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authorupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
committerupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
commit554fd8c5195424bdbcabf5de30fdc183aba391bd (patch)
tree976dc5ab7fddf506dadce60ae936f43f58787092 /libjava/classpath/java/awt/Graphics2D.java
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+/* Copyright (C) 2000, 2002, 2004, 2006, Free Software Foundation
+
+This file is part of GNU Classpath.
+
+GNU Classpath is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Classpath is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Classpath; see the file COPYING. If not, write to the
+Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+02110-1301 USA.
+
+Linking this library statically or dynamically with other modules is
+making a combined work based on this library. Thus, the terms and
+conditions of the GNU General Public License cover the whole
+combination.
+
+As a special exception, the copyright holders of this library give you
+permission to link this library with independent modules to produce an
+executable, regardless of the license terms of these independent
+modules, and to copy and distribute the resulting executable under
+terms of your choice, provided that you also meet, for each linked
+independent module, the terms and conditions of the license of that
+module. An independent module is a module which is not derived from
+or based on this library. If you modify this library, you may extend
+this exception to your version of the library, but you are not
+obligated to do so. If you do not wish to do so, delete this
+exception statement from your version. */
+
+
+package java.awt;
+
+import java.awt.font.FontRenderContext;
+import java.awt.font.GlyphVector;
+import java.awt.geom.AffineTransform;
+import java.awt.image.BufferedImage;
+import java.awt.image.BufferedImageOp;
+import java.awt.image.ImageObserver;
+import java.awt.image.RenderedImage;
+import java.awt.image.renderable.RenderableImage;
+import java.awt.print.PageFormat;
+import java.awt.print.Printable;
+import java.text.AttributedCharacterIterator;
+import java.util.Map;
+
+/**
+ * An abstract class defining a device independent two-dimensional vector
+ * graphics API. Concrete subclasses implement this API for output of
+ * vector graphics to:
+ * <p>
+ * <ul>
+ * <li>a {@link javax.swing.JComponent} - in the
+ * {@link javax.swing.JComponent#paint(Graphics)} method, the incoming
+ * {@link Graphics} should always be an instance of
+ * <code>Graphics2D</code>;</li>
+ * <li>a {@link BufferedImage} - see
+ * {@link BufferedImage#createGraphics()};</li>
+ * <li>a {@link java.awt.print.PrinterJob} - in the
+ * {@link Printable#print(Graphics, PageFormat, int)} method, the incoming
+ * {@link Graphics} should always be an instance of
+ * <code>Graphics2D</code>.</li>
+ * </ul>
+ * <p>
+ * Third party libraries provide support for output to other formats via this
+ * API, including encapsulated postscript (EPS), portable document format (PDF),
+ * and scalable vector graphics (SVG).
+ *
+ * @author Rolf W. Rasmussen (rolfwr@ii.uib.no)
+ */
+public abstract class Graphics2D extends Graphics
+{
+
+ protected Graphics2D()
+ {
+ }
+
+ public void draw3DRect(int x, int y, int width, int height,
+ boolean raised)
+ {
+ super.draw3DRect(x, y, width, height, raised);
+ }
+
+ public void fill3DRect(int x, int y, int width, int height,
+ boolean raised)
+ {
+ super.fill3DRect(x, y, width, height, raised);
+ }
+
+ /**
+ * Draws an outline around a shape using the current stroke and paint.
+ *
+ * @param shape the shape (<code>null</code> not permitted).
+ *
+ * @see #getStroke()
+ * @see #getPaint()
+ */
+ public abstract void draw(Shape shape);
+
+ public abstract boolean drawImage(Image image, AffineTransform xform,
+ ImageObserver obs);
+
+ public abstract void drawImage(BufferedImage image,
+ BufferedImageOp op,
+ int x,
+ int y);
+
+ public abstract void drawRenderedImage(RenderedImage image,
+ AffineTransform xform);
+
+ public abstract void drawRenderableImage(RenderableImage image,
+ AffineTransform xform);
+
+ /**
+ * Draws a string at the specified location, using the current font.
+ *
+ * @param text the string to draw.
+ * @param x the x-coordinate.
+ * @param y the y-coordinate.
+ *
+ * @see Graphics#setFont(Font)
+ */
+ public abstract void drawString(String text, int x, int y);
+
+ /**
+ * Draws a string at the specified location, using the current font.
+ *
+ * @param text the string to draw.
+ * @param x the x-coordinate.
+ * @param y the y-coordinate.
+ *
+ * @see Graphics#setFont(Font)
+ */
+ public abstract void drawString(String text, float x, float y);
+
+ /**
+ * Draws an attributed string at the specified location.
+ *
+ * @param iterator the source of the attributed text.
+ * @param x the x-coordinate.
+ * @param y the y-coordinate.
+ */
+ public abstract void drawString(AttributedCharacterIterator iterator,
+ int x, int y);
+
+ /**
+ * Draws an attributed string at the specified location.
+ *
+ * @param iterator the source of the attributed text.
+ * @param x the x-coordinate.
+ * @param y the y-coordinate.
+ */
+ public abstract void drawString(AttributedCharacterIterator iterator,
+ float x, float y);
+
+ /**
+ * Fills the interior of the specified <code>shape</code> using the current
+ * paint.
+ *
+ * @param shape the shape to fill (<code>null</code> not permitted).
+ *
+ * @see #draw(Shape)
+ * @see #getPaint()
+ */
+ public abstract void fill(Shape shape);
+
+ public abstract boolean hit(Rectangle rect, Shape text,
+ boolean onStroke);
+
+ public abstract GraphicsConfiguration getDeviceConfiguration();
+
+ /**
+ * Sets the current compositing rule.
+ *
+ * @param comp the composite.
+ *
+ * @see #getComposite()
+ */
+ public abstract void setComposite(Composite comp);
+
+ /**
+ * Sets the paint to be used for subsequent drawing operations.
+ *
+ * @param paint the paint (<code>null</code> not permitted).
+ *
+ * @see #getPaint()
+ */
+ public abstract void setPaint(Paint paint);
+
+ /**
+ * Sets the stroke to be used for subsequent drawing operations.
+ *
+ * @param stroke the stroke (<code>null</code> not permitted).
+ *
+ * @see #getStroke()
+ */
+ public abstract void setStroke(Stroke stroke);
+
+ /**
+ * Adds or updates a hint in the current rendering hints table.
+ *
+ * @param hintKey the hint key.
+ * @param hintValue the hint value.
+ */
+ public abstract void setRenderingHint(RenderingHints.Key hintKey,
+ Object hintValue);
+
+ /**
+ * Returns the current value of a rendering hint.
+ *
+ * @param hintKey the key for the hint.
+ *
+ * @return The value for the specified hint.
+ */
+ public abstract Object getRenderingHint(RenderingHints.Key hintKey);
+
+ /**
+ * Replaces the current rendering hints with the supplied hints.
+ *
+ * @param hints the hints.
+ *
+ * @see #addRenderingHints(Map)
+ */
+ public abstract void setRenderingHints(Map<?,?> hints);
+
+ /**
+ * Adds/updates the rendering hint.
+ *
+ * @param hints the hints to add or update.
+ */
+ public abstract void addRenderingHints(Map<?,?> hints);
+
+ /**
+ * Returns the current rendering hints.
+ *
+ * @return The current rendering hints.
+ */
+ public abstract RenderingHints getRenderingHints();
+
+ public abstract void translate(int x, int y);
+
+ public abstract void translate(double tx, double ty);
+
+ public abstract void rotate(double theta);
+
+ public abstract void rotate(double theta, double x, double y);
+
+ public abstract void scale(double scaleX, double scaleY);
+
+ public abstract void shear(double shearX, double shearY);
+
+ /**
+ * Sets the current transform to a concatenation of <code>transform</code>
+ * and the existing transform.
+ *
+ * @param transform the transform.
+ */
+ public abstract void transform(AffineTransform transform);
+
+ /**
+ * Sets the current transform. If the caller specifies a <code>null</code>
+ * transform, this method should set the current transform to the
+ * identity transform.
+ *
+ * @param transform the transform (<code>null</code> permitted).
+ *
+ * @see #getTransform()
+ */
+ public abstract void setTransform(AffineTransform transform);
+
+ /**
+ * Returns the current transform.
+ *
+ * @return The current transform.
+ *
+ * @see #setTransform(AffineTransform)
+ */
+ public abstract AffineTransform getTransform();
+
+ /**
+ * Returns the current paint.
+ *
+ * @return The current paint.
+ *
+ * @see #setPaint(Paint)
+ */
+ public abstract Paint getPaint();
+
+ /**
+ * Returns the current compositing rule.
+ *
+ * @return The current compositing rule.
+ *
+ * @see #setComposite(Composite)
+ */
+ public abstract Composite getComposite();
+
+ /**
+ * Sets the background color (used by the
+ * {@link Graphics#clearRect(int, int, int, int)} method).
+ *
+ * @param color the color.
+ *
+ * @see #getBackground()
+ */
+ public abstract void setBackground(Color color);
+
+ /**
+ * Returns the color used by the
+ * {@link Graphics#clearRect(int, int, int, int)} method.
+ *
+ * @return The background color.
+ *
+ * @see #setBackground(Color)
+ */
+ public abstract Color getBackground();
+
+ /**
+ * Returns the current stroke.
+ *
+ * @return The current stroke.
+ *
+ * @see #setStroke(Stroke)
+ */
+ public abstract Stroke getStroke();
+
+ /**
+ * Sets the clip region to the intersection of the current clipping region
+ * and <code>s</code>.
+ *
+ * @param s the shape to intersect with the current clipping region.
+ *
+ * @see Graphics#setClip(Shape)
+ */
+ public abstract void clip(Shape s);
+
+ /**
+ * Returns the font render context.
+ *
+ * @return The font render context.
+ */
+ public abstract FontRenderContext getFontRenderContext();
+
+ /**
+ * Draws a glyph vector at the specified location.
+ *
+ * @param g the glyph vector.
+ * @param x the x-coordinate.
+ * @param y the y-coordinate.
+ */
+ public abstract void drawGlyphVector(GlyphVector g, float x, float y);
+}