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Diffstat (limited to 'boehm-gc/tests/test_cpp.cc')
-rw-r--r-- | boehm-gc/tests/test_cpp.cc | 288 |
1 files changed, 288 insertions, 0 deletions
diff --git a/boehm-gc/tests/test_cpp.cc b/boehm-gc/tests/test_cpp.cc new file mode 100644 index 000000000..6661e4119 --- /dev/null +++ b/boehm-gc/tests/test_cpp.cc @@ -0,0 +1,288 @@ +/**************************************************************************** +Copyright (c) 1994 by Xerox Corporation. All rights reserved. + +THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED +OR IMPLIED. ANY USE IS AT YOUR OWN RISK. + +Permission is hereby granted to use or copy this program for any +purpose, provided the above notices are retained on all copies. +Permission to modify the code and to distribute modified code is +granted, provided the above notices are retained, and a notice that +the code was modified is included with the above copyright notice. +**************************************************************************** +Last modified on Mon Jul 10 21:06:03 PDT 1995 by ellis + modified on December 20, 1994 7:27 pm PST by boehm + +usage: test_cpp number-of-iterations + +This program tries to test the specific C++ functionality provided by +gc_c++.h that isn't tested by the more general test routines of the +collector. + +A recommended value for number-of-iterations is 10, which will take a +few minutes to complete. + +***************************************************************************/ + +#include "gc_cpp.h" +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#define USE_STD_ALLOCATOR +#ifdef USE_STD_ALLOCATOR +# include "gc_allocator.h" +#elif __GNUC__ +# include "new_gc_alloc.h" +#else +# include "gc_alloc.h" +#endif +extern "C" { +#include "private/gc_priv.h" +} +#ifdef MSWIN32 +# include <windows.h> +#endif +#ifdef GC_NAME_CONFLICT +# define USE_GC UseGC + struct foo * GC; +#else +# define USE_GC GC +#endif + + +#define my_assert( e ) \ + if (! (e)) { \ + GC_printf1( "Assertion failure in " __FILE__ ", line %d: " #e "\n", \ + __LINE__ ); \ + exit( 1 ); } + + +class A {public: + /* An uncollectable class. */ + + A( int iArg ): i( iArg ) {} + void Test( int iArg ) { + my_assert( i == iArg );} + int i;}; + + +class B: public gc, public A {public: + /* A collectable class. */ + + B( int j ): A( j ) {} + ~B() { + my_assert( deleting );} + static void Deleting( int on ) { + deleting = on;} + static int deleting;}; + +int B::deleting = 0; + + +class C: public gc_cleanup, public A {public: + /* A collectable class with cleanup and virtual multiple inheritance. */ + + C( int levelArg ): A( levelArg ), level( levelArg ) { + nAllocated++; + if (level > 0) { + left = new C( level - 1 ); + right = new C( level - 1 );} + else { + left = right = 0;}} + ~C() { + this->A::Test( level ); + nFreed++; + my_assert( level == 0 ? + left == 0 && right == 0 : + level == left->level + 1 && level == right->level + 1 ); + left = right = 0; + level = -123456;} + static void Test() { + my_assert( nFreed <= nAllocated && nFreed >= .8 * nAllocated );} + + static int nFreed; + static int nAllocated; + int level; + C* left; + C* right;}; + +int C::nFreed = 0; +int C::nAllocated = 0; + + +class D: public gc {public: + /* A collectable class with a static member function to be used as + an explicit clean-up function supplied to ::new. */ + + D( int iArg ): i( iArg ) { + nAllocated++;} + static void CleanUp( void* obj, void* data ) { + D* self = (D*) obj; + nFreed++; + my_assert( self->i == (int) (long) data );} + static void Test() { + my_assert( nFreed >= .8 * nAllocated );} + + int i; + static int nFreed; + static int nAllocated;}; + +int D::nFreed = 0; +int D::nAllocated = 0; + + +class E: public gc_cleanup {public: + /* A collectable class with clean-up for use by F. */ + + E() { + nAllocated++;} + ~E() { + nFreed++;} + + static int nFreed; + static int nAllocated;}; + +int E::nFreed = 0; +int E::nAllocated = 0; + + +class F: public E {public: + /* A collectable class with clean-up, a base with clean-up, and a + member with clean-up. */ + + F() { + nAllocated++;} + ~F() { + nFreed++;} + static void Test() { + my_assert( nFreed >= .8 * nAllocated ); + my_assert( 2 * nFreed == E::nFreed );} + + E e; + static int nFreed; + static int nAllocated;}; + +int F::nFreed = 0; +int F::nAllocated = 0; + + +long Disguise( void* p ) { + return ~ (long) p;} + +void* Undisguise( long i ) { + return (void*) ~ i;} + + +#ifdef MSWIN32 +int APIENTRY WinMain( + HINSTANCE instance, HINSTANCE prev, LPSTR cmd, int cmdShow ) +{ + int argc; + char* argv[ 3 ]; + + for (argc = 1; argc < sizeof( argv ) / sizeof( argv[ 0 ] ); argc++) { + argv[ argc ] = strtok( argc == 1 ? cmd : 0, " \t" ); + if (0 == argv[ argc ]) break;} + +#else +# ifdef MACOS + int main() { +# else + int main( int argc, char* argv[] ) { +# endif +#endif + + GC_INIT(); + +# if defined(MACOS) // MacOS + char* argv_[] = {"test_cpp", "10"}; // doesn't + argv = argv_; // have a + argc = sizeof(argv_)/sizeof(argv_[0]); // commandline +# endif + int i, iters, n; +# ifdef USE_STD_ALLOCATOR + int *x = gc_allocator<int>().allocate(1); + int **xptr = traceable_allocator<int *>().allocate(1); +# else +# ifdef __GNUC__ + int *x = (int *)gc_alloc::allocate(sizeof(int)); +# else + int *x = (int *)alloc::allocate(sizeof(int)); +# endif +# endif + *x = 29; +# ifdef USE_STD_ALLOCATOR + *xptr = x; + x = 0; +# endif + if (argc != 2 || (0 >= (n = atoi( argv[ 1 ] )))) { + GC_printf0( "usage: test_cpp number-of-iterations\nAssuming 10 iters\n" ); + n = 10;} + + for (iters = 1; iters <= n; iters++) { + GC_printf1( "Starting iteration %d\n", iters ); + + /* Allocate some uncollectable As and disguise their pointers. + Later we'll check to see if the objects are still there. We're + checking to make sure these objects really are uncollectable. */ + long as[ 1000 ]; + long bs[ 1000 ]; + for (i = 0; i < 1000; i++) { + as[ i ] = Disguise( new (NoGC) A( i ) ); + bs[ i ] = Disguise( new (NoGC) B( i ) );} + + /* Allocate a fair number of finalizable Cs, Ds, and Fs. + Later we'll check to make sure they've gone away. */ + for (i = 0; i < 1000; i++) { + C* c = new C( 2 ); + C c1( 2 ); /* stack allocation should work too */ + D* d = ::new (USE_GC, D::CleanUp, (void*)(long)i) D( i ); + F* f = new F; + if (0 == i % 10) delete c;} + + /* Allocate a very large number of collectable As and Bs and + drop the references to them immediately, forcing many + collections. */ + for (i = 0; i < 1000000; i++) { + A* a = new (USE_GC) A( i ); + B* b = new B( i ); + b = new (USE_GC) B( i ); + if (0 == i % 10) { + B::Deleting( 1 ); + delete b; + B::Deleting( 0 );} +# ifdef FINALIZE_ON_DEMAND + GC_invoke_finalizers(); +# endif + } + + /* Make sure the uncollectable As and Bs are still there. */ + for (i = 0; i < 1000; i++) { + A* a = (A*) Undisguise( as[ i ] ); + B* b = (B*) Undisguise( bs[ i ] ); + a->Test( i ); + delete a; + b->Test( i ); + B::Deleting( 1 ); + delete b; + B::Deleting( 0 ); +# ifdef FINALIZE_ON_DEMAND + GC_invoke_finalizers(); +# endif + + } + + /* Make sure most of the finalizable Cs, Ds, and Fs have + gone away. */ + C::Test(); + D::Test(); + F::Test();} + +# ifdef USE_STD_ALLOCATOR + x = *xptr; +# endif + my_assert (29 == x[0]); + GC_printf0( "The test appears to have succeeded.\n" ); + return( 0 );} + + |