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author | upstream source tree <ports@midipix.org> | 2015-03-15 20:14:05 -0400 |
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committer | upstream source tree <ports@midipix.org> | 2015-03-15 20:14:05 -0400 |
commit | 554fd8c5195424bdbcabf5de30fdc183aba391bd (patch) | |
tree | 976dc5ab7fddf506dadce60ae936f43f58787092 /libjava/classpath/java/awt/GraphicsConfiguration.java | |
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Diffstat (limited to 'libjava/classpath/java/awt/GraphicsConfiguration.java')
-rw-r--r-- | libjava/classpath/java/awt/GraphicsConfiguration.java | 275 |
1 files changed, 275 insertions, 0 deletions
diff --git a/libjava/classpath/java/awt/GraphicsConfiguration.java b/libjava/classpath/java/awt/GraphicsConfiguration.java new file mode 100644 index 000000000..bbd9820c9 --- /dev/null +++ b/libjava/classpath/java/awt/GraphicsConfiguration.java @@ -0,0 +1,275 @@ +/* GraphicsConfiguration.java -- describes characteristics of graphics + Copyright (C) 2000, 2001, 2002 Free Software Foundation + +This file is part of GNU Classpath. + +GNU Classpath is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2, or (at your option) +any later version. + +GNU Classpath is distributed in the hope that it will be useful, but +WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GNU Classpath; see the file COPYING. If not, write to the +Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA +02110-1301 USA. + +Linking this library statically or dynamically with other modules is +making a combined work based on this library. Thus, the terms and +conditions of the GNU General Public License cover the whole +combination. + +As a special exception, the copyright holders of this library give you +permission to link this library with independent modules to produce an +executable, regardless of the license terms of these independent +modules, and to copy and distribute the resulting executable under +terms of your choice, provided that you also meet, for each linked +independent module, the terms and conditions of the license of that +module. An independent module is a module which is not derived from +or based on this library. If you modify this library, you may extend +this exception to your version of the library, but you are not +obligated to do so. If you do not wish to do so, delete this +exception statement from your version. */ + + +package java.awt; + +import java.awt.geom.AffineTransform; +import java.awt.image.BufferedImage; +import java.awt.image.ColorModel; +import java.awt.image.VolatileImage; + +/** + * This class describes the configuration of various graphics devices, such + * as a monitor or printer. Different configurations may exist for the same + * device, according to the different native modes supported. + * + * <p>Virtual devices are supported (for example, in a multiple screen + * environment, a virtual device covers all screens simultaneously); the + * configuration will have a non-zero relative coordinate system in such + * a case. + * + * @author Eric Blake (ebb9@email.byu.edu) + * @see Window + * @see Frame + * @see GraphicsEnvironment + * @see GraphicsDevice + * @since 1.0 + * @status updated to 1.4 + */ +public abstract class GraphicsConfiguration +{ + + /** The cached image capabilities. */ + private ImageCapabilities imageCapabilities; + + /** The cached buffer capabilities. */ + private BufferCapabilities bufferCapabilities; + + /** + * The default constructor. + * + * @see GraphicsDevice#getConfigurations() + * @see GraphicsDevice#getDefaultConfiguration() + * @see GraphicsDevice#getBestConfiguration(GraphicsConfigTemplate) + * @see Graphics2D#getDeviceConfiguration() + */ + protected GraphicsConfiguration () + { + } + + /** + * Gets the associated device that this configuration describes. + * + * @return the device + */ + public abstract GraphicsDevice getDevice(); + + /** + * Returns a buffered image optimized to this device, so that blitting can + * be supported in the buffered image. + * + * @param w the width of the buffer + * @param h the height of the buffer + * @return the buffered image, or null if none is supported + */ + public abstract BufferedImage createCompatibleImage(int w, int h); + + /** + * Returns a buffered volatile image optimized to this device, so that + * blitting can be supported in the buffered image. Because the buffer is + * volatile, it can be optimized by native graphics accelerators. + * + * @param w the width of the buffer + * @param h the height of the buffer + * @return the buffered image, or null if none is supported + * @see Component#createVolatileImage(int, int) + * @since 1.4 + */ + public abstract VolatileImage createCompatibleVolatileImage(int w, int h); + + /** + * Returns a buffered volatile image optimized to this device, and with the + * given capabilities, so that blitting can be supported in the buffered + * image. Because the buffer is volatile, it can be optimized by native + * graphics accelerators. + * + * @param w the width of the buffer + * @param h the height of the buffer + * @param caps the desired capabilities of the image buffer + * @return the buffered image, or null if none is supported + * @throws AWTException if the capabilities cannot be met + * @since 1.4 + */ + public VolatileImage createCompatibleVolatileImage(int w, int h, + ImageCapabilities caps) + throws AWTException + { + // Must be overridden by implementations to check caps. + return createCompatibleVolatileImage(w, h); + } + + /** + * Returns a buffered volatile image optimized to this device, and + * with the given transparency. Because the buffer is volatile, it + * can be optimized by native graphics accelerators. + * + * @param width the width of the buffer + * @param height the height of the buffer + * @param transparency the transparency value for the buffer + * @return the buffered image, or null if none is supported + * @since 1.5 + */ + public abstract VolatileImage createCompatibleVolatileImage(int width, + int height, + int transparency); + + /** + * Creates a volatile image with the specified capabilities and transparency. + * If the backend cannot meet the requested capabilities and transparency, + * an AWTException is thrown. + * + * @param width the width of the image + * @param height the height of the image + * @param caps the requested capabilities + * @param transparency the required transparency + * + * @return a volatile image with the specified capabilites and transparency + * + * @throws AWTException if the required capabilities and transparency cannot + * be met + * + * @since 1.5 + */ + public VolatileImage createCompatibleVolatileImage(int width, int height, + ImageCapabilities caps, + int transparency) + throws AWTException + { + // Must be overridden by implementations to check caps. + return createCompatibleVolatileImage(width, height, transparency); + } + + /** + * Returns a buffered image optimized to this device, and with the specified + * transparency, so that blitting can be supported in the buffered image. + * + * @param w the width of the buffer + * @param h the height of the buffer + * @param transparency the transparency of the buffer + * @return the buffered image, or null if none is supported + * @see Transparency#OPAQUE + * @see Transparency#BITMASK + * @see Transparency#TRANSLUCENT + */ + public abstract BufferedImage createCompatibleImage(int w, int h, + int transparency); + + /** + * Gets the color model of the corresponding device. + * + * @return the color model + */ + public abstract ColorModel getColorModel(); + + /** + * Gets a color model for the corresponding device which supports the desired + * transparency level. + * + * @param transparency the transparency of the model + * @return the color model, with transparency + * @see Transparency#OPAQUE + * @see Transparency#BITMASK + * @see Transparency#TRANSLUCENT + */ + public abstract ColorModel getColorModel(int transparency); + + /** + * Returns a transform that maps user coordinates to device coordinates. The + * preferred mapping is about 72 user units to 1 inch (2.54 cm) of physical + * space. This is often the identity transform. The device coordinates have + * the origin at the upper left, with increasing x to the right, and + * increasing y to the bottom. + * + * @return the transformation from user space to device space + * @see #getNormalizingTransform() + */ + public abstract AffineTransform getDefaultTransform(); + + /** + * Returns a transform that maps user coordinates to device coordinates. The + * exact mapping is 72 user units to 1 inch (2.54 cm) of physical space. + * This is often the identity transform. The device coordinates have the + * origin at the upper left, with increasing x to the right, and increasing + * y to the bottom. Note that this is more accurate (and thus, sometimes more + * costly) than the default transform. + * + * @return the normalized transformation from user space to device space + * @see #getDefaultTransform() + */ + public abstract AffineTransform getNormalizingTransform(); + + /** + * Returns the bounds of the configuration, in device coordinates. If this + * is a virtual device (for example, encompassing several screens), the + * bounds may have a non-zero origin. + * + * @return the device bounds + * @since 1.3 + */ + public abstract Rectangle getBounds(); + + /** + * Returns the buffering capabilities of this configuration. + * + * @return the buffer capabilities + * @since 1.4 + */ + public BufferCapabilities getBufferCapabilities() + { + if (imageCapabilities == null) + getImageCapabilities(); + + if (bufferCapabilities == null) + bufferCapabilities = new BufferCapabilities(imageCapabilities, + imageCapabilities, null); + return bufferCapabilities; + } + + /** + * Returns the imaging capabilities of this configuration. + * + * @return the image capabilities + * @since 1.4 + */ + public ImageCapabilities getImageCapabilities() + { + if (imageCapabilities == null) + imageCapabilities = new ImageCapabilities(false); + return imageCapabilities; + } +} // class GraphicsConfiguration |