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author | upstream source tree <ports@midipix.org> | 2015-03-15 20:14:05 -0400 |
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committer | upstream source tree <ports@midipix.org> | 2015-03-15 20:14:05 -0400 |
commit | 554fd8c5195424bdbcabf5de30fdc183aba391bd (patch) | |
tree | 976dc5ab7fddf506dadce60ae936f43f58787092 /libstdc++-v3/doc/html/manual/source_code_style.html | |
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diff --git a/libstdc++-v3/doc/html/manual/source_code_style.html b/libstdc++-v3/doc/html/manual/source_code_style.html new file mode 100644 index 000000000..ff4b4db2f --- /dev/null +++ b/libstdc++-v3/doc/html/manual/source_code_style.html @@ -0,0 +1,620 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"><head><title>Coding Style</title><meta name="generator" content="DocBook XSL-NS Stylesheets V1.76.1"/><meta name="keywords" content=" ISO C++ , library "/><link rel="home" href="../spine.html" title="The GNU C++ Library"/><link rel="up" href="appendix_contributing.html" title="Appendix A. Contributing"/><link rel="prev" href="source_organization.html" title="Directory Layout and Source Conventions"/><link rel="next" href="source_design_notes.html" title="Design Notes"/></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Coding Style</th></tr><tr><td align="left"><a accesskey="p" href="source_organization.html">Prev</a> </td><th width="60%" align="center">Appendix A. + Contributing + +</th><td align="right"> <a accesskey="n" href="source_design_notes.html">Next</a></td></tr></table><hr/></div><div class="section" title="Coding Style"><div class="titlepage"><div><div><h2 class="title"><a id="contrib.coding_style"/>Coding Style</h2></div></div></div><p> + </p><div class="section" title="Bad Identifiers"><div class="titlepage"><div><div><h3 class="title"><a id="coding_style.bad_identifiers"/>Bad Identifiers</h3></div></div></div><p> + Identifiers that conflict and should be avoided. + </p><div class="literallayout"><p><br/> + This is the list of names <span class="quote">“<span class="quote">reserved to the<br/> + implementation</span>”</span> that have been claimed by certain<br/> + compilers and system headers of interest, and should not be used<br/> + in the library. It will grow, of course. We generally are<br/> + interested in names that are not all-caps, except for those like<br/> + "_T"<br/> +<br/> + For Solaris:<br/> + _B<br/> + _C<br/> + _L<br/> + _N<br/> + _P<br/> + _S<br/> + _U<br/> + _X<br/> + _E1<br/> + ..<br/> + _E24<br/> +<br/> + Irix adds:<br/> + _A<br/> + _G<br/> +<br/> + MS adds:<br/> + _T<br/> +<br/> + BSD adds:<br/> + __used<br/> + __unused<br/> + __inline<br/> + _Complex<br/> + __istype<br/> + __maskrune<br/> + __tolower<br/> + __toupper<br/> + __wchar_t<br/> + __wint_t<br/> + _res<br/> + _res_ext<br/> + __tg_*<br/> +<br/> + SPU adds:<br/> + __ea<br/> +<br/> + For GCC:<br/> +<br/> + [Note that this list is out of date. It applies to the old<br/> + name-mangling; in G++ 3.0 and higher a different name-mangling is<br/> + used. In addition, many of the bugs relating to G++ interpreting<br/> + these names as operators have been fixed.]<br/> +<br/> + The full set of __* identifiers (combined from gcc/cp/lex.c and<br/> + gcc/cplus-dem.c) that are either old or new, but are definitely<br/> + recognized by the demangler, is:<br/> +<br/> + __aa<br/> + __aad<br/> + __ad<br/> + __addr<br/> + __adv<br/> + __aer<br/> + __als<br/> + __alshift<br/> + __amd<br/> + __ami<br/> + __aml<br/> + __amu<br/> + __aor<br/> + __apl<br/> + __array<br/> + __ars<br/> + __arshift<br/> + __as<br/> + __bit_and<br/> + __bit_ior<br/> + __bit_not<br/> + __bit_xor<br/> + __call<br/> + __cl<br/> + __cm<br/> + __cn<br/> + __co<br/> + __component<br/> + __compound<br/> + __cond<br/> + __convert<br/> + __delete<br/> + __dl<br/> + __dv<br/> + __eq<br/> + __er<br/> + __ge<br/> + __gt<br/> + __indirect<br/> + __le<br/> + __ls<br/> + __lt<br/> + __max<br/> + __md<br/> + __method_call<br/> + __mi<br/> + __min<br/> + __minus<br/> + __ml<br/> + __mm<br/> + __mn<br/> + __mult<br/> + __mx<br/> + __ne<br/> + __negate<br/> + __new<br/> + __nop<br/> + __nt<br/> + __nw<br/> + __oo<br/> + __op<br/> + __or<br/> + __pl<br/> + __plus<br/> + __postdecrement<br/> + __postincrement<br/> + __pp<br/> + __pt<br/> + __rf<br/> + __rm<br/> + __rs<br/> + __sz<br/> + __trunc_div<br/> + __trunc_mod<br/> + __truth_andif<br/> + __truth_not<br/> + __truth_orif<br/> + __vc<br/> + __vd<br/> + __vn<br/> +<br/> + SGI badnames:<br/> + __builtin_alloca<br/> + __builtin_fsqrt<br/> + __builtin_sqrt<br/> + __builtin_fabs<br/> + __builtin_dabs<br/> + __builtin_cast_f2i<br/> + __builtin_cast_i2f<br/> + __builtin_cast_d2ll<br/> + __builtin_cast_ll2d<br/> + __builtin_copy_dhi2i<br/> + __builtin_copy_i2dhi<br/> + __builtin_copy_dlo2i<br/> + __builtin_copy_i2dlo<br/> + __add_and_fetch<br/> + __sub_and_fetch<br/> + __or_and_fetch<br/> + __xor_and_fetch<br/> + __and_and_fetch<br/> + __nand_and_fetch<br/> + __mpy_and_fetch<br/> + __min_and_fetch<br/> + __max_and_fetch<br/> + __fetch_and_add<br/> + __fetch_and_sub<br/> + __fetch_and_or<br/> + __fetch_and_xor<br/> + __fetch_and_and<br/> + __fetch_and_nand<br/> + __fetch_and_mpy<br/> + __fetch_and_min<br/> + __fetch_and_max<br/> + __lock_test_and_set<br/> + __lock_release<br/> + __lock_acquire<br/> + __compare_and_swap<br/> + __synchronize<br/> + __high_multiply<br/> + __unix<br/> + __sgi<br/> + __linux__<br/> + __i386__<br/> + __i486__<br/> + __cplusplus<br/> + __embedded_cplusplus<br/> + // long double conversion members mangled as __opr<br/> + // http://gcc.gnu.org/ml/libstdc++/1999-q4/msg00060.html<br/> + __opr<br/> + </p></div></div><div class="section" title="By Example"><div class="titlepage"><div><div><h3 class="title"><a id="coding_style.example"/>By Example</h3></div></div></div><div class="literallayout"><p><br/> + This library is written to appropriate C++ coding standards. As such,<br/> + it is intended to precede the recommendations of the GNU Coding<br/> + Standard, which can be referenced in full here:<br/> +<br/> + <a class="link" href="http://www.gnu.org/prep/standards/standards.html#Formatting">http://www.gnu.org/prep/standards/standards.html#Formatting</a><br/> +<br/> + The rest of this is also interesting reading, but skip the "Design<br/> + Advice" part.<br/> +<br/> + The GCC coding conventions are here, and are also useful:<br/> + <a class="link" href="http://gcc.gnu.org/codingconventions.html">http://gcc.gnu.org/codingconventions.html</a><br/> +<br/> + In addition, because it doesn't seem to be stated explicitly anywhere<br/> + else, there is an 80 column source limit.<br/> +<br/> + <code class="filename">ChangeLog</code> entries for member functions should use the<br/> + classname::member function name syntax as follows:<br/> +<br/> +<code class="code"><br/> +1999-04-15 Dennis Ritchie <dr@att.com><br/> +<br/> + * src/basic_file.cc (__basic_file::open): Fix thinko in<br/> + _G_HAVE_IO_FILE_OPEN bits.<br/> +</code><br/> +<br/> + Notable areas of divergence from what may be previous local practice<br/> + (particularly for GNU C) include:<br/> +<br/> + 01. Pointers and references<br/> + <code class="code"><br/> + char* p = "flop";<br/> + char& c = *p;<br/> + -NOT-<br/> + char *p = "flop"; // wrong<br/> + char &c = *p; // wrong<br/> + </code><br/> +<br/> + Reason: In C++, definitions are mixed with executable code. Here,<br/> + <code class="code">p</code> is being initialized, not <code class="code">*p</code>. This is near-universal<br/> + practice among C++ programmers; it is normal for C hackers<br/> + to switch spontaneously as they gain experience.<br/> +<br/> + 02. Operator names and parentheses<br/> + <code class="code"><br/> + operator==(type)<br/> + -NOT-<br/> + operator == (type) // wrong<br/> + </code><br/> +<br/> + Reason: The <code class="code">==</code> is part of the function name. Separating<br/> + it makes the declaration look like an expression.<br/> +<br/> + 03. Function names and parentheses<br/> + <code class="code"><br/> + void mangle()<br/> + -NOT-<br/> + void mangle () // wrong<br/> + </code><br/> +<br/> + Reason: no space before parentheses (except after a control-flow<br/> + keyword) is near-universal practice for C++. It identifies the<br/> + parentheses as the function-call operator or declarator, as<br/> + opposed to an expression or other overloaded use of parentheses.<br/> +<br/> + 04. Template function indentation<br/> + <code class="code"><br/> + template<typename T><br/> + void<br/> + template_function(args)<br/> + { }<br/> + -NOT-<br/> + template<class T><br/> + void template_function(args) {};<br/> + </code><br/> +<br/> + Reason: In class definitions, without indentation whitespace is<br/> + needed both above and below the declaration to distinguish<br/> + it visually from other members. (Also, re: "typename"<br/> + rather than "class".) <code class="code">T</code> often could be <code class="code">int</code>, which is<br/> + not a class. ("class", here, is an anachronism.)<br/> +<br/> + 05. Template class indentation<br/> + <code class="code"><br/> + template<typename _CharT, typename _Traits><br/> + class basic_ios : public ios_base<br/> + {<br/> + public:<br/> + // Types:<br/> + };<br/> + -NOT-<br/> + template<class _CharT, class _Traits><br/> + class basic_ios : public ios_base<br/> + {<br/> + public:<br/> + // Types:<br/> + };<br/> + -NOT-<br/> + template<class _CharT, class _Traits><br/> + class basic_ios : public ios_base<br/> + {<br/> + public:<br/> + // Types:<br/> + };<br/> + </code><br/> +<br/> + 06. Enumerators<br/> + <code class="code"><br/> + enum<br/> + {<br/> + space = _ISspace,<br/> + print = _ISprint,<br/> + cntrl = _IScntrl<br/> + };<br/> + -NOT-<br/> + enum { space = _ISspace, print = _ISprint, cntrl = _IScntrl };<br/> + </code><br/> +<br/> + 07. Member initialization lists<br/> + All one line, separate from class name.<br/> +<br/> + <code class="code"><br/> + gribble::gribble()<br/> + : _M_private_data(0), _M_more_stuff(0), _M_helper(0)<br/> + { }<br/> + -NOT-<br/> + gribble::gribble() : _M_private_data(0), _M_more_stuff(0), _M_helper(0)<br/> + { }<br/> + </code><br/> +<br/> + 08. Try/Catch blocks<br/> + <code class="code"><br/> + try<br/> + {<br/> + //<br/> + }<br/> + catch (...)<br/> + {<br/> + //<br/> + }<br/> + -NOT-<br/> + try {<br/> + //<br/> + } catch(...) {<br/> + //<br/> + }<br/> + </code><br/> +<br/> + 09. Member functions declarations and definitions<br/> + Keywords such as extern, static, export, explicit, inline, etc<br/> + go on the line above the function name. Thus<br/> +<br/> + <code class="code"><br/> + virtual int<br/> + foo()<br/> + -NOT-<br/> + virtual int foo()<br/> + </code><br/> +<br/> + Reason: GNU coding conventions dictate return types for functions<br/> + are on a separate line than the function name and parameter list<br/> + for definitions. For C++, where we have member functions that can<br/> + be either inline definitions or declarations, keeping to this<br/> + standard allows all member function names for a given class to be<br/> + aligned to the same margin, increasing readability.<br/> +<br/> +<br/> + 10. Invocation of member functions with "this->"<br/> + For non-uglified names, use <code class="code">this->name</code> to call the function.<br/> +<br/> + <code class="code"><br/> + this->sync()<br/> + -NOT-<br/> + sync()<br/> + </code><br/> +<br/> + Reason: Koenig lookup.<br/> +<br/> + 11. Namespaces<br/> + <code class="code"><br/> + namespace std<br/> + {<br/> + blah blah blah;<br/> + } // namespace std<br/> +<br/> + -NOT-<br/> +<br/> + namespace std {<br/> + blah blah blah;<br/> + } // namespace std<br/> + </code><br/> +<br/> + 12. Spacing under protected and private in class declarations:<br/> + space above, none below<br/> + i.e.<br/> +<br/> + <code class="code"><br/> + public:<br/> + int foo;<br/> +<br/> + -NOT-<br/> + public:<br/> +<br/> + int foo;<br/> + </code><br/> +<br/> + 13. Spacing WRT return statements.<br/> + no extra spacing before returns, no parenthesis<br/> + i.e.<br/> +<br/> + <code class="code"><br/> + }<br/> + return __ret;<br/> +<br/> + -NOT-<br/> + }<br/> +<br/> + return __ret;<br/> +<br/> + -NOT-<br/> +<br/> + }<br/> + return (__ret);<br/> + </code><br/> +<br/> +<br/> + 14. Location of global variables.<br/> + All global variables of class type, whether in the "user visible"<br/> + space (e.g., <code class="code">cin</code>) or the implementation namespace, must be defined<br/> + as a character array with the appropriate alignment and then later<br/> + re-initialized to the correct value.<br/> +<br/> + This is due to startup issues on certain platforms, such as AIX.<br/> + For more explanation and examples, see <code class="filename">src/globals.cc</code>. All such<br/> + variables should be contained in that file, for simplicity.<br/> +<br/> + 15. Exception abstractions<br/> + Use the exception abstractions found in <code class="filename">functexcept.h</code>, which allow<br/> + C++ programmers to use this library with <code class="literal">-fno-exceptions</code>. (Even if<br/> + that is rarely advisable, it's a necessary evil for backwards<br/> + compatibility.)<br/> +<br/> + 16. Exception error messages<br/> + All start with the name of the function where the exception is<br/> + thrown, and then (optional) descriptive text is added. Example:<br/> +<br/> + <code class="code"><br/> + __throw_logic_error(__N("basic_string::_S_construct NULL not valid"));<br/> + </code><br/> +<br/> + Reason: The verbose terminate handler prints out <code class="code">exception::what()</code>,<br/> + as well as the typeinfo for the thrown exception. As this is the<br/> + default terminate handler, by putting location info into the<br/> + exception string, a very useful error message is printed out for<br/> + uncaught exceptions. So useful, in fact, that non-programmers can<br/> + give useful error messages, and programmers can intelligently<br/> + speculate what went wrong without even using a debugger.<br/> +<br/> + 17. The doxygen style guide to comments is a separate document,<br/> + see index.<br/> +<br/> + The library currently has a mixture of GNU-C and modern C++ coding<br/> + styles. The GNU C usages will be combed out gradually.<br/> +<br/> + Name patterns:<br/> +<br/> + For nonstandard names appearing in Standard headers, we are constrained<br/> + to use names that begin with underscores. This is called "uglification".<br/> + The convention is:<br/> +<br/> + Local and argument names: <code class="literal">__[a-z].*</code><br/> +<br/> + Examples: <code class="code">__count __ix __s1</code><br/> +<br/> + Type names and template formal-argument names: <code class="literal">_[A-Z][^_].*</code><br/> +<br/> + Examples: <code class="code">_Helper _CharT _N</code><br/> +<br/> + Member data and function names: <code class="literal">_M_.*</code><br/> +<br/> + Examples: <code class="code">_M_num_elements _M_initialize ()</code><br/> +<br/> + Static data members, constants, and enumerations: <code class="literal">_S_.*</code><br/> +<br/> + Examples: <code class="code">_S_max_elements _S_default_value</code><br/> +<br/> + Don't use names in the same scope that differ only in the prefix,<br/> + e.g. _S_top and _M_top. See BADNAMES for a list of forbidden names.<br/> + (The most tempting of these seem to be and "_T" and "__sz".)<br/> +<br/> + Names must never have "__" internally; it would confuse name<br/> + unmanglers on some targets. Also, never use "__[0-9]", same reason.<br/> +<br/> + --------------------------<br/> +<br/> + [BY EXAMPLE]<br/> + <code class="code"><br/> +<br/> + #ifndef _HEADER_<br/> + #define _HEADER_ 1<br/> +<br/> + namespace std<br/> + {<br/> + class gribble<br/> + {<br/> + public:<br/> + gribble() throw();<br/> +<br/> + gribble(const gribble&);<br/> +<br/> + explicit<br/> + gribble(int __howmany);<br/> +<br/> + gribble&<br/> + operator=(const gribble&);<br/> +<br/> + virtual<br/> + ~gribble() throw ();<br/> +<br/> + // Start with a capital letter, end with a period.<br/> + inline void<br/> + public_member(const char* __arg) const;<br/> +<br/> + // In-class function definitions should be restricted to one-liners.<br/> + int<br/> + one_line() { return 0 }<br/> +<br/> + int<br/> + two_lines(const char* arg)<br/> + { return strchr(arg, 'a'); }<br/> +<br/> + inline int<br/> + three_lines(); // inline, but defined below.<br/> +<br/> + // Note indentation.<br/> + template<typename _Formal_argument><br/> + void<br/> + public_template() const throw();<br/> +<br/> + template<typename _Iterator><br/> + void<br/> + other_template();<br/> +<br/> + private:<br/> + class _Helper;<br/> +<br/> + int _M_private_data;<br/> + int _M_more_stuff;<br/> + _Helper* _M_helper;<br/> + int _M_private_function();<br/> +<br/> + enum _Enum<br/> + {<br/> + _S_one,<br/> + _S_two<br/> + };<br/> +<br/> + static void<br/> + _S_initialize_library();<br/> + };<br/> +<br/> + // More-or-less-standard language features described by lack, not presence.<br/> + # ifndef _G_NO_LONGLONG<br/> + extern long long _G_global_with_a_good_long_name; // avoid globals!<br/> + # endif<br/> +<br/> + // Avoid in-class inline definitions, define separately;<br/> + // likewise for member class definitions:<br/> + inline int<br/> + gribble::public_member() const<br/> + { int __local = 0; return __local; }<br/> +<br/> + class gribble::_Helper<br/> + {<br/> + int _M_stuff;<br/> +<br/> + friend class gribble;<br/> + };<br/> + }<br/> +<br/> + // Names beginning with "__": only for arguments and<br/> + // local variables; never use "__" in a type name, or<br/> + // within any name; never use "__[0-9]".<br/> +<br/> + #endif /* _HEADER_ */<br/> +<br/> +<br/> + namespace std<br/> + {<br/> + template<typename T> // notice: "typename", not "class", no space<br/> + long_return_value_type<with_many, args><br/> + function_name(char* pointer, // "char *pointer" is wrong.<br/> + char* argument,<br/> + const Reference& ref)<br/> + {<br/> + // int a_local; /* wrong; see below. */<br/> + if (test)<br/> + {<br/> + nested code<br/> + }<br/> +<br/> + int a_local = 0; // declare variable at first use.<br/> +<br/> + // char a, b, *p; /* wrong */<br/> + char a = 'a';<br/> + char b = a + 1;<br/> + char* c = "abc"; // each variable goes on its own line, always.<br/> +<br/> + // except maybe here...<br/> + for (unsigned i = 0, mask = 1; mask; ++i, mask <<= 1) {<br/> + // ...<br/> + }<br/> + }<br/> +<br/> + gribble::gribble()<br/> + : _M_private_data(0), _M_more_stuff(0), _M_helper(0)<br/> + { }<br/> +<br/> + int<br/> + gribble::three_lines()<br/> + {<br/> + // doesn't fit in one line.<br/> + }<br/> + } // namespace std<br/> + </code><br/> + </p></div></div></div><div class="navfooter"><hr/><table width="100%" summary="Navigation footer"><tr><td align="left"><a accesskey="p" href="source_organization.html">Prev</a> </td><td align="center"><a accesskey="u" href="appendix_contributing.html">Up</a></td><td align="right"> <a accesskey="n" href="source_design_notes.html">Next</a></td></tr><tr><td align="left" valign="top">Directory Layout and Source Conventions </td><td align="center"><a accesskey="h" href="../spine.html">Home</a></td><td align="right" valign="top"> Design Notes</td></tr></table></div></body></html> |