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authorupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
committerupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
commit554fd8c5195424bdbcabf5de30fdc183aba391bd (patch)
tree976dc5ab7fddf506dadce60ae936f43f58787092 /gcc/testsuite/go.test/test/bench/spectral-norm.c
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+/*
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+
+ * Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+
+ * Neither the name of "The Computer Language Benchmarks Game" nor the
+ name of "The Computer Language Shootout Benchmarks" nor the names of
+ its contributors may be used to endorse or promote products derived
+ from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+POSSIBILITY OF SUCH DAMAGE.
+*/
+
+/* -*- mode: c -*-
+ *
+ * The Great Computer Language Shootout
+ * http://shootout.alioth.debian.org/
+ *
+ * Contributed by Sebastien Loisel
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+
+double eval_A(int i, int j) { return 1.0/((i+j)*(i+j+1)/2+i+1); }
+
+void eval_A_times_u(int N, const double u[], double Au[])
+{
+ int i,j;
+ for(i=0;i<N;i++)
+ {
+ Au[i]=0;
+ for(j=0;j<N;j++) Au[i]+=eval_A(i,j)*u[j];
+ }
+}
+
+void eval_At_times_u(int N, const double u[], double Au[])
+{
+ int i,j;
+ for(i=0;i<N;i++)
+ {
+ Au[i]=0;
+ for(j=0;j<N;j++) Au[i]+=eval_A(j,i)*u[j];
+ }
+}
+
+void eval_AtA_times_u(int N, const double u[], double AtAu[])
+{ double v[N]; eval_A_times_u(N,u,v); eval_At_times_u(N,v,AtAu); }
+
+int main(int argc, char *argv[])
+{
+ int i;
+ int N = ((argc == 2) ? atoi(argv[1]) : 2000);
+ double u[N],v[N],vBv,vv;
+ for(i=0;i<N;i++) u[i]=1;
+ for(i=0;i<10;i++)
+ {
+ eval_AtA_times_u(N,u,v);
+ eval_AtA_times_u(N,v,u);
+ }
+ vBv=vv=0;
+ for(i=0;i<N;i++) { vBv+=u[i]*v[i]; vv+=v[i]*v[i]; }
+ printf("%0.9f\n",sqrt(vBv/vv));
+ return 0;
+}