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-rw-r--r--libgo/runtime/mheapmap64.c120
1 files changed, 120 insertions, 0 deletions
diff --git a/libgo/runtime/mheapmap64.c b/libgo/runtime/mheapmap64.c
new file mode 100644
index 000000000..d6305953a
--- /dev/null
+++ b/libgo/runtime/mheapmap64.c
@@ -0,0 +1,120 @@
+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Heap map, 64-bit version
+// See malloc.h and mheap.c for overview.
+
+#include "runtime.h"
+#include "malloc.h"
+
+#if __SIZEOF_POINTER__ == 8
+
+// 3-level radix tree mapping page ids to Span*.
+void
+runtime_MHeapMap_Init(MHeapMap *m, void *(*allocator)(uintptr))
+{
+ m->allocator = allocator;
+}
+
+MSpan*
+runtime_MHeapMap_Get(MHeapMap *m, PageID k)
+{
+ int32 i1, i2, i3;
+
+ i3 = k & MHeapMap_Level3Mask;
+ k >>= MHeapMap_Level3Bits;
+ i2 = k & MHeapMap_Level2Mask;
+ k >>= MHeapMap_Level2Bits;
+ i1 = k & MHeapMap_Level1Mask;
+ k >>= MHeapMap_Level1Bits;
+ if(k != 0)
+ runtime_throw("MHeapMap_Get");
+
+ return m->p[i1]->p[i2]->s[i3];
+}
+
+MSpan*
+runtime_MHeapMap_GetMaybe(MHeapMap *m, PageID k)
+{
+ int32 i1, i2, i3;
+ MHeapMapNode2 *p2;
+ MHeapMapNode3 *p3;
+
+ i3 = k & MHeapMap_Level3Mask;
+ k >>= MHeapMap_Level3Bits;
+ i2 = k & MHeapMap_Level2Mask;
+ k >>= MHeapMap_Level2Bits;
+ i1 = k & MHeapMap_Level1Mask;
+ k >>= MHeapMap_Level1Bits;
+ if(k != 0)
+ runtime_throw("MHeapMap_Get");
+
+ p2 = m->p[i1];
+ if(p2 == nil)
+ return nil;
+ p3 = p2->p[i2];
+ if(p3 == nil)
+ return nil;
+ return p3->s[i3];
+}
+
+void
+runtime_MHeapMap_Set(MHeapMap *m, PageID k, MSpan *s)
+{
+ int32 i1, i2, i3;
+
+ i3 = k & MHeapMap_Level3Mask;
+ k >>= MHeapMap_Level3Bits;
+ i2 = k & MHeapMap_Level2Mask;
+ k >>= MHeapMap_Level2Bits;
+ i1 = k & MHeapMap_Level1Mask;
+ k >>= MHeapMap_Level1Bits;
+ if(k != 0)
+ runtime_throw("MHeapMap_Set");
+
+ m->p[i1]->p[i2]->s[i3] = s;
+}
+
+// Allocate the storage required for entries [k, k+1, ..., k+len-1]
+// so that Get and Set calls need not check for nil pointers.
+bool
+runtime_MHeapMap_Preallocate(MHeapMap *m, PageID k, uintptr len)
+{
+ uintptr end;
+ int32 i1, i2;
+ MHeapMapNode2 *p2;
+ MHeapMapNode3 *p3;
+
+ end = k+len;
+ while(k < end) {
+ if((k >> MHeapMap_TotalBits) != 0)
+ return false;
+ i2 = (k >> MHeapMap_Level3Bits) & MHeapMap_Level2Mask;
+ i1 = (k >> (MHeapMap_Level3Bits + MHeapMap_Level2Bits)) & MHeapMap_Level1Mask;
+
+ // first-level pointer
+ if((p2 = m->p[i1]) == nil) {
+ p2 = m->allocator(sizeof *p2);
+ if(p2 == nil)
+ return false;
+ mstats.heapmap_sys += sizeof *p2;
+ m->p[i1] = p2;
+ }
+
+ // second-level pointer
+ if(p2->p[i2] == nil) {
+ p3 = m->allocator(sizeof *p3);
+ if(p3 == nil)
+ return false;
+ mstats.heapmap_sys += sizeof *p3;
+ p2->p[i2] = p3;
+ }
+
+ // advance key past this leaf node
+ k = ((k >> MHeapMap_Level3Bits) + 1) << MHeapMap_Level3Bits;
+ }
+ return true;
+}
+
+#endif /* __SIZEOF_POINTER__ == 8 */