// { dg-options "-std=gnu++0x" } // // Copyright (C) 2011 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundation; either version 3, or (at your option) // any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along // with this library; see the file COPYING3. If not see // <http://www.gnu.org/licenses/>. #include <cmath> namespace a { template<typename> class Mat { }; template<typename T> struct Mat2 : Mat<T> { }; template<typename T> int fdim(Mat<T>) { return 1; } template<typename T, typename U> int floor(Mat<T>, U) { return 1; } template<typename T, typename U> int floor(T, Mat<U>) { return 1; } template<typename T, typename U, typename V> int fma(Mat<T>, U, V) { return 1; } template<typename T, typename U, typename V> int fma(T, Mat<U>, V) { return 1; } template<typename T, typename U, typename V> int fma(T, U, Mat<V>) { return 1; } } int main() { int __attribute__((unused)) i; using namespace std; a::Mat2<double> c; i = fdim(c); i = floor(c, 0.); i = floor(0., c); i = floor(c, 1); i = floor(1, c); i = fma(c, 0., 1.); i = fma(0., c, 1.); i = fma(0., 1., c); i = fma(c, 0., 1); i = fma(0., c, 1); i = fma(0., 1, c); }