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author | upstream source tree <ports@midipix.org> | 2015-03-15 20:14:05 -0400 |
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committer | upstream source tree <ports@midipix.org> | 2015-03-15 20:14:05 -0400 |
commit | 554fd8c5195424bdbcabf5de30fdc183aba391bd (patch) | |
tree | 976dc5ab7fddf506dadce60ae936f43f58787092 /libjava/classpath/javax/swing/plaf/metal/MetalScrollButton.java | |
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Diffstat (limited to 'libjava/classpath/javax/swing/plaf/metal/MetalScrollButton.java')
-rw-r--r-- | libjava/classpath/javax/swing/plaf/metal/MetalScrollButton.java | 483 |
1 files changed, 483 insertions, 0 deletions
diff --git a/libjava/classpath/javax/swing/plaf/metal/MetalScrollButton.java b/libjava/classpath/javax/swing/plaf/metal/MetalScrollButton.java new file mode 100644 index 000000000..3273908b3 --- /dev/null +++ b/libjava/classpath/javax/swing/plaf/metal/MetalScrollButton.java @@ -0,0 +1,483 @@ +/* MetalScrollButton.java + Copyright (C) 2005 Free Software Foundation, Inc. + +This file is part of GNU Classpath. + +GNU Classpath is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2, or (at your option) +any later version. + +GNU Classpath is distributed in the hope that it will be useful, but +WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GNU Classpath; see the file COPYING. If not, write to the +Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA +02110-1301 USA. + +Linking this library statically or dynamically with other modules is +making a combined work based on this library. Thus, the terms and +conditions of the GNU General Public License cover the whole +combination. + +As a special exception, the copyright holders of this library give you +permission to link this library with independent modules to produce an +executable, regardless of the license terms of these independent +modules, and to copy and distribute the resulting executable under +terms of your choice, provided that you also meet, for each linked +independent module, the terms and conditions of the license of that +module. An independent module is a module which is not derived from +or based on this library. If you modify this library, you may extend +this exception to your version of the library, but you are not +obligated to do so. If you do not wish to do so, delete this +exception statement from your version. */ + + +package javax.swing.plaf.metal; + +import java.awt.Dimension; +import java.awt.Graphics; +import java.awt.Rectangle; + +import javax.swing.SwingUtilities; +import javax.swing.plaf.basic.BasicArrowButton; + +/** + * A button used by the {@link MetalScrollBarUI}. The button appearance + * varies according to the button direction, whether or not it is part of a + * "free standing" scroll bar, and the current state of the button. + */ +public class MetalScrollButton extends BasicArrowButton +{ + + /** + * The maximum size for buttons. + * @see #getMaximumSize() + */ + private static Dimension maximumSize; + + /** The width of the button. */ + private int buttonWidth; + + /** + * A flag that indicates whether the button is part of a free standing + * scroll bar. This affects how the border is drawn. + */ + private boolean freeStanding; + + /** + * Creates a new button. + * + * @param direction the direction (this should be one of {@link #NORTH}, + * {@link #SOUTH}, {@link #EAST} and {@link #WEST}, but + * this is not enforced). + * @param width the button width. + * @param freeStanding a flag indicating whether the scroll button is free + * standing or not. + */ + public MetalScrollButton(int direction, int width, boolean freeStanding) + { + super(direction); + buttonWidth = width; + this.freeStanding = freeStanding; + setFocusable(false); + } + + /** + * Returns the button width. + * + * @return The button width. + */ + public int getButtonWidth() + { + return buttonWidth; + } + + /** + * Sets the free standing flag. This controls how the button border is + * drawn. + * + * @param freeStanding the new value of the flag. + */ + public void setFreeStanding(boolean freeStanding) + { + this.freeStanding = freeStanding; + } + + /** + * Paints the button. + * + * @param g the graphics device. + */ + public void paint(Graphics g) + { + Rectangle bounds = SwingUtilities.getLocalBounds(this); + + // fill the background + if (getModel().isPressed()) + g.setColor(MetalLookAndFeel.getControlShadow()); + else + g.setColor(MetalLookAndFeel.getControl()); + g.fillRect(0, 0, bounds.width, bounds.height); + + paintArrow(g, bounds.width, bounds.height); + + // paint a border manually - I tried using a real (custom) Border + // but couldn't get it to stay set for the button, something was + // overwriting it... + if (freeStanding) + { + if (direction == WEST) + paintWestBorderFreeStanding(g, bounds.width, bounds.height); + else if (direction == EAST) + paintEastBorderFreeStanding(g, bounds.width, bounds.height); + else if (direction == SOUTH) + paintSouthBorderFreeStanding(g, bounds.width, bounds.height); + else // asume NORTH + paintNorthBorderFreeStanding(g, bounds.width, bounds.height); + } + else + { + if (direction == WEST) + paintWestBorder(g, bounds.width, bounds.height); + else if (direction == EAST) + paintEastBorder(g, bounds.width, bounds.height); + else if (direction == SOUTH) + paintSouthBorder(g, bounds.width, bounds.height); + else // asume NORTH + paintNorthBorder(g, bounds.width, bounds.height); + } + } + + private void paintArrow(Graphics g, int w, int h) + { + if (isEnabled()) + g.setColor(MetalLookAndFeel.getBlack()); + else + g.setColor(MetalLookAndFeel.getControlDisabled()); + + if (direction == SOUTH) + { + int x = w / 2; + int y = h / 2 + 2; + for (int i = 1; i < 5; i++) + g.drawLine(x - i, y - i, x + i - 1, y - i); + } + else if (direction == EAST) + { + int x = w / 2 + 2; + int y = h / 2; + for (int i = 1; i < 5; i++) + g.drawLine(x - i, y - i, x - i, y + i - 1); + } + else if (direction == WEST) + { + int x = w / 2 - 3; + int y = h / 2; + for (int i = 1; i < 5; i++) + g.drawLine(x + i, y - i, x + i, y + i - 1); + } + else // assume NORTH + { + int x = w / 2; + int y = h / 2 - 3; + for (int i = 1; i < 5; i++) + g.drawLine(x - i, y + i, x + i - 1, y + i); + } + } + /** + * Paints the border for a button with a {@link #NORTH} direction that + * belongs to a free standing scroll bar. + * + * @param g the graphics device. + * @param w the button width. + * @param h the button height. + */ + private void paintNorthBorderFreeStanding(Graphics g, int w, int h) + { + if (isEnabled()) + { + g.setColor(MetalLookAndFeel.getControlDarkShadow()); + g.drawLine(0, 0, w - 2, 0); + g.drawLine(0, 0, 0, h - 1); + g.drawLine(2, h - 1, w - 2, h - 1); + g.drawLine(w - 2, 2, w - 2, h - 1); + + g.setColor(MetalLookAndFeel.getControlHighlight()); + g.drawLine(1, 1, 1, h - 2); + g.drawLine(1, 1, w - 3, 1); + g.drawLine(w - 1, 1, w - 1, h - 1); + + g.setColor(MetalLookAndFeel.getControl()); + g.drawLine(1, h - 1, 1, h - 1); + g.drawLine(w - 2, 1, w - 2, 1); + } + else + { + g.setColor(MetalLookAndFeel.getControlDisabled()); + g.drawLine(0, 0, w - 1, 0); + g.drawLine(w - 1, 0, w - 1, h - 1); + g.drawLine(0, 0, 0, h - 1); + } + } + + /** + * Paints the border for a button with a {@link #SOUTH} direction that + * belongs to a free standing scroll bar. + * + * @param g the graphics device. + * @param w the button width. + * @param h the button height. + */ + private void paintSouthBorderFreeStanding(Graphics g, int w, int h) + { + if (isEnabled()) + { + g.setColor(MetalLookAndFeel.getControlDarkShadow()); + g.drawLine(0, 0, w - 2, 0); + g.drawLine(0, 0, 0, h - 1); + g.drawLine(2, h - 1, w - 2, h - 1); + g.drawLine(w - 2, 2, w - 2, h - 1); + + g.setColor(MetalLookAndFeel.getControlHighlight()); + g.drawLine(1, 1, 1, h - 1); + g.drawLine(1, 1, w - 1, 1); + g.drawLine(w - 1, 1, w - 1, h - 1); + + g.setColor(MetalLookAndFeel.getControl()); + g.drawLine(1, h - 1, 1, h - 1); + g.drawLine(w - 1, 1, w - 1, 1); + } + else + { + g.setColor(MetalLookAndFeel.getControlDisabled()); + g.drawLine(0, h - 1, w - 1, h - 1); + g.drawLine(w - 1, 0, w - 1, h - 1); + g.drawLine(0, 0, 0, h - 1); + } + } + + /** + * Paints the border for a button with an {@link #EAST} direction that + * belongs to a free standing scroll bar. + * + * @param g the graphics device. + * @param w the button width. + * @param h the button height. + */ + private void paintEastBorderFreeStanding(Graphics g, int w, int h) + { + if (isEnabled()) + { + g.setColor(MetalLookAndFeel.getControlDarkShadow()); + g.drawLine(0, 0, w - 2, 0); + g.drawLine(w - 2, 0, w - 2, h - 2); + g.drawLine(0, h - 2, w - 2, h - 2); + + g.setColor(MetalLookAndFeel.getControlHighlight()); + g.drawLine(0, 1, w - 1, 1); + g.drawLine(w - 1, 1, w - 1, h - 1); + g.drawLine(0, h - 1, w - 1, h - 1); + + g.setColor(MetalLookAndFeel.getControl()); + g.drawLine(w - 2, 1, w - 2, 1); + } + else + { + g.setColor(MetalLookAndFeel.getControlDisabled()); + g.drawLine(0, 0, w - 1, 0); + g.drawLine(w - 1, 0, w - 1, h - 1); + g.drawLine(0, h - 1, w - 1, h - 1); + } + } + + /** + * Paints the border for a button with a {@link #WEST} direction that + * belongs to a free standing scroll bar. + * + * @param g the graphics device. + * @param w the button width. + * @param h the button height. + */ + private void paintWestBorderFreeStanding(Graphics g, int w, int h) + { + if (isEnabled()) + { + g.setColor(MetalLookAndFeel.getControlDarkShadow()); + g.drawLine(0, 0, w - 1, 0); + g.drawLine(0, 0, 0, h - 2); + g.drawLine(0, h - 2, w - 1, h - 2); + + g.setColor(MetalLookAndFeel.getControlHighlight()); + g.drawLine(1, 1, w - 1, 1); + g.drawLine(1, 1, 1, h - 1); + g.drawLine(1, h - 1, w - 1, h - 1); + + g.setColor(MetalLookAndFeel.getControl()); + g.drawLine(1, h - 2, 1, h - 2); + } + else + { + g.setColor(MetalLookAndFeel.getControlDisabled()); + g.drawLine(0, 0, w - 1, 0); + g.drawLine(0, 0, 0, h - 1); + g.drawLine(0, h - 1, w - 1, h - 1); + } + } + + /** + * Paints the border for a button with a {@link #NORTH} direction that + * belongs to a scroll bar that is not free standing. + * + * @param g the graphics device. + * @param w the button width. + * @param h the button height. + */ + private void paintNorthBorder(Graphics g, int w, int h) + { + if (isEnabled()) + { + g.setColor(MetalLookAndFeel.getControlDarkShadow()); + g.drawLine(0, 0, 0, h - 1); + + g.setColor(MetalLookAndFeel.getControlHighlight()); + g.drawLine(1, 0, 1, h - 1); + g.drawLine(1, 0, w - 1, 0); + } + else + { + g.setColor(MetalLookAndFeel.getControlDisabled()); + g.drawLine(0, 0, 0, h - 1); + } + } + + /** + * Paints the border for a button with a {@link #SOUTH} direction that + * belongs to a scroll bar that is not free standing. + * + * @param g the graphics device. + * @param w the button width. + * @param h the button height. + */ + private void paintSouthBorder(Graphics g, int w, int h) + { + if (isEnabled()) + { + g.setColor(MetalLookAndFeel.getControlDarkShadow()); + g.drawLine(0, 0, 0, h - 1); + g.drawLine(0, h - 1, w - 1, h - 1); + + g.setColor(MetalLookAndFeel.getControlHighlight()); + g.drawLine(1, 0, 1, h - 1); + g.drawLine(1, 0, w - 1, 0); + + g.setColor(MetalLookAndFeel.getControl()); + g.drawLine(1, h - 1, 1, h - 1); + } + else + { + g.setColor(MetalLookAndFeel.getControlDisabled()); + g.drawLine(0, 0, 0, h - 1); + } + } + + /** + * Paints the border for a button with an {@link #EAST} direction that + * belongs to a scroll bar that is not free standing. + * + * @param g the graphics device. + * @param w the button width. + * @param h the button height. + */ + private void paintEastBorder(Graphics g, int w, int h) + { + if (isEnabled()) + { + g.setColor(MetalLookAndFeel.getControlDarkShadow()); + g.drawLine(0, 0, w - 1, 0); + g.drawLine(w - 1, 2, w - 1, h - 1); + g.setColor(MetalLookAndFeel.getControlHighlight()); + g.drawLine(0, 1, w - 2, 1); + g.drawLine(0, 1, 0, h - 1); + } + else + { + g.setColor(MetalLookAndFeel.getControlDisabled()); + g.drawLine(0, 0, w - 1, 0); + } + } + + /** + * Paints the border for a button with a {@link #WEST} direction that + * belongs to a scroll bar that is not free standing. + * + * @param g the graphics device. + * @param w the button width. + * @param h the button height. + */ + private void paintWestBorder(Graphics g, int w, int h) + { + Rectangle bounds = SwingUtilities.getLocalBounds(this); + if (isEnabled()) + { + g.setColor(MetalLookAndFeel.getControlDarkShadow()); + g.drawLine(0, 0, bounds.width - 1, 0); + g.setColor(MetalLookAndFeel.getControlHighlight()); + g.drawLine(0, 1, bounds.width - 1, 1); + g.drawLine(0, 1, 0, bounds.height - 1); + } + else + { + g.setColor(MetalLookAndFeel.getControlDisabled()); + g.drawLine(0, 0, bounds.width - 1, 0); + } + } + + /** + * Returns the preferred size for the button, which varies depending on + * the direction of the button and whether or not it is free standing. + * + * @return The preferred size. + */ + public Dimension getPreferredSize() + { + int adj = 1; + if (!freeStanding) + adj = 2; + + if (direction == EAST) + return new Dimension(buttonWidth - adj, buttonWidth); + else if (direction == WEST) + return new Dimension(buttonWidth - 2, buttonWidth); + else if (direction == SOUTH) + return new Dimension(buttonWidth, buttonWidth - adj); + else // assume NORTH + return new Dimension(buttonWidth, buttonWidth - 2); + } + + /** + * Returns the minimum size for the button. + * + * @return The minimum size for the button. + */ + public Dimension getMinimumSize() + { + return getPreferredSize(); + } + + /** + * Returns the maximum size for the button. + * + * @return <code>Dimension(Integer.MAX_VALUE, Integer.MAX_VALUE)</code>. + */ + public Dimension getMaximumSize() + { + if (maximumSize == null) + maximumSize = new Dimension(Integer.MAX_VALUE, Integer.MAX_VALUE); + return maximumSize; + } + +} |