// DO NOT EDIT THIS FILE - it is machine generated -*- c++ -*- #ifndef __javax_sound_sampled_AudioInputStream__ #define __javax_sound_sampled_AudioInputStream__ #pragma interface #include #include extern "Java" { namespace javax { namespace sound { namespace sampled { class AudioFormat; class AudioInputStream; class TargetDataLine; } } } } class javax::sound::sampled::AudioInputStream : public ::java::io::InputStream { public: AudioInputStream(::java::io::InputStream *, ::javax::sound::sampled::AudioFormat *, jlong); AudioInputStream(::javax::sound::sampled::TargetDataLine *); virtual jint available(); virtual void close(); virtual ::javax::sound::sampled::AudioFormat * getFormat(); virtual jlong getFrameLength(); virtual void mark(jint); virtual jboolean markSupported(); virtual jint read(); virtual jint read(JArray< jbyte > *); virtual jint read(JArray< jbyte > *, jint, jint); virtual void reset(); virtual jlong skip(jlong); public: // actually protected ::javax::sound::sampled::AudioFormat * __attribute__((aligned(__alignof__( ::java::io::InputStream)))) format; jlong frameLength; jlong framePos; jint frameSize; private: ::java::io::InputStream * input; jlong markedFramePos; public: static ::java::lang::Class class$; }; #endif // __javax_sound_sampled_AudioInputStream__