/* Test v2sf calculations. The nmadd and nmsub patterns need -ffinite-math-only. */ /* { dg-do compile } */ /* { dg-options "isa_rev>=2 -mgp32 -O2 -mpaired-single -ffinite-math-only" } */ /* { dg-final { scan-assembler "cvt.ps.s" } } */ /* { dg-final { scan-assembler "mov.ps" } } */ /* { dg-final { scan-assembler "ldc1" } } */ /* { dg-final { scan-assembler "sdc1" } } */ /* { dg-final { scan-assembler "add.ps" } } */ /* { dg-final { scan-assembler "sub.ps" } } */ /* { dg-final { scan-assembler "neg.ps" } } */ /* { dg-final { scan-assembler "mul.ps" } } */ /* { dg-final { scan-assembler "madd.ps" } } */ /* { dg-final { scan-assembler "msub.ps" } } */ /* { dg-final { scan-assembler "nmadd.ps" } } */ /* { dg-final { scan-assembler "nmsub.ps" } } */ /* { dg-final { scan-assembler "movn.ps" } } */ /* { dg-final { scan-assembler "movz.ps" } } */ typedef float v2sf __attribute__ ((vector_size(8))); void gobble (v2sf); v2sf A = {100, 200}; /* Init from floats */ NOMIPS16 v2sf init (float a, float b) { return (v2sf) {a, b}; } /* Move between registers */ NOMIPS16 v2sf move (v2sf a) { return a; } /* Load from memory */ NOMIPS16 v2sf load () { return A; } /* Store to memory */ NOMIPS16 void store (v2sf a) { A = a; } /* Add */ NOMIPS16 v2sf add (v2sf a, v2sf b) { return a + b; } /* Subtract */ NOMIPS16 v2sf sub (v2sf a, v2sf b) { return a - b; } /* Negate */ NOMIPS16 v2sf neg (v2sf a) { return - a; } /* Multiply */ NOMIPS16 v2sf mul (v2sf a, v2sf b) { return a * b; } /* Multiply and add */ NOMIPS16 v2sf madd (v2sf a, v2sf b, v2sf c) { return a * b + c; } /* Multiply and subtract */ NOMIPS16 v2sf msub (v2sf a, v2sf b, v2sf c) { return a * b - c; } /* Negate Multiply and add */ NOMIPS16 v2sf nmadd (v2sf a, v2sf b, v2sf c) { return - (a * b + c); } /* Negate Multiply and subtract */ NOMIPS16 v2sf nmsub (v2sf a, v2sf b, v2sf c) { return - (a * b - c); } /* Conditional Move */ NOMIPS16 v2sf cond_move1 (v2sf a, v2sf b, int i) { if (i == 0) a = b; gobble (a); } /* Conditional Move */ NOMIPS16 v2sf cond_move2 (v2sf a, v2sf b, int i) { if (i != 0) a = b; gobble (a); }