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author | upstream source tree <ports@midipix.org> | 2015-03-15 20:14:05 -0400 |
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committer | upstream source tree <ports@midipix.org> | 2015-03-15 20:14:05 -0400 |
commit | 554fd8c5195424bdbcabf5de30fdc183aba391bd (patch) | |
tree | 976dc5ab7fddf506dadce60ae936f43f58787092 /libjava/classpath/gnu/javax/imageio/jpeg/ZigZag.java | |
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Diffstat (limited to 'libjava/classpath/gnu/javax/imageio/jpeg/ZigZag.java')
-rw-r--r-- | libjava/classpath/gnu/javax/imageio/jpeg/ZigZag.java | 520 |
1 files changed, 520 insertions, 0 deletions
diff --git a/libjava/classpath/gnu/javax/imageio/jpeg/ZigZag.java b/libjava/classpath/gnu/javax/imageio/jpeg/ZigZag.java new file mode 100644 index 000000000..9aac0df40 --- /dev/null +++ b/libjava/classpath/gnu/javax/imageio/jpeg/ZigZag.java @@ -0,0 +1,520 @@ +/* ZigZag.java -- + Copyright (C) 2005 Free Software Foundation, Inc. + +This file is part of GNU Classpath. + +GNU Classpath is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2, or (at your option) +any later version. + +GNU Classpath is distributed in the hope that it will be useful, but +WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GNU Classpath; see the file COPYING. If not, write to the +Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA +02110-1301 USA. + +Linking this library statically or dynamically with other modules is +making a combined work based on this library. Thus, the terms and +conditions of the GNU General Public License cover the whole +combination. + +As a special exception, the copyright holders of this library give you +permission to link this library with independent modules to produce an +executable, regardless of the license terms of these independent +modules, and to copy and distribute the resulting executable under +terms of your choice, provided that you also meet, for each linked +independent module, the terms and conditions of the license of that +module. An independent module is a module which is not derived from +or based on this library. If you modify this library, you may extend +this exception to your version of the library, but you are not +obligated to do so. If you do not wish to do so, delete this +exception statement from your version. */ + +package gnu.javax.imageio.jpeg; + +/** + * This class implements the Zig Zag Algorithm on any array with + * the same amount of rows and columns. It takes a matrix and in turn builds an + * encoded byte array (or double array) from it. The adverse is also true, this + * will take a byte or double array and build a matrix based on the zig zag + * algorithm. + * <p>This is used exclusively in the JPEG DCT encoding.</p> + */ +public class ZigZag +{ + public final static boolean ZIGZAG_FORWARD = true; + public final static boolean ZIGZAG_BACKWARD = false; + public final static int ZIGZAG_8X8_MAP[] = + { + 0, 1, 8, 16, 9, 2, 3, 10, + 17, 24, 32, 25, 18, 11, 4, 5, + 12, 19, 26, 33, 40, 48, 41, 34, + 27, 20, 13, 6, 7, 14, 21, 28, + 35, 42, 49, 56, 57, 50, 43, 36, + 29, 22, 15, 23, 30, 37, 44, 51, + 58, 59, 52, 45, 38, 31, 39, 46, + 53, 60, 61, 54, 47, 55, 62, 63 + }; + + /** + * Encodes a matrix of equal width and height to a byte array. + * + * @param matrix + * + * @return + */ + public static byte[] encode(byte[][] matrix) + { + byte[] buffer = new byte[matrix.length ^ 2]; + boolean direction = ZigZag.ZIGZAG_FORWARD; + int x = 0, y = 0, index = 0; + for (int zigIndex = 0; zigIndex < (matrix.length * 2 - 1); + zigIndex++, direction = !direction) + { + if (direction == ZigZag.ZIGZAG_FORWARD) + { + while (x >= 0 && y != matrix.length) + { + if (x == matrix.length) + { + x--; + y++; + } + buffer[index] = matrix[x][y]; + y++; + x--; + index++; + } + x++; + } + else + { + while (y >= 0 && x != matrix.length) + { + if (y == matrix.length) + { + y--; + x++; + } + buffer[index] = matrix[x][y]; + y--; + x++; + index++; + } + y++; + } + } + return (buffer); + } + + /** + * Encodes a matrix of equal width and height to a double array + * + * @param matrix + * + * @return + */ + public static double[] encode(double[][] matrix) + { + double[] buffer = new double[matrix.length * matrix.length]; + boolean direction = ZigZag.ZIGZAG_FORWARD; + int x = 0, y = 0, index = 0; + for (int zigIndex = 0; zigIndex < (matrix.length * 2 - 1); + zigIndex++, direction = !direction) + { + if (direction == ZigZag.ZIGZAG_FORWARD) + { + while (x >= 0 && y != matrix.length) + { + if (x == matrix.length) + { + x--; + y++; + } + buffer[index] = matrix[x][y]; + y++; + x--; + index++; + } + x++; + } + else + { + while (y >= 0 && x != matrix.length) + { + if (y == matrix.length) + { + y--; + x++; + } + buffer[index] = matrix[x][y]; + y--; + x++; + index++; + } + y++; + } + } + return (buffer); + } + + /** + * Encodes a matrix of equal width and height to a float array + * + * @param matrix + * + * @return + */ + public static float[] encode(float[][] matrix) + { + float[] buffer = new float[matrix.length * matrix.length]; + boolean direction = ZigZag.ZIGZAG_FORWARD; + int x = 0, y = 0, index = 0; + for (int zigIndex = 0; zigIndex < (matrix.length * 2 - 1); + zigIndex++, direction = !direction) + { + if (direction == ZigZag.ZIGZAG_FORWARD) + { + while (x >= 0 && y != matrix.length) + { + if (x == matrix.length) + { + x--; + y++; + } + buffer[index] = matrix[x][y]; + y++; + x--; + index++; + } + x++; + } + else + { + while (y >= 0 && x != matrix.length) + { + if (y == matrix.length) + { + y--; + x++; + } + buffer[index] = matrix[x][y]; + y--; + x++; + index++; + } + y++; + } + } + return (buffer); + } + + /** + * Encodes a matrix of equal width and height to a float array + * + * @param matrix + * + * @return + */ + public static short[] encode(short[][] matrix) + { + short[] buffer = new short[matrix.length * matrix.length]; + boolean direction = ZigZag.ZIGZAG_FORWARD; + int x = 0, y = 0, index = 0; + for (int zigIndex = 0; zigIndex < (matrix.length * 2 - 1); + zigIndex++, direction = !direction) + { + if (direction == ZigZag.ZIGZAG_FORWARD) + { + while (x >= 0 && y != matrix.length) + { + if (x == matrix.length) + { + x--; + y++; + } + buffer[index] = matrix[x][y]; + y++; + x--; + index++; + } + x++; + } + else + { + while (y >= 0 && x != matrix.length) + { + if (y == matrix.length) + { + y--; + x++; + } + buffer[index] = matrix[x][y]; + y--; + x++; + index++; + } + y++; + } + } + return (buffer); + } + + /** + * Convert a double array into a matrix with the same amount of columns and + * rows with length sqrt(double array length) + * + * @param data + * + * @return + */ + public static double[][] decode(double[] data) + { + return decode(data, (int) Math.sqrt(data.length), + (int) Math.sqrt(data.length)); + } + + /** + * Convert a byte array into a matrix with the same amount of columns and + * rows with length sqrt(double array length) + * + * @param data + * + * @return + */ + public static byte[][] decode(byte[] data) + { + return decode(data, (int) Math.sqrt(data.length), + (int) Math.sqrt(data.length)); + } + + public static int[][] decode(int[] data) + { + return decode(data, (int) Math.sqrt(data.length), + (int) Math.sqrt(data.length)); + } + + public static byte[][] decode(byte[] data, int width, int height) + { + byte[][] buffer = new byte[height][width]; + + for (int v = 0; v < height; v++) + for (int z = 0; z < width; z++) + buffer[v][z] = 11; + + boolean dir = ZigZag.ZIGZAG_FORWARD; + int xindex = 0, yindex = 0, dataindex = 0; + + while (xindex < width && yindex < height && dataindex < data.length) + { + buffer[yindex][xindex] = data[dataindex]; + dataindex++; + + if (dir == ZigZag.ZIGZAG_FORWARD) + { + if (yindex == 0 || xindex == (width - 1)) + { + dir = ZigZag.ZIGZAG_BACKWARD; + if (xindex == (width - 1)) + yindex++; + else + xindex++; + } + else + { + yindex--; + xindex++; + } + } + else + { /* Backwards */ + if (xindex == 0 || yindex == (height - 1)) + { + dir = ZigZag.ZIGZAG_FORWARD; + if (yindex == (height - 1)) + xindex++; + else + yindex++; + } + else + { + yindex++; + xindex--; + } + } + } + return (buffer); + } + + public static double[][] decode(double[] data, int width, int height) + { + double[][] buffer = new double[height][width]; + + for (int v = 0; v < height; v++) + for (int z = 0; z < width; z++) + buffer[v][z] = 11; + + boolean dir = ZigZag.ZIGZAG_FORWARD; + int xindex = 0, yindex = 0, dataindex = 0; + + while (xindex < width && yindex < height && dataindex < data.length) + { + buffer[yindex][xindex] = data[dataindex]; + dataindex++; + System.err.println("Setting " + dataindex + " to row: " + yindex + + " column: " + xindex + " yourval:" + + (yindex*8+xindex)); + if (dir == ZigZag.ZIGZAG_FORWARD) + { + if (yindex == 0 || xindex == (width - 1)) + { + dir = ZigZag.ZIGZAG_BACKWARD; + if (xindex == (width - 1)) + yindex++; + else + xindex++; + } + else + { + yindex--; + xindex++; + } + } + else + { /* Backwards */ + if (xindex == 0 || yindex == (height - 1)) + { + dir = ZigZag.ZIGZAG_FORWARD; + if (yindex == (height - 1)) + xindex++; + else + yindex++; + } + else + { + yindex++; + xindex--; + } + } + } + return (buffer); + } + + public static float[][] decode(float[] data, int width, int height) + { + float[][] buffer = new float[height][width]; + + for (int v = 0; v < height; v++) + for (int z = 0; z < width; z++) + buffer[v][z] = 11; + + boolean dir = ZigZag.ZIGZAG_FORWARD; + int xindex = 0, yindex = 0, dataindex = 0; + + while (xindex < width && yindex < height && dataindex < data.length) + { + buffer[yindex][xindex] = data[dataindex]; + dataindex++; + + if (dir == ZigZag.ZIGZAG_FORWARD) + { + if (yindex == 0 || xindex == (width - 1)) + { + dir = ZigZag.ZIGZAG_BACKWARD; + if (xindex == (width - 1)) + yindex++; + else + xindex++; + } + else + { + yindex--; + xindex++; + } + } + else + { /* Backwards */ + if (xindex == 0 || yindex == (height - 1)) + { + dir = ZigZag.ZIGZAG_FORWARD; + if (yindex == (height - 1)) + xindex++; + else + yindex++; + } + else + { + yindex++; + xindex--; + } + } + } + return (buffer); + } + + public static int[][] decode(int[] data, int width, int height) + { + int[][] buffer = new int[height][width]; + + for (int v = 0; v < height; v++) + for (int z = 0; z < width; z++) + buffer[v][z] = 11; + + boolean dir = ZigZag.ZIGZAG_FORWARD; + int xindex = 0, yindex = 0, dataindex = 0; + + while (xindex < width && yindex < height && dataindex < data.length) + { + buffer[yindex][xindex] = data[dataindex]; + dataindex++; + + if (dir == ZigZag.ZIGZAG_FORWARD) + { + if (yindex == 0 || xindex == (width - 1)) + { + dir = ZigZag.ZIGZAG_BACKWARD; + if (xindex == (width - 1)) + yindex++; + else + xindex++; + } + else + { + yindex--; + xindex++; + } + } + else + { /* Backwards */ + if (xindex == 0 || yindex == (height - 1)) + { + dir = ZigZag.ZIGZAG_FORWARD; + if (yindex == (height - 1)) + xindex++; + else + yindex++; + } + else + { + yindex++; + xindex--; + } + } + } + return (buffer); + } + + public static double[][] decode8x8_map(double input[]) + { + double[][] output = new double[8][8]; + for(int i=0; i < 64 ; i++) + output[ZIGZAG_8X8_MAP[i]/8][ZIGZAG_8X8_MAP[i]%8] = input[i]; + return (output); + } + +} |