/* PR target/50310 */ extern void abort (void); double s1[4], s2[4], s3[64]; void foo (void) { int i; for (i = 0; i < 4; i++) s3[0 * 4 + i] = __builtin_isgreater (s1[i], s2[i]) ? -1.0 : 0.0; for (i = 0; i < 4; i++) s3[1 * 4 + i] = (!__builtin_isgreater (s1[i], s2[i])) ? -1.0 : 0.0; for (i = 0; i < 4; i++) s3[2 * 4 + i] = __builtin_isgreaterequal (s1[i], s2[i]) ? -1.0 : 0.0; for (i = 0; i < 4; i++) s3[3 * 4 + i] = (!__builtin_isgreaterequal (s1[i], s2[i])) ? -1.0 : 0.0; for (i = 0; i < 4; i++) s3[4 * 4 + i] = __builtin_isless (s1[i], s2[i]) ? -1.0 : 0.0; for (i = 0; i < 4; i++) s3[5 * 4 + i] = (!__builtin_isless (s1[i], s2[i])) ? -1.0 : 0.0; for (i = 0; i < 4; i++) s3[6 * 4 + i] = __builtin_islessequal (s1[i], s2[i]) ? -1.0 : 0.0; for (i = 0; i < 4; i++) s3[7 * 4 + i] = (!__builtin_islessequal (s1[i], s2[i])) ? -1.0 : 0.0; for (i = 0; i < 4; i++) s3[8 * 4 + i] = __builtin_islessgreater (s1[i], s2[i]) ? -1.0 : 0.0; for (i = 0; i < 4; i++) s3[9 * 4 + i] = (!__builtin_islessgreater (s1[i], s2[i])) ? -1.0 : 0.0; for (i = 0; i < 4; i++) s3[10 * 4 + i] = __builtin_isunordered (s1[i], s2[i]) ? -1.0 : 0.0; for (i = 0; i < 4; i++) s3[11 * 4 + i] = (!__builtin_isunordered (s1[i], s2[i])) ? -1.0 : 0.0; for (i = 0; i < 4; i++) s3[12 * 4 + i] = s1[i] > s2[i] ? -1.0 : 0.0; for (i = 0; i < 4; i++) s3[13 * 4 + i] = s1[i] <= s2[i] ? -1.0 : 0.0; for (i = 0; i < 4; i++) s3[14 * 4 + i] = s1[i] < s2[i] ? -1.0 : 0.0; for (i = 0; i < 4; i++) s3[15 * 4 + i] = s1[i] >= s2[i] ? -1.0 : 0.0; } int main () { int i; s1[0] = 5.0; s1[1] = 6.0; s1[2] = 5.0; s1[3] = __builtin_nan (""); s2[0] = 6.0; s2[1] = 5.0; s2[2] = 5.0; s2[3] = 5.0; asm volatile ("" : : : "memory"); foo (); asm volatile ("" : : : "memory"); for (i = 0; i < 16 * 4; i++) if (i >= 12 * 4 && (i & 3) == 3) { if (s3[i] != 0.0) abort (); } else { static int masks[] = { 2, 2|4, 1, 1|4, 1|2, 8, 2, 1 }; if (s3[i] != (((1 << (i & 3)) & ((i & 4) ? ~masks[i / 8] : masks[i / 8])) ? -1.0 : 0.0)) abort (); } return 0; }