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authorupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
committerupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
commit554fd8c5195424bdbcabf5de30fdc183aba391bd (patch)
tree976dc5ab7fddf506dadce60ae936f43f58787092 /libjava/classpath/java/util/PriorityQueue.java
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+/* PriorityQueue.java -- Unbounded priority queue
+ Copyright (C) 2004, 2005 Free Software Foundation, Inc.
+
+This file is part of GNU Classpath.
+
+GNU Classpath is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Classpath is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Classpath; see the file COPYING. If not, write to the
+Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+02110-1301 USA.
+
+Linking this library statically or dynamically with other modules is
+making a combined work based on this library. Thus, the terms and
+conditions of the GNU General Public License cover the whole
+combination.
+
+As a special exception, the copyright holders of this library give you
+permission to link this library with independent modules to produce an
+executable, regardless of the license terms of these independent
+modules, and to copy and distribute the resulting executable under
+terms of your choice, provided that you also meet, for each linked
+independent module, the terms and conditions of the license of that
+module. An independent module is a module which is not derived from
+or based on this library. If you modify this library, you may extend
+this exception to your version of the library, but you are not
+obligated to do so. If you do not wish to do so, delete this
+exception statement from your version. */
+
+
+package java.util;
+
+import java.io.Serializable;
+
+/**
+ * @author Tom Tromey (tromey@redhat.com)
+ * @author Andrew John Hughes (gnu_andrew@member.fsf.org)
+ * @since 1.5
+ */
+public class PriorityQueue<E> extends AbstractQueue<E> implements Serializable
+{
+ private static final int DEFAULT_CAPACITY = 11;
+
+ private static final long serialVersionUID = -7720805057305804111L;
+
+ /** Number of elements actually used in the storage array. */
+ int used;
+
+ /**
+ * This is the storage for the underlying binomial heap.
+ * The idea is, each node is less than or equal to its children.
+ * A node at index N (0-based) has two direct children, at
+ * nodes 2N+1 and 2N+2.
+ */
+ E[] storage;
+
+ /**
+ * The comparator we're using, or null for natural ordering.
+ */
+ Comparator<? super E> comparator;
+
+ public PriorityQueue()
+ {
+ this(DEFAULT_CAPACITY, null);
+ }
+
+ public PriorityQueue(Collection<? extends E> c)
+ {
+ this(Math.max(1, (int) (1.1 * c.size())), null);
+
+ // Special case where we can find the comparator to use.
+ if (c instanceof SortedSet)
+ {
+ SortedSet<? extends E> ss = (SortedSet<? extends E>) c;
+ this.comparator = (Comparator<? super E>) ss.comparator();
+ // We can insert the elements directly, since they are sorted.
+ int i = 0;
+ for (E val : ss)
+ {
+ if (val == null)
+ throw new NullPointerException();
+ storage[i++] = val;
+ }
+ }
+ else if (c instanceof PriorityQueue)
+ {
+ PriorityQueue<? extends E> pq = (PriorityQueue<? extends E>) c;
+ this.comparator = (Comparator<? super E>)pq.comparator();
+ // We can just copy the contents.
+ System.arraycopy(pq.storage, 0, storage, 0, pq.storage.length);
+ }
+
+ addAll(c);
+ }
+
+ public PriorityQueue(int cap)
+ {
+ this(cap, null);
+ }
+
+ public PriorityQueue(int cap, Comparator<? super E> comp)
+ {
+ if (cap < 1)
+ throw new IllegalArgumentException();
+ this.used = 0;
+ this.storage = (E[]) new Object[cap];
+ this.comparator = comp;
+ }
+
+ public PriorityQueue(PriorityQueue<? extends E> c)
+ {
+ this(Math.max(1, (int) (1.1 * c.size())),
+ (Comparator<? super E>)c.comparator());
+ // We can just copy the contents.
+ System.arraycopy(c.storage, 0, storage, 0, c.storage.length);
+ }
+
+ public PriorityQueue(SortedSet<? extends E> c)
+ {
+ this(Math.max(1, (int) (1.1 * c.size())),
+ (Comparator<? super E>)c.comparator());
+ // We can insert the elements directly, since they are sorted.
+ int i = 0;
+ for (E val : c)
+ {
+ if (val == null)
+ throw new NullPointerException();
+ storage[i++] = val;
+ }
+ }
+
+ public void clear()
+ {
+ Arrays.fill(storage, null);
+ used = 0;
+ }
+
+ public Comparator<? super E> comparator()
+ {
+ return comparator;
+ }
+
+ public Iterator<E> iterator()
+ {
+ return new Iterator<E>()
+ {
+ int index = -1;
+ int count = 0;
+
+ public boolean hasNext()
+ {
+ return count < used;
+ }
+
+ public E next()
+ {
+ while (storage[++index] == null)
+ ;
+
+ ++count;
+ return storage[index];
+ }
+
+ public void remove()
+ {
+ PriorityQueue.this.remove(index);
+ index--;
+ }
+ };
+ }
+
+ public boolean offer(E o)
+ {
+ if (o == null)
+ throw new NullPointerException();
+
+ int slot = findSlot(-1);
+
+ storage[slot] = o;
+ ++used;
+ bubbleUp(slot);
+
+ return true;
+ }
+
+ public E peek()
+ {
+ return used == 0 ? null : storage[0];
+ }
+
+ public E poll()
+ {
+ if (used == 0)
+ return null;
+ E result = storage[0];
+ remove(0);
+ return result;
+ }
+
+ public boolean remove(Object o)
+ {
+ if (o != null)
+ {
+ for (int i = 0; i < storage.length; ++i)
+ {
+ if (o.equals(storage[i]))
+ {
+ remove(i);
+ return true;
+ }
+ }
+ }
+ return false;
+ }
+
+ public int size()
+ {
+ return used;
+ }
+
+ // It is more efficient to implement this locally -- less searching
+ // for free slots.
+ public boolean addAll(Collection<? extends E> c)
+ {
+ if (c == this)
+ throw new IllegalArgumentException();
+
+ int newSlot = -1;
+ int save = used;
+ for (E val : c)
+ {
+ if (val == null)
+ throw new NullPointerException();
+ newSlot = findSlot(newSlot);
+ storage[newSlot] = val;
+ ++used;
+ bubbleUp(newSlot);
+ }
+
+ return save != used;
+ }
+
+ int findSlot(int start)
+ {
+ int slot;
+ if (used == storage.length)
+ {
+ resize();
+ slot = used;
+ }
+ else
+ {
+ for (slot = start + 1; slot < storage.length; ++slot)
+ {
+ if (storage[slot] == null)
+ break;
+ }
+ // We'll always find a slot.
+ }
+ return slot;
+ }
+
+ void remove(int index)
+ {
+ // Remove the element at INDEX. We do this by finding the least
+ // child and moving it into place, then iterating until we reach
+ // the bottom of the tree.
+ while (storage[index] != null)
+ {
+ int child = 2 * index + 1;
+
+ // See if we went off the end.
+ if (child >= storage.length)
+ {
+ storage[index] = null;
+ break;
+ }
+
+ // Find which child we want to promote. If one is not null,
+ // we pick it. If both are null, it doesn't matter, we're
+ // about to leave. If neither is null, pick the lesser.
+ if (child + 1 >= storage.length || storage[child + 1] == null)
+ {
+ // Nothing.
+ }
+ else if (storage[child] == null
+ || (Collections.compare(storage[child], storage[child + 1],
+ comparator) > 0))
+ ++child;
+ storage[index] = storage[child];
+ index = child;
+ }
+ --used;
+ }
+
+ void bubbleUp(int index)
+ {
+ // The element at INDEX was inserted into a blank spot. Now move
+ // it up the tree to its natural resting place.
+ while (index > 0)
+ {
+ // This works regardless of whether we're at 2N+1 or 2N+2.
+ int parent = (index - 1) / 2;
+ if (Collections.compare(storage[parent], storage[index], comparator)
+ <= 0)
+ {
+ // Parent is the same or smaller than this element, so the
+ // invariant is preserved. Note that if the new element
+ // is smaller than the parent, then it is necessarily
+ // smaller than the parent's other child.
+ break;
+ }
+
+ E temp = storage[index];
+ storage[index] = storage[parent];
+ storage[parent] = temp;
+
+ index = parent;
+ }
+ }
+
+ void resize()
+ {
+ E[] new_data = (E[]) new Object[2 * storage.length];
+ System.arraycopy(storage, 0, new_data, 0, storage.length);
+ storage = new_data;
+ }
+}