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authorupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
committerupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
commit554fd8c5195424bdbcabf5de30fdc183aba391bd (patch)
tree976dc5ab7fddf506dadce60ae936f43f58787092 /libjava/classpath/java/awt/BasicStroke.java
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+/* BasicStroke.java --
+ Copyright (C) 2002, 2003, 2004, 2005, 2006 Free Software Foundation, Inc.
+
+This file is part of GNU Classpath.
+
+GNU Classpath is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Classpath is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Classpath; see the file COPYING. If not, write to the
+Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+02110-1301 USA.
+
+Linking this library statically or dynamically with other modules is
+making a combined work based on this library. Thus, the terms and
+conditions of the GNU General Public License cover the whole
+combination.
+
+As a special exception, the copyright holders of this library give you
+permission to link this library with independent modules to produce an
+executable, regardless of the license terms of these independent
+modules, and to copy and distribute the resulting executable under
+terms of your choice, provided that you also meet, for each linked
+independent module, the terms and conditions of the license of that
+module. An independent module is a module which is not derived from
+or based on this library. If you modify this library, you may extend
+this exception to your version of the library, but you are not
+obligated to do so. If you do not wish to do so, delete this
+exception statement from your version. */
+
+
+package java.awt;
+
+import gnu.java.awt.java2d.CubicSegment;
+import gnu.java.awt.java2d.LineSegment;
+import gnu.java.awt.java2d.QuadSegment;
+import gnu.java.awt.java2d.Segment;
+
+import java.awt.geom.FlatteningPathIterator;
+import java.awt.geom.GeneralPath;
+import java.awt.geom.PathIterator;
+import java.awt.geom.Point2D;
+import java.util.Arrays;
+
+/**
+ * A general purpose {@link Stroke} implementation that can represent a wide
+ * variety of line styles for use with subclasses of {@link Graphics2D}.
+ * <p>
+ * The line cap and join styles can be set using the options illustrated
+ * here:
+ * <p>
+ * <img src="doc-files/capjoin.png" width="350" height="180"
+ * alt="Illustration of line cap and join styles" />
+ * <p>
+ * A dash array can be used to specify lines with alternating opaque and
+ * transparent sections.
+ */
+public class BasicStroke implements Stroke
+{
+ /**
+ * Indicates a mitered line join style. See the class overview for an
+ * illustration.
+ */
+ public static final int JOIN_MITER = 0;
+
+ /**
+ * Indicates a rounded line join style. See the class overview for an
+ * illustration.
+ */
+ public static final int JOIN_ROUND = 1;
+
+ /**
+ * Indicates a bevelled line join style. See the class overview for an
+ * illustration.
+ */
+ public static final int JOIN_BEVEL = 2;
+
+ /**
+ * Indicates a flat line cap style. See the class overview for an
+ * illustration.
+ */
+ public static final int CAP_BUTT = 0;
+
+ /**
+ * Indicates a rounded line cap style. See the class overview for an
+ * illustration.
+ */
+ public static final int CAP_ROUND = 1;
+
+ /**
+ * Indicates a square line cap style. See the class overview for an
+ * illustration.
+ */
+ public static final int CAP_SQUARE = 2;
+
+ /** The stroke width. */
+ private final float width;
+
+ /** The line cap style. */
+ private final int cap;
+
+ /** The line join style. */
+ private final int join;
+
+ /** The miter limit. */
+ private final float limit;
+
+ /** The dash array. */
+ private final float[] dash;
+
+ /** The dash phase. */
+ private final float phase;
+
+ // The inner and outer paths of the stroke
+ private Segment start, end;
+
+ /**
+ * Creates a new <code>BasicStroke</code> instance with the given attributes.
+ *
+ * @param width the line width (>= 0.0f).
+ * @param cap the line cap style (one of {@link #CAP_BUTT},
+ * {@link #CAP_ROUND} or {@link #CAP_SQUARE}).
+ * @param join the line join style (one of {@link #JOIN_ROUND},
+ * {@link #JOIN_BEVEL}, or {@link #JOIN_MITER}).
+ * @param miterlimit the limit to trim the miter join. The miterlimit must be
+ * greater than or equal to 1.0f.
+ * @param dash The array representing the dashing pattern. There must be at
+ * least one non-zero entry.
+ * @param dashPhase is negative and dash is not null.
+ *
+ * @throws IllegalArgumentException If one input parameter doesn't meet
+ * its needs.
+ */
+ public BasicStroke(float width, int cap, int join, float miterlimit,
+ float[] dash, float dashPhase)
+ {
+ if (width < 0.0f )
+ throw new IllegalArgumentException("width " + width + " < 0");
+ else if (cap < CAP_BUTT || cap > CAP_SQUARE)
+ throw new IllegalArgumentException("cap " + cap + " out of range ["
+ + CAP_BUTT + ".." + CAP_SQUARE + "]");
+ else if (miterlimit < 1.0f && join == JOIN_MITER)
+ throw new IllegalArgumentException("miterlimit " + miterlimit
+ + " < 1.0f while join == JOIN_MITER");
+ else if (join < JOIN_MITER || join > JOIN_BEVEL)
+ throw new IllegalArgumentException("join " + join + " out of range ["
+ + JOIN_MITER + ".." + JOIN_BEVEL
+ + "]");
+ else if (dashPhase < 0.0f && dash != null)
+ throw new IllegalArgumentException("dashPhase " + dashPhase
+ + " < 0.0f while dash != null");
+ else if (dash != null)
+ if (dash.length == 0)
+ throw new IllegalArgumentException("dash.length is 0");
+ else
+ {
+ boolean allZero = true;
+
+ for ( int i = 0; i < dash.length; ++i)
+ {
+ if (dash[i] != 0.0f)
+ {
+ allZero = false;
+ break;
+ }
+ }
+
+ if (allZero)
+ throw new IllegalArgumentException("all dashes are 0.0f");
+ }
+
+ this.width = width;
+ this.cap = cap;
+ this.join = join;
+ limit = miterlimit;
+ this.dash = dash == null ? null : (float[]) dash.clone();
+ phase = dashPhase;
+ }
+
+ /**
+ * Creates a new <code>BasicStroke</code> instance with the given attributes.
+ *
+ * @param width the line width (>= 0.0f).
+ * @param cap the line cap style (one of {@link #CAP_BUTT},
+ * {@link #CAP_ROUND} or {@link #CAP_SQUARE}).
+ * @param join the line join style (one of {@link #JOIN_ROUND},
+ * {@link #JOIN_BEVEL}, or {@link #JOIN_MITER}).
+ * @param miterlimit the limit to trim the miter join. The miterlimit must be
+ * greater than or equal to 1.0f.
+ *
+ * @throws IllegalArgumentException If one input parameter doesn't meet
+ * its needs.
+ */
+ public BasicStroke(float width, int cap, int join, float miterlimit)
+ {
+ this(width, cap, join, miterlimit, null, 0);
+ }
+
+ /**
+ * Creates a new <code>BasicStroke</code> instance with the given attributes.
+ * The miter limit defaults to <code>10.0</code>.
+ *
+ * @param width the line width (>= 0.0f).
+ * @param cap the line cap style (one of {@link #CAP_BUTT},
+ * {@link #CAP_ROUND} or {@link #CAP_SQUARE}).
+ * @param join the line join style (one of {@link #JOIN_ROUND},
+ * {@link #JOIN_BEVEL}, or {@link #JOIN_MITER}).
+ *
+ * @throws IllegalArgumentException If one input parameter doesn't meet
+ * its needs.
+ */
+ public BasicStroke(float width, int cap, int join)
+ {
+ this(width, cap, join, 10, null, 0);
+ }
+
+ /**
+ * Creates a new <code>BasicStroke</code> instance with the given line
+ * width. The default values are:
+ * <ul>
+ * <li>line cap style: {@link #CAP_SQUARE};</li>
+ * <li>line join style: {@link #JOIN_MITER};</li>
+ * <li>miter limit: <code>10.0f</code>.
+ * </ul>
+ *
+ * @param width the line width (>= 0.0f).
+ *
+ * @throws IllegalArgumentException If <code>width</code> is negative.
+ */
+ public BasicStroke(float width)
+ {
+ this(width, CAP_SQUARE, JOIN_MITER, 10, null, 0);
+ }
+
+ /**
+ * Creates a new <code>BasicStroke</code> instance. The default values are:
+ * <ul>
+ * <li>line width: <code>1.0f</code>;</li>
+ * <li>line cap style: {@link #CAP_SQUARE};</li>
+ * <li>line join style: {@link #JOIN_MITER};</li>
+ * <li>miter limit: <code>10.0f</code>.
+ * </ul>
+ */
+ public BasicStroke()
+ {
+ this(1, CAP_SQUARE, JOIN_MITER, 10, null, 0);
+ }
+
+ /**
+ * Creates a shape representing the stroked outline of the given shape.
+ * THIS METHOD IS NOT YET IMPLEMENTED.
+ *
+ * @param s the shape.
+ */
+ public Shape createStrokedShape(Shape s)
+ {
+ PathIterator pi = s.getPathIterator(null);
+
+ if( dash == null )
+ return solidStroke( pi );
+
+ return dashedStroke( pi );
+ }
+
+ /**
+ * Returns the line width.
+ *
+ * @return The line width.
+ */
+ public float getLineWidth()
+ {
+ return width;
+ }
+
+ /**
+ * Returns a code indicating the line cap style (one of {@link #CAP_BUTT},
+ * {@link #CAP_ROUND}, {@link #CAP_SQUARE}).
+ *
+ * @return A code indicating the line cap style.
+ */
+ public int getEndCap()
+ {
+ return cap;
+ }
+
+ /**
+ * Returns a code indicating the line join style (one of {@link #JOIN_BEVEL},
+ * {@link #JOIN_MITER} or {@link #JOIN_ROUND}).
+ *
+ * @return A code indicating the line join style.
+ */
+ public int getLineJoin()
+ {
+ return join;
+ }
+
+ /**
+ * Returns the miter limit.
+ *
+ * @return The miter limit.
+ */
+ public float getMiterLimit()
+ {
+ return limit;
+ }
+
+ /**
+ * Returns the dash array, which defines the length of alternate opaque and
+ * transparent sections in lines drawn with this stroke. If
+ * <code>null</code>, a continuous line will be drawn.
+ *
+ * @return The dash array (possibly <code>null</code>).
+ */
+ public float[] getDashArray()
+ {
+ return dash;
+ }
+
+ /**
+ * Returns the dash phase for the stroke. This is the offset from the start
+ * of a path at which the pattern defined by {@link #getDashArray()} is
+ * rendered.
+ *
+ * @return The dash phase.
+ */
+ public float getDashPhase()
+ {
+ return phase;
+ }
+
+ /**
+ * Returns the hash code for this object. The hash is calculated by
+ * xoring the hash, cap, join, limit, dash array and phase values
+ * (converted to <code>int</code> first with
+ * <code>Float.floatToIntBits()</code> if the value is a
+ * <code>float</code>).
+ *
+ * @return The hash code.
+ */
+ public int hashCode()
+ {
+ int hash = Float.floatToIntBits(width);
+ hash ^= cap;
+ hash ^= join;
+ hash ^= Float.floatToIntBits(limit);
+
+ if (dash != null)
+ for (int i = 0; i < dash.length; i++)
+ hash ^= Float.floatToIntBits(dash[i]);
+
+ hash ^= Float.floatToIntBits(phase);
+
+ return hash;
+ }
+
+ /**
+ * Compares this <code>BasicStroke</code> for equality with an arbitrary
+ * object. This method returns <code>true</code> if and only if:
+ * <ul>
+ * <li><code>o</code> is an instanceof <code>BasicStroke</code>;</li>
+ * <li>this object has the same width, line cap style, line join style,
+ * miter limit, dash array and dash phase as <code>o</code>.</li>
+ * </ul>
+ *
+ * @param o the object (<code>null</code> permitted).
+ *
+ * @return <code>true</code> if this stroke is equal to <code>o</code> and
+ * <code>false</code> otherwise.
+ */
+ public boolean equals(Object o)
+ {
+ if (! (o instanceof BasicStroke))
+ return false;
+ BasicStroke s = (BasicStroke) o;
+ return width == s.width && cap == s.cap && join == s.join
+ && limit == s.limit && Arrays.equals(dash, s.dash) && phase == s.phase;
+ }
+
+ private Shape solidStroke(PathIterator pi)
+ {
+ double[] coords = new double[6];
+ double x, y, x0, y0;
+ boolean pathOpen = false;
+ GeneralPath output = new GeneralPath( );
+ Segment[] p;
+ x = x0 = y = y0 = 0;
+
+ while( !pi.isDone() )
+ {
+ switch( pi.currentSegment(coords) )
+ {
+ case PathIterator.SEG_MOVETO:
+ x0 = x = coords[0];
+ y0 = y = coords[1];
+ if( pathOpen )
+ {
+ capEnds();
+ convertPath(output, start);
+ start = end = null;
+ pathOpen = false;
+ }
+ break;
+
+ case PathIterator.SEG_LINETO:
+ p = (new LineSegment(x, y, coords[0], coords[1])).
+ getDisplacedSegments(width/2.0);
+ if( !pathOpen )
+ {
+ start = p[0];
+ end = p[1];
+ pathOpen = true;
+ }
+ else
+ addSegments(p);
+
+ x = coords[0];
+ y = coords[1];
+ break;
+
+ case PathIterator.SEG_QUADTO:
+ p = (new QuadSegment(x, y, coords[0], coords[1], coords[2],
+ coords[3])).getDisplacedSegments(width/2.0);
+ if( !pathOpen )
+ {
+ start = p[0];
+ end = p[1];
+ pathOpen = true;
+ }
+ else
+ addSegments(p);
+
+ x = coords[2];
+ y = coords[3];
+ break;
+
+ case PathIterator.SEG_CUBICTO:
+ p = new CubicSegment(x, y, coords[0], coords[1],
+ coords[2], coords[3],
+ coords[4], coords[5]).getDisplacedSegments(width/2.0);
+ if( !pathOpen )
+ {
+ start = p[0];
+ end = p[1];
+ pathOpen = true;
+ }
+ else
+ addSegments(p);
+
+ x = coords[4];
+ y = coords[5];
+ break;
+
+ case PathIterator.SEG_CLOSE:
+ if (x == x0 && y == y0)
+ {
+ joinSegments(new Segment[] { start.first, end.first });
+ }
+ else
+ {
+ p = (new LineSegment(x, y, x0, y0)).getDisplacedSegments(width / 2.0);
+ addSegments(p);
+ }
+ convertPath(output, start);
+ convertPath(output, end);
+ start = end = null;
+ pathOpen = false;
+ output.setWindingRule(GeneralPath.WIND_EVEN_ODD);
+ break;
+ }
+ pi.next();
+ }
+
+ if( pathOpen )
+ {
+ capEnds();
+ convertPath(output, start);
+ }
+ return output;
+ }
+
+ private Shape dashedStroke(PathIterator pi)
+ {
+ // The choice of (flatnessSq == width / 3) is made to be consistent with
+ // the flattening in CubicSegment.getDisplacedSegments
+ FlatteningPathIterator flat = new FlatteningPathIterator(pi,
+ Math.sqrt(width / 3));
+
+ // Holds the endpoint of the current segment (or piece of a segment)
+ double[] coords = new double[2];
+
+ // Holds end of the last segment
+ double x, y, x0, y0;
+ x = x0 = y = y0 = 0;
+
+ // Various useful flags
+ boolean pathOpen = false;
+ boolean dashOn = true;
+ boolean offsetting = (phase != 0);
+
+ // How far we are into the current dash
+ double distance = 0;
+ int dashIndex = 0;
+
+ // And variables to hold the final output
+ GeneralPath output = new GeneralPath();
+ Segment[] p;
+
+ // Iterate over the FlatteningPathIterator
+ while (! flat.isDone())
+ {
+ switch (flat.currentSegment(coords))
+ {
+ case PathIterator.SEG_MOVETO:
+ x0 = x = coords[0];
+ y0 = y = coords[1];
+
+ if (pathOpen)
+ {
+ capEnds();
+ convertPath(output, start);
+ start = end = null;
+ pathOpen = false;
+ }
+
+ break;
+
+ case PathIterator.SEG_LINETO:
+ boolean segmentConsumed = false;
+
+ while (! segmentConsumed)
+ {
+ // Find the total remaining length of this segment
+ double segLength = Math.sqrt((x - coords[0]) * (x - coords[0])
+ + (y - coords[1])
+ * (y - coords[1]));
+ boolean spanBoundary = true;
+ double[] segmentEnd = null;
+
+ // The current segment fits entirely inside the current dash
+ if ((offsetting && distance + segLength <= phase)
+ || distance + segLength <= dash[dashIndex])
+ {
+ spanBoundary = false;
+ }
+
+ // Otherwise, we need to split the segment in two, as this
+ // segment spans a dash boundry
+ else
+ {
+ segmentEnd = (double[]) coords.clone();
+
+ // Calculate the remaining distance in this dash,
+ // and coordinates of the dash boundary
+ double reqLength;
+ if (offsetting)
+ reqLength = phase - distance;
+ else
+ reqLength = dash[dashIndex] - distance;
+
+ coords[0] = x + ((coords[0] - x) * reqLength / segLength);
+ coords[1] = y + ((coords[1] - y) * reqLength / segLength);
+ }
+
+ if (offsetting || ! dashOn)
+ {
+ // Dash is off, or we are in offset - treat this as a
+ // moveTo
+ x0 = x = coords[0];
+ y0 = y = coords[1];
+
+ if (pathOpen)
+ {
+ capEnds();
+ convertPath(output, start);
+ start = end = null;
+ pathOpen = false;
+ }
+ }
+ else
+ {
+ // Dash is on - treat this as a lineTo
+ p = (new LineSegment(x, y, coords[0], coords[1])).getDisplacedSegments(width / 2.0);
+
+ if (! pathOpen)
+ {
+ start = p[0];
+ end = p[1];
+ pathOpen = true;
+ }
+ else
+ addSegments(p);
+
+ x = coords[0];
+ y = coords[1];
+ }
+
+ // Update variables depending on whether we spanned a
+ // dash boundary or not
+ if (! spanBoundary)
+ {
+ distance += segLength;
+ segmentConsumed = true;
+ }
+ else
+ {
+ if (offsetting)
+ offsetting = false;
+ dashOn = ! dashOn;
+ distance = 0;
+ coords = segmentEnd;
+
+ if (dashIndex + 1 == dash.length)
+ dashIndex = 0;
+ else
+ dashIndex++;
+
+ // Since the value of segmentConsumed is still false,
+ // the next run of the while loop will complete the segment
+ }
+ }
+ break;
+
+ // This is a flattened path, so we don't need to deal with curves
+ }
+ flat.next();
+ }
+
+ if (pathOpen)
+ {
+ capEnds();
+ convertPath(output, start);
+ }
+ return output;
+ }
+
+ /**
+ * Cap the ends of the path (joining the start and end list of segments)
+ */
+ private void capEnds()
+ {
+ Segment returnPath = end.last;
+
+ end.reverseAll(); // reverse the path.
+ end = null;
+ capEnd(start, returnPath);
+ start.last = returnPath.last;
+ end = null;
+
+ capEnd(start, start);
+ }
+
+ /**
+ * Append the Segments in s to the GeneralPath p
+ */
+ private void convertPath(GeneralPath p, Segment s)
+ {
+ Segment v = s;
+ p.moveTo((float)s.P1.getX(), (float)s.P1.getY());
+
+ do
+ {
+ if(v instanceof LineSegment)
+ p.lineTo((float)v.P2.getX(), (float)v.P2.getY());
+ else if(v instanceof QuadSegment)
+ p.quadTo((float)((QuadSegment)v).cp.getX(),
+ (float)((QuadSegment)v).cp.getY(),
+ (float)v.P2.getX(),
+ (float)v.P2.getY());
+ else if(v instanceof CubicSegment)
+ p.curveTo((float)((CubicSegment)v).cp1.getX(),
+ (float)((CubicSegment)v).cp1.getY(),
+ (float)((CubicSegment)v).cp2.getX(),
+ (float)((CubicSegment)v).cp2.getY(),
+ (float)v.P2.getX(),
+ (float)v.P2.getY());
+ v = v.next;
+ } while(v != s && v != null);
+
+ p.closePath();
+ }
+
+ /**
+ * Add the segments to start and end (the inner and outer edges of the stroke)
+ */
+ private void addSegments(Segment[] segments)
+ {
+ joinSegments(segments);
+ start.add(segments[0]);
+ end.add(segments[1]);
+ }
+
+ private void joinSegments(Segment[] segments)
+ {
+ double[] p0 = start.last.cp2();
+ double[] p1 = new double[]{start.last.P2.getX(), start.last.P2.getY()};
+ double[] p2 = new double[]{segments[0].first.P1.getX(), segments[0].first.P1.getY()};
+ double[] p3 = segments[0].cp1();
+ Point2D p;
+
+ p = lineIntersection(p0[0],p0[1],p1[0],p1[1],
+ p2[0],p2[1],p3[0],p3[1], false);
+
+ double det = (p1[0] - p0[0])*(p3[1] - p2[1]) -
+ (p3[0] - p2[0])*(p1[1] - p0[1]);
+
+ if( det > 0 )
+ {
+ // start and segment[0] form the 'inner' part of a join,
+ // connect the overlapping segments
+ joinInnerSegments(start, segments[0], p);
+ joinOuterSegments(end, segments[1], p);
+ }
+ else
+ {
+ // end and segment[1] form the 'inner' part
+ joinInnerSegments(end, segments[1], p);
+ joinOuterSegments(start, segments[0], p);
+ }
+ }
+
+ /**
+ * Make a cap between a and b segments,
+ * where a-->b is the direction of iteration.
+ */
+ private void capEnd(Segment a, Segment b)
+ {
+ double[] p0, p1;
+ double dx, dy, l;
+ Point2D c1,c2;
+
+ switch( cap )
+ {
+ case CAP_BUTT:
+ a.add(new LineSegment(a.last.P2, b.P1));
+ break;
+
+ case CAP_SQUARE:
+ p0 = a.last.cp2();
+ p1 = new double[]{a.last.P2.getX(), a.last.P2.getY()};
+ dx = p1[0] - p0[0];
+ dy = p1[1] - p0[1];
+ l = Math.sqrt(dx * dx + dy * dy);
+ dx = 0.5*width*dx/l;
+ dy = 0.5*width*dy/l;
+ c1 = new Point2D.Double(p1[0] + dx, p1[1] + dy);
+ c2 = new Point2D.Double(b.P1.getX() + dx, b.P1.getY() + dy);
+ a.add(new LineSegment(a.last.P2, c1));
+ a.add(new LineSegment(c1, c2));
+ a.add(new LineSegment(c2, b.P1));
+ break;
+
+ case CAP_ROUND:
+ p0 = a.last.cp2();
+ p1 = new double[]{a.last.P2.getX(), a.last.P2.getY()};
+ dx = p1[0] - p0[0];
+ dy = p1[1] - p0[1];
+ if (dx != 0 && dy != 0)
+ {
+ l = Math.sqrt(dx * dx + dy * dy);
+ dx = (2.0/3.0)*width*dx/l;
+ dy = (2.0/3.0)*width*dy/l;
+ }
+
+ c1 = new Point2D.Double(p1[0] + dx, p1[1] + dy);
+ c2 = new Point2D.Double(b.P1.getX() + dx, b.P1.getY() + dy);
+ a.add(new CubicSegment(a.last.P2, c1, c2, b.P1));
+ break;
+ }
+ a.add(b);
+ }
+
+ /**
+ * Returns the intersection of two lines, or null if there isn't one.
+ * @param infinite - true if the lines should be regarded as infinite, false
+ * if the intersection must be within the given segments.
+ * @return a Point2D or null.
+ */
+ private Point2D lineIntersection(double X1, double Y1,
+ double X2, double Y2,
+ double X3, double Y3,
+ double X4, double Y4,
+ boolean infinite)
+ {
+ double x1 = X1;
+ double y1 = Y1;
+ double rx = X2 - x1;
+ double ry = Y2 - y1;
+
+ double x2 = X3;
+ double y2 = Y3;
+ double sx = X4 - x2;
+ double sy = Y4 - y2;
+
+ double determinant = sx * ry - sy * rx;
+ double nom = (sx * (y2 - y1) + sy * (x1 - x2));
+
+ // lines can be considered parallel.
+ if (Math.abs(determinant) < 1E-6)
+ return null;
+
+ nom = nom / determinant;
+
+ // check if lines are within the bounds
+ if(!infinite && (nom > 1.0 || nom < 0.0))
+ return null;
+
+ return new Point2D.Double(x1 + nom * rx, y1 + nom * ry);
+ }
+
+ /**
+ * Join a and b segments, where a-->b is the direction of iteration.
+ *
+ * insideP is the inside intersection point of the join, needed for
+ * calculating miter lengths.
+ */
+ private void joinOuterSegments(Segment a, Segment b, Point2D insideP)
+ {
+ double[] p0, p1;
+ double dx, dy, l;
+ Point2D c1,c2;
+
+ switch( join )
+ {
+ case JOIN_MITER:
+ p0 = a.last.cp2();
+ p1 = new double[]{a.last.P2.getX(), a.last.P2.getY()};
+ double[] p2 = new double[]{b.P1.getX(), b.P1.getY()};
+ double[] p3 = b.cp1();
+ Point2D p = lineIntersection(p0[0],p0[1],p1[0],p1[1],p2[0],p2[1],p3[0],p3[1], true);
+ if( p == null || insideP == null )
+ a.add(new LineSegment(a.last.P2, b.P1));
+ else if((p.distance(insideP)/width) < limit)
+ {
+ a.add(new LineSegment(a.last.P2, p));
+ a.add(new LineSegment(p, b.P1));
+ }
+ else
+ {
+ // outside miter limit, do a bevel join.
+ a.add(new LineSegment(a.last.P2, b.P1));
+ }
+ break;
+
+ case JOIN_ROUND:
+ p0 = a.last.cp2();
+ p1 = new double[]{a.last.P2.getX(), a.last.P2.getY()};
+ dx = p1[0] - p0[0];
+ dy = p1[1] - p0[1];
+ l = Math.sqrt(dx * dx + dy * dy);
+ dx = 0.5*width*dx/l;
+ dy = 0.5*width*dy/l;
+ c1 = new Point2D.Double(p1[0] + dx, p1[1] + dy);
+
+ p0 = new double[]{b.P1.getX(), b.P1.getY()};
+ p1 = b.cp1();
+
+ dx = p0[0] - p1[0]; // backwards direction.
+ dy = p0[1] - p1[1];
+ l = Math.sqrt(dx * dx + dy * dy);
+ dx = 0.5*width*dx/l;
+ dy = 0.5*width*dy/l;
+ c2 = new Point2D.Double(p0[0] + dx, p0[1] + dy);
+ a.add(new CubicSegment(a.last.P2, c1, c2, b.P1));
+ break;
+
+ case JOIN_BEVEL:
+ a.add(new LineSegment(a.last.P2, b.P1));
+ break;
+ }
+ }
+
+ /**
+ * Join a and b segments, removing any overlap
+ */
+ private void joinInnerSegments(Segment a, Segment b, Point2D p)
+ {
+ double[] p0 = a.last.cp2();
+ double[] p1 = new double[] { a.last.P2.getX(), a.last.P2.getY() };
+ double[] p2 = new double[] { b.P1.getX(), b.P1.getY() };
+ double[] p3 = b.cp1();
+
+ if (p == null)
+ {
+ // Dodgy.
+ a.add(new LineSegment(a.last.P2, b.P1));
+ p = new Point2D.Double((b.P1.getX() + a.last.P2.getX()) / 2.0,
+ (b.P1.getY() + a.last.P2.getY()) / 2.0);
+ }
+ else
+ // This assumes segments a and b are single segments, which is
+ // incorrect - if they are a linked list of segments (ie, passed in
+ // from a flattening operation), this produces strange results!!
+ a.last.P2 = b.P1 = p;
+ }
+}