// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package gosym implements access to the Go symbol // and line number tables embedded in Go binaries generated // by the gc compilers. package gosym // The table format is a variant of the format used in Plan 9's a.out // format, documented at http://plan9.bell-labs.com/magic/man2html/6/a.out. // The best reference for the differences between the Plan 9 format // and the Go format is the runtime source, specifically ../../runtime/symtab.c. import ( "encoding/binary" "fmt" "os" "strconv" "strings" ) /* * Symbols */ // A Sym represents a single symbol table entry. type Sym struct { Value uint64 Type byte Name string GoType uint64 // If this symbol if a function symbol, the corresponding Func Func *Func } // Static returns whether this symbol is static (not visible outside its file). func (s *Sym) Static() bool { return s.Type >= 'a' } // PackageName returns the package part of the symbol name, // or the empty string if there is none. func (s *Sym) PackageName() string { if i := strings.Index(s.Name, "."); i != -1 { return s.Name[0:i] } return "" } // ReceiverName returns the receiver type name of this symbol, // or the empty string if there is none. func (s *Sym) ReceiverName() string { l := strings.Index(s.Name, ".") r := strings.LastIndex(s.Name, ".") if l == -1 || r == -1 || l == r { return "" } return s.Name[l+1 : r] } // BaseName returns the symbol name without the package or receiver name. func (s *Sym) BaseName() string { if i := strings.LastIndex(s.Name, "."); i != -1 { return s.Name[i+1:] } return s.Name } // A Func collects information about a single function. type Func struct { Entry uint64 *Sym End uint64 Params []*Sym Locals []*Sym FrameSize int LineTable *LineTable Obj *Obj } // An Obj represents a single object file. type Obj struct { Funcs []Func Paths []Sym } /* * Symbol tables */ // Table represents a Go symbol table. It stores all of the // symbols decoded from the program and provides methods to translate // between symbols, names, and addresses. type Table struct { Syms []Sym Funcs []Func Files map[string]*Obj Objs []Obj // textEnd uint64; } type sym struct { value uint32 gotype uint32 typ byte name []byte } func walksymtab(data []byte, fn func(sym) os.Error) os.Error { var s sym p := data for len(p) >= 6 { s.value = binary.BigEndian.Uint32(p[0:4]) typ := p[4] if typ&0x80 == 0 { return &DecodingError{len(data) - len(p) + 4, "bad symbol type", typ} } typ &^= 0x80 s.typ = typ p = p[5:] var i int var nnul int for i = 0; i < len(p); i++ { if p[i] == 0 { nnul = 1 break } } switch typ { case 'z', 'Z': p = p[i+nnul:] for i = 0; i+2 <= len(p); i += 2 { if p[i] == 0 && p[i+1] == 0 { nnul = 2 break } } } if i+nnul+4 > len(p) { return &DecodingError{len(data), "unexpected EOF", nil} } s.name = p[0:i] i += nnul s.gotype = binary.BigEndian.Uint32(p[i : i+4]) p = p[i+4:] fn(s) } return nil } // NewTable decodes the Go symbol table in data, // returning an in-memory representation. func NewTable(symtab []byte, pcln *LineTable) (*Table, os.Error) { var n int err := walksymtab(symtab, func(s sym) os.Error { n++ return nil }) if err != nil { return nil, err } var t Table fname := make(map[uint16]string) t.Syms = make([]Sym, 0, n) nf := 0 nz := 0 lasttyp := uint8(0) err = walksymtab(symtab, func(s sym) os.Error { n := len(t.Syms) t.Syms = t.Syms[0 : n+1] ts := &t.Syms[n] ts.Type = s.typ ts.Value = uint64(s.value) ts.GoType = uint64(s.gotype) switch s.typ { default: // rewrite name to use . instead of ยท (c2 b7) w := 0 b := s.name for i := 0; i < len(b); i++ { if b[i] == 0xc2 && i+1 < len(b) && b[i+1] == 0xb7 { i++ b[i] = '.' } b[w] = b[i] w++ } ts.Name = string(s.name[0:w]) case 'z', 'Z': if lasttyp != 'z' && lasttyp != 'Z' { nz++ } for i := 0; i < len(s.name); i += 2 { eltIdx := binary.BigEndian.Uint16(s.name[i : i+2]) elt, ok := fname[eltIdx] if !ok { return &DecodingError{-1, "bad filename code", eltIdx} } if n := len(ts.Name); n > 0 && ts.Name[n-1] != '/' { ts.Name += "/" } ts.Name += elt } } switch s.typ { case 'T', 't', 'L', 'l': nf++ case 'f': fname[uint16(s.value)] = ts.Name } lasttyp = s.typ return nil }) if err != nil { return nil, err } t.Funcs = make([]Func, 0, nf) t.Objs = make([]Obj, 0, nz) t.Files = make(map[string]*Obj) // Count text symbols and attach frame sizes, parameters, and // locals to them. Also, find object file boundaries. var obj *Obj lastf := 0 for i := 0; i < len(t.Syms); i++ { sym := &t.Syms[i] switch sym.Type { case 'Z', 'z': // path symbol // Finish the current object if obj != nil { obj.Funcs = t.Funcs[lastf:] } lastf = len(t.Funcs) // Start new object n := len(t.Objs) t.Objs = t.Objs[0 : n+1] obj = &t.Objs[n] // Count & copy path symbols var end int for end = i + 1; end < len(t.Syms); end++ { if c := t.Syms[end].Type; c != 'Z' && c != 'z' { break } } obj.Paths = t.Syms[i:end] i = end - 1 // loop will i++ // Record file names depth := 0 for j := range obj.Paths { s := &obj.Paths[j] if s.Name == "" { depth-- } else { if depth == 0 { t.Files[s.Name] = obj } depth++ } } case 'T', 't', 'L', 'l': // text symbol if n := len(t.Funcs); n > 0 { t.Funcs[n-1].End = sym.Value } if sym.Name == "etext" { continue } // Count parameter and local (auto) syms var np, na int var end int countloop: for end = i + 1; end < len(t.Syms); end++ { switch t.Syms[end].Type { case 'T', 't', 'L', 'l', 'Z', 'z': break countloop case 'p': np++ case 'a': na++ } } // Fill in the function symbol n := len(t.Funcs) t.Funcs = t.Funcs[0 : n+1] fn := &t.Funcs[n] sym.Func = fn fn.Params = make([]*Sym, 0, np) fn.Locals = make([]*Sym, 0, na) fn.Sym = sym fn.Entry = sym.Value fn.Obj = obj if pcln != nil { fn.LineTable = pcln.slice(fn.Entry) pcln = fn.LineTable } for j := i; j < end; j++ { s := &t.Syms[j] switch s.Type { case 'm': fn.FrameSize = int(s.Value) case 'p': n := len(fn.Params) fn.Params = fn.Params[0 : n+1] fn.Params[n] = s case 'a': n := len(fn.Locals) fn.Locals = fn.Locals[0 : n+1] fn.Locals[n] = s } } i = end - 1 // loop will i++ } } if obj != nil { obj.Funcs = t.Funcs[lastf:] } return &t, nil } // PCToFunc returns the function containing the program counter pc, // or nil if there is no such function. func (t *Table) PCToFunc(pc uint64) *Func { funcs := t.Funcs for len(funcs) > 0 { m := len(funcs) / 2 fn := &funcs[m] switch { case pc < fn.Entry: funcs = funcs[0:m] case fn.Entry <= pc && pc < fn.End: return fn default: funcs = funcs[m+1:] } } return nil } // PCToLine looks up line number information for a program counter. // If there is no information, it returns fn == nil. func (t *Table) PCToLine(pc uint64) (file string, line int, fn *Func) { if fn = t.PCToFunc(pc); fn == nil { return } file, line = fn.Obj.lineFromAline(fn.LineTable.PCToLine(pc)) return } // LineToPC looks up the first program counter on the given line in // the named file. Returns UnknownPathError or UnknownLineError if // there is an error looking up this line. func (t *Table) LineToPC(file string, line int) (pc uint64, fn *Func, err os.Error) { obj, ok := t.Files[file] if !ok { return 0, nil, UnknownFileError(file) } abs, err := obj.alineFromLine(file, line) if err != nil { return } for i := range obj.Funcs { f := &obj.Funcs[i] pc := f.LineTable.LineToPC(abs, f.End) if pc != 0 { return pc, f, nil } } return 0, nil, &UnknownLineError{file, line} } // LookupSym returns the text, data, or bss symbol with the given name, // or nil if no such symbol is found. func (t *Table) LookupSym(name string) *Sym { // TODO(austin) Maybe make a map for i := range t.Syms { s := &t.Syms[i] switch s.Type { case 'T', 't', 'L', 'l', 'D', 'd', 'B', 'b': if s.Name == name { return s } } } return nil } // LookupFunc returns the text, data, or bss symbol with the given name, // or nil if no such symbol is found. func (t *Table) LookupFunc(name string) *Func { for i := range t.Funcs { f := &t.Funcs[i] if f.Sym.Name == name { return f } } return nil } // SymByAddr returns the text, data, or bss symbol starting at the given address. // TODO(rsc): Allow lookup by any address within the symbol. func (t *Table) SymByAddr(addr uint64) *Sym { // TODO(austin) Maybe make a map for i := range t.Syms { s := &t.Syms[i] switch s.Type { case 'T', 't', 'L', 'l', 'D', 'd', 'B', 'b': if s.Value == addr { return s } } } return nil } /* * Object files */ func (o *Obj) lineFromAline(aline int) (string, int) { type stackEnt struct { path string start int offset int prev *stackEnt } noPath := &stackEnt{"", 0, 0, nil} tos := noPath // TODO(austin) I have no idea how 'Z' symbols work, except // that they pop the stack. pathloop: for _, s := range o.Paths { val := int(s.Value) switch { case val > aline: break pathloop case val == 1: // Start a new stack tos = &stackEnt{s.Name, val, 0, noPath} case s.Name == "": // Pop if tos == noPath { return "", 0 } tos.prev.offset += val - tos.start tos = tos.prev default: // Push tos = &stackEnt{s.Name, val, 0, tos} } } if tos == noPath { return "", 0 } return tos.path, aline - tos.start - tos.offset + 1 } func (o *Obj) alineFromLine(path string, line int) (int, os.Error) { if line < 1 { return 0, &UnknownLineError{path, line} } for i, s := range o.Paths { // Find this path if s.Name != path { continue } // Find this line at this stack level depth := 0 var incstart int line += int(s.Value) pathloop: for _, s := range o.Paths[i:] { val := int(s.Value) switch { case depth == 1 && val >= line: return line - 1, nil case s.Name == "": depth-- if depth == 0 { break pathloop } else if depth == 1 { line += val - incstart } default: if depth == 1 { incstart = val } depth++ } } return 0, &UnknownLineError{path, line} } return 0, UnknownFileError(path) } /* * Errors */ // UnknownFileError represents a failure to find the specific file in // the symbol table. type UnknownFileError string func (e UnknownFileError) String() string { return "unknown file: " + string(e) } // UnknownLineError represents a failure to map a line to a program // counter, either because the line is beyond the bounds of the file // or because there is no code on the given line. type UnknownLineError struct { File string Line int } func (e *UnknownLineError) String() string { return "no code at " + e.File + ":" + strconv.Itoa(e.Line) } // DecodingError represents an error during the decoding of // the symbol table. type DecodingError struct { off int msg string val interface{} } func (e *DecodingError) String() string { msg := e.msg if e.val != nil { msg += fmt.Sprintf(" '%v'", e.val) } msg += fmt.Sprintf(" at byte %#x", e.off) return msg }