (Off); -- apparent uninit use of Domain + + for J in From'Range loop + for M in 1 .. N loop + if From (J) = Domain (M) then + raise Translation_Error; + elsif From (J) < Domain (M) then + Domain (M + 1 .. N + 1) := Domain (M .. N); + Rangev (M + 1 .. N + 1) := Rangev (M .. N); + Domain (M) := From (J); + Rangev (M) := To (J); + goto Continue; + end if; + end loop; + + Domain (N + 1) := From (J); + Rangev (N + 1) := To (J); + + <<Continue>> + N := N + 1; + end loop; + + pragma Warnings (On); + + return (AF.Controlled with + Map => new Wide_Character_Mapping_Values'( + Length => N, + Domain => Domain (1 .. N), + Rangev => Rangev (1 .. N))); + end if; + end To_Mapping; + + -------------- + -- To_Range -- + -------------- + + function To_Range + (Map : Wide_Character_Mapping) return Wide_Character_Sequence + is + begin + return Map.Map.Rangev; + end To_Range; + + --------------- + -- To_Ranges -- + --------------- + + function To_Ranges + (Set : Wide_Character_Set) return Wide_Character_Ranges + is + begin + return Set.Set.all; + end To_Ranges; + + ----------------- + -- To_Sequence -- + ----------------- + + function To_Sequence + (Set : Wide_Character_Set) return Wide_Character_Sequence + is + SS : constant Wide_Character_Ranges_Access := Set.Set; + + Result : Wide_String (Positive range 1 .. 2 ** 16); + N : Natural := 0; + + begin + for J in SS'Range loop + for K in SS (J).Low .. SS (J).High loop + N := N + 1; + Result (N) := K; + end loop; + end loop; + + return Result (1 .. N); + end To_Sequence; + + ------------ + -- To_Set -- + ------------ + + -- Case of multiple range input + + function To_Set + (Ranges : Wide_Character_Ranges) return Wide_Character_Set + is + Result : Wide_Character_Ranges (Ranges'Range); + N : Natural := 0; + J : Natural; + + begin + -- The output of To_Set is required to be sorted by increasing Low + -- values, and discontiguous, so first we sort them as we enter them, + -- using a simple insertion sort. + + pragma Warnings (Off); + -- Kill bogus warning on Result being uninitialized + + for J in Ranges'Range loop + for K in 1 .. N loop + if Ranges (J).Low < Result (K).Low then + Result (K + 1 .. N + 1) := Result (K .. N); + Result (K) := Ranges (J); + goto Continue; + end if; + end loop; + + Result (N + 1) := Ranges (J); + + <<Continue>> + N := N + 1; + end loop; + + pragma Warnings (On); + + -- Now collapse any contiguous or overlapping ranges + + J := 1; + while J < N loop + if Result (J).High < Result (J).Low then + N := N - 1; + Result (J .. N) := Result (J + 1 .. N + 1); + + elsif Wide_Character'Succ (Result (J).High) >= Result (J + 1).Low then + Result (J).High := + Wide_Character'Max (Result (J).High, Result (J + 1).High); + + N := N - 1; + Result (J + 1 .. N) := Result (J + 2 .. N + 1); + + else + J := J + 1; + end if; + end loop; + + if N > 0 and then Result (N).High < Result (N).Low then + N := N - 1; + end if; + + return (AF.Controlled with + Set => new Wide_Character_Ranges'(Result (1 .. N))); + end To_Set; + + -- Case of single range input + + function To_Set + (Span : Wide_Character_Range) return Wide_Character_Set + is + begin + if Span.Low > Span.High then + return Null_Set; + -- This is safe, because there is no procedure with parameter + -- Wide_Character_Set of mode "out" or "in out". + + else + return (AF.Controlled with + Set => new Wide_Character_Ranges'(1 => Span)); + end if; + end To_Set; + + -- Case of wide string input + + function To_Set + (Sequence : Wide_Character_Sequence) return Wide_Character_Set + is + R : Wide_Character_Ranges (1 .. Sequence'Length); + + begin + for J in R'Range loop + R (J) := (Sequence (J), Sequence (J)); + end loop; + + return To_Set (R); + end To_Set; + + -- Case of single wide character input + + function To_Set + (Singleton : Wide_Character) return Wide_Character_Set + is + begin + return + (AF.Controlled with + Set => new Wide_Character_Ranges'(1 => (Singleton, Singleton))); + end To_Set; + + ----------- + -- Value -- + ----------- + + function Value + (Map : Wide_Character_Mapping; + Element : Wide_Character) return Wide_Character + is + L, R, M : Natural; + + MV : constant Wide_Character_Mapping_Values_Access := Map.Map; + + begin + L := 1; + R := MV.Domain'Last; + + -- Binary search loop + + loop + -- If not found, identity + + if L > R then + return Element; + + -- Otherwise do binary divide + + else + M := (L + R) / 2; + + if Element < MV.Domain (M) then + R := M - 1; + + elsif Element > MV.Domain (M) then + L := M + 1; + + else -- Element = MV.Domain (M) then + return MV.Rangev (M); + end if; + end if; + end loop; + end Value; + +end Ada.Strings.Wide_Maps; |