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+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><title>Memory</title><meta name="generator" content="DocBook XSL-NS Stylesheets V1.76.1"/><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; "/><link rel="home" href="../spine.html" title="The GNU C++ Library"/><link rel="up" href="utilities.html" title="Chapter 6.  Utilities"/><link rel="prev" href="pairs.html" title="Pairs"/><link rel="next" href="traits.html" title="Traits"/></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Memory</th></tr><tr><td align="left"><a accesskey="p" href="pairs.html">Prev</a> </td><th width="60%" align="center">Chapter 6. 
+ Utilities
+
+</th><td align="right"> <a accesskey="n" href="traits.html">Next</a></td></tr></table><hr/></div><div class="section" title="Memory"><div class="titlepage"><div><div><h2 class="title"><a id="std.util.memory"/>Memory</h2></div></div></div><p>
+ Memory contains three general areas. First, function and operator
+ calls via <code class="function">new</code> and <code class="function">delete</code>
+ operator or member function calls. Second, allocation via
+ <code class="classname">allocator</code>. And finally, smart pointer and
+ intelligent pointer abstractions.
+ </p><div class="section" title="Allocators"><div class="titlepage"><div><div><h3 class="title"><a id="std.util.memory.allocator"/>Allocators</h3></div></div></div><p>
+ Memory management for Standard Library entities is encapsulated in a
+ class template called <code class="classname">allocator</code>. The
+ <code class="classname">allocator</code> abstraction is used throughout the
+ library in <code class="classname">string</code>, container classes,
+ algorithms, and parts of iostreams. This class, and base classes of
+ it, are the superset of available free store (<span class="quote">“<span class="quote">heap</span>”</span>)
+ management classes.
+</p><div class="section" title="Requirements"><div class="titlepage"><div><div><h4 class="title"><a id="allocator.req"/>Requirements</h4></div></div></div><p>
+ The C++ standard only gives a few directives in this area:
+ </p><div class="itemizedlist"><ul class="itemizedlist"><li class="listitem"><p>
+ When you add elements to a container, and the container must
+ allocate more memory to hold them, the container makes the
+ request via its <span class="type">Allocator</span> template
+ parameter, which is usually aliased to
+ <span class="type">allocator_type</span>. This includes adding chars
+ to the string class, which acts as a regular STL container in
+ this respect.
+ </p></li><li class="listitem"><p>
+ The default <span class="type">Allocator</span> argument of every
+ container-of-T is <code class="classname">allocator&lt;T&gt;</code>.
+ </p></li><li class="listitem"><p>
+ The interface of the <code class="classname">allocator&lt;T&gt;</code> class is
+ extremely simple. It has about 20 public declarations (nested
+ typedefs, member functions, etc), but the two which concern us most
+ are:
+ </p><pre class="programlisting">
+ T* allocate (size_type n, const void* hint = 0);
+ void deallocate (T* p, size_type n);
+ </pre><p>
+ The <code class="varname">n</code> arguments in both those
+ functions is a <span class="emphasis"><em>count</em></span> of the number of
+ <span class="type">T</span>'s to allocate space for, <span class="emphasis"><em>not their
+ total size</em></span>.
+ (This is a simplification; the real signatures use nested typedefs.)
+ </p></li><li class="listitem"><p>
+ The storage is obtained by calling <code class="function">::operator
+ new</code>, but it is unspecified when or how
+ often this function is called. The use of the
+ <code class="varname">hint</code> is unspecified, but intended as an
+ aid to locality if an implementation so
+ desires. <code class="constant">[20.4.1.1]/6</code>
+ </p></li></ul></div><p>
+ Complete details can be found in the C++ standard, look in
+ <code class="constant">[20.4 Memory]</code>.
+ </p></div><div class="section" title="Design Issues"><div class="titlepage"><div><div><h4 class="title"><a id="allocator.design_issues"/>Design Issues</h4></div></div></div><p>
+ The easiest way of fulfilling the requirements is to call
+ <code class="function">operator new</code> each time a container needs
+ memory, and to call <code class="function">operator delete</code> each time
+ the container releases memory. This method may be <a class="link" href="http://gcc.gnu.org/ml/libstdc++/2001-05/msg00105.html">slower</a>
+ than caching the allocations and re-using previously-allocated
+ memory, but has the advantage of working correctly across a wide
+ variety of hardware and operating systems, including large
+ clusters. The <code class="classname">__gnu_cxx::new_allocator</code>
+ implements the simple operator new and operator delete semantics,
+ while <code class="classname">__gnu_cxx::malloc_allocator</code>
+ implements much the same thing, only with the C language functions
+ <code class="function">std::malloc</code> and <code class="function">free</code>.
+ </p><p>
+ Another approach is to use intelligence within the allocator
+ class to cache allocations. This extra machinery can take a variety
+ of forms: a bitmap index, an index into an exponentially increasing
+ power-of-two-sized buckets, or simpler fixed-size pooling cache.
+ The cache is shared among all the containers in the program: when
+ your program's <code class="classname">std::vector&lt;int&gt;</code> gets
+ cut in half and frees a bunch of its storage, that memory can be
+ reused by the private
+ <code class="classname">std::list&lt;WonkyWidget&gt;</code> brought in from
+ a KDE library that you linked against. And operators
+ <code class="function">new</code> and <code class="function">delete</code> are not
+ always called to pass the memory on, either, which is a speed
+ bonus. Examples of allocators that use these techniques are
+ <code class="classname">__gnu_cxx::bitmap_allocator</code>,
+ <code class="classname">__gnu_cxx::pool_allocator</code>, and
+ <code class="classname">__gnu_cxx::__mt_alloc</code>.
+ </p><p>
+ Depending on the implementation techniques used, the underlying
+ operating system, and compilation environment, scaling caching
+ allocators can be tricky. In particular, order-of-destruction and
+ order-of-creation for memory pools may be difficult to pin down
+ with certainty, which may create problems when used with plugins
+ or loading and unloading shared objects in memory. As such, using
+ caching allocators on systems that do not support
+ <code class="function">abi::__cxa_atexit</code> is not recommended.
+ </p></div><div class="section" title="Implementation"><div class="titlepage"><div><div><h4 class="title"><a id="allocator.impl"/>Implementation</h4></div></div></div><div class="section" title="Interface Design"><div class="titlepage"><div><div><h5 class="title"><a id="id473085"/>Interface Design</h5></div></div></div><p>
+ The only allocator interface that
+ is supported is the standard C++ interface. As such, all STL
+ containers have been adjusted, and all external allocators have
+ been modified to support this change.
+ </p><p>
+ The class <code class="classname">allocator</code> just has typedef,
+ constructor, and rebind members. It inherits from one of the
+ high-speed extension allocators, covered below. Thus, all
+ allocation and deallocation depends on the base class.
+ </p><p>
+ The base class that <code class="classname">allocator</code> is derived from
+ may not be user-configurable.
+</p></div><div class="section" title="Selecting Default Allocation Policy"><div class="titlepage"><div><div><h5 class="title"><a id="id473115"/>Selecting Default Allocation Policy</h5></div></div></div><p>
+ It's difficult to pick an allocation strategy that will provide
+ maximum utility, without excessively penalizing some behavior. In
+ fact, it's difficult just deciding which typical actions to measure
+ for speed.
+ </p><p>
+ Three synthetic benchmarks have been created that provide data
+ that is used to compare different C++ allocators. These tests are:
+ </p><div class="orderedlist"><ol class="orderedlist"><li class="listitem"><p>
+ Insertion.
+ </p><p>
+ Over multiple iterations, various STL container
+ objects have elements inserted to some maximum amount. A variety
+ of allocators are tested.
+ Test source for <a class="link" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/insert/sequence.cc?view=markup">sequence</a>
+ and <a class="link" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/insert/associative.cc?view=markup">associative</a>
+ containers.
+ </p></li><li class="listitem"><p>
+ Insertion and erasure in a multi-threaded environment.
+ </p><p>
+ This test shows the ability of the allocator to reclaim memory
+ on a per-thread basis, as well as measuring thread contention
+ for memory resources.
+ Test source
+ <a class="link" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/insert_erase/associative.cc?view=markup">here</a>.
+ </p></li><li class="listitem"><p>
+ A threaded producer/consumer model.
+ </p><p>
+ Test source for
+ <a class="link" href="http://gcc.gnu.org/viewcvs/trunk/libstdc++-v3/testsuite/performance/23_containers/producer_consumer/sequence.cc?view=markup">sequence</a>
+ and
+ <a class="link" href="http://gcc.gnu.org/viewcvs/trunk/libstdc++-v3/testsuite/performance/23_containers/producer_consumer/associative.cc?view=markup">associative</a>
+ containers.
+ </p></li></ol></div><p>
+ The current default choice for
+ <code class="classname">allocator</code> is
+ <code class="classname">__gnu_cxx::new_allocator</code>.
+ </p></div><div class="section" title="Disabling Memory Caching"><div class="titlepage"><div><div><h5 class="title"><a id="id473225"/>Disabling Memory Caching</h5></div></div></div><p>
+ In use, <code class="classname">allocator</code> may allocate and
+ deallocate using implementation-specified strategies and
+ heuristics. Because of this, every call to an allocator object's
+ <code class="function">allocate</code> member function may not actually
+ call the global operator new. This situation is also duplicated
+ for calls to the <code class="function">deallocate</code> member
+ function.
+ </p><p>
+ This can be confusing.
+ </p><p>
+ In particular, this can make debugging memory errors more
+ difficult, especially when using third party tools like valgrind or
+ debug versions of <code class="function">new</code>.
+ </p><p>
+ There are various ways to solve this problem. One would be to use
+ a custom allocator that just called operators
+ <code class="function">new</code> and <code class="function">delete</code>
+ directly, for every allocation. (See
+ <code class="filename">include/ext/new_allocator.h</code>, for instance.)
+ However, that option would involve changing source code to use
+ a non-default allocator. Another option is to force the
+ default allocator to remove caching and pools, and to directly
+ allocate with every call of <code class="function">allocate</code> and
+ directly deallocate with every call of
+ <code class="function">deallocate</code>, regardless of efficiency. As it
+ turns out, this last option is also available.
+ </p><p>
+ To globally disable memory caching within the library for the
+ default allocator, merely set
+ <code class="constant">GLIBCXX_FORCE_NEW</code> (with any value) in the
+ system's environment before running the program. If your program
+ crashes with <code class="constant">GLIBCXX_FORCE_NEW</code> in the
+ environment, it likely means that you linked against objects
+ built against the older library (objects which might still using the
+ cached allocations...).
+ </p></div></div><div class="section" title="Using a Specific Allocator"><div class="titlepage"><div><div><h4 class="title"><a id="allocator.using"/>Using a Specific Allocator</h4></div></div></div><p>
+ You can specify different memory management schemes on a
+ per-container basis, by overriding the default
+ <span class="type">Allocator</span> template parameter. For example, an easy
+ (but non-portable) method of specifying that only <code class="function">malloc</code> or <code class="function">free</code>
+ should be used instead of the default node allocator is:
+ </p><pre class="programlisting">
+ std::list &lt;int, __gnu_cxx::malloc_allocator&lt;int&gt; &gt; malloc_list;</pre><p>
+ Likewise, a debugging form of whichever allocator is currently in use:
+ </p><pre class="programlisting">
+ std::deque &lt;int, __gnu_cxx::debug_allocator&lt;std::allocator&lt;int&gt; &gt; &gt; debug_deque;
+ </pre></div><div class="section" title="Custom Allocators"><div class="titlepage"><div><div><h4 class="title"><a id="allocator.custom"/>Custom Allocators</h4></div></div></div><p>
+ Writing a portable C++ allocator would dictate that the interface
+ would look much like the one specified for
+ <code class="classname">allocator</code>. Additional member functions, but
+ not subtractions, would be permissible.
+ </p><p>
+ Probably the best place to start would be to copy one of the
+ extension allocators: say a simple one like
+ <code class="classname">new_allocator</code>.
+ </p></div><div class="section" title="Extension Allocators"><div class="titlepage"><div><div><h4 class="title"><a id="allocator.ext"/>Extension Allocators</h4></div></div></div><p>
+ Several other allocators are provided as part of this
+ implementation. The location of the extension allocators and their
+ names have changed, but in all cases, functionality is
+ equivalent. Starting with gcc-3.4, all extension allocators are
+ standard style. Before this point, SGI style was the norm. Because of
+ this, the number of template arguments also changed. Here's a simple
+ chart to track the changes.
+ </p><p>
+ More details on each of these extension allocators follows.
+ </p><div class="orderedlist"><ol class="orderedlist"><li class="listitem"><p>
+ <code class="classname">new_allocator</code>
+ </p><p>
+ Simply wraps <code class="function">::operator new</code>
+ and <code class="function">::operator delete</code>.
+ </p></li><li class="listitem"><p>
+ <code class="classname">malloc_allocator</code>
+ </p><p>
+ Simply wraps <code class="function">malloc</code> and
+ <code class="function">free</code>. There is also a hook for an
+ out-of-memory handler (for
+ <code class="function">new</code>/<code class="function">delete</code> this is
+ taken care of elsewhere).
+ </p></li><li class="listitem"><p>
+ <code class="classname">array_allocator</code>
+ </p><p>
+ Allows allocations of known and fixed sizes using existing
+ global or external storage allocated via construction of
+ <code class="classname">std::tr1::array</code> objects. By using this
+ allocator, fixed size containers (including
+ <code class="classname">std::string</code>) can be used without
+ instances calling <code class="function">::operator new</code> and
+ <code class="function">::operator delete</code>. This capability
+ allows the use of STL abstractions without runtime
+ complications or overhead, even in situations such as program
+ startup. For usage examples, please consult the testsuite.
+ </p></li><li class="listitem"><p>
+ <code class="classname">debug_allocator</code>
+ </p><p>
+ A wrapper around an arbitrary allocator A. It passes on
+ slightly increased size requests to A, and uses the extra
+ memory to store size information. When a pointer is passed
+ to <code class="function">deallocate()</code>, the stored size is
+ checked, and <code class="function">assert()</code> is used to
+ guarantee they match.
+ </p></li><li class="listitem"><p>
+ <code class="classname">throw_allocator</code>
+ </p><p>
+ Includes memory tracking and marking abilities as well as hooks for
+ throwing exceptions at configurable intervals (including random,
+ all, none).
+ </p></li><li class="listitem"><p>
+ <code class="classname">__pool_alloc</code>
+ </p><p>
+ A high-performance, single pool allocator. The reusable
+ memory is shared among identical instantiations of this type.
+ It calls through <code class="function">::operator new</code> to
+ obtain new memory when its lists run out. If a client
+ container requests a block larger than a certain threshold
+ size, then the pool is bypassed, and the allocate/deallocate
+ request is passed to <code class="function">::operator new</code>
+ directly.
+ </p><p>
+ Older versions of this class take a boolean template
+ parameter, called <code class="varname">thr</code>, and an integer template
+ parameter, called <code class="varname">inst</code>.
+ </p><p>
+ The <code class="varname">inst</code> number is used to track additional memory
+ pools. The point of the number is to allow multiple
+ instantiations of the classes without changing the semantics at
+ all. All three of
+ </p><pre class="programlisting">
+ typedef __pool_alloc&lt;true,0&gt; normal;
+ typedef __pool_alloc&lt;true,1&gt; private;
+ typedef __pool_alloc&lt;true,42&gt; also_private;
+ </pre><p>
+ behave exactly the same way. However, the memory pool for each type
+ (and remember that different instantiations result in different types)
+ remains separate.
+ </p><p>
+ The library uses <span class="emphasis"><em>0</em></span> in all its instantiations. If you
+ wish to keep separate free lists for a particular purpose, use a
+ different number.
+ </p><p>The <code class="varname">thr</code> boolean determines whether the
+ pool should be manipulated atomically or not. When
+ <code class="varname">thr</code> = <code class="constant">true</code>, the allocator
+ is thread-safe, while <code class="varname">thr</code> =
+ <code class="constant">false</code>, is slightly faster but unsafe for
+ multiple threads.
+ </p><p>
+ For thread-enabled configurations, the pool is locked with a
+ single big lock. In some situations, this implementation detail
+ may result in severe performance degradation.
+ </p><p>
+ (Note that the GCC thread abstraction layer allows us to provide
+ safe zero-overhead stubs for the threading routines, if threads
+ were disabled at configuration time.)
+ </p></li><li class="listitem"><p>
+ <code class="classname">__mt_alloc</code>
+ </p><p>
+ A high-performance fixed-size allocator with
+ exponentially-increasing allocations. It has its own
+ documentation, found <a class="link" href="ext_allocators.html#manual.ext.allocator.mt" title="mt_allocator">here</a>.
+ </p></li><li class="listitem"><p>
+ <code class="classname">bitmap_allocator</code>
+ </p><p>
+ A high-performance allocator that uses a bit-map to keep track
+ of the used and unused memory locations. It has its own
+ documentation, found <a class="link" href="bitmap_allocator.html" title="bitmap_allocator">here</a>.
+ </p></li></ol></div></div><div class="bibliography" title="Bibliography"><div class="titlepage"><div><div><h4 class="title"><a id="allocator.biblio"/>Bibliography</h4></div></div></div><div class="biblioentry"><a id="id473676"/><p><span class="citetitle"><em class="citetitle">
+ ISO/IEC 14882:1998 Programming languages - C++
+ </em>. </span>
+ isoc++_1998
+ <span class="pagenums">20.4 Memory. </span></p></div><div class="biblioentry"><a id="id473691"/><p><span class="biblioid">
+ . </span><span class="citetitle"><em class="citetitle">
+ The Standard Librarian: What Are Allocators Good For?
+ </em>. </span><span class="author"><span class="firstname">Matt</span> <span class="surname">Austern</span>. </span><span class="publisher"><span class="publishername">
+ C/C++ Users Journal
+ . </span></span></p></div><div class="biblioentry"><a id="id473725"/><p><span class="biblioid">
+ . </span><span class="citetitle"><em class="citetitle">
+ The Hoard Memory Allocator
+ </em>. </span><span class="author"><span class="firstname">Emery</span> <span class="surname">Berger</span>. </span></p></div><div class="biblioentry"><a id="id473750"/><p><span class="biblioid">
+ . </span><span class="citetitle"><em class="citetitle">
+ Reconsidering Custom Memory Allocation
+ </em>. </span><span class="author"><span class="firstname">Emery</span> <span class="surname">Berger</span>. </span><span class="author"><span class="firstname">Ben</span> <span class="surname">Zorn</span>. </span><span class="author"><span class="firstname">Kathryn</span> <span class="surname">McKinley</span>. </span><span class="copyright">Copyright © 2002 OOPSLA. </span></p></div><div class="biblioentry"><a id="id473804"/><p><span class="biblioid">
+ . </span><span class="citetitle"><em class="citetitle">
+ Allocator Types
+ </em>. </span><span class="author"><span class="firstname">Klaus</span> <span class="surname">Kreft</span>. </span><span class="author"><span class="firstname">Angelika</span> <span class="surname">Langer</span>. </span><span class="publisher"><span class="publishername">
+ C/C++ Users Journal
+ . </span></span></p></div><div class="biblioentry"><a id="id473845"/><p><span class="citetitle"><em class="citetitle">The C++ Programming Language</em>. </span><span class="author"><span class="firstname">Bjarne</span> <span class="surname">Stroustrup</span>. </span><span class="copyright">Copyright © 2000 . </span><span class="pagenums">19.4 Allocators. </span><span class="publisher"><span class="publishername">
+ Addison Wesley
+ . </span></span></p></div><div class="biblioentry"><a id="id473882"/><p><span class="citetitle"><em class="citetitle">Yalloc: A Recycling C++ Allocator</em>. </span><span class="author"><span class="firstname">Felix</span> <span class="surname">Yen</span>. </span></p></div></div></div><div class="section" title="auto_ptr"><div class="titlepage"><div><div><h3 class="title"><a id="std.util.memory.auto_ptr"/>auto_ptr</h3></div></div></div><div class="section" title="Limitations"><div class="titlepage"><div><div><h4 class="title"><a id="auto_ptr.limitations"/>Limitations</h4></div></div></div><p>Explaining all of the fun and delicious things that can
+ happen with misuse of the <code class="classname">auto_ptr</code> class
+ template (called <acronym class="acronym">AP</acronym> here) would take some
+ time. Suffice it to say that the use of <acronym class="acronym">AP</acronym>
+ safely in the presence of copying has some subtleties.
+ </p><p>
+ The AP class is a really
+ nifty idea for a smart pointer, but it is one of the dumbest of
+ all the smart pointers -- and that's fine.
+ </p><p>
+ AP is not meant to be a supersmart solution to all resource
+ leaks everywhere. Neither is it meant to be an effective form
+ of garbage collection (although it can help, a little bit).
+ And it can <span class="emphasis"><em>not</em></span>be used for arrays!
+ </p><p>
+ <acronym class="acronym">AP</acronym> is meant to prevent nasty leaks in the
+ presence of exceptions. That's <span class="emphasis"><em>all</em></span>. This
+ code is AP-friendly:
+ </p><pre class="programlisting">
+ // Not a recommend naming scheme, but good for web-based FAQs.
+ typedef std::auto_ptr&lt;MyClass&gt; APMC;
+
+ extern function_taking_MyClass_pointer (MyClass*);
+ extern some_throwable_function ();
+
+ void func (int data)
+ {
+ APMC ap (new MyClass(data));
+
+ some_throwable_function(); // this will throw an exception
+
+ function_taking_MyClass_pointer (ap.get());
+ }
+ </pre><p>When an exception gets thrown, the instance of MyClass that's
+ been created on the heap will be <code class="function">delete</code>'d as the stack is
+ unwound past <code class="function">func()</code>.
+ </p><p>Changing that code as follows is not <acronym class="acronym">AP</acronym>-friendly:
+ </p><pre class="programlisting">
+ APMC ap (new MyClass[22]);
+ </pre><p>You will get the same problems as you would without the use
+ of <acronym class="acronym">AP</acronym>:
+ </p><pre class="programlisting">
+ char* array = new char[10]; // array new...
+ ...
+ delete array; // ...but single-object delete
+ </pre><p>
+ AP cannot tell whether the pointer you've passed at creation points
+ to one or many things. If it points to many things, you are about
+ to die. AP is trivial to write, however, so you could write your
+ own <code class="code">auto_array_ptr</code> for that situation (in fact, this has
+ been done many times; check the mailing lists, Usenet, Boost, etc).
+ </p></div><div class="section" title="Use in Containers"><div class="titlepage"><div><div><h4 class="title"><a id="auto_ptr.using"/>Use in Containers</h4></div></div></div><p>
+ </p><p>All of the <a class="link" href="containers.html" title="Chapter 9.  Containers">containers</a>
+ described in the standard library require their contained types
+ to have, among other things, a copy constructor like this:
+ </p><pre class="programlisting">
+ struct My_Type
+ {
+ My_Type (My_Type const&amp;);
+ };
+ </pre><p>
+ Note the const keyword; the object being copied shouldn't change.
+ The template class <code class="code">auto_ptr</code> (called AP here) does not
+ meet this requirement. Creating a new AP by copying an existing
+ one transfers ownership of the pointed-to object, which means that
+ the AP being copied must change, which in turn means that the
+ copy ctors of AP do not take const objects.
+ </p><p>
+ The resulting rule is simple: <span class="emphasis"><em>Never ever use a
+ container of auto_ptr objects</em></span>. The standard says that
+ <span class="quote">“<span class="quote">undefined</span>”</span> behavior is the result, but it is
+ guaranteed to be messy.
+ </p><p>
+ To prevent you from doing this to yourself, the
+ <a class="link" href="ext_compile_checks.html" title="Chapter 16. Compile Time Checks">concept checks</a> built
+ in to this implementation will issue an error if you try to
+ compile code like this:
+ </p><pre class="programlisting">
+ #include &lt;vector&gt;
+ #include &lt;memory&gt;
+
+ void f()
+ {
+ std::vector&lt; std::auto_ptr&lt;int&gt; &gt; vec_ap_int;
+ }
+ </pre><p>
+Should you try this with the checks enabled, you will see an error.
+ </p></div></div><div class="section" title="shared_ptr"><div class="titlepage"><div><div><h3 class="title"><a id="std.util.memory.shared_ptr"/>shared_ptr</h3></div></div></div><p>
+The shared_ptr class template stores a pointer, usually obtained via new,
+and implements shared ownership semantics.
+</p><div class="section" title="Requirements"><div class="titlepage"><div><div><h4 class="title"><a id="shared_ptr.req"/>Requirements</h4></div></div></div><p>
+ </p><p>
+ The standard deliberately doesn't require a reference-counted
+ implementation, allowing other techniques such as a
+ circular-linked-list.
+ </p><p>
+ At the time of writing the C++0x working paper doesn't mention how
+ threads affect shared_ptr, but it is likely to follow the existing
+ practice set by <code class="classname">boost::shared_ptr</code>. The
+ shared_ptr in libstdc++ is derived from Boost's, so the same rules
+ apply.
+ </p><p>
+ </p></div><div class="section" title="Design Issues"><div class="titlepage"><div><div><h4 class="title"><a id="shared_ptr.design_issues"/>Design Issues</h4></div></div></div><p>
+The <code class="classname">shared_ptr</code> code is kindly donated to GCC by the Boost
+project and the original authors of the code. The basic design and
+algorithms are from Boost, the notes below describe details specific to
+the GCC implementation. Names have been uglified in this implementation,
+but the design should be recognisable to anyone familiar with the Boost
+1.32 shared_ptr.
+ </p><p>
+The basic design is an abstract base class, <code class="code">_Sp_counted_base</code> that
+does the reference-counting and calls virtual functions when the count
+drops to zero.
+Derived classes override those functions to destroy resources in a context
+where the correct dynamic type is known. This is an application of the
+technique known as type erasure.
+ </p></div><div class="section" title="Implementation"><div class="titlepage"><div><div><h4 class="title"><a id="shared_ptr.impl"/>Implementation</h4></div></div></div><div class="section" title="Class Hierarchy"><div class="titlepage"><div><div><h5 class="title"><a id="id474243"/>Class Hierarchy</h5></div></div></div><p>
+A <code class="classname">shared_ptr&lt;T&gt;</code> contains a pointer of
+type <span class="type">T*</span> and an object of type
+<code class="classname">__shared_count</code>. The shared_count contains a
+pointer of type <span class="type">_Sp_counted_base*</span> which points to the
+object that maintains the reference-counts and destroys the managed
+resource.
+ </p><div class="variablelist"><dl><dt><span class="term"><code class="classname">_Sp_counted_base&lt;Lp&gt;</code></span></dt><dd><p>
+The base of the hierarchy is parameterized on the lock policy (see below.)
+_Sp_counted_base doesn't depend on the type of pointer being managed,
+it only maintains the reference counts and calls virtual functions when
+the counts drop to zero. The managed object is destroyed when the last
+strong reference is dropped, but the _Sp_counted_base itself must exist
+until the last weak reference is dropped.
+ </p></dd><dt><span class="term"><code class="classname">_Sp_counted_base_impl&lt;Ptr, Deleter, Lp&gt;</code></span></dt><dd><p>
+Inherits from _Sp_counted_base and stores a pointer of type <span class="type">Ptr</span>
+and a deleter of type <code class="code">Deleter</code>. <code class="code">_Sp_deleter</code> is
+used when the user doesn't supply a custom deleter. Unlike Boost's, this
+default deleter is not "checked" because GCC already issues a warning if
+<code class="function">delete</code> is used with an incomplete type.
+This is the only derived type used by <code class="classname">shared_ptr&lt;Ptr&gt;</code>
+and it is never used by <code class="classname">shared_ptr</code>, which uses one of
+the following types, depending on how the shared_ptr is constructed.
+ </p></dd><dt><span class="term"><code class="classname">_Sp_counted_ptr&lt;Ptr, Lp&gt;</code></span></dt><dd><p>
+Inherits from _Sp_counted_base and stores a pointer of type <span class="type">Ptr</span>,
+which is passed to <code class="function">delete</code> when the last reference is dropped.
+This is the simplest form and is used when there is no custom deleter or
+allocator.
+ </p></dd><dt><span class="term"><code class="classname">_Sp_counted_deleter&lt;Ptr, Deleter, Alloc&gt;</code></span></dt><dd><p>
+Inherits from _Sp_counted_ptr and adds support for custom deleter and
+allocator. Empty Base Optimization is used for the allocator. This class
+is used even when the user only provides a custom deleter, in which case
+<code class="classname">allocator</code> is used as the allocator.
+ </p></dd><dt><span class="term"><code class="classname">_Sp_counted_ptr_inplace&lt;Tp, Alloc, Lp&gt;</code></span></dt><dd><p>
+Used by <code class="code">allocate_shared</code> and <code class="code">make_shared</code>.
+Contains aligned storage to hold an object of type <span class="type">Tp</span>,
+which is constructed in-place with placement <code class="function">new</code>.
+Has a variadic template constructor allowing any number of arguments to
+be forwarded to <span class="type">Tp</span>'s constructor.
+Unlike the other <code class="classname">_Sp_counted_*</code> classes, this one is parameterized on the
+type of object, not the type of pointer; this is purely a convenience
+that simplifies the implementation slightly.
+ </p></dd></dl></div></div><div class="section" title="Thread Safety"><div class="titlepage"><div><div><h5 class="title"><a id="id474421"/>Thread Safety</h5></div></div></div><p>
+C++0x-only features are: rvalue-ref/move support, allocator support,
+aliasing constructor, make_shared &amp; allocate_shared. Additionally,
+the constructors taking <code class="classname">auto_ptr</code> parameters are
+deprecated in C++0x mode.
+ </p><p>
+The
+<a class="link" href="http://boost.org/libs/smart_ptr/shared_ptr.htm#ThreadSafety">Thread
+Safety</a> section of the Boost shared_ptr documentation says "shared_ptr
+objects offer the same level of thread safety as built-in types."
+The implementation must ensure that concurrent updates to separate shared_ptr
+instances are correct even when those instances share a reference count e.g.
+</p><pre class="programlisting">
+shared_ptr&lt;A&gt; a(new A);
+shared_ptr&lt;A&gt; b(a);
+
+// Thread 1 // Thread 2
+ a.reset(); b.reset();
+</pre><p>
+The dynamically-allocated object must be destroyed by exactly one of the
+threads. Weak references make things even more interesting.
+The shared state used to implement shared_ptr must be transparent to the
+user and invariants must be preserved at all times.
+The key pieces of shared state are the strong and weak reference counts.
+Updates to these need to be atomic and visible to all threads to ensure
+correct cleanup of the managed resource (which is, after all, shared_ptr's
+job!)
+On multi-processor systems memory synchronisation may be needed so that
+reference-count updates and the destruction of the managed resource are
+race-free.
+</p><p>
+The function <code class="function">_Sp_counted_base::_M_add_ref_lock()</code>, called when
+obtaining a shared_ptr from a weak_ptr, has to test if the managed
+resource still exists and either increment the reference count or throw
+<code class="classname">bad_weak_ptr</code>.
+In a multi-threaded program there is a potential race condition if the last
+reference is dropped (and the managed resource destroyed) between testing
+the reference count and incrementing it, which could result in a shared_ptr
+pointing to invalid memory.
+</p><p>
+The Boost shared_ptr (as used in GCC) features a clever lock-free
+algorithm to avoid the race condition, but this relies on the
+processor supporting an atomic <span class="emphasis"><em>Compare-And-Swap</em></span>
+instruction. For other platforms there are fall-backs using mutex
+locks. Boost (as of version 1.35) includes several different
+implementations and the preprocessor selects one based on the
+compiler, standard library, platform etc. For the version of
+shared_ptr in libstdc++ the compiler and library are fixed, which
+makes things much simpler: we have an atomic CAS or we don't, see Lock
+Policy below for details.
+</p></div><div class="section" title="Selecting Lock Policy"><div class="titlepage"><div><div><h5 class="title"><a id="id474491"/>Selecting Lock Policy</h5></div></div></div><p>
+ </p><p>
+There is a single <code class="classname">_Sp_counted_base</code> class,
+which is a template parameterized on the enum
+<span class="type">__gnu_cxx::_Lock_policy</span>. The entire family of classes is
+parameterized on the lock policy, right up to
+<code class="classname">__shared_ptr</code>, <code class="classname">__weak_ptr</code> and
+<code class="classname">__enable_shared_from_this</code>. The actual
+<code class="classname">std::shared_ptr</code> class inherits from
+<code class="classname">__shared_ptr</code> with the lock policy parameter
+selected automatically based on the thread model and platform that
+libstdc++ is configured for, so that the best available template
+specialization will be used. This design is necessary because it would
+not be conforming for <code class="classname">shared_ptr</code> to have an
+extra template parameter, even if it had a default value. The
+available policies are:
+ </p><div class="orderedlist"><ol class="orderedlist"><li class="listitem"><p>
+ <span class="type">_S_Atomic</span>
+ </p><p>
+Selected when GCC supports a builtin atomic compare-and-swap operation
+on the target processor (see <a class="link" href="http://gcc.gnu.org/onlinedocs/gcc/Atomic-Builtins.html">Atomic
+Builtins</a>.) The reference counts are maintained using a lock-free
+algorithm and GCC's atomic builtins, which provide the required memory
+synchronisation.
+ </p></li><li class="listitem"><p>
+ <span class="type">_S_Mutex</span>
+ </p><p>
+The _Sp_counted_base specialization for this policy contains a mutex,
+which is locked in add_ref_lock(). This policy is used when GCC's atomic
+builtins aren't available so explicit memory barriers are needed in places.
+ </p></li><li class="listitem"><p>
+ <span class="type">_S_Single</span>
+ </p><p>
+This policy uses a non-reentrant add_ref_lock() with no locking. It is
+used when libstdc++ is built without <code class="literal">--enable-threads</code>.
+ </p></li></ol></div><p>
+ For all three policies, reference count increments and
+ decrements are done via the functions in
+ <code class="filename">ext/atomicity.h</code>, which detect if the program
+ is multi-threaded. If only one thread of execution exists in
+ the program then less expensive non-atomic operations are used.
+ </p></div><div class="section" title="Dual C++0x and TR1 Implementation"><div class="titlepage"><div><div><h5 class="title"><a id="id474613"/>Dual C++0x and TR1 Implementation</h5></div></div></div><p>
+The interface of <code class="classname">tr1::shared_ptr</code> was extended for C++0x
+with support for rvalue-references and the other features from N2351.
+The <code class="classname">_Sp_counted_base</code> base class is implemented in
+<code class="filename">tr1/boost_sp_shared_count.h</code> and is common to the TR1
+and C++0x versions of <code class="classname">shared_ptr</code>.
+</p><p>
+The classes derived from <code class="classname">_Sp_counted_base</code> (see Class Hierarchy
+above) and <code class="classname">__shared_count</code> are implemented separately for C++0x
+and TR1, in <code class="filename">bits/shared_ptr.h</code> and
+<code class="filename">tr1/shared_ptr.h</code> respectively.
+</p><p>
+The TR1 implementation is considered relatively stable, so is unlikely to
+change unless bug fixes require it. If the code that is common to both
+C++0x and TR1 modes needs to diverge further then it might be necessary to
+duplicate <code class="classname">_Sp_counted_base</code> and only make changes to
+the C++0x version.
+</p></div><div class="section" title="Related functions and classes"><div class="titlepage"><div><div><h5 class="title"><a id="id474669"/>Related functions and classes</h5></div></div></div><div class="variablelist"><dl><dt><span class="term"><code class="code">dynamic_pointer_cast</code>, <code class="code">static_pointer_cast</code>,
+<code class="code">const_pointer_cast</code></span></dt><dd><p>
+As noted in N2351, these functions can be implemented non-intrusively using
+the alias constructor. However the aliasing constructor is only available
+in C++0x mode, so in TR1 mode these casts rely on three non-standard
+constructors in shared_ptr and __shared_ptr.
+In C++0x mode these constructors and the related tag types are not needed.
+ </p></dd><dt><span class="term"><code class="code">enable_shared_from_this</code></span></dt><dd><p>
+The clever overload to detect a base class of type
+<code class="code">enable_shared_from_this</code> comes straight from Boost.
+There is an extra overload for <code class="code">__enable_shared_from_this</code> to
+work smoothly with <code class="code">__shared_ptr&lt;Tp, Lp&gt;</code> using any lock
+policy.
+ </p></dd><dt><span class="term"><code class="code">make_shared</code>, <code class="code">allocate_shared</code></span></dt><dd><p>
+<code class="code">make_shared</code> simply forwards to <code class="code">allocate_shared</code>
+with <code class="code">std::allocator</code> as the allocator.
+Although these functions can be implemented non-intrusively using the
+alias constructor, if they have access to the implementation then it is
+possible to save storage and reduce the number of heap allocations. The
+newly constructed object and the _Sp_counted_* can be allocated in a single
+block and the standard says implementations are "encouraged, but not required,"
+to do so. This implementation provides additional non-standard constructors
+(selected with the type <code class="code">_Sp_make_shared_tag</code>) which create an
+object of type <code class="code">_Sp_counted_ptr_inplace</code> to hold the new object.
+The returned <code class="code">shared_ptr&lt;A&gt;</code> needs to know the address of the
+new <code class="code">A</code> object embedded in the <code class="code">_Sp_counted_ptr_inplace</code>,
+but it has no way to access it.
+This implementation uses a "covert channel" to return the address of the
+embedded object when <code class="code">get_deleter&lt;_Sp_make_shared_tag&gt;()</code>
+is called. Users should not try to use this.
+As well as the extra constructors, this implementation also needs some
+members of _Sp_counted_deleter to be protected where they could otherwise
+be private.
+ </p></dd></dl></div></div></div><div class="section" title="Use"><div class="titlepage"><div><div><h4 class="title"><a id="shared_ptr.using"/>Use</h4></div></div></div><div class="section" title="Examples"><div class="titlepage"><div><div><h5 class="title"><a id="id474818"/>Examples</h5></div></div></div><p>
+ Examples of use can be found in the testsuite, under
+ <code class="filename">testsuite/tr1/2_general_utilities/shared_ptr</code>,
+ <code class="filename">testsuite/20_util/shared_ptr</code>
+ and
+ <code class="filename">testsuite/20_util/weak_ptr</code>.
+ </p></div><div class="section" title="Unresolved Issues"><div class="titlepage"><div><div><h5 class="title"><a id="id474848"/>Unresolved Issues</h5></div></div></div><p>
+ The <span class="emphasis"><em><code class="classname">shared_ptr</code> atomic access</em></span>
+ clause in the C++0x working draft is not implemented in GCC.
+ </p><p>
+ The <span class="type">_S_single</span> policy uses atomics when used in MT
+ code, because it uses the same dispatcher functions that check
+ <code class="function">__gthread_active_p()</code>. This could be
+ addressed by providing template specialisations for some members
+ of <code class="classname">_Sp_counted_base&lt;_S_single&gt;</code>.
+ </p><p>
+ Unlike Boost, this implementation does not use separate classes
+ for the pointer+deleter and pointer+deleter+allocator cases in
+ C++0x mode, combining both into _Sp_counted_deleter and using
+ <code class="classname">allocator</code> when the user doesn't specify
+ an allocator. If it was found to be beneficial an additional
+ class could easily be added. With the current implementation,
+ the _Sp_counted_deleter and __shared_count constructors taking a
+ custom deleter but no allocator are technically redundant and
+ could be removed, changing callers to always specify an
+ allocator. If a separate pointer+deleter class was added the
+ __shared_count constructor would be needed, so it has been kept
+ for now.
+ </p><p>
+ The hack used to get the address of the managed object from
+ <code class="function">_Sp_counted_ptr_inplace::_M_get_deleter()</code>
+ is accessible to users. This could be prevented if
+ <code class="function">get_deleter&lt;_Sp_make_shared_tag&gt;()</code>
+ always returned NULL, since the hack only needs to work at a
+ lower level, not in the public API. This wouldn't be difficult,
+ but hasn't been done since there is no danger of accidental
+ misuse: users already know they are relying on unsupported
+ features if they refer to implementation details such as
+ _Sp_make_shared_tag.
+ </p><p>
+ tr1::_Sp_deleter could be a private member of tr1::__shared_count but it
+ would alter the ABI.
+ </p></div></div><div class="section" title="Acknowledgments"><div class="titlepage"><div><div><h4 class="title"><a id="shared_ptr.ack"/>Acknowledgments</h4></div></div></div><p>
+ The original authors of the Boost shared_ptr, which is really nice
+ code to work with, Peter Dimov in particular for his help and
+ invaluable advice on thread safety. Phillip Jordan and Paolo
+ Carlini for the lock policy implementation.
+ </p></div><div class="bibliography" title="Bibliography"><div class="titlepage"><div><div><h4 class="title"><a id="shared_ptr.biblio"/>Bibliography</h4></div></div></div><div class="biblioentry"><a id="id474942"/><p><span class="biblioid">
+ . </span><span class="citetitle"><em class="citetitle">
+ Improving shared_ptr for C++0x, Revision 2
+ </em>. </span><span class="subtitle">
+ N2351
+ . </span></p></div><div class="biblioentry"><a id="id474963"/><p><span class="biblioid">
+ . </span><span class="citetitle"><em class="citetitle">
+ C++ Standard Library Active Issues List
+ </em>. </span><span class="subtitle">
+ N2456
+ . </span></p></div><div class="biblioentry"><a id="id474984"/><p><span class="biblioid">
+ . </span><span class="citetitle"><em class="citetitle">
+ Working Draft, Standard for Programming Language C++
+ </em>. </span><span class="subtitle">
+ N2461
+ . </span></p></div><div class="biblioentry"><a id="id475006"/><p><span class="biblioid">shared_ptr
+ . </span><span class="citetitle"><em class="citetitle">
+ Boost C++ Libraries documentation, shared_ptr
+ </em>. </span><span class="subtitle">
+ N2461
+ . </span></p></div></div></div></div><div class="navfooter"><hr/><table width="100%" summary="Navigation footer"><tr><td align="left"><a accesskey="p" href="pairs.html">Prev</a> </td><td align="center"><a accesskey="u" href="utilities.html">Up</a></td><td align="right"> <a accesskey="n" href="traits.html">Next</a></td></tr><tr><td align="left" valign="top">Pairs </td><td align="center"><a accesskey="h" href="../spine.html">Home</a></td><td align="right" valign="top"> Traits</td></tr></table></div></body></html>