// Copyright 2010 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package image var ( // Black is an opaque black ColorImage. Black = NewColorImage(Gray16Color{0}) // White is an opaque white ColorImage. White = NewColorImage(Gray16Color{0xffff}) // Transparent is a fully transparent ColorImage. Transparent = NewColorImage(Alpha16Color{0}) // Opaque is a fully opaque ColorImage. Opaque = NewColorImage(Alpha16Color{0xffff}) ) // A ColorImage is an infinite-sized Image of uniform Color. // It implements both the Color and Image interfaces. type ColorImage struct { C Color } func (c *ColorImage) RGBA() (r, g, b, a uint32) { return c.C.RGBA() } func (c *ColorImage) ColorModel() ColorModel { return ColorModelFunc(func(Color) Color { return c.C }) } func (c *ColorImage) Bounds() Rectangle { return Rectangle{Point{-1e9, -1e9}, Point{1e9, 1e9}} } func (c *ColorImage) At(x, y int) Color { return c.C } // Opaque scans the entire image and returns whether or not it is fully opaque. func (c *ColorImage) Opaque() bool { _, _, _, a := c.C.RGBA() return a == 0xffff } func NewColorImage(c Color) *ColorImage { return &ColorImage{c} } // A Tiled is an infinite-sized Image that repeats another Image in both // directions. Tiled{i, p}.At(x, y) will equal i.At(x+p.X, y+p.Y) for all // points {x+p.X, y+p.Y} within i's Bounds. type Tiled struct { I Image Offset Point } func (t *Tiled) ColorModel() ColorModel { return t.I.ColorModel() } func (t *Tiled) Bounds() Rectangle { return Rectangle{Point{-1e9, -1e9}, Point{1e9, 1e9}} } func (t *Tiled) At(x, y int) Color { p := Point{x, y}.Add(t.Offset).Mod(t.I.Bounds()) return t.I.At(p.X, p.Y) } func NewTiled(i Image, offset Point) *Tiled { return &Tiled{i, offset} }