// Copyright 2010 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package jsonrpc import ( "io" "json" "os" "rpc" "sync" ) type serverCodec struct { dec *json.Decoder // for reading JSON values enc *json.Encoder // for writing JSON values c io.Closer // temporary work space req serverRequest resp serverResponse // JSON-RPC clients can use arbitrary json values as request IDs. // Package rpc expects uint64 request IDs. // We assign uint64 sequence numbers to incoming requests // but save the original request ID in the pending map. // When rpc responds, we use the sequence number in // the response to find the original request ID. mutex sync.Mutex // protects seq, pending seq uint64 pending map[uint64]*json.RawMessage } // NewServerCodec returns a new rpc.ServerCodec using JSON-RPC on conn. func NewServerCodec(conn io.ReadWriteCloser) rpc.ServerCodec { return &serverCodec{ dec: json.NewDecoder(conn), enc: json.NewEncoder(conn), c: conn, pending: make(map[uint64]*json.RawMessage), } } type serverRequest struct { Method string "method" Params *json.RawMessage "params" Id *json.RawMessage "id" } func (r *serverRequest) reset() { r.Method = "" if r.Params != nil { *r.Params = (*r.Params)[0:0] } if r.Id != nil { *r.Id = (*r.Id)[0:0] } } type serverResponse struct { Id *json.RawMessage "id" Result interface{} "result" Error interface{} "error" } func (c *serverCodec) ReadRequestHeader(r *rpc.Request) os.Error { c.req.reset() if err := c.dec.Decode(&c.req); err != nil { return err } r.ServiceMethod = c.req.Method // JSON request id can be any JSON value; // RPC package expects uint64. Translate to // internal uint64 and save JSON on the side. c.mutex.Lock() c.seq++ c.pending[c.seq] = c.req.Id c.req.Id = nil r.Seq = c.seq c.mutex.Unlock() return nil } func (c *serverCodec) ReadRequestBody(x interface{}) os.Error { // JSON params is array value. // RPC params is struct. // Unmarshal into array containing struct for now. // Should think about making RPC more general. var params [1]interface{} params[0] = x return json.Unmarshal(*c.req.Params, ¶ms) } var null = json.RawMessage([]byte("null")) func (c *serverCodec) WriteResponse(r *rpc.Response, x interface{}) os.Error { var resp serverResponse c.mutex.Lock() b, ok := c.pending[r.Seq] if !ok { c.mutex.Unlock() return os.NewError("invalid sequence number in response") } c.pending[r.Seq] = nil, false c.mutex.Unlock() if b == nil { // Invalid request so no id. Use JSON null. b = &null } resp.Id = b resp.Result = x if r.Error == "" { resp.Error = nil } else { resp.Error = r.Error } return c.enc.Encode(resp) } func (c *serverCodec) Close() os.Error { return c.c.Close() } // ServeConn runs the JSON-RPC server on a single connection. // ServeConn blocks, serving the connection until the client hangs up. // The caller typically invokes ServeConn in a go statement. func ServeConn(conn io.ReadWriteCloser) { rpc.ServeCodec(NewServerCodec(conn)) }