From 554fd8c5195424bdbcabf5de30fdc183aba391bd Mon Sep 17 00:00:00 2001 From: upstream source tree Date: Sun, 15 Mar 2015 20:14:05 -0400 Subject: obtained gcc-4.6.4.tar.bz2 from upstream website; verified gcc-4.6.4.tar.bz2.sig; imported gcc-4.6.4 source tree from verified upstream tarball. downloading a git-generated archive based on the 'upstream' tag should provide you with a source tree that is binary identical to the one extracted from the above tarball. if you have obtained the source via the command 'git clone', however, do note that line-endings of files in your working directory might differ from line-endings of the respective files in the upstream repository. --- .../java/util/concurrent/CountDownLatch.java | 290 +++++++++++++++++++++ 1 file changed, 290 insertions(+) create mode 100644 libjava/classpath/external/jsr166/java/util/concurrent/CountDownLatch.java (limited to 'libjava/classpath/external/jsr166/java/util/concurrent/CountDownLatch.java') diff --git a/libjava/classpath/external/jsr166/java/util/concurrent/CountDownLatch.java b/libjava/classpath/external/jsr166/java/util/concurrent/CountDownLatch.java new file mode 100644 index 000000000..016c1a7a5 --- /dev/null +++ b/libjava/classpath/external/jsr166/java/util/concurrent/CountDownLatch.java @@ -0,0 +1,290 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package java.util.concurrent; +import java.util.concurrent.locks.*; +import java.util.concurrent.atomic.*; + +/** + * A synchronization aid that allows one or more threads to wait until + * a set of operations being performed in other threads completes. + * + *

A {@code CountDownLatch} is initialized with a given count. + * The {@link #await await} methods block until the current count reaches + * zero due to invocations of the {@link #countDown} method, after which + * all waiting threads are released and any subsequent invocations of + * {@link #await await} return immediately. This is a one-shot phenomenon + * -- the count cannot be reset. If you need a version that resets the + * count, consider using a {@link CyclicBarrier}. + * + *

A {@code CountDownLatch} is a versatile synchronization tool + * and can be used for a number of purposes. A + * {@code CountDownLatch} initialized with a count of one serves as a + * simple on/off latch, or gate: all threads invoking {@link #await await} + * wait at the gate until it is opened by a thread invoking {@link + * #countDown}. A {@code CountDownLatch} initialized to N + * can be used to make one thread wait until N threads have + * completed some action, or some action has been completed N times. + * + *

A useful property of a {@code CountDownLatch} is that it + * doesn't require that threads calling {@code countDown} wait for + * the count to reach zero before proceeding, it simply prevents any + * thread from proceeding past an {@link #await await} until all + * threads could pass. + * + *

Sample usage: Here is a pair of classes in which a group + * of worker threads use two countdown latches: + *

+ * + *
+ * class Driver { // ...
+ *   void main() throws InterruptedException {
+ *     CountDownLatch startSignal = new CountDownLatch(1);
+ *     CountDownLatch doneSignal = new CountDownLatch(N);
+ *
+ *     for (int i = 0; i < N; ++i) // create and start threads
+ *       new Thread(new Worker(startSignal, doneSignal)).start();
+ *
+ *     doSomethingElse();            // don't let run yet
+ *     startSignal.countDown();      // let all threads proceed
+ *     doSomethingElse();
+ *     doneSignal.await();           // wait for all to finish
+ *   }
+ * }
+ *
+ * class Worker implements Runnable {
+ *   private final CountDownLatch startSignal;
+ *   private final CountDownLatch doneSignal;
+ *   Worker(CountDownLatch startSignal, CountDownLatch doneSignal) {
+ *      this.startSignal = startSignal;
+ *      this.doneSignal = doneSignal;
+ *   }
+ *   public void run() {
+ *      try {
+ *        startSignal.await();
+ *        doWork();
+ *        doneSignal.countDown();
+ *      } catch (InterruptedException ex) {} // return;
+ *   }
+ *
+ *   void doWork() { ... }
+ * }
+ *
+ * 
+ * + *

Another typical usage would be to divide a problem into N parts, + * describe each part with a Runnable that executes that portion and + * counts down on the latch, and queue all the Runnables to an + * Executor. When all sub-parts are complete, the coordinating thread + * will be able to pass through await. (When threads must repeatedly + * count down in this way, instead use a {@link CyclicBarrier}.) + * + *

+ * class Driver2 { // ...
+ *   void main() throws InterruptedException {
+ *     CountDownLatch doneSignal = new CountDownLatch(N);
+ *     Executor e = ...
+ *
+ *     for (int i = 0; i < N; ++i) // create and start threads
+ *       e.execute(new WorkerRunnable(doneSignal, i));
+ *
+ *     doneSignal.await();           // wait for all to finish
+ *   }
+ * }
+ *
+ * class WorkerRunnable implements Runnable {
+ *   private final CountDownLatch doneSignal;
+ *   private final int i;
+ *   WorkerRunnable(CountDownLatch doneSignal, int i) {
+ *      this.doneSignal = doneSignal;
+ *      this.i = i;
+ *   }
+ *   public void run() {
+ *      try {
+ *        doWork(i);
+ *        doneSignal.countDown();
+ *      } catch (InterruptedException ex) {} // return;
+ *   }
+ *
+ *   void doWork() { ... }
+ * }
+ *
+ * 
+ * + *

Memory consistency effects: Actions in a thread prior to calling + * {@code countDown()} + * happen-before + * actions following a successful return from a corresponding + * {@code await()} in another thread. + * + * @since 1.5 + * @author Doug Lea + */ +public class CountDownLatch { + /** + * Synchronization control For CountDownLatch. + * Uses AQS state to represent count. + */ + private static final class Sync extends AbstractQueuedSynchronizer { + private static final long serialVersionUID = 4982264981922014374L; + + Sync(int count) { + setState(count); + } + + int getCount() { + return getState(); + } + + public int tryAcquireShared(int acquires) { + return getState() == 0? 1 : -1; + } + + public boolean tryReleaseShared(int releases) { + // Decrement count; signal when transition to zero + for (;;) { + int c = getState(); + if (c == 0) + return false; + int nextc = c-1; + if (compareAndSetState(c, nextc)) + return nextc == 0; + } + } + } + + private final Sync sync; + + /** + * Constructs a {@code CountDownLatch} initialized with the given count. + * + * @param count the number of times {@link #countDown} must be invoked + * before threads can pass through {@link #await} + * @throws IllegalArgumentException if {@code count} is negative + */ + public CountDownLatch(int count) { + if (count < 0) throw new IllegalArgumentException("count < 0"); + this.sync = new Sync(count); + } + + /** + * Causes the current thread to wait until the latch has counted down to + * zero, unless the thread is {@linkplain Thread#interrupt interrupted}. + * + *

If the current count is zero then this method returns immediately. + * + *

If the current count is greater than zero then the current + * thread becomes disabled for thread scheduling purposes and lies + * dormant until one of two things happen: + *

+ * + *

If the current thread: + *

+ * then {@link InterruptedException} is thrown and the current thread's + * interrupted status is cleared. + * + * @throws InterruptedException if the current thread is interrupted + * while waiting + */ + public void await() throws InterruptedException { + sync.acquireSharedInterruptibly(1); + } + + /** + * Causes the current thread to wait until the latch has counted down to + * zero, unless the thread is {@linkplain Thread#interrupt interrupted}, + * or the specified waiting time elapses. + * + *

If the current count is zero then this method returns immediately + * with the value {@code true}. + * + *

If the current count is greater than zero then the current + * thread becomes disabled for thread scheduling purposes and lies + * dormant until one of three things happen: + *

+ * + *

If the count reaches zero then the method returns with the + * value {@code true}. + * + *

If the current thread: + *

+ * then {@link InterruptedException} is thrown and the current thread's + * interrupted status is cleared. + * + *

If the specified waiting time elapses then the value {@code false} + * is returned. If the time is less than or equal to zero, the method + * will not wait at all. + * + * @param timeout the maximum time to wait + * @param unit the time unit of the {@code timeout} argument + * @return {@code true} if the count reached zero and {@code false} + * if the waiting time elapsed before the count reached zero + * @throws InterruptedException if the current thread is interrupted + * while waiting + */ + public boolean await(long timeout, TimeUnit unit) + throws InterruptedException { + return sync.tryAcquireSharedNanos(1, unit.toNanos(timeout)); + } + + /** + * Decrements the count of the latch, releasing all waiting threads if + * the count reaches zero. + * + *

If the current count is greater than zero then it is decremented. + * If the new count is zero then all waiting threads are re-enabled for + * thread scheduling purposes. + * + *

If the current count equals zero then nothing happens. + */ + public void countDown() { + sync.releaseShared(1); + } + + /** + * Returns the current count. + * + *

This method is typically used for debugging and testing purposes. + * + * @return the current count + */ + public long getCount() { + return sync.getCount(); + } + + /** + * Returns a string identifying this latch, as well as its state. + * The state, in brackets, includes the String {@code "Count ="} + * followed by the current count. + * + * @return a string identifying this latch, as well as its state + */ + public String toString() { + return super.toString() + "[Count = " + sync.getCount() + "]"; + } +} -- cgit v1.2.3