// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // UDP sockets package net import ( "os" "syscall" ) func sockaddrToUDP(sa syscall.Sockaddr) Addr { switch sa := sa.(type) { case *syscall.SockaddrInet4: return &UDPAddr{sa.Addr[0:], sa.Port} case *syscall.SockaddrInet6: return &UDPAddr{sa.Addr[0:], sa.Port} } return nil } // UDPAddr represents the address of a UDP end point. type UDPAddr struct { IP IP Port int } // Network returns the address's network name, "udp". func (a *UDPAddr) Network() string { return "udp" } func (a *UDPAddr) String() string { if a == nil { return "" } return joinHostPort(a.IP.String(), itoa(a.Port)) } func (a *UDPAddr) family() int { if a == nil || len(a.IP) <= 4 { return syscall.AF_INET } if ip := a.IP.To4(); ip != nil { return syscall.AF_INET } return syscall.AF_INET6 } func (a *UDPAddr) sockaddr(family int) (syscall.Sockaddr, os.Error) { return ipToSockaddr(family, a.IP, a.Port) } func (a *UDPAddr) toAddr() sockaddr { if a == nil { // nil *UDPAddr return nil // nil interface } return a } // ResolveUDPAddr parses addr as a UDP address of the form // host:port and resolves domain names or port names to // numeric addresses. A literal IPv6 host address must be // enclosed in square brackets, as in "[::]:80". func ResolveUDPAddr(addr string) (*UDPAddr, os.Error) { ip, port, err := hostPortToIP("udp", addr) if err != nil { return nil, err } return &UDPAddr{ip, port}, nil } // UDPConn is the implementation of the Conn and PacketConn // interfaces for UDP network connections. type UDPConn struct { fd *netFD } func newUDPConn(fd *netFD) *UDPConn { return &UDPConn{fd} } func (c *UDPConn) ok() bool { return c != nil && c.fd != nil } // Implementation of the Conn interface - see Conn for documentation. // Read implements the net.Conn Read method. func (c *UDPConn) Read(b []byte) (n int, err os.Error) { if !c.ok() { return 0, os.EINVAL } return c.fd.Read(b) } // Write implements the net.Conn Write method. func (c *UDPConn) Write(b []byte) (n int, err os.Error) { if !c.ok() { return 0, os.EINVAL } return c.fd.Write(b) } // Close closes the UDP connection. func (c *UDPConn) Close() os.Error { if !c.ok() { return os.EINVAL } err := c.fd.Close() c.fd = nil return err } // LocalAddr returns the local network address. func (c *UDPConn) LocalAddr() Addr { if !c.ok() { return nil } return c.fd.laddr } // RemoteAddr returns the remote network address, a *UDPAddr. func (c *UDPConn) RemoteAddr() Addr { if !c.ok() { return nil } return c.fd.raddr } // SetTimeout implements the net.Conn SetTimeout method. func (c *UDPConn) SetTimeout(nsec int64) os.Error { if !c.ok() { return os.EINVAL } return setTimeout(c.fd, nsec) } // SetReadTimeout implements the net.Conn SetReadTimeout method. func (c *UDPConn) SetReadTimeout(nsec int64) os.Error { if !c.ok() { return os.EINVAL } return setReadTimeout(c.fd, nsec) } // SetWriteTimeout implements the net.Conn SetWriteTimeout method. func (c *UDPConn) SetWriteTimeout(nsec int64) os.Error { if !c.ok() { return os.EINVAL } return setWriteTimeout(c.fd, nsec) } // SetReadBuffer sets the size of the operating system's // receive buffer associated with the connection. func (c *UDPConn) SetReadBuffer(bytes int) os.Error { if !c.ok() { return os.EINVAL } return setReadBuffer(c.fd, bytes) } // SetWriteBuffer sets the size of the operating system's // transmit buffer associated with the connection. func (c *UDPConn) SetWriteBuffer(bytes int) os.Error { if !c.ok() { return os.EINVAL } return setWriteBuffer(c.fd, bytes) } // UDP-specific methods. // ReadFromUDP reads a UDP packet from c, copying the payload into b. // It returns the number of bytes copied into b and the return address // that was on the packet. // // ReadFromUDP can be made to time out and return an error with Timeout() == true // after a fixed time limit; see SetTimeout and SetReadTimeout. func (c *UDPConn) ReadFromUDP(b []byte) (n int, addr *UDPAddr, err os.Error) { if !c.ok() { return 0, nil, os.EINVAL } n, sa, err := c.fd.ReadFrom(b) switch sa := sa.(type) { case *syscall.SockaddrInet4: addr = &UDPAddr{sa.Addr[0:], sa.Port} case *syscall.SockaddrInet6: addr = &UDPAddr{sa.Addr[0:], sa.Port} } return } // ReadFrom implements the net.PacketConn ReadFrom method. func (c *UDPConn) ReadFrom(b []byte) (n int, addr Addr, err os.Error) { if !c.ok() { return 0, nil, os.EINVAL } n, uaddr, err := c.ReadFromUDP(b) return n, uaddr.toAddr(), err } // WriteToUDP writes a UDP packet to addr via c, copying the payload from b. // // WriteToUDP can be made to time out and return // an error with Timeout() == true after a fixed time limit; // see SetTimeout and SetWriteTimeout. // On packet-oriented connections, write timeouts are rare. func (c *UDPConn) WriteToUDP(b []byte, addr *UDPAddr) (n int, err os.Error) { if !c.ok() { return 0, os.EINVAL } sa, err1 := addr.sockaddr(c.fd.family) if err1 != nil { return 0, &OpError{Op: "write", Net: "udp", Addr: addr, Error: err1} } return c.fd.WriteTo(b, sa) } // WriteTo implements the net.PacketConn WriteTo method. func (c *UDPConn) WriteTo(b []byte, addr Addr) (n int, err os.Error) { if !c.ok() { return 0, os.EINVAL } a, ok := addr.(*UDPAddr) if !ok { return 0, &OpError{"writeto", "udp", addr, os.EINVAL} } return c.WriteToUDP(b, a) } // DialUDP connects to the remote address raddr on the network net, // which must be "udp", "udp4", or "udp6". If laddr is not nil, it is used // as the local address for the connection. func DialUDP(net string, laddr, raddr *UDPAddr) (c *UDPConn, err os.Error) { switch net { case "udp", "udp4", "udp6": default: return nil, UnknownNetworkError(net) } if raddr == nil { return nil, &OpError{"dial", "udp", nil, errMissingAddress} } fd, e := internetSocket(net, laddr.toAddr(), raddr.toAddr(), syscall.SOCK_DGRAM, 0, "dial", sockaddrToUDP) if e != nil { return nil, e } return newUDPConn(fd), nil } // ListenUDP listens for incoming UDP packets addressed to the // local address laddr. The returned connection c's ReadFrom // and WriteTo methods can be used to receive and send UDP // packets with per-packet addressing. func ListenUDP(net string, laddr *UDPAddr) (c *UDPConn, err os.Error) { switch net { case "udp", "udp4", "udp6": default: return nil, UnknownNetworkError(net) } if laddr == nil { return nil, &OpError{"listen", "udp", nil, errMissingAddress} } fd, e := internetSocket(net, laddr.toAddr(), nil, syscall.SOCK_DGRAM, 0, "dial", sockaddrToUDP) if e != nil { return nil, e } return newUDPConn(fd), nil } // BindToDevice binds a UDPConn to a network interface. func (c *UDPConn) BindToDevice(device string) os.Error { if !c.ok() { return os.EINVAL } c.fd.incref() defer c.fd.decref() return os.NewSyscallError("setsockopt", syscall.BindToDevice(c.fd.sysfd, device)) } // File returns a copy of the underlying os.File, set to blocking mode. // It is the caller's responsibility to close f when finished. // Closing c does not affect f, and closing f does not affect c. func (c *UDPConn) File() (f *os.File, err os.Error) { return c.fd.dup() }