summaryrefslogtreecommitdiff
path: root/libstdc++-v3/doc/html/manual/bk01pt03ch17s03.html
diff options
context:
space:
mode:
authorupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
committerupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
commit554fd8c5195424bdbcabf5de30fdc183aba391bd (patch)
tree976dc5ab7fddf506dadce60ae936f43f58787092 /libstdc++-v3/doc/html/manual/bk01pt03ch17s03.html
downloadcbb-gcc-4.6.4-554fd8c5195424bdbcabf5de30fdc183aba391bd.tar.bz2
cbb-gcc-4.6.4-554fd8c5195424bdbcabf5de30fdc183aba391bd.tar.xz
obtained gcc-4.6.4.tar.bz2 from upstream website;upstream
verified gcc-4.6.4.tar.bz2.sig; imported gcc-4.6.4 source tree from verified upstream tarball. downloading a git-generated archive based on the 'upstream' tag should provide you with a source tree that is binary identical to the one extracted from the above tarball. if you have obtained the source via the command 'git clone', however, do note that line-endings of files in your working directory might differ from line-endings of the respective files in the upstream repository.
Diffstat (limited to 'libstdc++-v3/doc/html/manual/bk01pt03ch17s03.html')
-rw-r--r--libstdc++-v3/doc/html/manual/bk01pt03ch17s03.html24
1 files changed, 24 insertions, 0 deletions
diff --git a/libstdc++-v3/doc/html/manual/bk01pt03ch17s03.html b/libstdc++-v3/doc/html/manual/bk01pt03ch17s03.html
new file mode 100644
index 000000000..7e017b62b
--- /dev/null
+++ b/libstdc++-v3/doc/html/manual/bk01pt03ch17s03.html
@@ -0,0 +1,24 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><title>Using</title><meta name="generator" content="DocBook XSL-NS Stylesheets V1.76.1"/><meta name="keywords" content="&#10; C++&#10; , &#10; library&#10; , &#10; debug&#10; "/><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; "/><link rel="home" href="../spine.html" title="The GNU C++ Library"/><link rel="up" href="debug_mode.html" title="Chapter 17. Debug Mode"/><link rel="prev" href="bk01pt03ch17s02.html" title="Semantics"/><link rel="next" href="bk01pt03ch17s04.html" title="Design"/></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Using</th></tr><tr><td align="left"><a accesskey="p" href="bk01pt03ch17s02.html">Prev</a> </td><th width="60%" align="center">Chapter 17. Debug Mode</th><td align="right"> <a accesskey="n" href="bk01pt03ch17s04.html">Next</a></td></tr></table><hr/></div><div class="section" title="Using"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.debug_mode.using"/>Using</h2></div></div></div><p>
+ </p><div class="section" title="Using the Debug Mode"><div class="titlepage"><div><div><h3 class="title"><a id="debug_mode.using.mode"/>Using the Debug Mode</h3></div></div></div><p>To use the libstdc++ debug mode, compile your application with the
+ compiler flag <code class="code">-D_GLIBCXX_DEBUG</code>. Note that this flag
+ changes the sizes and behavior of standard class templates such
+ as <code class="code">std::vector</code>, and therefore you can only link code
+ compiled with debug mode and code compiled without debug mode if no
+ instantiation of a container is passed between the two translation
+ units.</p><p>By default, error messages are formatted to fit on lines of about
+ 78 characters. The environment variable
+ <code class="code">GLIBCXX_DEBUG_MESSAGE_LENGTH</code> can be used to request a
+ different length.</p></div><div class="section" title="Using a Specific Debug Container"><div class="titlepage"><div><div><h3 class="title"><a id="debug_mode.using.specific"/>Using a Specific Debug Container</h3></div></div></div><p>When it is not feasible to recompile your entire application, or
+ only specific containers need checking, debugging containers are
+ available as GNU extensions. These debugging containers are
+ functionally equivalent to the standard drop-in containers used in
+ debug mode, but they are available in a separate namespace as GNU
+ extensions and may be used in programs compiled with either release
+ mode or with debug mode. The
+ following table provides the names and headers of the debugging
+ containers:
+</p><div class="table"><a id="id482419"/><p class="title"><strong>Table 17.1. Debugging Containers</strong></p><div class="table-contents"><table summary="Debugging Containers" border="1"><colgroup><col style="text-align: left" class="c1"/><col style="text-align: left" class="c2"/><col style="text-align: left" class="c3"/><col style="text-align: left" class="c4"/></colgroup><thead><tr><th style="text-align: left">Container</th><th style="text-align: left">Header</th><th style="text-align: left">Debug container</th><th style="text-align: left">Debug header</th></tr></thead><tbody><tr><td style="text-align: left"><code class="classname">std::bitset</code></td><td style="text-align: left"><code class="filename">bitset</code></td><td style="text-align: left"><code class="classname">__gnu_debug::bitset</code></td><td style="text-align: left"><code class="filename">&lt;debug/bitset&gt;</code></td></tr><tr><td style="text-align: left"><code class="classname">std::deque</code></td><td style="text-align: left"><code class="filename">deque</code></td><td style="text-align: left"><code class="classname">__gnu_debug::deque</code></td><td style="text-align: left"><code class="filename">&lt;debug/deque&gt;</code></td></tr><tr><td style="text-align: left"><code class="classname">std::list</code></td><td style="text-align: left"><code class="filename">list</code></td><td style="text-align: left"><code class="classname">__gnu_debug::list</code></td><td style="text-align: left"><code class="filename">&lt;debug/list&gt;</code></td></tr><tr><td style="text-align: left"><code class="classname">std::map</code></td><td style="text-align: left"><code class="filename">map</code></td><td style="text-align: left"><code class="classname">__gnu_debug::map</code></td><td style="text-align: left"><code class="filename">&lt;debug/map&gt;</code></td></tr><tr><td style="text-align: left"><code class="classname">std::multimap</code></td><td style="text-align: left"><code class="filename">map</code></td><td style="text-align: left"><code class="classname">__gnu_debug::multimap</code></td><td style="text-align: left"><code class="filename">&lt;debug/map&gt;</code></td></tr><tr><td style="text-align: left"><code class="classname">std::multiset</code></td><td style="text-align: left"><code class="filename">set</code></td><td style="text-align: left"><code class="classname">__gnu_debug::multiset</code></td><td style="text-align: left"><code class="filename">&lt;debug/set&gt;</code></td></tr><tr><td style="text-align: left"><code class="classname">std::set</code></td><td style="text-align: left"><code class="filename">set</code></td><td style="text-align: left"><code class="classname">__gnu_debug::set</code></td><td style="text-align: left"><code class="filename">&lt;debug/set&gt;</code></td></tr><tr><td style="text-align: left"><code class="classname">std::string</code></td><td style="text-align: left"><code class="filename">string</code></td><td style="text-align: left"><code class="classname">__gnu_debug::string</code></td><td style="text-align: left"><code class="filename">&lt;debug/string&gt;</code></td></tr><tr><td style="text-align: left"><code class="classname">std::wstring</code></td><td style="text-align: left"><code class="filename">string</code></td><td style="text-align: left"><code class="classname">__gnu_debug::wstring</code></td><td style="text-align: left"><code class="filename">&lt;debug/string&gt;</code></td></tr><tr><td style="text-align: left"><code class="classname">std::basic_string</code></td><td style="text-align: left"><code class="filename">string</code></td><td style="text-align: left"><code class="classname">__gnu_debug::basic_string</code></td><td style="text-align: left"><code class="filename">&lt;debug/string&gt;</code></td></tr><tr><td style="text-align: left"><code class="classname">std::vector</code></td><td style="text-align: left"><code class="filename">vector</code></td><td style="text-align: left"><code class="classname">__gnu_debug::vector</code></td><td style="text-align: left"><code class="filename">&lt;debug/vector&gt;</code></td></tr></tbody></table></div></div><br class="table-break"/><p>In addition, when compiling in C++0x mode, these additional
+containers have additional debug capability.
+</p><div class="table"><a id="id482793"/><p class="title"><strong>Table 17.2. Debugging Containers C++0x</strong></p><div class="table-contents"><table summary="Debugging Containers C++0x" border="1"><colgroup><col style="text-align: left" class="c1"/><col style="text-align: left" class="c2"/><col style="text-align: left" class="c3"/><col style="text-align: left" class="c4"/></colgroup><thead><tr><th style="text-align: left">Container</th><th style="text-align: left">Header</th><th style="text-align: left">Debug container</th><th style="text-align: left">Debug header</th></tr></thead><tbody><tr><td style="text-align: left"><code class="classname">std::unordered_map</code></td><td style="text-align: left"><code class="filename">unordered_map</code></td><td style="text-align: left"><code class="classname">__gnu_debug::unordered_map</code></td><td style="text-align: left"><code class="filename">&lt;debug/unordered_map&gt;</code></td></tr><tr><td style="text-align: left"><code class="classname">std::unordered_multimap</code></td><td style="text-align: left"><code class="filename">unordered_map</code></td><td style="text-align: left"><code class="classname">__gnu_debug::unordered_multimap</code></td><td style="text-align: left"><code class="filename">&lt;debug/unordered_map&gt;</code></td></tr><tr><td style="text-align: left"><code class="classname">std::unordered_set</code></td><td style="text-align: left"><code class="filename">unordered_set</code></td><td style="text-align: left"><code class="classname">__gnu_debug::unordered_set</code></td><td style="text-align: left"><code class="filename">&lt;debug/unordered_set&gt;</code></td></tr><tr><td style="text-align: left"><code class="classname">std::unordered_multiset</code></td><td style="text-align: left"><code class="filename">unordered_set</code></td><td style="text-align: left"><code class="classname">__gnu_debug::unordered_multiset</code></td><td style="text-align: left"><code class="filename">&lt;debug/unordered_set&gt;</code></td></tr></tbody></table></div></div><br class="table-break"/></div></div><div class="navfooter"><hr/><table width="100%" summary="Navigation footer"><tr><td align="left"><a accesskey="p" href="bk01pt03ch17s02.html">Prev</a> </td><td align="center"><a accesskey="u" href="debug_mode.html">Up</a></td><td align="right"> <a accesskey="n" href="bk01pt03ch17s04.html">Next</a></td></tr><tr><td align="left" valign="top">Semantics </td><td align="center"><a accesskey="h" href="../spine.html">Home</a></td><td align="right" valign="top"> Design</td></tr></table></div></body></html>