// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package time_test import ( "os" "syscall" "testing" "sort" . "time" ) func TestSleep(t *testing.T) { const delay = int64(100e6) go func() { Sleep(delay / 2) syscall.Kill(os.Getpid(), syscall.SIGCHLD) }() start := Nanoseconds() Sleep(delay) duration := Nanoseconds() - start if duration < delay { t.Fatalf("Sleep(%d) slept for only %d ns", delay, duration) } } // Test the basic function calling behavior. Correct queueing // behavior is tested elsewhere, since After and AfterFunc share // the same code. func TestAfterFunc(t *testing.T) { i := 10 c := make(chan bool) var f func() f = func() { i-- if i >= 0 { AfterFunc(0, f) Sleep(1e9) } else { c <- true } } AfterFunc(0, f) <-c } func BenchmarkAfterFunc(b *testing.B) { i := b.N c := make(chan bool) var f func() f = func() { i-- if i >= 0 { AfterFunc(0, f) } else { c <- true } } AfterFunc(0, f) <-c } func TestAfter(t *testing.T) { const delay = int64(100e6) start := Nanoseconds() end := <-After(delay) if duration := Nanoseconds() - start; duration < delay { t.Fatalf("After(%d) slept for only %d ns", delay, duration) } if min := start + delay; end < min { t.Fatalf("After(%d) expect >= %d, got %d", delay, min, end) } } func TestAfterTick(t *testing.T) { const ( Delta = 100 * 1e6 Count = 10 ) t0 := Nanoseconds() for i := 0; i < Count; i++ { <-After(Delta) } t1 := Nanoseconds() ns := t1 - t0 target := int64(Delta * Count) slop := target * 2 / 10 if ns < target-slop || ns > target+slop { t.Fatalf("%d ticks of %g ns took %g ns, expected %g", Count, float64(Delta), float64(ns), float64(target)) } } var slots = []int{5, 3, 6, 6, 6, 1, 1, 2, 7, 9, 4, 8, 0} type afterResult struct { slot int t int64 } func await(slot int, result chan<- afterResult, ac <-chan int64) { result <- afterResult{slot, <-ac} } func TestAfterQueuing(t *testing.T) { const ( Delta = 100 * 1e6 ) // make the result channel buffered because we don't want // to depend on channel queueing semantics that might // possibly change in the future. result := make(chan afterResult, len(slots)) t0 := Nanoseconds() for _, slot := range slots { go await(slot, result, After(int64(slot)*Delta)) } sort.SortInts(slots) for _, slot := range slots { r := <-result if r.slot != slot { t.Fatalf("after queue got slot %d, expected %d", r.slot, slot) } ns := r.t - t0 target := int64(slot * Delta) slop := int64(Delta) / 4 if ns < target-slop || ns > target+slop { t.Fatalf("after queue slot %d arrived at %g, expected [%g,%g]", slot, float64(ns), float64(target-slop), float64(target+slop)) } } }