/* { dg-do run { target { { i?86-*-* x86_64-*-* } && ilp32 } } } */ #include "check.h" #ifndef ALIGNMENT #define ALIGNMENT 64 #endif typedef int aligned __attribute__((aligned(ALIGNMENT))); int global; class Base {}; struct A : virtual public Base { A() {} }; struct B {}; __attribute__ ((fastcall)) void foo (int j, int k, int m, int n, int o) throw (B,A) { aligned i; if (check_int (&i, __alignof__(i)) != i) abort (); if (i != 20 || j != 1 || k != 2 || m != 3 || n != 4 || o != 5) abort (); throw A(); } int main() { try { foo (1, 2, 3, 4, 5); } catch (A& a) { } return 0; }