From 554fd8c5195424bdbcabf5de30fdc183aba391bd Mon Sep 17 00:00:00 2001 From: upstream source tree Date: Sun, 15 Mar 2015 20:14:05 -0400 Subject: obtained gcc-4.6.4.tar.bz2 from upstream website; verified gcc-4.6.4.tar.bz2.sig; imported gcc-4.6.4 source tree from verified upstream tarball. downloading a git-generated archive based on the 'upstream' tag should provide you with a source tree that is binary identical to the one extracted from the above tarball. if you have obtained the source via the command 'git clone', however, do note that line-endings of files in your working directory might differ from line-endings of the respective files in the upstream repository. --- libgo/runtime/mheapmap64.h | 60 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 60 insertions(+) create mode 100644 libgo/runtime/mheapmap64.h (limited to 'libgo/runtime/mheapmap64.h') diff --git a/libgo/runtime/mheapmap64.h b/libgo/runtime/mheapmap64.h new file mode 100644 index 000000000..be304cb2e --- /dev/null +++ b/libgo/runtime/mheapmap64.h @@ -0,0 +1,60 @@ +// Copyright 2009 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// Free(v) must be able to determine the MSpan containing v. +// The MHeapMap is a 3-level radix tree mapping page numbers to MSpans. +// +// NOTE(rsc): On a 32-bit platform (= 20-bit page numbers), +// we can swap in a 2-level radix tree. +// +// NOTE(rsc): We use a 3-level tree because tcmalloc does, but +// having only three levels requires approximately 1 MB per node +// in the tree, making the minimum map footprint 3 MB. +// Using a 4-level tree would cut the minimum footprint to 256 kB. +// On the other hand, it's just virtual address space: most of +// the memory is never going to be touched, thus never paged in. + +typedef struct MHeapMapNode2 MHeapMapNode2; +typedef struct MHeapMapNode3 MHeapMapNode3; + +enum +{ + // 64 bit address - 12 bit page size = 52 bits to map + MHeapMap_Level1Bits = 18, + MHeapMap_Level2Bits = 18, + MHeapMap_Level3Bits = 16, + + MHeapMap_TotalBits = + MHeapMap_Level1Bits + + MHeapMap_Level2Bits + + MHeapMap_Level3Bits, + + MHeapMap_Level1Mask = (1<