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authorupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
committerupstream source tree <ports@midipix.org>2015-03-15 20:14:05 -0400
commit554fd8c5195424bdbcabf5de30fdc183aba391bd (patch)
tree976dc5ab7fddf506dadce60ae936f43f58787092 /libstdc++-v3/testsuite/26_numerics/headers/valarray/synopsis.cc
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diff --git a/libstdc++-v3/testsuite/26_numerics/headers/valarray/synopsis.cc b/libstdc++-v3/testsuite/26_numerics/headers/valarray/synopsis.cc
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+++ b/libstdc++-v3/testsuite/26_numerics/headers/valarray/synopsis.cc
@@ -0,0 +1,127 @@
+// { dg-do compile }
+
+// Copyright (C) 2007, 2009 Free Software Foundation, Inc.
+//
+// This file is part of the GNU ISO C++ Library. This library is free
+// software; you can redistribute it and/or modify it under the
+// terms of the GNU General Public License as published by the
+// Free Software Foundation; either version 3, or (at your option)
+// any later version.
+
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+
+// You should have received a copy of the GNU General Public License along
+// with this library; see the file COPYING3. If not see
+// <http://www.gnu.org/licenses/>.
+
+#include <valarray>
+
+namespace std {
+ template<class T> class valarray;
+
+ class slice;
+ template<class T> class slice_array;
+
+ class gslice;
+ template<class T> class gslice_array;
+ template<class T> class mask_array;
+ template<class T> class indirect_array;
+ template<class T> valarray<T> operator*
+ (const valarray<T>&, const valarray<T>&);
+ template<class T> valarray<T> operator* (const valarray<T>&, const T&);
+ template<class T> valarray<T> operator* (const T&, const valarray<T>&);
+
+template<class T> valarray<T> operator/
+ (const valarray<T>&, const valarray<T>&);
+template<class T> valarray<T> operator/ (const valarray<T>&, const T&);
+template<class T> valarray<T> operator/ (const T&, const valarray<T>&);
+template<class T> valarray<T> operator%
+ (const valarray<T>&, const valarray<T>&);
+template<class T> valarray<T> operator% (const valarray<T>&, const T&);
+template<class T> valarray<T> operator% (const T&, const valarray<T>&);
+template<class T> valarray<T> operator+
+ (const valarray<T>&, const valarray<T>&);
+template<class T> valarray<T> operator+ (const valarray<T>&, const T&);
+template<class T> valarray<T> operator+ (const T&, const valarray<T>&);
+template<class T> valarray<T> operator-
+ (const valarray<T>&, const valarray<T>&);
+template<class T> valarray<T> operator- (const valarray<T>&, const T&);
+template<class T> valarray<T> operator- (const T&, const valarray<T>&);
+template<class T> valarray<T> operator^
+ (const valarray<T>&, const valarray<T>&);
+template<class T> valarray<T> operator^ (const valarray<T>&, const T&);
+template<class T> valarray<T> operator^ (const T&, const valarray<T>&);
+template<class T> valarray<T> operator&
+ (const valarray<T>&, const valarray<T>&);
+template<class T> valarray<T> operator& (const valarray<T>&, const T&);
+template<class T> valarray<T> operator& (const T&, const valarray<T>&);
+template<class T> valarray<T> operator|
+ (const valarray<T>&, const valarray<T>&);
+template<class T> valarray<T> operator| (const valarray<T>&, const T&);
+template<class T> valarray<T> operator| (const T&, const valarray<T>&);
+template<class T> valarray<T> operator<<
+ (const valarray<T>&, const valarray<T>&);
+template<class T> valarray<T> operator<<(const valarray<T>&, const T&);
+template<class T> valarray<T> operator<<(const T&, const valarray<T>&);
+template<class T> valarray<T> operator>>
+ (const valarray<T>&, const valarray<T>&);
+template<class T> valarray<T> operator>>(const valarray<T>&, const T&);
+template<class T> valarray<T> operator>>(const T&, const valarray<T>&);
+template<class T> valarray<bool> operator&&
+ (const valarray<T>&, const valarray<T>&);
+template<class T> valarray<bool> operator&&(const valarray<T>&, const T&);
+template<class T> valarray<bool> operator&&(const T&, const valarray<T>&);
+template<class T> valarray<bool> operator||
+ (const valarray<T>&, const valarray<T>&);
+template<class T> valarray<bool> operator||(const valarray<T>&, const T&);
+template<class T> valarray<bool> operator||(const T&, const valarray<T>&);
+
+ template<class T>
+ valarray<bool> operator==(const valarray<T>&, const valarray<T>&);
+ template<class T> valarray<bool> operator==(const valarray<T>&, const T&);
+ template<class T> valarray<bool> operator==(const T&, const valarray<T>&);
+ template<class T>
+ valarray<bool> operator!=(const valarray<T>&, const valarray<T>&);
+ template<class T> valarray<bool> operator!=(const valarray<T>&, const T&);
+ template<class T> valarray<bool> operator!=(const T&, const valarray<T>&);
+ template<class T>
+ valarray<bool> operator< (const valarray<T>&, const valarray<T>&);
+ template<class T> valarray<bool> operator< (const valarray<T>&, const T&);
+ template<class T> valarray<bool> operator< (const T&, const valarray<T>&);
+ template<class T>
+ valarray<bool> operator> (const valarray<T>&, const valarray<T>&);
+ template<class T> valarray<bool> operator> (const valarray<T>&, const T&);
+ template<class T> valarray<bool> operator> (const T&, const valarray<T>&);
+ template<class T>
+ valarray<bool> operator<=(const valarray<T>&, const valarray<T>&);
+ template<class T> valarray<bool> operator<=(const valarray<T>&, const T&);
+ template<class T> valarray<bool> operator<=(const T&, const valarray<T>&);
+ template<class T>
+ valarray<bool> operator>=(const valarray<T>&, const valarray<T>&);
+ template<class T> valarray<bool> operator>=(const valarray<T>&, const T&);
+ template<class T> valarray<bool> operator>=(const T&, const valarray<T>&);
+ template<class T> valarray<T> abs (const valarray<T>&);
+ template<class T> valarray<T> acos (const valarray<T>&);
+ template<class T> valarray<T> asin (const valarray<T>&);
+ template<class T> valarray<T> atan (const valarray<T>&);
+ template<class T> valarray<T> atan2
+ (const valarray<T>&, const valarray<T>&);
+ template<class T> valarray<T> atan2(const valarray<T>&, const T&);
+ template<class T> valarray<T> atan2(const T&, const valarray<T>&);
+ template<class T> valarray<T> cos (const valarray<T>&);
+ template<class T> valarray<T> cosh (const valarray<T>&);
+ template<class T> valarray<T> exp (const valarray<T>&);
+ template<class T> valarray<T> log (const valarray<T>&);
+ template<class T> valarray<T> log10(const valarray<T>&);
+ template<class T> valarray<T> pow(const valarray<T>&, const valarray<T>&);
+ template<class T> valarray<T> pow(const valarray<T>&, const T&);
+ template<class T> valarray<T> pow(const T&, const valarray<T>&);
+ template<class T> valarray<T> sin (const valarray<T>&);
+ template<class T> valarray<T> sinh (const valarray<T>&);
+ template<class T> valarray<T> sqrt (const valarray<T>&);
+ template<class T> valarray<T> tan (const valarray<T>&);
+ template<class T> valarray<T> tanh (const valarray<T>&);
+}