/* ButtonModel.java --
Copyright (C) 2002, 2004 Free Software Foundation, Inc.
This file is part of GNU Classpath.
GNU Classpath is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
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making a combined work based on this library. Thus, the terms and
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As a special exception, the copyright holders of this library give you
permission to link this library with independent modules to produce an
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package javax.swing;
import java.awt.ItemSelectable;
import java.awt.event.ActionListener;
import java.awt.event.ItemListener;
import javax.swing.event.ChangeListener;
/**
* The data model that is used in all kinds of buttons.
*/
public interface ButtonModel extends ItemSelectable
{
/**
* Returns true
if the button is armed, false
* otherwise.
*
* A button is armed, when the user has pressed the mouse over it, but has
* not yet released the mouse.
*
* @return true
if the button is armed, false
* otherwise
*
* @see #setArmed(boolean)
*/
boolean isArmed();
/**
* Sets the armed flag of the button.
*
* A button is armed, when the user has pressed the mouse over it, but has
* not yet released the mouse.
*
* @param b true
if the button is armed, false
* otherwise
*
* @see #isArmed()
*/
void setArmed(boolean b);
/**
* Returns true
if the button is enabled, false
* otherwise.
*
* When a button is disabled, it is usually grayed out and the user cannot
* change its state.
*
* @return true
if the button is enabled, false
* otherwise
*
* @see #setEnabled(boolean)
*/
boolean isEnabled();
/**
* Sets the enabled flag of the button.
*
* When a button is disabled, it is usually grayed out and the user cannot
* change its state.
*
* @param b true
if the button is enabled, false
* otherwise
*
* @see #isEnabled()
*/
void setEnabled(boolean b);
/**
* Sets the pressed flag of the button.
*
* The button usually gets pressed when the user clicks on a button, it will
* be un-pressed when the user releases the mouse.
*
* @param b true
if the button is pressed, false
* otherwise
*
* @see #isPressed()
*/
void setPressed(boolean b);
/**
* Returns true
if the button is pressed, false
* otherwise.
*
* The button usually gets pressed when the user clicks on a button, it will
* be un-pressed when the user releases the mouse.
*
* @return true
if the button is pressed, false
* otherwise
*
* @see #setPressed(boolean)
*/
boolean isPressed();
/**
* Removes an {@link ActionListener} from the list of registered listeners.
*
* @param l the action listener to remove
*
* @see #addActionListener(ActionListener)
*/
void removeActionListener(ActionListener l);
/**
* Adds an {@link ActionListener} to the list of registered listeners.
*
* An ActionEvent
is usually fired when the user clicks on a
* button.
*
* @param l the action listener to add
*
* @see #removeActionListener(ActionListener)
*/
void addActionListener(ActionListener l);
/**
* Adds an {@link ItemListener} to the list of registered listeners.
*
* An ItemEvent
is usually fired when a button's selected
* state changes. This applies only to buttons that support the selected
* flag.
*
* @param l the item listener to add
*
* @see #removeItemListener(ItemListener)
*/
void addItemListener(ItemListener l);
/**
* Adds an {@link ItemListener} to the list of registered listeners.
*
* @param l the item listener to add
*
* @see #removeItemListener(ItemListener)
*/
void removeItemListener(ItemListener l);
/**
* Adds an {@link ChangeListener} to the list of registered listeners.
*
* A ChangeEvent
is fired when any one of the button's flags
* changes.
*
* @param l the change listener to add
*
* @see #removeChangeListener(ChangeListener)
*/
void addChangeListener(ChangeListener l);
/**
* Adds an {@link ChangeListener} to the list of registered listeners.
*
* @param l the change listener to add
*
* @see #removeChangeListener(ChangeListener)
*/
void removeChangeListener(ChangeListener l);
/**
* Sets the rollover flag of the button.
*
* A button is rollover-ed, when the user has moved the mouse over it, but has
* not yet pressed the mouse.
*
* @param b true
if the button is rollover, false
* otherwise
*
* @see #isRollover()
*/
void setRollover(boolean b);
/**
* Returns true
if the button is rollover-ed, false
* otherwise.
*
* A button is rollover-ed, when the user has moved the mouse over it, but has
* not yet pressed the mouse.
*
* @return true
if the button is rollover, false
* otherwise
*
* @see #setRollover(boolean)
*/
boolean isRollover();
/**
* Returns the keyboard mnemonic for the button. This specifies a shortcut
* or accelerator key that can be used to activate the button.
*
* @return the keyboard mnemonic for the button
*
* @see #setMnemonic(int)
*/
int getMnemonic();
/**
* Sets the keyboard mnemonic for the button. This specifies a shortcut
* or accelerator key that can be used to activate the button.
*
* @param key the keyboard mnemonic for the button
*
* @see #getMnemonic()
*/
void setMnemonic(int key);
/**
* Sets the action command for the button. This will be used in
* ActionEvents
fired by the button.
*
* @param s the action command to set
*
* @see #getActionCommand()
*/
void setActionCommand(String s);
/**
* Returns the action command of the button.
*
* @return the action command of the button
*
* @see #setActionCommand(String)
*/
String getActionCommand();
/**
* Sets the button group for the button. Some kinds of button (e.g. radio
* buttons) allow only one button within a button group selected at any one
* time.
*
* @param group the button group to set
*/
void setGroup(ButtonGroup group);
/**
* Sets the selected flag of the button.
*
* Some kinds of buttons (e.g. toggle buttons, check boxes, radio buttons)
* can be in one of two states: selected or unselected. The selected state
* is usually toggled by clicking on the button.
*
* @param b true
if the button is selected, false
* otherwise
*
* @see #isSelected()
*/
void setSelected(boolean b);
/**
* Returns true
if the button is selected, false
* otherwise.
*
* Some kinds of buttons (e.g. toggle buttons, check boxes, radio buttons)
* can be in one of two states: selected or unselected. The selected state
* is usually toggled by clicking on the button.
*
* @return true
if the button is selected, false
* otherwise
*
* @see #setSelected(boolean)
*/
boolean isSelected();
}