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authorupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
committerupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
commit554fd8c5195424bdbcabf5de30fdc183aba391bd (patch)
tree976dc5ab7fddf506dadce60ae936f43f58787092 /libjava/classpath/javax/swing/plaf/metal/MetalTheme.java
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+/* MetalTheme.java --
+ Copyright (C) 2004, 2005 Free Software Foundation, Inc.
+
+This file is part of GNU Classpath.
+
+GNU Classpath is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Classpath is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Classpath; see the file COPYING. If not, write to the
+Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+02110-1301 USA.
+
+Linking this library statically or dynamically with other modules is
+making a combined work based on this library. Thus, the terms and
+conditions of the GNU General Public License cover the whole
+combination.
+
+As a special exception, the copyright holders of this library give you
+permission to link this library with independent modules to produce an
+executable, regardless of the license terms of these independent
+modules, and to copy and distribute the resulting executable under
+terms of your choice, provided that you also meet, for each linked
+independent module, the terms and conditions of the license of that
+module. An independent module is a module which is not derived from
+or based on this library. If you modify this library, you may extend
+this exception to your version of the library, but you are not
+obligated to do so. If you do not wish to do so, delete this
+exception statement from your version. */
+
+
+
+package javax.swing.plaf.metal;
+
+import java.awt.Color;
+
+import javax.swing.UIDefaults;
+import javax.swing.plaf.ColorUIResource;
+import javax.swing.plaf.FontUIResource;
+
+/**
+ * The base class for themes used by the {@link MetalLookAndFeel}. A default
+ * theme ({@link DefaultMetalTheme}) is provided, or you can create and use
+ * your own.
+ *
+ * @see MetalLookAndFeel#setCurrentTheme(MetalTheme)
+ */
+public abstract class MetalTheme
+{
+ private ColorUIResource BLACK = new ColorUIResource(Color.BLACK);
+ private ColorUIResource WHITE = new ColorUIResource(Color.WHITE);
+
+ /**
+ * Default constructor.
+ */
+ public MetalTheme()
+ {
+ // Do nothing here.
+ }
+
+ /**
+ * Returns the name of the theme.
+ *
+ * @return The name of the theme.
+ */
+ public abstract String getName();
+
+ /**
+ * Adds custom entries to the UI defaults table. This method is empty.
+ *
+ * @param table the table.
+ */
+ public void addCustomEntriesToTable(UIDefaults table)
+ {
+ // Do nothing here.
+ // This method needs to be overridden to actually do something.
+ // It is called from MetalLookAndFeel.getDefaults().
+ }
+
+ /**
+ * Returns the accelerator foreground color. The default implementation
+ * returns the color from {@link #getPrimary1()}.
+ *
+ * @return The accelerator foreground color.
+ */
+ public ColorUIResource getAcceleratorForeground()
+ {
+ return getPrimary1();
+ }
+
+ /**
+ * Returns the accelerator selected foreground color. The default
+ * implementation returns the color from {@link #getBlack()}.
+ *
+ * @return The accelerator selected foreground color.
+ */
+ public ColorUIResource getAcceleratorSelectedForeground()
+ {
+ return getBlack();
+ }
+
+ /**
+ * Returns the control color. The default implementation returns the color
+ * from {@link #getSecondary3()}.
+ *
+ * @return The control color.
+ */
+ public ColorUIResource getControl()
+ {
+ return getSecondary3();
+ }
+
+ /**
+ * Returns the color used for dark shadows on controls. The default
+ * implementation returns the color from {@link #getSecondary1()}.
+ *
+ * @return The color used for dark shadows on controls.
+ */
+ public ColorUIResource getControlDarkShadow()
+ {
+ return getSecondary1();
+ }
+
+ /**
+ * Returns the color used for disabled controls. The default implementation
+ * returns the color from {@link #getSecondary1()}.
+ *
+ * @return The color used for disabled controls.
+ */
+ public ColorUIResource getControlDisabled()
+ {
+ return getSecondary2();
+ }
+
+ /**
+ * Returns the color used to draw highlights for controls. The default
+ * implementation returns the color from {@link #getWhite()}.
+ *
+ * @return The color used to draw highlights for controls.
+ */
+ public ColorUIResource getControlHighlight()
+ {
+ return getWhite();
+ }
+
+ /**
+ * Returns the color used to display control info. The default
+ * implementation returns the color from {@link #getBlack()}.
+ *
+ * @return The color used to display control info.
+ */
+ public ColorUIResource getControlInfo()
+ {
+ return getBlack();
+ }
+
+ /**
+ * Returns the color used to draw shadows for controls. The default
+ * implementation returns the color from {@link #getSecondary2()}.
+ *
+ * @return The color used to draw shadows for controls.
+ */
+ public ColorUIResource getControlShadow()
+ {
+ return getSecondary2();
+ }
+
+ /**
+ * Returns the color used for text on controls. The default implementation
+ * returns the color from {@link #getControlInfo()}.
+ *
+ * @return The color used for text on controls.
+ */
+ public ColorUIResource getControlTextColor()
+ {
+ return getControlInfo();
+ }
+
+ /**
+ * Returns the color used for the desktop background. The default
+ * implementation returns the color from {@link #getPrimary2()}.
+ *
+ * @return The color used for the desktop background.
+ */
+ public ColorUIResource getDesktopColor()
+ {
+ return getPrimary2();
+ }
+
+ /**
+ * Returns the color used to draw focus highlights. The default
+ * implementation returns the color from {@link #getPrimary2()}.
+ *
+ * @return The color used to draw focus highlights.
+ */
+ public ColorUIResource getFocusColor()
+ {
+ return getPrimary2();
+ }
+
+ /**
+ * Returns the color used to draw highlighted text. The default
+ * implementation returns the color from {@link #getHighlightedTextColor()}.
+ *
+ * @return The color used to draw highlighted text.
+ */
+ public ColorUIResource getHighlightedTextColor()
+ {
+ return getControlTextColor();
+ }
+
+ /**
+ * Returns the color used to draw text on inactive controls. The default
+ * implementation returns the color from {@link #getControlDisabled()}.
+ *
+ * @return The color used to draw text on inactive controls.
+ */
+ public ColorUIResource getInactiveControlTextColor()
+ {
+ return getControlDisabled();
+ }
+
+ /**
+ * Returns the color used to draw inactive system text. The default
+ * implementation returns the color from {@link #getSecondary2()}.
+ *
+ * @return The color used to draw inactive system text.
+ */
+ public ColorUIResource getInactiveSystemTextColor()
+ {
+ return getSecondary2();
+ }
+
+ /**
+ * Returns the background color for menu items. The default implementation
+ * returns the color from {@link #getSecondary3()}.
+ *
+ * @return The background color for menu items.
+ *
+ * @see #getMenuSelectedBackground()
+ */
+ public ColorUIResource getMenuBackground()
+ {
+ return getSecondary3();
+ }
+
+ /**
+ * Returns the foreground color for disabled menu items. The default
+ * implementation returns the color from {@link #getSecondary2()}.
+ *
+ * @return The foreground color for disabled menu items.
+ *
+ * @see #getMenuForeground()
+ */
+ public ColorUIResource getMenuDisabledForeground()
+ {
+ return getSecondary2();
+ }
+
+ /**
+ * Returns the foreground color for menu items. The default implementation
+ * returns the color from {@link #getBlack()}.
+ *
+ * @return The foreground color for menu items.
+ *
+ * @see #getMenuDisabledForeground()
+ * @see #getMenuSelectedForeground()
+ */
+ public ColorUIResource getMenuForeground()
+ {
+ return getBlack();
+ }
+
+ /**
+ * Returns the background color for selected menu items. The default
+ * implementation returns the color from {@link #getPrimary2()}.
+ *
+ * @return The background color for selected menu items.
+ *
+ * @see #getMenuBackground()
+ */
+ public ColorUIResource getMenuSelectedBackground()
+ {
+ return getPrimary2();
+ }
+
+ /**
+ * Returns the foreground color for selected menu items. The default
+ * implementation returns the value from {@link #getBlack()}.
+ *
+ * @return The foreground color for selected menu items.
+ *
+ * @see #getMenuForeground()
+ */
+ public ColorUIResource getMenuSelectedForeground()
+ {
+ return getBlack();
+ }
+
+ /**
+ * Returns the primary color for controls. The default implementation
+ * returns the color from {@link #getPrimary3()}.
+ *
+ * @return The primary color for controls.
+ */
+ public ColorUIResource getPrimaryControl()
+ {
+ return getPrimary3();
+ }
+
+ /**
+ * Returns the primary color for the dark shadow on controls. The default
+ * implementation returns the color from {@link #getPrimary1()}.
+ *
+ * @return The primary color for the dark shadow on controls.
+ */
+ public ColorUIResource getPrimaryControlDarkShadow()
+ {
+ return getPrimary1();
+ }
+
+ /**
+ * Returns the primary color for the highlight on controls. The default
+ * implementation returns the color from {@link #getWhite()}.
+ *
+ * @return The primary color for the highlight on controls.
+ */
+ public ColorUIResource getPrimaryControlHighlight()
+ {
+ return getWhite();
+ }
+
+ /**
+ * Returns the primary color for the information on controls. The default
+ * implementation returns the color from {@link #getBlack()}.
+ *
+ * @return The primary color for the information on controls.
+ */
+ public ColorUIResource getPrimaryControlInfo()
+ {
+ return getBlack();
+ }
+
+ /**
+ * Returns the primary color for the shadow on controls. The default
+ * implementation returns the color from {@link #getPrimary2()}.
+ *
+ * @return The primary color for the shadow on controls.
+ */
+ public ColorUIResource getPrimaryControlShadow()
+ {
+ return getPrimary2();
+ }
+
+ /**
+ * Returns the background color for separators. The default implementation
+ * returns the color from {@link #getWhite()}.
+ *
+ * @return The background color for separators.
+ */
+ public ColorUIResource getSeparatorBackground()
+ {
+ return getWhite();
+ }
+
+ /**
+ * Returns the foreground color for separators. The default implementation
+ * returns the value from {@link #getPrimary1()}.
+ *
+ * @return The foreground color for separators.
+ */
+ public ColorUIResource getSeparatorForeground()
+ {
+ return getPrimary1();
+ }
+
+ /**
+ * Returns the color used for system text. The default implementation
+ * returns the color from {@link #getBlack()}.
+ *
+ * @return The color used for system text.
+ */
+ public ColorUIResource getSystemTextColor()
+ {
+ return getBlack();
+ }
+
+ /**
+ * Returns the color used to highlight text. The default implementation
+ * returns the color from {@link #getPrimary3()}.
+ *
+ * @return The color used to highlight text.
+ */
+ public ColorUIResource getTextHighlightColor()
+ {
+ return getPrimary3();
+ }
+
+ /**
+ * Returns the color used to display user text. The default implementation
+ * returns the color from {@link #getBlack()}.
+ *
+ * @return The color used to display user text.
+ */
+ public ColorUIResource getUserTextColor()
+ {
+ return getBlack();
+ }
+
+ /**
+ * Returns the window background color. The default implementation returns
+ * the color from {@link #getWhite()}.
+ *
+ * @return The window background color.
+ */
+ public ColorUIResource getWindowBackground()
+ {
+ return getWhite();
+ }
+
+ /**
+ * Returns the window title background color. The default implementation
+ * returns the color from {@link #getPrimary3()}.
+ *
+ * @return The window title background color.
+ */
+ public ColorUIResource getWindowTitleBackground()
+ {
+ return getPrimary3();
+ }
+
+ /**
+ * Returns the window title foreground color. The default implementation
+ * returns the color from {@link #getBlack()}.
+ *
+ * @return The window title foreground color.
+ */
+ public ColorUIResource getWindowTitleForeground()
+ {
+ return getBlack();
+ }
+
+ /**
+ * Returns the background color for an inactive window title. The default
+ * implementation returns the color from {@link #getSecondary3()}.
+ *
+ * @return The background color for an inactive window title.
+ */
+ public ColorUIResource getWindowTitleInactiveBackground()
+ {
+ return getSecondary3();
+ }
+
+ /**
+ * Returns the foreground color for an inactive window title. The default
+ * implementation returns the color from {@link #getBlack()}.
+ *
+ * @return The foreground color for an inactive window title.
+ */
+ public ColorUIResource getWindowTitleInactiveForeground()
+ {
+ return getBlack();
+ }
+
+ /**
+ * Returns the color used for black.
+ *
+ * @return The color used for black.
+ */
+ protected ColorUIResource getBlack()
+ {
+ return BLACK;
+ }
+
+ /**
+ * Returns the color used for white.
+ *
+ * @return The color used for white.
+ */
+ protected ColorUIResource getWhite()
+ {
+ return WHITE;
+ }
+
+ /**
+ * Returns the first primary color for this theme.
+ *
+ * @return The first primary color.
+ */
+ protected abstract ColorUIResource getPrimary1();
+
+ /**
+ * Returns the second primary color for this theme.
+ *
+ * @return The second primary color.
+ */
+ protected abstract ColorUIResource getPrimary2();
+
+ /**
+ * Returns the third primary color for this theme.
+ *
+ * @return The third primary color.
+ */
+ protected abstract ColorUIResource getPrimary3();
+
+ /**
+ * Returns the first secondary color for this theme.
+ *
+ * @return The first secondary color.
+ */
+ protected abstract ColorUIResource getSecondary1();
+
+ /**
+ * Returns the second secondary color for this theme.
+ *
+ * @return The second secondary color.
+ */
+ protected abstract ColorUIResource getSecondary2();
+
+ /**
+ * Returns the third secondary color for this theme.
+ *
+ * @return The third secondary color.
+ */
+ protected abstract ColorUIResource getSecondary3();
+
+ /**
+ * Returns the font used for text on controls.
+ *
+ * @return The font used for text on controls.
+ */
+ public abstract FontUIResource getControlTextFont();
+
+ /**
+ * Returns the font used for text in menus.
+ *
+ * @return The font used for text in menus.
+ */
+ public abstract FontUIResource getMenuTextFont();
+
+ /**
+ * Returns the font used for sub text.
+ *
+ * @return The font used for sub text.
+ */
+ public abstract FontUIResource getSubTextFont();
+
+ /**
+ * Returns the font used for system text.
+ *
+ * @return The font used for system text.
+ */
+ public abstract FontUIResource getSystemTextFont();
+
+ /**
+ * Returns the font used for user text.
+ *
+ * @return The font used for user text.
+ */
+ public abstract FontUIResource getUserTextFont();
+
+ /**
+ * Returns the font used for window titles.
+ *
+ * @return The font used for window titles.
+ */
+ public abstract FontUIResource getWindowTitleFont();
+
+}