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-rw-r--r--boehm-gc/NT_MAKEFILE60
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diff --git a/boehm-gc/NT_MAKEFILE b/boehm-gc/NT_MAKEFILE
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+# Makefile for Windows NT. Assumes Microsoft compiler, and a single thread.
+# DLLs are included in the root set under NT, but not under win32S.
+# Use "nmake nodebug=1 all" for optimized versions of library, gctest and editor.
+
+MY_CPU=X86
+CPU=$(MY_CPU)
+!include <ntwin32.mak>
+
+OBJS= alloc.obj reclaim.obj allchblk.obj misc.obj mach_dep.obj os_dep.obj mark_rts.obj headers.obj mark.obj obj_map.obj blacklst.obj finalize.obj new_hblk.obj dbg_mlc.obj malloc.obj stubborn.obj dyn_load.obj typd_mlc.obj ptr_chck.obj gc_cpp.obj mallocx.obj
+
+all: gctest.exe cord\de.exe test_cpp.exe
+
+.c.obj:
+ $(cc) $(cdebug) $(cflags) $(cvars) -Iinclude -DSILENT -DALL_INTERIOR_POINTERS -D__STDC__ -DGC_NOT_DLL -DGC_BUILD $*.c /Fo$*.obj
+
+.cpp.obj:
+ $(cc) $(cdebug) $(cflags) $(cvars) -Iinclude -DSILENT -DALL_INTERIOR_POINTERS -DGC_NOT_DLL -DGC_BUILD $*.CPP /Fo$*.obj
+
+$(OBJS) tests\test.obj: include\private\gc_priv.h include\private\gc_hdrs.h include\gc.h include\private\gcconfig.h include\private\gc_locks.h include\private\gc_pmark.h include\gc_mark.h
+
+gc.lib: $(OBJS)
+ lib /MACHINE:i386 /out:gc.lib $(OBJS)
+# The original NT SDK used lib32 instead of lib
+
+gctest.exe: tests\test.obj gc.lib
+# The following works for win32 debugging. For win32s debugging use debugtype:coff
+# and add mapsympe line.
+# This produces a "GUI" applications that opens no windows and writes to the log file
+# "gc.log". This is done to make the result runnable under win32s.
+ $(link) -debug:full -debugtype:cv $(guiflags) -stack:131072 -out:$*.exe tests\test.obj $(guilibs) gc.lib
+# mapsympe -n -o gctest.sym gctest.exe
+
+cord\de_win.rbj: cord\de_win.res
+ cvtres /MACHINE:$(MY_CPU) /OUT:cord\de_win.rbj cord\de_win.res
+
+cord\de.obj cord\de_win.obj: include\cord.h include\private\cord_pos.h cord\de_win.h cord\de_cmds.h
+
+cord\de_win.res: cord\de_win.rc cord\de_win.h cord\de_cmds.h
+ $(rc) $(rcvars) -r -fo cord\de_win.res $(cvars) cord\de_win.rc
+
+# Cord/de is a real win32 gui application.
+cord\de.exe: cord\cordbscs.obj cord\cordxtra.obj cord\de.obj cord\de_win.obj cord\de_win.rbj gc.lib
+ $(link) -debug:full -debugtype:cv $(guiflags) -stack:16384 -out:cord\de.exe cord\cordbscs.obj cord\cordxtra.obj cord\de.obj cord\de_win.obj cord\de_win.rbj gc.lib $(guilibs)
+
+gc_cpp.obj: include\gc_cpp.h include\gc.h
+
+gc_cpp.cpp: gc_cpp.cc
+ copy gc_cpp.cc gc_cpp.cpp
+
+test_cpp.cpp: tests\test_cpp.cc
+ copy tests\test_cpp.cc test_cpp.cpp
+
+# This generates the C++ test executable. The executable expects
+# a single numeric argument, which is the number of iterations.
+# The output appears in the file "gc.log".
+test_cpp.exe: test_cpp.obj include\gc_cpp.h include\gc.h gc.lib
+ $(link) -debug:full -debugtype:cv $(guiflags) -stack:16384 -out:test_cpp.exe test_cpp.obj gc.lib $(guilibs)
+
+
+