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authorupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
committerupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
commit554fd8c5195424bdbcabf5de30fdc183aba391bd (patch)
tree976dc5ab7fddf506dadce60ae936f43f58787092 /libjava/classpath/java/awt/font/TextAttribute.java
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+/* TextAttribute.java --
+ Copyright (C) 2003, 2004, 2005 Free Software Foundation, Inc.
+
+This file is part of GNU Classpath.
+
+GNU Classpath is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Classpath is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Classpath; see the file COPYING. If not, write to the
+Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+02110-1301 USA.
+
+Linking this library statically or dynamically with other modules is
+making a combined work based on this library. Thus, the terms and
+conditions of the GNU General Public License cover the whole
+combination.
+
+As a special exception, the copyright holders of this library give you
+permission to link this library with independent modules to produce an
+executable, regardless of the license terms of these independent
+modules, and to copy and distribute the resulting executable under
+terms of your choice, provided that you also meet, for each linked
+independent module, the terms and conditions of the license of that
+module. An independent module is a module which is not derived from
+or based on this library. If you modify this library, you may extend
+this exception to your version of the library, but you are not
+obligated to do so. If you do not wish to do so, delete this
+exception statement from your version. */
+
+
+package java.awt.font;
+
+import java.io.InvalidObjectException;
+import java.text.AttributedCharacterIterator;
+
+/**
+ * Attributes (and associated values) that can be used to define an
+ * {@link java.text.AttributedString}.
+ */
+public final class TextAttribute extends AttributedCharacterIterator.Attribute
+{
+ private static final long serialVersionUID = 7744112784117861702L;
+
+ /** A key for the background paint attribute. */
+ public static final TextAttribute BACKGROUND =
+ new TextAttribute("background");
+
+ /** A key for the BIDI_EMBEDDING attribute. */
+ public static final TextAttribute BIDI_EMBEDDING =
+ new TextAttribute("bidi_embedding");
+
+ /** A key for the CHAR_REPLACEMENT attribute. */
+ public static final TextAttribute CHAR_REPLACEMENT =
+ new TextAttribute("char_replacement");
+
+ /** A key for the FAMILY attribute. */
+ public static final TextAttribute FAMILY = new TextAttribute("family");
+
+ /** A key for the font attribute. */
+ public static final TextAttribute FONT = new TextAttribute("font");
+
+ /** A key for the foreground paint attribute. */
+ public static final TextAttribute FOREGROUND =
+ new TextAttribute("foreground");
+
+ /** A key for the INPUT_METHOD_HIGHLIGHT attribute. */
+ public static final TextAttribute INPUT_METHOD_HIGHLIGHT =
+ new TextAttribute("input method highlight");
+
+ /** A key for the INPUT_METHOD_UNDERLINE attribute. */
+ public static final TextAttribute INPUT_METHOD_UNDERLINE =
+ new TextAttribute("input method underline");
+
+ /** A key for the text justification attribute. */
+ public static final TextAttribute JUSTIFICATION =
+ new TextAttribute("justification");
+
+ /**
+ * A value that can be used with the {@link #JUSTIFICATION} attribute to
+ * indicate full justification of the text.
+ */
+ public static final Float JUSTIFICATION_FULL = new Float(1.0);
+
+ /**
+ * A value that can be used with the {@link #JUSTIFICATION} attribute to
+ * indicate no justification of the text.
+ */
+ public static final Float JUSTIFICATION_NONE = new Float(0.0);
+
+ /** A key for the NUMERIC_SHAPING attribute. */
+ public static final TextAttribute NUMERIC_SHAPING =
+ new TextAttribute("numeric_shaping");
+
+ /** A key for the POSTURE attribute. */
+ public static final TextAttribute POSTURE = new TextAttribute("posture");
+
+ /** A value that can be used with the {@link #POSTURE} attribute. */
+ public static final Float POSTURE_OBLIQUE = new Float(0.2);
+
+ /** A value that can be used with the {@link #POSTURE} attribute. */
+ public static final Float POSTURE_REGULAR = new Float(0.0);
+
+ /** A key for the RUN_DIRECTION attribute. */
+ public static final TextAttribute RUN_DIRECTION =
+ new TextAttribute("run_direction");
+
+ /** A value that can be used with the {@link #RUN_DIRECTION} attribute. */
+ public static final Boolean RUN_DIRECTION_LTR = Boolean.FALSE;
+
+ /** A value that can be used with the {@link #RUN_DIRECTION} attribute. */
+ public static final Boolean RUN_DIRECTION_RTL = Boolean.TRUE;
+
+ /** A key for the text size attribute. */
+ public static final TextAttribute SIZE = new TextAttribute("size");
+
+ /** A key for the STRIKETHROUGH attribute. */
+ public static final TextAttribute STRIKETHROUGH =
+ new TextAttribute("strikethrough");
+
+ /** A value that can be used with the {@link #STRIKETHROUGH} attribute. */
+ public static final Boolean STRIKETHROUGH_ON = Boolean.TRUE;
+
+ /** A key for the SUPERSCRIPT attribute. */
+ public static final TextAttribute SUPERSCRIPT =
+ new TextAttribute("superscript");
+
+ /** A value that can be used with the {@link #SUPERSCRIPT} attribute. */
+ public static final Integer SUPERSCRIPT_SUB = new Integer(-1);
+
+ /** A value that can be used with the {@link #SUPERSCRIPT} attribute. */
+ public static final Integer SUPERSCRIPT_SUPER = new Integer(1);
+
+ /** A key for the SWAP_COLORS attribute. */
+ public static final TextAttribute SWAP_COLORS =
+ new TextAttribute("swap_colors");
+
+ /** A value that can be used with the {@link #SWAP_COLORS} attribute. */
+ public static final Boolean SWAP_COLORS_ON = Boolean.TRUE;
+
+ /** A key for the TRANFORM attribute. */
+ public static final TextAttribute TRANSFORM = new TextAttribute("transform");
+
+ /** A key for the UNDERLINE attribute. */
+ public static final TextAttribute UNDERLINE = new TextAttribute("underline");
+
+ /** A value that can be used with the {@link #UNDERLINE} attribute. */
+ public static final Integer UNDERLINE_LOW_DASHED = new Integer(5);
+
+ /** A value that can be used with the {@link #UNDERLINE} attribute. */
+ public static final Integer UNDERLINE_LOW_DOTTED = new Integer(3);
+
+ /** A value that can be used with the {@link #UNDERLINE} attribute. */
+ public static final Integer UNDERLINE_LOW_GRAY = new Integer(4);
+
+ /** A value that can be used with the {@link #UNDERLINE} attribute. */
+ public static final Integer UNDERLINE_LOW_ONE_PIXEL = new Integer(1);
+
+ /** A value that can be used with the {@link #UNDERLINE} attribute. */
+ public static final Integer UNDERLINE_LOW_TWO_PIXEL = new Integer(2);
+
+ /** A value that can be used with the {@link #UNDERLINE} attribute. */
+ public static final Integer UNDERLINE_ON = new Integer(0);
+
+ /** A key for the WEIGHT attribute. */
+ public static final TextAttribute WEIGHT = new TextAttribute("weight");
+
+ /** A value that can be used with the {@link #WEIGHT} attribute. */
+ public static final Float WEIGHT_BOLD = new Float(2.0);
+
+ /** A value that can be used with the {@link #WEIGHT} attribute. */
+ public static final Float WEIGHT_DEMIBOLD = new Float(1.75);
+
+ /** A value that can be used with the {@link #WEIGHT} attribute. */
+ public static final Float WEIGHT_DEMILIGHT = new Float(0.875);
+
+ /** A value that can be used with the {@link #WEIGHT} attribute. */
+ public static final Float WEIGHT_EXTRA_LIGHT = new Float(0.5);
+
+ /** A value that can be used with the {@link #WEIGHT} attribute. */
+ public static final Float WEIGHT_EXTRABOLD = new Float(2.5);
+
+ /** A value that can be used with the {@link #WEIGHT} attribute. */
+ public static final Float WEIGHT_HEAVY = new Float(2.25);
+
+ /** A value that can be used with the {@link #WEIGHT} attribute. */
+ public static final Float WEIGHT_LIGHT = new Float(0.75);
+
+ /** A value that can be used with the {@link #WEIGHT} attribute. */
+ public static final Float WEIGHT_MEDIUM = new Float(1.5);
+
+ /** A value that can be used with the {@link #WEIGHT} attribute. */
+ public static final Float WEIGHT_REGULAR = new Float(1.0);
+
+ /** A value that can be used with the {@link #WEIGHT} attribute. */
+ public static final Float WEIGHT_SEMIBOLD = new Float(1.25);
+
+ /** A value that can be used with the {@link #WEIGHT} attribute. */
+ public static final Float WEIGHT_ULTRABOLD = new Float(2.75);
+
+ /** A key for the WIDTH attribute. */
+ public static final TextAttribute WIDTH = new TextAttribute("width");
+
+ /** A value that can be used with the {@link #WIDTH} attribute. */
+ public static final Float WIDTH_CONDENSED = new Float(0.75);
+
+ /** A value that can be used with the {@link #WIDTH} attribute. */
+ public static final Float WIDTH_EXTENDED = new Float(1.5);
+
+ /** A value that can be used with the {@link #WIDTH} attribute. */
+ public static final Float WIDTH_REGULAR = new Float(1.0);
+
+ /** A value that can be used with the {@link #WIDTH} attribute. */
+ public static final Float WIDTH_SEMI_CONDENSED = new Float(0.875);
+
+ /** A value that can be used with the {@link #WIDTH} attribute. */
+ public static final Float WIDTH_SEMI_EXTENDED = new Float(1.25);
+
+ /**
+ * Creates a new attribute.
+ *
+ * @param name the name.
+ */
+ protected TextAttribute(String name)
+ {
+ super(name);
+ }
+
+ /**
+ * After deserialization, this method ensures that only one instance of
+ * each attribute is used.
+ *
+ * @return The (single) attribute instance.
+ *
+ * @throws InvalidObjectException if the attribute is not recognised.
+ */
+ protected Object readResolve()
+ throws InvalidObjectException
+ {
+ if (this.getName().equals("background"))
+ return BACKGROUND;
+
+ if (this.getName().equals("bidi_embedding"))
+ return BIDI_EMBEDDING;
+
+ if (this.getName().equals("char_replacement"))
+ return CHAR_REPLACEMENT;
+
+ if (this.getName().equals("family"))
+ return FAMILY;
+
+ if (this.getName().equals("font"))
+ return FONT;
+
+ if (this.getName().equals("foreground"))
+ return FOREGROUND;
+
+ if (this.getName().equals("input method highlight"))
+ return INPUT_METHOD_HIGHLIGHT;
+
+ if (this.getName().equals("input method underline"))
+ return INPUT_METHOD_UNDERLINE;
+
+ if (this.getName().equals("justification"))
+ return JUSTIFICATION;
+
+ if (this.getName().equals("numeric_shaping"))
+ return NUMERIC_SHAPING;
+
+ if (this.getName().equals("posture"))
+ return POSTURE;
+
+ if (this.getName().equals("run_direction"))
+ return RUN_DIRECTION;
+
+ if (this.getName().equals("size"))
+ return SIZE;
+
+ if (this.getName().equals("strikethrough"))
+ return STRIKETHROUGH;
+
+ if (this.getName().equals("superscript"))
+ return SUPERSCRIPT;
+
+ if (this.getName().equals("swap_colors"))
+ return SWAP_COLORS;
+
+ if (this.getName().equals("transform"))
+ return TRANSFORM;
+
+ if (this.getName().equals("underline"))
+ return UNDERLINE;
+
+ if (this.getName().equals("weight"))
+ return WEIGHT;
+
+ if (this.getName().equals("width"))
+ return WIDTH;
+
+ throw new InvalidObjectException("Can't resolve Attribute: " + getName());
+ }
+}