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+// export.cc -- Export declarations in Go frontend.
+
+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+#include "go-system.h"
+#include "sha1.h"
+
+#ifndef ENABLE_BUILD_WITH_CXX
+extern "C"
+{
+#endif
+
+#include "machmode.h"
+#include "output.h"
+#include "target.h"
+
+#ifndef ENABLE_BUILD_WITH_CXX
+}
+#endif
+
+#include "gogo.h"
+#include "types.h"
+#include "statements.h"
+#include "export.h"
+
+// This file handles exporting global declarations.
+
+// Class Export.
+
+// Version 1 magic number.
+
+const int Export::v1_magic_len;
+
+const char Export::v1_magic[Export::v1_magic_len] =
+ {
+ 'v', '1', ';', '\n'
+ };
+
+const int Export::v1_checksum_len;
+
+// Constructor.
+
+Export::Export(Stream* stream)
+ : stream_(stream), type_refs_(), type_index_(1)
+{
+}
+
+// A functor to sort Named_object pointers by name.
+
+struct Sort_bindings
+{
+ bool
+ operator()(const Named_object* n1, const Named_object* n2) const
+ { return n1->name() < n2->name(); }
+};
+
+// Return true if we should export NO.
+
+static bool
+should_export(Named_object* no)
+{
+ // We only export objects which are locally defined.
+ if (no->package() != NULL)
+ return false;
+
+ // We don't export packages.
+ if (no->is_package())
+ return false;
+
+ // We don't export hidden names.
+ if (Gogo::is_hidden_name(no->name()))
+ return false;
+
+ // We don't export nested functions.
+ if (no->is_function() && no->func_value()->enclosing() != NULL)
+ return false;
+
+ // We don't export thunks.
+ if (no->is_function() && Gogo::is_thunk(no))
+ return false;
+
+ // Methods are exported with the type, not here.
+ if (no->is_function()
+ && no->func_value()->type()->is_method())
+ return false;
+ if (no->is_function_declaration()
+ && no->func_declaration_value()->type()->is_method())
+ return false;
+
+ // Don't export dummy global variables created for initializers when
+ // used with sinks.
+ if (no->is_variable() && no->name()[0] == '_' && no->name()[1] == '.')
+ return false;
+
+ return true;
+}
+
+// Export those identifiers marked for exporting.
+
+void
+Export::export_globals(const std::string& package_name,
+ const std::string& unique_prefix,
+ int package_priority,
+ const std::string& import_init_fn,
+ const std::set<Import_init>& imported_init_fns,
+ const Bindings* bindings)
+{
+ // If there have been any errors so far, don't try to export
+ // anything. That way the export code doesn't have to worry about
+ // mismatched types or other confusions.
+ if (saw_errors())
+ return;
+
+ // Export the symbols in sorted order. That will reduce cases where
+ // irrelevant changes to the source code affect the exported
+ // interface.
+ std::vector<Named_object*> exports;
+ exports.reserve(bindings->size_definitions());
+
+ for (Bindings::const_definitions_iterator p = bindings->begin_definitions();
+ p != bindings->end_definitions();
+ ++p)
+ if (should_export(*p))
+ exports.push_back(*p);
+
+ for (Bindings::const_declarations_iterator p =
+ bindings->begin_declarations();
+ p != bindings->end_declarations();
+ ++p)
+ {
+ // We export a function declaration as it may be implemented in
+ // supporting C code. We do not export type declarations.
+ if (p->second->is_function_declaration()
+ && should_export(p->second))
+ exports.push_back(p->second);
+ }
+
+ std::sort(exports.begin(), exports.end(), Sort_bindings());
+
+ // Although the export data is readable, at least this version is,
+ // it is conceptually a binary format. Start with a four byte
+ // verison number.
+ this->write_bytes(Export::v1_magic, Export::v1_magic_len);
+
+ // The package name.
+ this->write_c_string("package ");
+ this->write_string(package_name);
+ this->write_c_string(";\n");
+
+ // The unique prefix. This prefix is used for all global symbols.
+ this->write_c_string("prefix ");
+ this->write_string(unique_prefix);
+ this->write_c_string(";\n");
+
+ // The package priority.
+ char buf[100];
+ snprintf(buf, sizeof buf, "priority %d;\n", package_priority);
+ this->write_c_string(buf);
+
+ this->write_imported_init_fns(package_name, package_priority, import_init_fn,
+ imported_init_fns);
+
+ // FIXME: It might be clever to add something about the processor
+ // and ABI being used, although ideally any problems in that area
+ // would be caught by the linker.
+
+ for (std::vector<Named_object*>::const_iterator p = exports.begin();
+ p != exports.end();
+ ++p)
+ (*p)->export_named_object(this);
+
+ std::string checksum = this->stream_->checksum();
+ std::string s = "checksum ";
+ for (std::string::const_iterator p = checksum.begin();
+ p != checksum.end();
+ ++p)
+ {
+ unsigned char c = *p;
+ unsigned int dig = c >> 4;
+ s += dig < 10 ? '0' + dig : 'A' + dig - 10;
+ dig = c & 0xf;
+ s += dig < 10 ? '0' + dig : 'A' + dig - 10;
+ }
+ s += ";\n";
+ this->stream_->write_checksum(s);
+}
+
+// Write out the import control variables for this package.
+
+void
+Export::write_imported_init_fns(
+ const std::string& package_name,
+ int priority,
+ const std::string& import_init_fn,
+ const std::set<Import_init>& imported_init_fns)
+{
+ if (import_init_fn.empty() && imported_init_fns.empty())
+ return;
+
+ this->write_c_string("import");
+
+ if (!import_init_fn.empty())
+ {
+ this->write_c_string(" ");
+ this->write_string(package_name);
+ this->write_c_string(" ");
+ this->write_string(import_init_fn);
+ char buf[100];
+ snprintf(buf, sizeof buf, " %d", priority);
+ this->write_c_string(buf);
+ }
+
+ if (!imported_init_fns.empty())
+ {
+ // Sort the list of functions for more consistent output.
+ std::vector<Import_init> v;
+ for (std::set<Import_init>::const_iterator p = imported_init_fns.begin();
+ p != imported_init_fns.end();
+ ++p)
+ v.push_back(*p);
+ std::sort(v.begin(), v.end());
+
+ for (std::vector<Import_init>::const_iterator p = v.begin();
+ p != v.end();
+ ++p)
+ {
+ this->write_c_string(" ");
+ this->write_string(p->package_name());
+ this->write_c_string(" ");
+ this->write_string(p->init_name());
+ char buf[100];
+ snprintf(buf, sizeof buf, " %d", p->priority());
+ this->write_c_string(buf);
+ }
+ }
+
+ this->write_c_string(";\n");
+}
+
+// Export a type. We have to ensure that on import we create a single
+// Named_type node for each named type. We do this by keeping a hash
+// table mapping named types to reference numbers. The first time we
+// see a named type we assign it a reference number by making an entry
+// in the hash table. If we see it again, we just refer to the
+// reference number.
+
+// Named types are, of course, associated with packages. Note that we
+// may see a named type when importing one package, and then later see
+// the same named type when importing a different package. The home
+// package may or may not be imported during this compilation. The
+// reference number scheme has to get this all right. Basic approach
+// taken from "On the Linearization of Graphs and Writing Symbol
+// Files" by Robert Griesemer.
+
+void
+Export::write_type(const Type* type)
+{
+ // We don't want to assign a reference number to a forward
+ // declaration to a type which was defined later.
+ type = type->forwarded();
+
+ Type_refs::const_iterator p = this->type_refs_.find(type);
+ if (p != this->type_refs_.end())
+ {
+ // This type was already in the table.
+ int index = p->second;
+ gcc_assert(index != 0);
+ char buf[30];
+ snprintf(buf, sizeof buf, "<type %d>", index);
+ this->write_c_string(buf);
+ return;
+ }
+
+ const Named_type* named_type = type->named_type();
+ const Forward_declaration_type* forward = type->forward_declaration_type();
+
+ int index = this->type_index_;
+ ++this->type_index_;
+
+ char buf[30];
+ snprintf(buf, sizeof buf, "<type %d ", index);
+ this->write_c_string(buf);
+
+ if (named_type != NULL || forward != NULL)
+ {
+ const Named_object* named_object;
+ if (named_type != NULL)
+ {
+ // The builtin types should have been predefined.
+ gcc_assert(named_type->location() != BUILTINS_LOCATION
+ || (named_type->named_object()->package()->name()
+ == "unsafe"));
+ named_object = named_type->named_object();
+ }
+ else
+ named_object = forward->named_object();
+
+ const Package* package = named_object->package();
+
+ std::string s = "\"";
+ if (package != NULL && !Gogo::is_hidden_name(named_object->name()))
+ {
+ s += package->unique_prefix();
+ s += '.';
+ s += package->name();
+ s += '.';
+ }
+ s += named_object->name();
+ s += "\" ";
+ this->write_string(s);
+
+ // We must add a named type to the table now, since the
+ // definition of the type may refer to the named type via a
+ // pointer.
+ this->type_refs_[type] = index;
+ }
+
+ type->export_type(this);
+
+ this->write_c_string(">");
+
+ if (named_type == NULL)
+ this->type_refs_[type] = index;
+}
+
+// Add the builtin types to the export table.
+
+void
+Export::register_builtin_types(Gogo* gogo)
+{
+ this->register_builtin_type(gogo, "int8", BUILTIN_INT8);
+ this->register_builtin_type(gogo, "int16", BUILTIN_INT16);
+ this->register_builtin_type(gogo, "int32", BUILTIN_INT32);
+ this->register_builtin_type(gogo, "int64", BUILTIN_INT64);
+ this->register_builtin_type(gogo, "uint8", BUILTIN_UINT8);
+ this->register_builtin_type(gogo, "uint16", BUILTIN_UINT16);
+ this->register_builtin_type(gogo, "uint32", BUILTIN_UINT32);
+ this->register_builtin_type(gogo, "uint64", BUILTIN_UINT64);
+ this->register_builtin_type(gogo, "float32", BUILTIN_FLOAT32);
+ this->register_builtin_type(gogo, "float64", BUILTIN_FLOAT64);
+ this->register_builtin_type(gogo, "complex64", BUILTIN_COMPLEX64);
+ this->register_builtin_type(gogo, "complex128", BUILTIN_COMPLEX128);
+ this->register_builtin_type(gogo, "int", BUILTIN_INT);
+ this->register_builtin_type(gogo, "uint", BUILTIN_UINT);
+ this->register_builtin_type(gogo, "uintptr", BUILTIN_UINTPTR);
+ this->register_builtin_type(gogo, "bool", BUILTIN_BOOL);
+ this->register_builtin_type(gogo, "string", BUILTIN_STRING);
+}
+
+// Register one builtin type in the export table.
+
+void
+Export::register_builtin_type(Gogo* gogo, const char* name, Builtin_code code)
+{
+ Named_object* named_object = gogo->lookup_global(name);
+ gcc_assert(named_object != NULL && named_object->is_type());
+ std::pair<Type_refs::iterator, bool> ins =
+ this->type_refs_.insert(std::make_pair(named_object->type_value(), code));
+ gcc_assert(ins.second);
+
+ // We also insert the underlying type. We can see the underlying
+ // type at least for string and bool.
+ Type* real_type = named_object->type_value()->real_type();
+ ins = this->type_refs_.insert(std::make_pair(real_type, code));
+ gcc_assert(ins.second);
+}
+
+// Class Export::Stream.
+
+Export::Stream::Stream()
+{
+ this->checksum_ = new sha1_ctx;
+ memset(this->checksum_, 0, sizeof(sha1_ctx));
+ sha1_init_ctx(this->checksum_);
+}
+
+Export::Stream::~Stream()
+{
+}
+
+// Write bytes to the stream. This keeps a checksum of bytes as they
+// go by.
+
+void
+Export::Stream::write_and_sum_bytes(const char* bytes, size_t length)
+{
+ sha1_process_bytes(bytes, length, this->checksum_);
+ this->do_write(bytes, length);
+}
+
+// Get the checksum.
+
+std::string
+Export::Stream::checksum()
+{
+ // Use a union to provide the required alignment.
+ union
+ {
+ char checksum[Export::v1_checksum_len];
+ long align;
+ } u;
+ sha1_finish_ctx(this->checksum_, u.checksum);
+ return std::string(u.checksum, Export::v1_checksum_len);
+}
+
+// Write the checksum string to the export data.
+
+void
+Export::Stream::write_checksum(const std::string& s)
+{
+ this->do_write(s.data(), s.length());
+}
+
+// Class Stream_to_section.
+
+Stream_to_section::Stream_to_section()
+ : section_(NULL)
+{
+}
+
+// Write data to a section.
+
+void
+Stream_to_section::do_write(const char* bytes, size_t length)
+{
+ section* sec = (section*) this->section_;
+ if (sec == NULL)
+ {
+ gcc_assert(targetm.have_named_sections);
+
+ sec = get_section(".go_export", SECTION_DEBUG, NULL);
+ this->section_ = (void*) sec;
+ }
+
+ switch_to_section(sec);
+ assemble_string(bytes, length);
+}