// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package runtime import "unsafe" // Breakpoint() executes a breakpoint trap. func Breakpoint() // LockOSThread wires the calling goroutine to its current operating system thread. // Until the calling goroutine exits or calls UnlockOSThread, it will always // execute in that thread, and no other goroutine can. // LockOSThread cannot be used during init functions. func LockOSThread() // UnlockOSThread unwires the calling goroutine from its fixed operating system thread. // If the calling goroutine has not called LockOSThread, UnlockOSThread is a no-op. func UnlockOSThread() // GOMAXPROCS sets the maximum number of CPUs that can be executing // simultaneously and returns the previous setting. If n < 1, it does not // change the current setting. // This call will go away when the scheduler improves. func GOMAXPROCS(n int) int // Cgocalls returns the number of cgo calls made by the current process. func Cgocalls() int64 // Goroutines returns the number of goroutines that currently exist. func Goroutines() int32 type MemStatsType struct { // General statistics. // Not locked during update; approximate. Alloc uint64 // bytes allocated and still in use TotalAlloc uint64 // bytes allocated (even if freed) Sys uint64 // bytes obtained from system (should be sum of XxxSys below) Lookups uint64 // number of pointer lookups Mallocs uint64 // number of mallocs Frees uint64 // number of frees // Main allocation heap statistics. HeapAlloc uint64 // bytes allocated and still in use HeapSys uint64 // bytes obtained from system HeapIdle uint64 // bytes in idle spans HeapInuse uint64 // bytes in non-idle span HeapObjects uint64 // total number of allocated objects // Low-level fixed-size structure allocator statistics. // Inuse is bytes used now. // Sys is bytes obtained from system. StackInuse uint64 // bootstrap stacks StackSys uint64 MSpanInuse uint64 // mspan structures MSpanSys uint64 MCacheInuse uint64 // mcache structures MCacheSys uint64 MHeapMapSys uint64 // heap map BuckHashSys uint64 // profiling bucket hash table // Garbage collector statistics. NextGC uint64 PauseTotalNs uint64 PauseNs [256]uint64 // most recent GC pause times NumGC uint32 EnableGC bool DebugGC bool // Per-size allocation statistics. // Not locked during update; approximate. BySize [67]struct { Size uint32 Mallocs uint64 Frees uint64 } } var Sizeof_C_MStats int // filled in by malloc.goc func init() { if Sizeof_C_MStats != unsafe.Sizeof(MemStats) { println(Sizeof_C_MStats, unsafe.Sizeof(MemStats)) panic("MStats vs MemStatsType size mismatch") } } // MemStats holds statistics about the memory system. // The statistics are only approximate, as they are not interlocked on update. var MemStats MemStatsType // Alloc allocates a block of the given size. // FOR TESTING AND DEBUGGING ONLY. func Alloc(uintptr) *byte // Free frees the block starting at the given pointer. // FOR TESTING AND DEBUGGING ONLY. func Free(*byte) // Lookup returns the base and size of the block containing the given pointer. // FOR TESTING AND DEBUGGING ONLY. func Lookup(*byte) (*byte, uintptr) // GC runs a garbage collection. func GC() // MemProfileRate controls the fraction of memory allocations // that are recorded and reported in the memory profile. // The profiler aims to sample an average of // one allocation per MemProfileRate bytes allocated. // // To include every allocated block in the profile, set MemProfileRate to 1. // To turn off profiling entirely, set MemProfileRate to 0. // // The tools that process the memory profiles assume that the // profile rate is constant across the lifetime of the program // and equal to the current value. Programs that change the // memory profiling rate should do so just once, as early as // possible in the execution of the program (for example, // at the beginning of main). var MemProfileRate int = 512 * 1024 // A MemProfileRecord describes the live objects allocated // by a particular call sequence (stack trace). type MemProfileRecord struct { AllocBytes, FreeBytes int64 // number of bytes allocated, freed AllocObjects, FreeObjects int64 // number of objects allocated, freed Stack0 [32]uintptr // stack trace for this record; ends at first 0 entry } // InUseBytes returns the number of bytes in use (AllocBytes - FreeBytes). func (r *MemProfileRecord) InUseBytes() int64 { return r.AllocBytes - r.FreeBytes } // InUseObjects returns the number of objects in use (AllocObjects - FreeObjects). func (r *MemProfileRecord) InUseObjects() int64 { return r.AllocObjects - r.FreeObjects } // Stack returns the stack trace associated with the record, // a prefix of r.Stack0. func (r *MemProfileRecord) Stack() []uintptr { for i, v := range r.Stack0 { if v == 0 { return r.Stack0[0:i] } } return r.Stack0[0:] } // MemProfile returns n, the number of records in the current memory profile. // If len(p) >= n, MemProfile copies the profile into p and returns n, true. // If len(p) < n, MemProfile does not change p and returns n, false. // // If inuseZero is true, the profile includes allocation records // where r.AllocBytes > 0 but r.AllocBytes == r.FreeBytes. // These are sites where memory was allocated, but it has all // been released back to the runtime. func MemProfile(p []MemProfileRecord, inuseZero bool) (n int, ok bool)