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author | upstream source tree <ports@midipix.org> | 2015-03-15 20:14:05 -0400 |
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committer | upstream source tree <ports@midipix.org> | 2015-03-15 20:14:05 -0400 |
commit | 554fd8c5195424bdbcabf5de30fdc183aba391bd (patch) | |
tree | 976dc5ab7fddf506dadce60ae936f43f58787092 /gcc/testsuite/objc.dg/foreach-4.m | |
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Diffstat (limited to 'gcc/testsuite/objc.dg/foreach-4.m')
-rw-r--r-- | gcc/testsuite/objc.dg/foreach-4.m | 268 |
1 files changed, 268 insertions, 0 deletions
diff --git a/gcc/testsuite/objc.dg/foreach-4.m b/gcc/testsuite/objc.dg/foreach-4.m new file mode 100644 index 000000000..13b9b0bb9 --- /dev/null +++ b/gcc/testsuite/objc.dg/foreach-4.m @@ -0,0 +1,268 @@ +/* Test basic Objective-C foreach syntax. This tests iterations, with + the declaration syntax 'for (id object in array) statements' +*/ +/* { dg-do run } */ +/* { dg-skip-if "No NeXT fast enum. pre-Darwin9" { *-*-darwin[5-8]* } { "-fnext-runtime" } { "" } } */ +/* { dg-xfail-run-if "Needs OBJC2 ABI" { *-*-darwin* && { lp64 && { ! objc2 } } } { "-fnext-runtime" } { "" } } */ +/* { dg-options "-mno-constant-cfstrings" { target *-*-darwin* } } */ +/* { dg-additional-sources "../objc-obj-c++-shared/Object1.m ../objc-obj-c++-shared/nsconstantstring-class-impl.m" } */ + +#import "../objc-obj-c++-shared/Object1.h" +#import "../objc-obj-c++-shared/next-mapping.h" +#ifndef __NEXT_RUNTIME__ +#include <objc/NXConstStr.h> +#else +#include "../objc-obj-c++-shared/nsconstantstring-class.h" +#endif + +extern int printf (const char *, ...); +#include <stdlib.h> + +/* +struct __objcFastEnumerationState +{ + unsigned long state; + id *itemsPtr; + unsigned long *mutationsPtr; + unsigned long extra[5]; +}; +*/ + + /* A mini-array implementation that can be used to test fast + enumeration. You create the array with some objects; you can + mutate the array, and you can fast-enumerate it. + */ +@interface MyArray : Object +{ + unsigned int length; + id *objects; + unsigned long mutated; +} +- (id) initWithLength: (unsigned int)l objects: (id *)o; +- (void) mutate; +- (unsigned long)countByEnumeratingWithState: (struct __objcFastEnumerationState *)state + objects:(id *)stackbuf + count:(unsigned long)len; +@end + +@implementation MyArray : Object +- (id) initWithLength: (unsigned int)l + objects: (id *)o +{ + length = l; + objects = o; + mutated = 0; + return self; +} +- (void) mutate +{ + mutated = 1; +} +- (unsigned long)countByEnumeratingWithState: (struct __objcFastEnumerationState*)state + objects: (id*)stackbuf + count: (unsigned long)len +{ + unsigned long i, batch_size; + + /* We keep how many objects we served in the state->state counter. So the next batch + will contain up to length - state->state objects. */ + batch_size = length - state->state; + + /* Make obvious adjustments. */ + if (batch_size < 0) + batch_size = 0; + + if (batch_size > len) + batch_size = len; + + /* Copy the objects. */ + for (i = 0; i < batch_size; i++) + stackbuf[i] = objects[i]; + + state->state += batch_size; + state->itemsPtr = stackbuf; + state->mutationsPtr = &mutated; + + return batch_size; +} +@end + +int main (void) +{ + MyArray *array; + int test_variable, counter, i; + id *objects; + + array = [[MyArray alloc] initWithLength: 0 + objects: NULL]; + + /* Test that an empty array does nothing. */ + for (id object in array) + abort (); + + /* Test iterating over 1 object. */ + objects = malloc (sizeof (id) * 1); + objects[0] = @"One Object"; + + array = [[MyArray alloc] initWithLength: 1 + objects: objects]; + + for (id object in array) + printf ("%p\n", object); + + /* Test iterating over 20 objects. */ + objects = malloc (sizeof (id) * 20); + for (i = 0; i < 20; i++) + objects[i] = @"object"; + + array = [[MyArray alloc] initWithLength: 20 + objects: objects]; + + for (id object in array) + printf ("%p\n", object); + + /* Test iterating over 200 objects. */ + objects = malloc (sizeof (id) * 200); + for (i = 0; i < 200; i++) + objects[i] = @"object"; + + array = [[MyArray alloc] initWithLength: 200 + objects: objects]; + + counter = 0; + for (id object in array) + { + if (object != nil) + counter++; + } + + if (counter != 200) + abort (); + + printf ("Counter was %d (should be 200)\n", counter); + + /* Test iterating again over the same array. */ + counter = 0; + for (id object in array) + { + if (object != nil) + counter++; + } + + if (counter != 200) + abort (); + + printf ("Counter was %d (should be 200)\n", counter); + + /* Test nested iterations. */ + objects = malloc (sizeof (id) * 20); + for (i = 0; i < 20; i++) + objects[i] = @"object"; + + array = [[MyArray alloc] initWithLength: 20 + objects: objects]; + counter = 0; + for (id object in array) + { + for (id another_object in array) + if (another_object != nil) + counter++; + } + + printf ("Counter was %d (should be 400)\n", counter); + + if (counter != 400) + abort (); + + /* Test 'continue'. */ + objects = malloc (sizeof (id) * 20); + for (i = 0; i < 20; i++) + objects[i] = @"object"; + + array = [[MyArray alloc] initWithLength: 20 + objects: objects]; + counter = 0; + for (id object in array) + { + if (counter == 15) + continue; + + counter++; + } + + printf ("Counter was %d (should be 15)\n", counter); + + if (counter != 15) + abort (); + + /* Test 'break'. */ + objects = malloc (sizeof (id) * 20); + for (i = 0; i < 20; i++) + objects[i] = @"object"; + + array = [[MyArray alloc] initWithLength: 20 + objects: objects]; + counter = 0; + for (id object in array) + { + counter++; + + if (counter == 15) + break; + } + + printf ("Counter was %d (should be 15)\n", counter); + + if (counter != 15) + abort (); + + /* Test 'break' and 'continue' in nested iterations. */ + objects = malloc (sizeof (id) * 20); + for (i = 0; i < 20; i++) + objects[i] = @"object"; + + array = [[MyArray alloc] initWithLength: 20 + objects: objects]; + counter = 0; + for (id object in array) + { + int local_counter = 0; + + /* Each internal loop should increase counter by 24. */ + for (id another_object in array) + { + local_counter++; + + if (local_counter == 10) + { + counter = counter + 20; + break; + } + + if (local_counter >= 5) + continue; + + counter++; + } + + /* Exit after 4 iterations. */ + if (counter == 96) + break; + } + + printf ("Counter was %d (should be 96)\n", counter); + + if (counter != 96) + abort (); + + /* Test that C for loops still work. */ + test_variable = 0; + + for (counter = 0; counter < 4; counter++) + test_variable++; + + if (test_variable != 4) + abort (); + + return 0; +} |