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authorupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
committerupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
commit554fd8c5195424bdbcabf5de30fdc183aba391bd (patch)
tree976dc5ab7fddf506dadce60ae936f43f58787092 /libjava/classpath/java/awt/image/DataBuffer.java
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+/* Copyright (C) 2000, 2002, 2005 Free Software Foundation
+
+This file is part of GNU Classpath.
+
+GNU Classpath is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Classpath is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Classpath; see the file COPYING. If not, write to the
+Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+02110-1301 USA.
+
+Linking this library statically or dynamically with other modules is
+making a combined work based on this library. Thus, the terms and
+conditions of the GNU General Public License cover the whole
+combination.
+
+As a special exception, the copyright holders of this library give you
+permission to link this library with independent modules to produce an
+executable, regardless of the license terms of these independent
+modules, and to copy and distribute the resulting executable under
+terms of your choice, provided that you also meet, for each linked
+independent module, the terms and conditions of the license of that
+module. An independent module is a module which is not derived from
+or based on this library. If you modify this library, you may extend
+this exception to your version of the library, but you are not
+obligated to do so. If you do not wish to do so, delete this
+exception statement from your version. */
+
+package java.awt.image;
+
+/**
+ * Class that manages arrays of data elements. A data buffer consists
+ * of one or more banks. A bank is a continuous region of data
+ * elements.
+ *
+ * @author Rolf W. Rasmussen (rolfwr@ii.uib.no)
+ */
+public abstract class DataBuffer
+{
+ /**
+ * A constant representing a data type that uses <code>byte</code> primitives
+ * as the storage unit.
+ */
+ public static final int TYPE_BYTE = 0;
+
+ /**
+ * A constant representing a data type that uses <code>short</code>
+ * primitives as the storage unit.
+ */
+ public static final int TYPE_USHORT = 1;
+
+ /**
+ * A constant representing a data type that uses <code>short</code>
+ * primitives as the storage unit.
+ */
+ public static final int TYPE_SHORT = 2;
+
+ /**
+ * A constant representing a data type that uses <code>int</code>
+ * primitives as the storage unit.
+ */
+ public static final int TYPE_INT = 3;
+
+ /**
+ * A constant representing a data type that uses <code>float</code>
+ * primitives as the storage unit.
+ */
+ public static final int TYPE_FLOAT = 4;
+
+ /**
+ * A constant representing a data type that uses <code>double</code>
+ * primitives as the storage unit.
+ */
+ public static final int TYPE_DOUBLE = 5;
+
+ /**
+ * A constant representing an undefined data type.
+ */
+ public static final int TYPE_UNDEFINED = 32;
+
+ /** The type of the data elements stored in the data buffer. */
+ protected int dataType;
+
+ /** The number of banks in this buffer. */
+ protected int banks = 1;
+
+ /** Offset into the default (0'th) bank). */
+ protected int offset; // FIXME: Is offsets[0] always mirrored in offset?
+
+ /** The size of the banks. */
+ protected int size;
+
+ /** Offset into each bank. */
+ protected int[] offsets;
+
+ /**
+ * Creates a new <code>DataBuffer</code> with the specified data type and
+ * size. The <code>dataType</code> should be one of the constants
+ * {@link #TYPE_BYTE}, {@link #TYPE_SHORT}, {@link #TYPE_USHORT},
+ * {@link #TYPE_INT}, {@link #TYPE_FLOAT} and {@link #TYPE_DOUBLE}.
+ * <p>
+ * The physical (array-based) storage is allocated by a subclass.
+ *
+ * @param dataType the data type.
+ * @param size the number of elements in the buffer.
+ */
+ protected DataBuffer(int dataType, int size)
+ {
+ this(dataType, size, 1);
+ }
+
+ /**
+ * Creates a new <code>DataBuffer</code> with the specified data type,
+ * size and number of banks. The <code>dataType</code> should be one of
+ * the constants {@link #TYPE_BYTE}, {@link #TYPE_SHORT},
+ * {@link #TYPE_USHORT}, {@link #TYPE_INT}, {@link #TYPE_FLOAT} and
+ * {@link #TYPE_DOUBLE}.
+ * <p>
+ * The physical (array-based) storage is allocated by a subclass.
+ *
+ * @param dataType the data type.
+ * @param size the number of elements in the buffer.
+ * @param numBanks the number of data banks.
+ */
+ protected DataBuffer(int dataType, int size, int numBanks) {
+ this(dataType, size, numBanks, 0);
+ }
+
+ /**
+ * Creates a new <code>DataBuffer</code> with the specified data type,
+ * size and number of banks. An offset (which applies to all banks) is
+ * also specified. The <code>dataType</code> should be one of
+ * the constants {@link #TYPE_BYTE}, {@link #TYPE_SHORT},
+ * {@link #TYPE_USHORT}, {@link #TYPE_INT}, {@link #TYPE_FLOAT} and
+ * {@link #TYPE_DOUBLE}.
+ * <p>
+ * The physical (array-based) storage is allocated by a subclass.
+ *
+ * @param dataType the data type.
+ * @param size the number of elements in the buffer.
+ * @param numBanks the number of data banks.
+ * @param offset the offset to the first element for all banks.
+ */
+ protected DataBuffer(int dataType, int size, int numBanks, int offset) {
+ banks = numBanks;
+ this.dataType = dataType;
+ this.size = size;
+ this.offset = offset;
+
+ offsets = new int[ numBanks ];
+ for(int i = 0; i < numBanks; i++ )
+ offsets[i] = offset;
+ }
+
+ /**
+ * Creates a new <code>DataBuffer</code> with the specified data type,
+ * size and number of banks. An offset (which applies to all banks) is
+ * also specified. The <code>dataType</code> should be one of
+ * the constants {@link #TYPE_BYTE}, {@link #TYPE_SHORT},
+ * {@link #TYPE_USHORT}, {@link #TYPE_INT}, {@link #TYPE_FLOAT} and
+ * {@link #TYPE_DOUBLE}.
+ * <p>
+ * The physical (array-based) storage is allocated by a subclass.
+ *
+ * @param dataType the data type.
+ * @param size the number of elements in the buffer.
+ * @param numBanks the number of data banks.
+ * @param offsets the offsets to the first element for all banks.
+ *
+ * @throws ArrayIndexOutOfBoundsException if
+ * <code>numBanks != offsets.length</code>.
+ */
+ protected DataBuffer(int dataType, int size, int numBanks, int[] offsets) {
+ if (numBanks != offsets.length)
+ throw new ArrayIndexOutOfBoundsException();
+
+ this.dataType = dataType;
+ this.size = size;
+ banks = numBanks;
+ this.offsets = offsets;
+
+ offset = offsets[0];
+ }
+
+ /**
+ * Returns the size (number of bits) of the specified data type. Valid types
+ * are defined by the constants {@link #TYPE_BYTE}, {@link #TYPE_SHORT},
+ * {@link #TYPE_USHORT}, {@link #TYPE_INT}, {@link #TYPE_FLOAT} and
+ * {@link #TYPE_DOUBLE}.
+ *
+ * @param dataType the data type.
+ * @return The number of bits for the specified data type.
+ * @throws IllegalArgumentException if <code>dataType < 0</code> or
+ * <code>dataType > TYPE_DOUBLE</code>.
+ */
+ public static int getDataTypeSize(int dataType) {
+ // Maybe this should be a lookup table instead.
+ switch (dataType)
+ {
+ case TYPE_BYTE:
+ return 8;
+ case TYPE_USHORT:
+ case TYPE_SHORT:
+ return 16;
+ case TYPE_INT:
+ case TYPE_FLOAT:
+ return 32;
+ case TYPE_DOUBLE:
+ return 64;
+ default:
+ throw new IllegalArgumentException();
+ }
+ }
+
+ /**
+ * Returns the type of the data elements in the data buffer. Valid types
+ * are defined by the constants {@link #TYPE_BYTE}, {@link #TYPE_SHORT},
+ * {@link #TYPE_USHORT}, {@link #TYPE_INT}, {@link #TYPE_FLOAT} and
+ * {@link #TYPE_DOUBLE}.
+ *
+ * @return The type.
+ */
+ public int getDataType()
+ {
+ return dataType;
+ }
+
+ /**
+ * Returns the size of the data buffer.
+ *
+ * @return The size.
+ */
+ public int getSize()
+ {
+ return size;
+ }
+
+ /**
+ * Returns the element offset for the first data bank.
+ *
+ * @return The element offset.
+ */
+ public int getOffset()
+ {
+ return offset;
+ }
+
+ /**
+ * Returns the offsets for all the data banks used by this
+ * <code>DataBuffer</code>.
+ *
+ * @return The offsets.
+ */
+ public int[] getOffsets()
+ {
+ if (offsets == null)
+ {
+ // is this necessary?
+ offsets = new int[1];
+ offsets[0] = offset;
+ }
+ return offsets;
+ }
+
+ /**
+ * Returns the number of data banks for this <code>DataBuffer</code>.
+ * @return The number of data banks.
+ */
+ public int getNumBanks()
+ {
+ return banks;
+ }
+
+ /**
+ * Returns an element from the first data bank. The offset (specified in
+ * the constructor) is added to <code>i</code> before accessing the
+ * underlying data array.
+ *
+ * @param i the element index.
+ * @return The element.
+ */
+ public int getElem(int i)
+ {
+ return getElem(0, i);
+ }
+
+ /**
+ * Returns an element from a particular data bank. The offset (specified in
+ * the constructor) is added to <code>i</code> before accessing the
+ * underlying data array.
+ *
+ * @param bank the bank index.
+ * @param i the element index.
+ * @return The element.
+ */
+ public abstract int getElem(int bank, int i);
+
+ /**
+ * Sets an element in the first data bank. The offset (specified in the
+ * constructor) is added to <code>i</code> before updating the underlying
+ * data array.
+ *
+ * @param i the element index.
+ * @param val the new element value.
+ */
+ public void setElem(int i, int val)
+ {
+ setElem(0, i, val);
+ }
+
+ /**
+ * Sets an element in a particular data bank. The offset (specified in the
+ * constructor) is added to <code>i</code> before updating the underlying
+ * data array.
+ *
+ * @param bank the data bank index.
+ * @param i the element index.
+ * @param val the new element value.
+ */
+ public abstract void setElem(int bank, int i, int val);
+
+ /**
+ * Returns an element from the first data bank, converted to a
+ * <code>float</code>. The offset (specified in the constructor) is added
+ * to <code>i</code> before accessing the underlying data array.
+ *
+ * @param i the element index.
+ * @return The element.
+ */
+ public float getElemFloat(int i)
+ {
+ return getElem(i);
+ }
+
+ /**
+ * Returns an element from a particular data bank, converted to a
+ * <code>float</code>. The offset (specified in the constructor) is
+ * added to <code>i</code> before accessing the underlying data array.
+ *
+ * @param bank the bank index.
+ * @param i the element index.
+ * @return The element.
+ */
+ public float getElemFloat(int bank, int i)
+ {
+ return getElem(bank, i);
+ }
+
+ /**
+ * Sets an element in the first data bank. The offset (specified in the
+ * constructor) is added to <code>i</code> before updating the underlying
+ * data array.
+ *
+ * @param i the element index.
+ * @param val the new element value.
+ */
+ public void setElemFloat(int i, float val)
+ {
+ setElem(i, (int) val);
+ }
+
+ /**
+ * Sets an element in a particular data bank. The offset (specified in the
+ * constructor) is added to <code>i</code> before updating the underlying
+ * data array.
+ *
+ * @param bank the data bank index.
+ * @param i the element index.
+ * @param val the new element value.
+ */
+ public void setElemFloat(int bank, int i, float val)
+ {
+ setElem(bank, i, (int) val);
+ }
+
+ /**
+ * Returns an element from the first data bank, converted to a
+ * <code>double</code>. The offset (specified in the constructor) is added
+ * to <code>i</code> before accessing the underlying data array.
+ *
+ * @param i the element index.
+ * @return The element.
+ */
+ public double getElemDouble(int i)
+ {
+ return getElem(i);
+ }
+
+ /**
+ * Returns an element from a particular data bank, converted to a
+ * <code>double</code>. The offset (specified in the constructor) is
+ * added to <code>i</code> before accessing the underlying data array.
+ *
+ * @param bank the bank index.
+ * @param i the element index.
+ * @return The element.
+ */
+ public double getElemDouble(int bank, int i)
+ {
+ return getElem(bank, i);
+ }
+
+ /**
+ * Sets an element in the first data bank. The offset (specified in the
+ * constructor) is added to <code>i</code> before updating the underlying
+ * data array.
+ *
+ * @param i the element index.
+ * @param val the new element value.
+ */
+ public void setElemDouble(int i, double val)
+ {
+ setElem(i, (int) val);
+ }
+
+ /**
+ * Sets an element in a particular data bank. The offset (specified in the
+ * constructor) is added to <code>i</code> before updating the underlying
+ * data array.
+ *
+ * @param bank the data bank index.
+ * @param i the element index.
+ * @param val the new element value.
+ */
+ public void setElemDouble(int bank, int i, double val)
+ {
+ setElem(bank, i, (int) val);
+ }
+}