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diff --git a/gcc/testsuite/ada/acats/tests/c3/c3a2001.a b/gcc/testsuite/ada/acats/tests/c3/c3a2001.a new file mode 100644 index 000000000..c3c7f4410 --- /dev/null +++ b/gcc/testsuite/ada/acats/tests/c3/c3a2001.a @@ -0,0 +1,460 @@ +-- C3A2001.A +-- +-- Grant of Unlimited Rights +-- +-- Under contracts F33600-87-D-0337, F33600-84-D-0280, MDA903-79-C-0687, +-- F08630-91-C-0015, and DCA100-97-D-0025, the U.S. Government obtained +-- unlimited rights in the software and documentation contained herein. +-- Unlimited rights are defined in DFAR 252.227-7013(a)(19). By making +-- this public release, the Government intends to confer upon all +-- recipients unlimited rights equal to those held by the Government. +-- These rights include rights to use, duplicate, release or disclose the +-- released technical data and computer software in whole or in part, in +-- any manner and for any purpose whatsoever, and to have or permit others +-- to do so. +-- +-- DISCLAIMER +-- +-- ALL MATERIALS OR INFORMATION HEREIN RELEASED, MADE AVAILABLE OR +-- DISCLOSED ARE AS IS. THE GOVERNMENT MAKES NO EXPRESS OR IMPLIED +-- WARRANTY AS TO ANY MATTER WHATSOEVER, INCLUDING THE CONDITIONS OF THE +-- SOFTWARE, DOCUMENTATION OR OTHER INFORMATION RELEASED, MADE AVAILABLE +-- OR DISCLOSED, OR THE OWNERSHIP, MERCHANTABILITY, OR FITNESS FOR A +-- PARTICULAR PURPOSE OF SAID MATERIAL. +--* +-- +-- OBJECTIVE: +-- Check that an access type may be defined to designate the +-- class-wide type of an abstract type. Check that the access type +-- may then be used subsequently with types derived from the abstract +-- type. Check that dispatching operations dispatch correctly, when +-- called using values designated by objects of the access type. +-- +-- TEST DESCRIPTION: +-- This test declares an abstract type Breaker in a package, and +-- then derives from it. The type Basic_Breaker defines the least +-- possible in order to not be abstract. The type Ground_Fault is +-- defined to inherit as much as possible, whereas type Special_Breaker +-- overrides everything it can. The type Special_Breaker also includes +-- an embedded Basic_Breaker object. The main program then utilizes +-- each of the three types of breaker, and to ascertain that the +-- overloading and tagging resolution are correct, each "Create" +-- procedure is called with a unique value. The diagram below +-- illustrates the relationships. +-- +-- Abstract type: Breaker(1) +-- | +-- Basic_Breaker(2) +-- / \ +-- Ground_Fault(3) Special_Breaker(4) +-- +-- Test structure is a polymorphic linked list, modeling a circuit +-- as a list of components. The type component is the access type +-- defined to designate Breaker'Class values. The test then creates +-- some values, and traverses the list to determine correct operation. +-- This test is instrumented with a the trace facility found in +-- foundation F392C00 to simplify the verification process. +-- +-- +-- CHANGE HISTORY: +-- 06 Dec 94 SAIC ACVC 2.0 +-- 10 Nov 95 SAIC Checked compilation for ACVC 2.0.1 +-- 23 APR 96 SAIC Added pragma Elaborate_All +-- 26 NOV 96 SAIC Elaborate_Body changed to Elaborate_All +-- +--! + +with Report; +with TCTouch; +package C3A2001_1 is + + type Breaker is abstract tagged private; + type Status is ( Power_Off, Power_On, Tripped, Failed ); + + procedure Flip ( The_Breaker : in out Breaker ) is abstract; + procedure Trip ( The_Breaker : in out Breaker ) is abstract; + procedure Reset( The_Breaker : in out Breaker ) is abstract; + procedure Fail ( The_Breaker : in out Breaker ); + + procedure Set ( The_Breaker : in out Breaker'Class; To_State : Status ); + + function Status_Of( The_Breaker : Breaker ) return Status; + +private + type Breaker is abstract tagged record + State : Status := Power_Off; + end record; +end C3A2001_1; + +---------------------------------------------------------------------------- + +with TCTouch; +package body C3A2001_1 is + procedure Fail( The_Breaker : in out Breaker ) is + begin + TCTouch.Touch( 'a' ); --------------------------------------------- a + The_Breaker.State := Failed; + end Fail; + + procedure Set( The_Breaker : in out Breaker'Class; To_State : Status ) is + begin + The_Breaker.State := To_State; + end Set; + + function Status_Of( The_Breaker : Breaker ) return Status is + begin + TCTouch.Touch( 'b' ); --------------------------------------------- b + return The_Breaker.State; + end Status_Of; +end C3A2001_1; + +---------------------------------------------------------------------------- + +with C3A2001_1; +package C3A2001_2 is + + type Basic_Breaker is new C3A2001_1.Breaker with private; + + type Voltages is ( V12, V110, V220, V440 ); + type Amps is ( A1, A5, A10, A25, A100 ); + + function Construct( Voltage : Voltages; Amperage : Amps ) + return Basic_Breaker; + + procedure Flip ( The_Breaker : in out Basic_Breaker ); + procedure Trip ( The_Breaker : in out Basic_Breaker ); + procedure Reset( The_Breaker : in out Basic_Breaker ); +private + type Basic_Breaker is new C3A2001_1.Breaker with record + Voltage_Level : Voltages := V110; + Amperage : Amps; + end record; +end C3A2001_2; + +---------------------------------------------------------------------------- + +with TCTouch; +package body C3A2001_2 is + function Construct( Voltage : Voltages; Amperage : Amps ) + return Basic_Breaker is + It : Basic_Breaker; + begin + TCTouch.Touch( 'c' ); --------------------------------------------- c + It.Amperage := Amperage; + It.Voltage_Level := Voltage; + C3A2001_1.Set( It, C3A2001_1.Power_Off ); + return It; + end Construct; + + procedure Flip ( The_Breaker : in out Basic_Breaker ) is + begin + TCTouch.Touch( 'd' ); --------------------------------------------- d + case Status_Of( The_Breaker ) is + when C3A2001_1.Power_Off => + C3A2001_1.Set( The_Breaker, C3A2001_1.Power_On ); + when C3A2001_1.Power_On => + C3A2001_1.Set( The_Breaker, C3A2001_1.Power_Off ); + when C3A2001_1.Tripped | C3A2001_1.Failed => null; + end case; + end Flip; + + procedure Trip ( The_Breaker : in out Basic_Breaker ) is + begin + TCTouch.Touch( 'e' ); --------------------------------------------- e + C3A2001_1.Set( The_Breaker, C3A2001_1.Tripped ); + end Trip; + + procedure Reset( The_Breaker : in out Basic_Breaker ) is + begin + TCTouch.Touch( 'f' ); --------------------------------------------- f + case Status_Of( The_Breaker ) is + when C3A2001_1.Power_Off | C3A2001_1.Tripped => + C3A2001_1.Set( The_Breaker, C3A2001_1.Power_On ); + when C3A2001_1.Power_On | C3A2001_1.Failed => null; + end case; + end Reset; + +end C3A2001_2; + +---------------------------------------------------------------------------- + +with C3A2001_1,C3A2001_2; +package C3A2001_3 is + use type C3A2001_1.Status; + + type Ground_Fault is new C3A2001_2.Basic_Breaker with private; + + function Construct( Voltage : C3A2001_2.Voltages; + Amperage : C3A2001_2.Amps ) + return Ground_Fault; + + procedure Set_Trip( The_Breaker : in out Ground_Fault; + Capacitance : in Integer ); + +private + type Ground_Fault is new C3A2001_2.Basic_Breaker with record + Capacitance : Integer; + end record; +end C3A2001_3; + +---------------------------------------------------------------------------- + +with TCTouch; +package body C3A2001_3 is + + function Construct( Voltage : C3A2001_2.Voltages; + Amperage : C3A2001_2.Amps ) + return Ground_Fault is + begin + TCTouch.Touch( 'g' ); --------------------------------------------- g + return ( C3A2001_2.Construct( Voltage, Amperage ) + with Capacitance => 0 ); + end Construct; + + + procedure Set_Trip( The_Breaker : in out Ground_Fault; + Capacitance : in Integer ) is + begin + TCTouch.Touch( 'h' ); --------------------------------------------- h + The_Breaker.Capacitance := Capacitance; + end Set_Trip; + +end C3A2001_3; + +---------------------------------------------------------------------------- + +with C3A2001_1, C3A2001_2; +package C3A2001_4 is + + type Special_Breaker is new C3A2001_2.Basic_Breaker with private; + + function Construct( Voltage : C3A2001_2.Voltages; + Amperage : C3A2001_2.Amps ) + return Special_Breaker; + + procedure Flip ( The_Breaker : in out Special_Breaker ); + procedure Trip ( The_Breaker : in out Special_Breaker ); + procedure Reset( The_Breaker : in out Special_Breaker ); + procedure Fail ( The_Breaker : in out Special_Breaker ); + + function Status_Of( The_Breaker : Special_Breaker ) return C3A2001_1.Status; + function On_Backup( The_Breaker : Special_Breaker ) return Boolean; + +private + type Special_Breaker is new C3A2001_2.Basic_Breaker with record + Backup : C3A2001_2.Basic_Breaker; + end record; +end C3A2001_4; + +---------------------------------------------------------------------------- + +with TCTouch; +package body C3A2001_4 is + + function Construct( Voltage : C3A2001_2.Voltages; + Amperage : C3A2001_2.Amps ) + return Special_Breaker is + It: Special_Breaker; + procedure Set_Root( It: in out C3A2001_2.Basic_Breaker ) is + begin + It := C3A2001_2.Construct( Voltage, Amperage ); + end Set_Root; + begin + TCTouch.Touch( 'i' ); --------------------------------------------- i + Set_Root( C3A2001_2.Basic_Breaker( It ) ); + Set_Root( It.Backup ); + return It; + end Construct; + + function Status_Of( It: C3A2001_1.Breaker ) return C3A2001_1.Status + renames C3A2001_1.Status_Of; + + procedure Flip ( The_Breaker : in out Special_Breaker ) is + begin + TCTouch.Touch( 'j' ); --------------------------------------------- j + case Status_Of( C3A2001_1.Breaker( The_Breaker )) is + when C3A2001_1.Power_Off | C3A2001_1.Power_On => + C3A2001_2.Flip( C3A2001_2.Basic_Breaker( The_Breaker ) ); + when others => + C3A2001_2.Flip( The_Breaker.Backup ); + end case; + end Flip; + + procedure Trip ( The_Breaker : in out Special_Breaker ) is + begin + TCTouch.Touch( 'k' ); --------------------------------------------- k + case Status_Of( C3A2001_1.Breaker( The_Breaker )) is + when C3A2001_1.Power_Off => null; + when C3A2001_1.Power_On => + C3A2001_2.Reset( The_Breaker.Backup ); + C3A2001_2.Trip( C3A2001_2.Basic_Breaker( The_Breaker ) ); + when others => + C3A2001_2.Trip( The_Breaker.Backup ); + end case; + end Trip; + + procedure Reset( The_Breaker : in out Special_Breaker ) is + begin + TCTouch.Touch( 'l' ); --------------------------------------------- l + case Status_Of( C3A2001_1.Breaker( The_Breaker )) is + when C3A2001_1.Tripped => + C3A2001_2.Reset( C3A2001_2.Basic_Breaker( The_Breaker )); + when C3A2001_1.Failed => + C3A2001_2.Reset( The_Breaker.Backup ); + when C3A2001_1.Power_On | C3A2001_1.Power_Off => + null; + end case; + end Reset; + + procedure Fail ( The_Breaker : in out Special_Breaker ) is + begin + TCTouch.Touch( 'm' ); --------------------------------------------- m + case Status_Of( C3A2001_1.Breaker( The_Breaker )) is + when C3A2001_1.Failed => + C3A2001_2.Fail( The_Breaker.Backup ); + when others => + C3A2001_2.Fail( C3A2001_2.Basic_Breaker( The_Breaker )); + C3A2001_2.Reset( The_Breaker.Backup ); + end case; + end Fail; + + function Status_Of( The_Breaker : Special_Breaker ) + return C3A2001_1.Status is + begin + TCTouch.Touch( 'n' ); --------------------------------------------- n + case Status_Of( C3A2001_1.Breaker( The_Breaker )) is + when C3A2001_1.Power_On => return C3A2001_1.Power_On; + when C3A2001_1.Power_Off => return C3A2001_1.Power_Off; + when others => + return C3A2001_2.Status_Of( The_Breaker.Backup ); + end case; + end Status_Of; + + function On_Backup( The_Breaker : Special_Breaker ) return Boolean is + use C3A2001_2; + use type C3A2001_1.Status; + begin + return Status_Of(Basic_Breaker(The_Breaker)) = C3A2001_1.Tripped + or Status_Of(Basic_Breaker(The_Breaker)) = C3A2001_1.Failed; + end On_Backup; + +end C3A2001_4; + +---------------------------------------------------------------------------- + +with C3A2001_1; +package C3A2001_5 is + + type Component is access C3A2001_1.Breaker'Class; + + type Circuit; + type Connection is access Circuit; + + type Circuit is record + The_Gadget : Component; + Next : Connection; + end record; + + procedure Flipper( The_Circuit : Connection ); + procedure Tripper( The_Circuit : Connection ); + procedure Restore( The_Circuit : Connection ); + procedure Failure( The_Circuit : Connection ); + + Short : Connection := null; + +end C3A2001_5; + +---------------------------------------------------------------------------- +with Report; +with TCTouch; +with C3A2001_1, C3A2001_2, C3A2001_3, C3A2001_4; + +pragma Elaborate_All( Report, TCTouch, + C3A2001_1, C3A2001_2, C3A2001_3, C3A2001_4 ); + +package body C3A2001_5 is + + function Neww( Breaker: in C3A2001_1.Breaker'Class ) + return Component is + begin + return new C3A2001_1.Breaker'Class'( Breaker ); + end Neww; + + procedure Add( Gadget : in Component; + To_Circuit : in out Connection) is + begin + To_Circuit := new Circuit'(Gadget,To_Circuit); + end Add; + + procedure Flipper( The_Circuit : Connection ) is + Probe : Connection := The_Circuit; + begin + while Probe /= null loop + C3A2001_1.Flip( Probe.The_Gadget.all ); + Probe := Probe.Next; + end loop; + end Flipper; + + procedure Tripper( The_Circuit : Connection ) is + Probe : Connection := The_Circuit; + begin + while Probe /= null loop + C3A2001_1.Trip( Probe.The_Gadget.all ); + Probe := Probe.Next; + end loop; + end Tripper; + + procedure Restore( The_Circuit : Connection ) is + Probe : Connection := The_Circuit; + begin + while Probe /= null loop + C3A2001_1.Reset( Probe.The_Gadget.all ); + Probe := Probe.Next; + end loop; + end Restore; + + procedure Failure( The_Circuit : Connection ) is + Probe : Connection := The_Circuit; + begin + while Probe /= null loop + C3A2001_1.Fail( Probe.The_Gadget.all ); + Probe := Probe.Next; + end loop; + end Failure; + +begin + Add( Neww( C3A2001_2.Construct( C3A2001_2.V440, C3A2001_2.A5 )), Short ); + Add( Neww( C3A2001_3.Construct( C3A2001_2.V110, C3A2001_2.A1 )), Short ); + Add( Neww( C3A2001_4.Construct( C3A2001_2.V12, C3A2001_2.A100 )), Short ); +end C3A2001_5; + +---------------------------------------------------------------------------- + +with Report; +with TCTouch; +with C3A2001_5; +procedure C3A2001 is + +begin -- Main test procedure. + + Report.Test ("C3A2001", "Check that an abstract type can be declared " & + "and used. Check actual subprograms dispatch correctly" ); + + -- This Validate call must be _after_ the call to Report.Test + TCTouch.Validate( "cgcicc", "Adding" ); + + C3A2001_5.Flipper( C3A2001_5.Short ); + TCTouch.Validate( "jbdbdbdb", "Flipping" ); + + C3A2001_5.Tripper( C3A2001_5.Short ); + TCTouch.Validate( "kbfbeee", "Tripping" ); + + C3A2001_5.Restore( C3A2001_5.Short ); + TCTouch.Validate( "lbfbfbfb", "Restoring" ); + + C3A2001_5.Failure( C3A2001_5.Short ); + TCTouch.Validate( "mbafbaa", "Circuits Failing" ); + + Report.Result; + +end C3A2001; |