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-rw-r--r--gcc/go/gofrontend/gogo-tree.cc3145
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diff --git a/gcc/go/gofrontend/gogo-tree.cc b/gcc/go/gofrontend/gogo-tree.cc
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+++ b/gcc/go/gofrontend/gogo-tree.cc
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+// gogo-tree.cc -- convert Go frontend Gogo IR to gcc trees.
+
+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+#include "go-system.h"
+
+#include <gmp.h>
+
+#ifndef ENABLE_BUILD_WITH_CXX
+extern "C"
+{
+#endif
+
+#include "toplev.h"
+#include "tree.h"
+#include "gimple.h"
+#include "tree-iterator.h"
+#include "cgraph.h"
+#include "langhooks.h"
+#include "convert.h"
+#include "output.h"
+#include "diagnostic.h"
+
+#ifndef ENABLE_BUILD_WITH_CXX
+}
+#endif
+
+#include "go-c.h"
+#include "types.h"
+#include "expressions.h"
+#include "statements.h"
+#include "gogo.h"
+
+// Whether we have seen any errors.
+
+bool
+saw_errors()
+{
+ return errorcount != 0 || sorrycount != 0;
+}
+
+// A helper function.
+
+static inline tree
+get_identifier_from_string(const std::string& str)
+{
+ return get_identifier_with_length(str.data(), str.length());
+}
+
+// Builtin functions.
+
+static std::map<std::string, tree> builtin_functions;
+
+// Define a builtin function. BCODE is the builtin function code
+// defined by builtins.def. NAME is the name of the builtin function.
+// LIBNAME is the name of the corresponding library function, and is
+// NULL if there isn't one. FNTYPE is the type of the function.
+// CONST_P is true if the function has the const attribute.
+
+static void
+define_builtin(built_in_function bcode, const char* name, const char* libname,
+ tree fntype, bool const_p)
+{
+ tree decl = add_builtin_function(name, fntype, bcode, BUILT_IN_NORMAL,
+ libname, NULL_TREE);
+ if (const_p)
+ TREE_READONLY(decl) = 1;
+ built_in_decls[bcode] = decl;
+ implicit_built_in_decls[bcode] = decl;
+ builtin_functions[name] = decl;
+ if (libname != NULL)
+ {
+ decl = add_builtin_function(libname, fntype, bcode, BUILT_IN_NORMAL,
+ NULL, NULL_TREE);
+ if (const_p)
+ TREE_READONLY(decl) = 1;
+ builtin_functions[libname] = decl;
+ }
+}
+
+// Create trees for implicit builtin functions.
+
+void
+Gogo::define_builtin_function_trees()
+{
+ /* We need to define the fetch_and_add functions, since we use them
+ for ++ and --. */
+ tree t = go_type_for_size(BITS_PER_UNIT, 1);
+ tree p = build_pointer_type(build_qualified_type(t, TYPE_QUAL_VOLATILE));
+ define_builtin(BUILT_IN_ADD_AND_FETCH_1, "__sync_fetch_and_add_1", NULL,
+ build_function_type_list(t, p, t, NULL_TREE), false);
+
+ t = go_type_for_size(BITS_PER_UNIT * 2, 1);
+ p = build_pointer_type(build_qualified_type(t, TYPE_QUAL_VOLATILE));
+ define_builtin (BUILT_IN_ADD_AND_FETCH_2, "__sync_fetch_and_add_2", NULL,
+ build_function_type_list(t, p, t, NULL_TREE), false);
+
+ t = go_type_for_size(BITS_PER_UNIT * 4, 1);
+ p = build_pointer_type(build_qualified_type(t, TYPE_QUAL_VOLATILE));
+ define_builtin(BUILT_IN_ADD_AND_FETCH_4, "__sync_fetch_and_add_4", NULL,
+ build_function_type_list(t, p, t, NULL_TREE), false);
+
+ t = go_type_for_size(BITS_PER_UNIT * 8, 1);
+ p = build_pointer_type(build_qualified_type(t, TYPE_QUAL_VOLATILE));
+ define_builtin(BUILT_IN_ADD_AND_FETCH_8, "__sync_fetch_and_add_8", NULL,
+ build_function_type_list(t, p, t, NULL_TREE), false);
+
+ // We use __builtin_expect for magic import functions.
+ define_builtin(BUILT_IN_EXPECT, "__builtin_expect", NULL,
+ build_function_type_list(long_integer_type_node,
+ long_integer_type_node,
+ long_integer_type_node,
+ NULL_TREE),
+ true);
+
+ // We use __builtin_memmove for the predeclared copy function.
+ define_builtin(BUILT_IN_MEMMOVE, "__builtin_memmove", "memmove",
+ build_function_type_list(ptr_type_node,
+ ptr_type_node,
+ const_ptr_type_node,
+ size_type_node,
+ NULL_TREE),
+ false);
+
+ // We provide sqrt for the math library.
+ define_builtin(BUILT_IN_SQRT, "__builtin_sqrt", "sqrt",
+ build_function_type_list(double_type_node,
+ double_type_node,
+ NULL_TREE),
+ true);
+ define_builtin(BUILT_IN_SQRTL, "__builtin_sqrtl", "sqrtl",
+ build_function_type_list(long_double_type_node,
+ long_double_type_node,
+ NULL_TREE),
+ true);
+
+ // We use __builtin_return_address in the thunk we build for
+ // functions which call recover.
+ define_builtin(BUILT_IN_RETURN_ADDRESS, "__builtin_return_address", NULL,
+ build_function_type_list(ptr_type_node,
+ unsigned_type_node,
+ NULL_TREE),
+ false);
+
+ // The compiler uses __builtin_trap for some exception handling
+ // cases.
+ define_builtin(BUILT_IN_TRAP, "__builtin_trap", NULL,
+ build_function_type(void_type_node, void_list_node),
+ false);
+}
+
+// Get the name to use for the import control function. If there is a
+// global function or variable, then we know that that name must be
+// unique in the link, and we use it as the basis for our name.
+
+const std::string&
+Gogo::get_init_fn_name()
+{
+ if (this->init_fn_name_.empty())
+ {
+ gcc_assert(this->package_ != NULL);
+ if (this->is_main_package())
+ {
+ // Use a name which the runtime knows.
+ this->init_fn_name_ = "__go_init_main";
+ }
+ else
+ {
+ std::string s = this->unique_prefix();
+ s.append(1, '.');
+ s.append(this->package_name());
+ s.append("..import");
+ this->init_fn_name_ = s;
+ }
+ }
+
+ return this->init_fn_name_;
+}
+
+// Add statements to INIT_STMT_LIST which run the initialization
+// functions for imported packages. This is only used for the "main"
+// package.
+
+void
+Gogo::init_imports(tree* init_stmt_list)
+{
+ gcc_assert(this->is_main_package());
+
+ if (this->imported_init_fns_.empty())
+ return;
+
+ tree fntype = build_function_type(void_type_node, void_list_node);
+
+ // We must call them in increasing priority order.
+ std::vector<Import_init> v;
+ for (std::set<Import_init>::const_iterator p =
+ this->imported_init_fns_.begin();
+ p != this->imported_init_fns_.end();
+ ++p)
+ v.push_back(*p);
+ std::sort(v.begin(), v.end());
+
+ for (std::vector<Import_init>::const_iterator p = v.begin();
+ p != v.end();
+ ++p)
+ {
+ std::string user_name = p->package_name() + ".init";
+ tree decl = build_decl(UNKNOWN_LOCATION, FUNCTION_DECL,
+ get_identifier_from_string(user_name),
+ fntype);
+ const std::string& init_name(p->init_name());
+ SET_DECL_ASSEMBLER_NAME(decl, get_identifier_from_string(init_name));
+ TREE_PUBLIC(decl) = 1;
+ DECL_EXTERNAL(decl) = 1;
+ append_to_statement_list(build_call_expr(decl, 0), init_stmt_list);
+ }
+}
+
+// Register global variables with the garbage collector. We need to
+// register all variables which can hold a pointer value. They become
+// roots during the mark phase. We build a struct that is easy to
+// hook into a list of roots.
+
+// struct __go_gc_root_list
+// {
+// struct __go_gc_root_list* __next;
+// struct __go_gc_root
+// {
+// void* __decl;
+// size_t __size;
+// } __roots[];
+// };
+
+// The last entry in the roots array has a NULL decl field.
+
+void
+Gogo::register_gc_vars(const std::vector<Named_object*>& var_gc,
+ tree* init_stmt_list)
+{
+ if (var_gc.empty())
+ return;
+
+ size_t count = var_gc.size();
+
+ tree root_type = Gogo::builtin_struct(NULL, "__go_gc_root", NULL_TREE, 2,
+ "__next",
+ ptr_type_node,
+ "__size",
+ sizetype);
+
+ tree index_type = build_index_type(size_int(count));
+ tree array_type = build_array_type(root_type, index_type);
+
+ tree root_list_type = make_node(RECORD_TYPE);
+ root_list_type = Gogo::builtin_struct(NULL, "__go_gc_root_list",
+ root_list_type, 2,
+ "__next",
+ build_pointer_type(root_list_type),
+ "__roots",
+ array_type);
+
+ // Build an initialier for the __roots array.
+
+ VEC(constructor_elt,gc)* roots_init = VEC_alloc(constructor_elt, gc,
+ count + 1);
+
+ size_t i = 0;
+ for (std::vector<Named_object*>::const_iterator p = var_gc.begin();
+ p != var_gc.end();
+ ++p, ++i)
+ {
+ VEC(constructor_elt,gc)* init = VEC_alloc(constructor_elt, gc, 2);
+
+ constructor_elt* elt = VEC_quick_push(constructor_elt, init, NULL);
+ tree field = TYPE_FIELDS(root_type);
+ elt->index = field;
+ tree decl = (*p)->get_tree(this, NULL);
+ gcc_assert(TREE_CODE(decl) == VAR_DECL);
+ elt->value = build_fold_addr_expr(decl);
+
+ elt = VEC_quick_push(constructor_elt, init, NULL);
+ field = DECL_CHAIN(field);
+ elt->index = field;
+ elt->value = DECL_SIZE_UNIT(decl);
+
+ elt = VEC_quick_push(constructor_elt, roots_init, NULL);
+ elt->index = size_int(i);
+ elt->value = build_constructor(root_type, init);
+ }
+
+ // The list ends with a NULL entry.
+
+ VEC(constructor_elt,gc)* init = VEC_alloc(constructor_elt, gc, 2);
+
+ constructor_elt* elt = VEC_quick_push(constructor_elt, init, NULL);
+ tree field = TYPE_FIELDS(root_type);
+ elt->index = field;
+ elt->value = fold_convert(TREE_TYPE(field), null_pointer_node);
+
+ elt = VEC_quick_push(constructor_elt, init, NULL);
+ field = DECL_CHAIN(field);
+ elt->index = field;
+ elt->value = size_zero_node;
+
+ elt = VEC_quick_push(constructor_elt, roots_init, NULL);
+ elt->index = size_int(i);
+ elt->value = build_constructor(root_type, init);
+
+ // Build a constructor for the struct.
+
+ VEC(constructor_elt,gc*) root_list_init = VEC_alloc(constructor_elt, gc, 2);
+
+ elt = VEC_quick_push(constructor_elt, root_list_init, NULL);
+ field = TYPE_FIELDS(root_list_type);
+ elt->index = field;
+ elt->value = fold_convert(TREE_TYPE(field), null_pointer_node);
+
+ elt = VEC_quick_push(constructor_elt, root_list_init, NULL);
+ field = DECL_CHAIN(field);
+ elt->index = field;
+ elt->value = build_constructor(array_type, roots_init);
+
+ // Build a decl to register.
+
+ tree decl = build_decl(BUILTINS_LOCATION, VAR_DECL,
+ create_tmp_var_name("gc"), root_list_type);
+ DECL_EXTERNAL(decl) = 0;
+ TREE_PUBLIC(decl) = 0;
+ TREE_STATIC(decl) = 1;
+ DECL_ARTIFICIAL(decl) = 1;
+ DECL_INITIAL(decl) = build_constructor(root_list_type, root_list_init);
+ rest_of_decl_compilation(decl, 1, 0);
+
+ static tree register_gc_fndecl;
+ tree call = Gogo::call_builtin(&register_gc_fndecl, BUILTINS_LOCATION,
+ "__go_register_gc_roots",
+ 1,
+ void_type_node,
+ build_pointer_type(root_list_type),
+ build_fold_addr_expr(decl));
+ if (call != error_mark_node)
+ append_to_statement_list(call, init_stmt_list);
+}
+
+// Build the decl for the initialization function.
+
+tree
+Gogo::initialization_function_decl()
+{
+ // The tedious details of building your own function. There doesn't
+ // seem to be a helper function for this.
+ std::string name = this->package_name() + ".init";
+ tree fndecl = build_decl(BUILTINS_LOCATION, FUNCTION_DECL,
+ get_identifier_from_string(name),
+ build_function_type(void_type_node,
+ void_list_node));
+ const std::string& asm_name(this->get_init_fn_name());
+ SET_DECL_ASSEMBLER_NAME(fndecl, get_identifier_from_string(asm_name));
+
+ tree resdecl = build_decl(BUILTINS_LOCATION, RESULT_DECL, NULL_TREE,
+ void_type_node);
+ DECL_ARTIFICIAL(resdecl) = 1;
+ DECL_CONTEXT(resdecl) = fndecl;
+ DECL_RESULT(fndecl) = resdecl;
+
+ TREE_STATIC(fndecl) = 1;
+ TREE_USED(fndecl) = 1;
+ DECL_ARTIFICIAL(fndecl) = 1;
+ TREE_PUBLIC(fndecl) = 1;
+
+ DECL_INITIAL(fndecl) = make_node(BLOCK);
+ TREE_USED(DECL_INITIAL(fndecl)) = 1;
+
+ return fndecl;
+}
+
+// Create the magic initialization function. INIT_STMT_LIST is the
+// code that it needs to run.
+
+void
+Gogo::write_initialization_function(tree fndecl, tree init_stmt_list)
+{
+ // Make sure that we thought we needed an initialization function,
+ // as otherwise we will not have reported it in the export data.
+ gcc_assert(this->is_main_package() || this->need_init_fn_);
+
+ if (fndecl == NULL_TREE)
+ fndecl = this->initialization_function_decl();
+
+ DECL_SAVED_TREE(fndecl) = init_stmt_list;
+
+ current_function_decl = fndecl;
+ if (DECL_STRUCT_FUNCTION(fndecl) == NULL)
+ push_struct_function(fndecl);
+ else
+ push_cfun(DECL_STRUCT_FUNCTION(fndecl));
+ cfun->function_end_locus = BUILTINS_LOCATION;
+
+ gimplify_function_tree(fndecl);
+
+ cgraph_add_new_function(fndecl, false);
+ cgraph_mark_needed_node(cgraph_node(fndecl));
+
+ current_function_decl = NULL_TREE;
+ pop_cfun();
+}
+
+// Search for references to VAR in any statements or called functions.
+
+class Find_var : public Traverse
+{
+ public:
+ // A hash table we use to avoid looping. The index is the name of a
+ // named object. We only look through objects defined in this
+ // package.
+ typedef Unordered_set(std::string) Seen_objects;
+
+ Find_var(Named_object* var, Seen_objects* seen_objects)
+ : Traverse(traverse_expressions),
+ var_(var), seen_objects_(seen_objects), found_(false)
+ { }
+
+ // Whether the variable was found.
+ bool
+ found() const
+ { return this->found_; }
+
+ int
+ expression(Expression**);
+
+ private:
+ // The variable we are looking for.
+ Named_object* var_;
+ // Names of objects we have already seen.
+ Seen_objects* seen_objects_;
+ // True if the variable was found.
+ bool found_;
+};
+
+// See if EXPR refers to VAR, looking through function calls and
+// variable initializations.
+
+int
+Find_var::expression(Expression** pexpr)
+{
+ Expression* e = *pexpr;
+
+ Var_expression* ve = e->var_expression();
+ if (ve != NULL)
+ {
+ Named_object* v = ve->named_object();
+ if (v == this->var_)
+ {
+ this->found_ = true;
+ return TRAVERSE_EXIT;
+ }
+
+ if (v->is_variable() && v->package() == NULL)
+ {
+ Expression* init = v->var_value()->init();
+ if (init != NULL)
+ {
+ std::pair<Seen_objects::iterator, bool> ins =
+ this->seen_objects_->insert(v->name());
+ if (ins.second)
+ {
+ // This is the first time we have seen this name.
+ if (Expression::traverse(&init, this) == TRAVERSE_EXIT)
+ return TRAVERSE_EXIT;
+ }
+ }
+ }
+ }
+
+ // We traverse the code of any function we see. Note that this
+ // means that we will traverse the code of a function whose address
+ // is taken even if it is not called.
+ Func_expression* fe = e->func_expression();
+ if (fe != NULL)
+ {
+ const Named_object* f = fe->named_object();
+ if (f->is_function() && f->package() == NULL)
+ {
+ std::pair<Seen_objects::iterator, bool> ins =
+ this->seen_objects_->insert(f->name());
+ if (ins.second)
+ {
+ // This is the first time we have seen this name.
+ if (f->func_value()->block()->traverse(this) == TRAVERSE_EXIT)
+ return TRAVERSE_EXIT;
+ }
+ }
+ }
+
+ return TRAVERSE_CONTINUE;
+}
+
+// Return true if EXPR refers to VAR.
+
+static bool
+expression_requires(Expression* expr, Block* preinit, Named_object* var)
+{
+ Find_var::Seen_objects seen_objects;
+ Find_var find_var(var, &seen_objects);
+ if (expr != NULL)
+ Expression::traverse(&expr, &find_var);
+ if (preinit != NULL)
+ preinit->traverse(&find_var);
+
+ return find_var.found();
+}
+
+// Sort variable initializations. If the initialization expression
+// for variable A refers directly or indirectly to the initialization
+// expression for variable B, then we must initialize B before A.
+
+class Var_init
+{
+ public:
+ Var_init()
+ : var_(NULL), init_(NULL_TREE), waiting_(0)
+ { }
+
+ Var_init(Named_object* var, tree init)
+ : var_(var), init_(init), waiting_(0)
+ { }
+
+ // Return the variable.
+ Named_object*
+ var() const
+ { return this->var_; }
+
+ // Return the initialization expression.
+ tree
+ init() const
+ { return this->init_; }
+
+ // Return the number of variables waiting for this one to be
+ // initialized.
+ size_t
+ waiting() const
+ { return this->waiting_; }
+
+ // Increment the number waiting.
+ void
+ increment_waiting()
+ { ++this->waiting_; }
+
+ private:
+ // The variable being initialized.
+ Named_object* var_;
+ // The initialization expression to run.
+ tree init_;
+ // The number of variables which are waiting for this one.
+ size_t waiting_;
+};
+
+typedef std::list<Var_init> Var_inits;
+
+// Sort the variable initializations. The rule we follow is that we
+// emit them in the order they appear in the array, except that if the
+// initialization expression for a variable V1 depends upon another
+// variable V2 then we initialize V1 after V2.
+
+static void
+sort_var_inits(Var_inits* var_inits)
+{
+ Var_inits ready;
+ while (!var_inits->empty())
+ {
+ Var_inits::iterator p1 = var_inits->begin();
+ Named_object* var = p1->var();
+ Expression* init = var->var_value()->init();
+ Block* preinit = var->var_value()->preinit();
+
+ // Start walking through the list to see which variables VAR
+ // needs to wait for. We can skip P1->WAITING variables--that
+ // is the number we've already checked.
+ Var_inits::iterator p2 = p1;
+ ++p2;
+ for (size_t i = p1->waiting(); i > 0; --i)
+ ++p2;
+
+ for (; p2 != var_inits->end(); ++p2)
+ {
+ if (expression_requires(init, preinit, p2->var()))
+ {
+ // Check for cycles.
+ if (expression_requires(p2->var()->var_value()->init(),
+ p2->var()->var_value()->preinit(),
+ var))
+ {
+ error_at(var->location(),
+ ("initialization expressions for %qs and "
+ "%qs depend upon each other"),
+ var->message_name().c_str(),
+ p2->var()->message_name().c_str());
+ inform(p2->var()->location(), "%qs defined here",
+ p2->var()->message_name().c_str());
+ p2 = var_inits->end();
+ }
+ else
+ {
+ // We can't emit P1 until P2 is emitted. Move P1.
+ // Note that the WAITING loop always executes at
+ // least once, which is what we want.
+ p2->increment_waiting();
+ Var_inits::iterator p3 = p2;
+ for (size_t i = p2->waiting(); i > 0; --i)
+ ++p3;
+ var_inits->splice(p3, *var_inits, p1);
+ }
+ break;
+ }
+ }
+
+ if (p2 == var_inits->end())
+ {
+ // VAR does not depends upon any other initialization expressions.
+
+ // Check for a loop of VAR on itself. We only do this if
+ // INIT is not NULL; when INIT is NULL, it means that
+ // PREINIT sets VAR, which we will interpret as a loop.
+ if (init != NULL && expression_requires(init, preinit, var))
+ error_at(var->location(),
+ "initialization expression for %qs depends upon itself",
+ var->message_name().c_str());
+ ready.splice(ready.end(), *var_inits, p1);
+ }
+ }
+
+ // Now READY is the list in the desired initialization order.
+ var_inits->swap(ready);
+}
+
+// Write out the global definitions.
+
+void
+Gogo::write_globals()
+{
+ this->convert_named_types();
+ this->build_interface_method_tables();
+
+ Bindings* bindings = this->current_bindings();
+ size_t count = bindings->size_definitions();
+
+ tree* vec = new tree[count];
+
+ tree init_fndecl = NULL_TREE;
+ tree init_stmt_list = NULL_TREE;
+
+ if (this->is_main_package())
+ this->init_imports(&init_stmt_list);
+
+ // A list of variable initializations.
+ Var_inits var_inits;
+
+ // A list of variables which need to be registered with the garbage
+ // collector.
+ std::vector<Named_object*> var_gc;
+ var_gc.reserve(count);
+
+ tree var_init_stmt_list = NULL_TREE;
+ size_t i = 0;
+ for (Bindings::const_definitions_iterator p = bindings->begin_definitions();
+ p != bindings->end_definitions();
+ ++p, ++i)
+ {
+ Named_object* no = *p;
+
+ gcc_assert(!no->is_type_declaration() && !no->is_function_declaration());
+ // There is nothing to do for a package.
+ if (no->is_package())
+ {
+ --i;
+ --count;
+ continue;
+ }
+
+ // There is nothing to do for an object which was imported from
+ // a different package into the global scope.
+ if (no->package() != NULL)
+ {
+ --i;
+ --count;
+ continue;
+ }
+
+ // There is nothing useful we can output for constants which
+ // have ideal or non-integeral type.
+ if (no->is_const())
+ {
+ Type* type = no->const_value()->type();
+ if (type == NULL)
+ type = no->const_value()->expr()->type();
+ if (type->is_abstract() || type->integer_type() == NULL)
+ {
+ --i;
+ --count;
+ continue;
+ }
+ }
+
+ vec[i] = no->get_tree(this, NULL);
+
+ if (vec[i] == error_mark_node)
+ {
+ gcc_assert(saw_errors());
+ --i;
+ --count;
+ continue;
+ }
+
+ // If a variable is initialized to a non-constant value, do the
+ // initialization in an initialization function.
+ if (TREE_CODE(vec[i]) == VAR_DECL)
+ {
+ gcc_assert(no->is_variable());
+
+ // Check for a sink variable, which may be used to run
+ // an initializer purely for its side effects.
+ bool is_sink = no->name()[0] == '_' && no->name()[1] == '.';
+
+ tree var_init_tree = NULL_TREE;
+ if (!no->var_value()->has_pre_init())
+ {
+ tree init = no->var_value()->get_init_tree(this, NULL);
+ if (init == error_mark_node)
+ gcc_assert(saw_errors());
+ else if (init == NULL_TREE)
+ ;
+ else if (TREE_CONSTANT(init))
+ DECL_INITIAL(vec[i]) = init;
+ else if (is_sink)
+ var_init_tree = init;
+ else
+ var_init_tree = fold_build2_loc(no->location(), MODIFY_EXPR,
+ void_type_node, vec[i], init);
+ }
+ else
+ {
+ // We are going to create temporary variables which
+ // means that we need an fndecl.
+ if (init_fndecl == NULL_TREE)
+ init_fndecl = this->initialization_function_decl();
+ current_function_decl = init_fndecl;
+ if (DECL_STRUCT_FUNCTION(init_fndecl) == NULL)
+ push_struct_function(init_fndecl);
+ else
+ push_cfun(DECL_STRUCT_FUNCTION(init_fndecl));
+
+ tree var_decl = is_sink ? NULL_TREE : vec[i];
+ var_init_tree = no->var_value()->get_init_block(this, NULL,
+ var_decl);
+
+ current_function_decl = NULL_TREE;
+ pop_cfun();
+ }
+
+ if (var_init_tree != NULL_TREE && var_init_tree != error_mark_node)
+ {
+ if (no->var_value()->init() == NULL
+ && !no->var_value()->has_pre_init())
+ append_to_statement_list(var_init_tree, &var_init_stmt_list);
+ else
+ var_inits.push_back(Var_init(no, var_init_tree));
+ }
+
+ if (!is_sink && no->var_value()->type()->has_pointer())
+ var_gc.push_back(no);
+ }
+ }
+
+ // Register global variables with the garbage collector.
+ this->register_gc_vars(var_gc, &init_stmt_list);
+
+ // Simple variable initializations, after all variables are
+ // registered.
+ append_to_statement_list(var_init_stmt_list, &init_stmt_list);
+
+ // Complex variable initializations, first sorting them into a
+ // workable order.
+ if (!var_inits.empty())
+ {
+ sort_var_inits(&var_inits);
+ for (Var_inits::const_iterator p = var_inits.begin();
+ p != var_inits.end();
+ ++p)
+ append_to_statement_list(p->init(), &init_stmt_list);
+ }
+
+ // After all the variables are initialized, call the "init"
+ // functions if there are any.
+ for (std::vector<Named_object*>::const_iterator p =
+ this->init_functions_.begin();
+ p != this->init_functions_.end();
+ ++p)
+ {
+ tree decl = (*p)->get_tree(this, NULL);
+ tree call = build_call_expr(decl, 0);
+ append_to_statement_list(call, &init_stmt_list);
+ }
+
+ // Set up a magic function to do all the initialization actions.
+ // This will be called if this package is imported.
+ if (init_stmt_list != NULL_TREE
+ || this->need_init_fn_
+ || this->is_main_package())
+ this->write_initialization_function(init_fndecl, init_stmt_list);
+
+ // Pass everything back to the middle-end.
+
+ wrapup_global_declarations(vec, count);
+
+ cgraph_finalize_compilation_unit();
+
+ check_global_declarations(vec, count);
+ emit_debug_global_declarations(vec, count);
+
+ delete[] vec;
+}
+
+// Get a tree for the identifier for a named object.
+
+tree
+Named_object::get_id(Gogo* gogo)
+{
+ std::string decl_name;
+ if (this->is_function_declaration()
+ && !this->func_declaration_value()->asm_name().empty())
+ decl_name = this->func_declaration_value()->asm_name();
+ else if ((this->is_variable() && !this->var_value()->is_global())
+ || (this->is_type()
+ && this->type_value()->location() == BUILTINS_LOCATION))
+ {
+ // We don't need the package name for local variables or builtin
+ // types.
+ decl_name = Gogo::unpack_hidden_name(this->name_);
+ }
+ else
+ {
+ std::string package_name;
+ if (this->package_ == NULL)
+ package_name = gogo->package_name();
+ else
+ package_name = this->package_->name();
+
+ decl_name = package_name + '.' + Gogo::unpack_hidden_name(this->name_);
+
+ Function_type* fntype;
+ if (this->is_function())
+ fntype = this->func_value()->type();
+ else if (this->is_function_declaration())
+ fntype = this->func_declaration_value()->type();
+ else
+ fntype = NULL;
+ if (fntype != NULL && fntype->is_method())
+ {
+ decl_name.push_back('.');
+ decl_name.append(fntype->receiver()->type()->mangled_name(gogo));
+ }
+ }
+ if (this->is_type())
+ {
+ const Named_object* in_function = this->type_value()->in_function();
+ if (in_function != NULL)
+ decl_name += '$' + in_function->name();
+ }
+ return get_identifier_from_string(decl_name);
+}
+
+// Get a tree for a named object.
+
+tree
+Named_object::get_tree(Gogo* gogo, Named_object* function)
+{
+ if (this->tree_ != NULL_TREE)
+ {
+ // If this is a variable whose address is taken, we must rebuild
+ // the INDIRECT_REF each time to avoid invalid sharing.
+ tree ret = this->tree_;
+ if (((this->classification_ == NAMED_OBJECT_VAR
+ && this->var_value()->is_in_heap())
+ || (this->classification_ == NAMED_OBJECT_RESULT_VAR
+ && this->result_var_value()->is_in_heap()))
+ && ret != error_mark_node)
+ {
+ gcc_assert(TREE_CODE(ret) == INDIRECT_REF);
+ ret = build_fold_indirect_ref(TREE_OPERAND(ret, 0));
+ TREE_THIS_NOTRAP(ret) = 1;
+ }
+ return ret;
+ }
+
+ tree name;
+ if (this->classification_ == NAMED_OBJECT_TYPE)
+ name = NULL_TREE;
+ else
+ name = this->get_id(gogo);
+ tree decl;
+ switch (this->classification_)
+ {
+ case NAMED_OBJECT_CONST:
+ {
+ Named_constant* named_constant = this->u_.const_value;
+ Translate_context subcontext(gogo, function, NULL, NULL_TREE);
+ tree expr_tree = named_constant->expr()->get_tree(&subcontext);
+ if (expr_tree == error_mark_node)
+ decl = error_mark_node;
+ else
+ {
+ Type* type = named_constant->type();
+ if (type != NULL && !type->is_abstract())
+ {
+ if (!type->is_undefined())
+ expr_tree = fold_convert(type->get_tree(gogo), expr_tree);
+ else
+ {
+ // Make sure we report the error.
+ type->base();
+ expr_tree = error_mark_node;
+ }
+ }
+ if (expr_tree == error_mark_node)
+ decl = error_mark_node;
+ else if (INTEGRAL_TYPE_P(TREE_TYPE(expr_tree)))
+ {
+ decl = build_decl(named_constant->location(), CONST_DECL,
+ name, TREE_TYPE(expr_tree));
+ DECL_INITIAL(decl) = expr_tree;
+ TREE_CONSTANT(decl) = 1;
+ TREE_READONLY(decl) = 1;
+ }
+ else
+ {
+ // A CONST_DECL is only for an enum constant, so we
+ // shouldn't use for non-integral types. Instead we
+ // just return the constant itself, rather than a
+ // decl.
+ decl = expr_tree;
+ }
+ }
+ }
+ break;
+
+ case NAMED_OBJECT_TYPE:
+ {
+ Named_type* named_type = this->u_.type_value;
+ tree type_tree = named_type->get_tree(gogo);
+ if (type_tree == error_mark_node)
+ decl = error_mark_node;
+ else
+ {
+ decl = TYPE_NAME(type_tree);
+ gcc_assert(decl != NULL_TREE);
+
+ // We need to produce a type descriptor for every named
+ // type, and for a pointer to every named type, since
+ // other files or packages might refer to them. We need
+ // to do this even for hidden types, because they might
+ // still be returned by some function. Simply calling the
+ // type_descriptor method is enough to create the type
+ // descriptor, even though we don't do anything with it.
+ if (this->package_ == NULL)
+ {
+ named_type->type_descriptor_pointer(gogo);
+ Type* pn = Type::make_pointer_type(named_type);
+ pn->type_descriptor_pointer(gogo);
+ }
+ }
+ }
+ break;
+
+ case NAMED_OBJECT_TYPE_DECLARATION:
+ error("reference to undefined type %qs",
+ this->message_name().c_str());
+ return error_mark_node;
+
+ case NAMED_OBJECT_VAR:
+ {
+ Variable* var = this->u_.var_value;
+ Type* type = var->type();
+ if (type->is_error_type()
+ || (type->is_undefined()
+ && (!var->is_global() || this->package() == NULL)))
+ {
+ // Force the error for an undefined type, just in case.
+ type->base();
+ decl = error_mark_node;
+ }
+ else
+ {
+ tree var_type = type->get_tree(gogo);
+ bool is_parameter = var->is_parameter();
+ if (var->is_receiver() && type->points_to() == NULL)
+ is_parameter = false;
+ if (var->is_in_heap())
+ {
+ is_parameter = false;
+ var_type = build_pointer_type(var_type);
+ }
+ decl = build_decl(var->location(),
+ is_parameter ? PARM_DECL : VAR_DECL,
+ name, var_type);
+ if (!var->is_global())
+ {
+ tree fnid = function->get_id(gogo);
+ tree fndecl = function->func_value()->get_or_make_decl(gogo,
+ function,
+ fnid);
+ DECL_CONTEXT(decl) = fndecl;
+ }
+ if (is_parameter)
+ DECL_ARG_TYPE(decl) = TREE_TYPE(decl);
+
+ if (var->is_global())
+ {
+ const Package* package = this->package();
+ if (package == NULL)
+ TREE_STATIC(decl) = 1;
+ else
+ DECL_EXTERNAL(decl) = 1;
+ if (!Gogo::is_hidden_name(this->name_))
+ {
+ TREE_PUBLIC(decl) = 1;
+ std::string asm_name = (package == NULL
+ ? gogo->unique_prefix()
+ : package->unique_prefix());
+ asm_name.append(1, '.');
+ asm_name.append(IDENTIFIER_POINTER(name),
+ IDENTIFIER_LENGTH(name));
+ tree asm_id = get_identifier_from_string(asm_name);
+ SET_DECL_ASSEMBLER_NAME(decl, asm_id);
+ }
+ }
+
+ // FIXME: We should only set this for variables which are
+ // actually used somewhere.
+ TREE_USED(decl) = 1;
+ }
+ }
+ break;
+
+ case NAMED_OBJECT_RESULT_VAR:
+ {
+ Result_variable* result = this->u_.result_var_value;
+ Type* type = result->type();
+ if (type->is_error_type() || type->is_undefined())
+ {
+ // Force the error.
+ type->base();
+ decl = error_mark_node;
+ }
+ else
+ {
+ gcc_assert(result->function() == function->func_value());
+ source_location loc = function->location();
+ tree result_type = type->get_tree(gogo);
+ tree init;
+ if (!result->is_in_heap())
+ init = type->get_init_tree(gogo, false);
+ else
+ {
+ tree space = gogo->allocate_memory(type,
+ TYPE_SIZE_UNIT(result_type),
+ loc);
+ result_type = build_pointer_type(result_type);
+ tree subinit = type->get_init_tree(gogo, true);
+ if (subinit == NULL_TREE)
+ init = fold_convert_loc(loc, result_type, space);
+ else
+ {
+ space = save_expr(space);
+ space = fold_convert_loc(loc, result_type, space);
+ tree spaceref = build_fold_indirect_ref_loc(loc, space);
+ TREE_THIS_NOTRAP(spaceref) = 1;
+ tree set = fold_build2_loc(loc, MODIFY_EXPR, void_type_node,
+ spaceref, subinit);
+ init = fold_build2_loc(loc, COMPOUND_EXPR, TREE_TYPE(space),
+ set, space);
+ }
+ }
+ decl = build_decl(loc, VAR_DECL, name, result_type);
+ tree fnid = function->get_id(gogo);
+ tree fndecl = function->func_value()->get_or_make_decl(gogo,
+ function,
+ fnid);
+ DECL_CONTEXT(decl) = fndecl;
+ DECL_INITIAL(decl) = init;
+ TREE_USED(decl) = 1;
+ }
+ }
+ break;
+
+ case NAMED_OBJECT_SINK:
+ gcc_unreachable();
+
+ case NAMED_OBJECT_FUNC:
+ {
+ Function* func = this->u_.func_value;
+ decl = func->get_or_make_decl(gogo, this, name);
+ if (decl != error_mark_node)
+ {
+ if (func->block() != NULL)
+ {
+ if (DECL_STRUCT_FUNCTION(decl) == NULL)
+ push_struct_function(decl);
+ else
+ push_cfun(DECL_STRUCT_FUNCTION(decl));
+
+ cfun->function_end_locus = func->block()->end_location();
+
+ current_function_decl = decl;
+
+ func->build_tree(gogo, this);
+
+ gimplify_function_tree(decl);
+
+ cgraph_finalize_function(decl, true);
+
+ current_function_decl = NULL_TREE;
+ pop_cfun();
+ }
+ }
+ }
+ break;
+
+ default:
+ gcc_unreachable();
+ }
+
+ if (TREE_TYPE(decl) == error_mark_node)
+ decl = error_mark_node;
+
+ tree ret = decl;
+
+ // If this is a local variable whose address is taken, then we
+ // actually store it in the heap. For uses of the variable we need
+ // to return a reference to that heap location.
+ if (((this->classification_ == NAMED_OBJECT_VAR
+ && this->var_value()->is_in_heap())
+ || (this->classification_ == NAMED_OBJECT_RESULT_VAR
+ && this->result_var_value()->is_in_heap()))
+ && ret != error_mark_node)
+ {
+ gcc_assert(POINTER_TYPE_P(TREE_TYPE(ret)));
+ ret = build_fold_indirect_ref(ret);
+ TREE_THIS_NOTRAP(ret) = 1;
+ }
+
+ this->tree_ = ret;
+
+ if (ret != error_mark_node)
+ go_preserve_from_gc(ret);
+
+ return ret;
+}
+
+// Get the initial value of a variable as a tree. This does not
+// consider whether the variable is in the heap--it returns the
+// initial value as though it were always stored in the stack.
+
+tree
+Variable::get_init_tree(Gogo* gogo, Named_object* function)
+{
+ gcc_assert(this->preinit_ == NULL);
+ if (this->init_ == NULL)
+ {
+ gcc_assert(!this->is_parameter_);
+ return this->type_->get_init_tree(gogo, this->is_global_);
+ }
+ else
+ {
+ Translate_context context(gogo, function, NULL, NULL_TREE);
+ tree rhs_tree = this->init_->get_tree(&context);
+ return Expression::convert_for_assignment(&context, this->type(),
+ this->init_->type(),
+ rhs_tree, this->location());
+ }
+}
+
+// Get the initial value of a variable when a block is required.
+// VAR_DECL is the decl to set; it may be NULL for a sink variable.
+
+tree
+Variable::get_init_block(Gogo* gogo, Named_object* function, tree var_decl)
+{
+ gcc_assert(this->preinit_ != NULL);
+
+ // We want to add the variable assignment to the end of the preinit
+ // block. The preinit block may have a TRY_FINALLY_EXPR and a
+ // TRY_CATCH_EXPR; if it does, we want to add to the end of the
+ // regular statements.
+
+ Translate_context context(gogo, function, NULL, NULL_TREE);
+ tree block_tree = this->preinit_->get_tree(&context);
+ if (block_tree == error_mark_node)
+ return error_mark_node;
+ gcc_assert(TREE_CODE(block_tree) == BIND_EXPR);
+ tree statements = BIND_EXPR_BODY(block_tree);
+ while (statements != NULL_TREE
+ && (TREE_CODE(statements) == TRY_FINALLY_EXPR
+ || TREE_CODE(statements) == TRY_CATCH_EXPR))
+ statements = TREE_OPERAND(statements, 0);
+
+ // It's possible to have pre-init statements without an initializer
+ // if the pre-init statements set the variable.
+ if (this->init_ != NULL)
+ {
+ tree rhs_tree = this->init_->get_tree(&context);
+ if (rhs_tree == error_mark_node)
+ return error_mark_node;
+ if (var_decl == NULL_TREE)
+ append_to_statement_list(rhs_tree, &statements);
+ else
+ {
+ tree val = Expression::convert_for_assignment(&context, this->type(),
+ this->init_->type(),
+ rhs_tree,
+ this->location());
+ if (val == error_mark_node)
+ return error_mark_node;
+ tree set = fold_build2_loc(this->location(), MODIFY_EXPR,
+ void_type_node, var_decl, val);
+ append_to_statement_list(set, &statements);
+ }
+ }
+
+ return block_tree;
+}
+
+// Get a tree for a function decl.
+
+tree
+Function::get_or_make_decl(Gogo* gogo, Named_object* no, tree id)
+{
+ if (this->fndecl_ == NULL_TREE)
+ {
+ tree functype = this->type_->get_tree(gogo);
+ if (functype == error_mark_node)
+ this->fndecl_ = error_mark_node;
+ else
+ {
+ // The type of a function comes back as a pointer, but we
+ // want the real function type for a function declaration.
+ gcc_assert(POINTER_TYPE_P(functype));
+ functype = TREE_TYPE(functype);
+ tree decl = build_decl(this->location(), FUNCTION_DECL, id, functype);
+
+ this->fndecl_ = decl;
+
+ if (no->package() != NULL)
+ ;
+ else if (this->enclosing_ != NULL || Gogo::is_thunk(no))
+ ;
+ else if (Gogo::unpack_hidden_name(no->name()) == "init"
+ && !this->type_->is_method())
+ ;
+ else if (Gogo::unpack_hidden_name(no->name()) == "main"
+ && gogo->is_main_package())
+ TREE_PUBLIC(decl) = 1;
+ // Methods have to be public even if they are hidden because
+ // they can be pulled into type descriptors when using
+ // anonymous fields.
+ else if (!Gogo::is_hidden_name(no->name())
+ || this->type_->is_method())
+ {
+ TREE_PUBLIC(decl) = 1;
+ std::string asm_name = gogo->unique_prefix();
+ asm_name.append(1, '.');
+ asm_name.append(IDENTIFIER_POINTER(id), IDENTIFIER_LENGTH(id));
+ SET_DECL_ASSEMBLER_NAME(decl,
+ get_identifier_from_string(asm_name));
+ }
+
+ // Why do we have to do this in the frontend?
+ tree restype = TREE_TYPE(functype);
+ tree resdecl = build_decl(this->location(), RESULT_DECL, NULL_TREE,
+ restype);
+ DECL_ARTIFICIAL(resdecl) = 1;
+ DECL_IGNORED_P(resdecl) = 1;
+ DECL_CONTEXT(resdecl) = decl;
+ DECL_RESULT(decl) = resdecl;
+
+ if (this->enclosing_ != NULL)
+ DECL_STATIC_CHAIN(decl) = 1;
+
+ // If a function calls the predeclared recover function, we
+ // can't inline it, because recover behaves differently in a
+ // function passed directly to defer.
+ if (this->calls_recover_ && !this->is_recover_thunk_)
+ DECL_UNINLINABLE(decl) = 1;
+
+ // If this is a thunk created to call a function which calls
+ // the predeclared recover function, we need to disable
+ // stack splitting for the thunk.
+ if (this->is_recover_thunk_)
+ {
+ tree attr = get_identifier("__no_split_stack__");
+ DECL_ATTRIBUTES(decl) = tree_cons(attr, NULL_TREE, NULL_TREE);
+ }
+
+ go_preserve_from_gc(decl);
+
+ if (this->closure_var_ != NULL)
+ {
+ push_struct_function(decl);
+
+ tree closure_decl = this->closure_var_->get_tree(gogo, no);
+ if (closure_decl == error_mark_node)
+ this->fndecl_ = error_mark_node;
+ else
+ {
+ DECL_ARTIFICIAL(closure_decl) = 1;
+ DECL_IGNORED_P(closure_decl) = 1;
+ TREE_USED(closure_decl) = 1;
+ DECL_ARG_TYPE(closure_decl) = TREE_TYPE(closure_decl);
+ TREE_READONLY(closure_decl) = 1;
+
+ DECL_STRUCT_FUNCTION(decl)->static_chain_decl = closure_decl;
+ }
+
+ pop_cfun();
+ }
+ }
+ }
+ return this->fndecl_;
+}
+
+// Get a tree for a function declaration.
+
+tree
+Function_declaration::get_or_make_decl(Gogo* gogo, Named_object* no, tree id)
+{
+ if (this->fndecl_ == NULL_TREE)
+ {
+ // Let Go code use an asm declaration to pick up a builtin
+ // function.
+ if (!this->asm_name_.empty())
+ {
+ std::map<std::string, tree>::const_iterator p =
+ builtin_functions.find(this->asm_name_);
+ if (p != builtin_functions.end())
+ {
+ this->fndecl_ = p->second;
+ return this->fndecl_;
+ }
+ }
+
+ tree functype = this->fntype_->get_tree(gogo);
+ tree decl;
+ if (functype == error_mark_node)
+ decl = error_mark_node;
+ else
+ {
+ // The type of a function comes back as a pointer, but we
+ // want the real function type for a function declaration.
+ gcc_assert(POINTER_TYPE_P(functype));
+ functype = TREE_TYPE(functype);
+ decl = build_decl(this->location(), FUNCTION_DECL, id, functype);
+ TREE_PUBLIC(decl) = 1;
+ DECL_EXTERNAL(decl) = 1;
+
+ if (this->asm_name_.empty())
+ {
+ std::string asm_name = (no->package() == NULL
+ ? gogo->unique_prefix()
+ : no->package()->unique_prefix());
+ asm_name.append(1, '.');
+ asm_name.append(IDENTIFIER_POINTER(id), IDENTIFIER_LENGTH(id));
+ SET_DECL_ASSEMBLER_NAME(decl,
+ get_identifier_from_string(asm_name));
+ }
+ }
+ this->fndecl_ = decl;
+ go_preserve_from_gc(decl);
+ }
+ return this->fndecl_;
+}
+
+// We always pass the receiver to a method as a pointer. If the
+// receiver is actually declared as a non-pointer type, then we copy
+// the value into a local variable, so that it has the right type. In
+// this function we create the real PARM_DECL to use, and set
+// DEC_INITIAL of the var_decl to be the value passed in.
+
+tree
+Function::make_receiver_parm_decl(Gogo* gogo, Named_object* no, tree var_decl)
+{
+ if (var_decl == error_mark_node)
+ return error_mark_node;
+ // If the function takes the address of a receiver which is passed
+ // by value, then we will have an INDIRECT_REF here. We need to get
+ // the real variable.
+ bool is_in_heap = no->var_value()->is_in_heap();
+ tree val_type;
+ if (TREE_CODE(var_decl) != INDIRECT_REF)
+ {
+ gcc_assert(!is_in_heap);
+ val_type = TREE_TYPE(var_decl);
+ }
+ else
+ {
+ gcc_assert(is_in_heap);
+ var_decl = TREE_OPERAND(var_decl, 0);
+ if (var_decl == error_mark_node)
+ return error_mark_node;
+ gcc_assert(POINTER_TYPE_P(TREE_TYPE(var_decl)));
+ val_type = TREE_TYPE(TREE_TYPE(var_decl));
+ }
+ gcc_assert(TREE_CODE(var_decl) == VAR_DECL);
+ source_location loc = DECL_SOURCE_LOCATION(var_decl);
+ std::string name = IDENTIFIER_POINTER(DECL_NAME(var_decl));
+ name += ".pointer";
+ tree id = get_identifier_from_string(name);
+ tree parm_decl = build_decl(loc, PARM_DECL, id, build_pointer_type(val_type));
+ DECL_CONTEXT(parm_decl) = current_function_decl;
+ DECL_ARG_TYPE(parm_decl) = TREE_TYPE(parm_decl);
+
+ gcc_assert(DECL_INITIAL(var_decl) == NULL_TREE);
+ // The receiver might be passed as a null pointer.
+ tree check = fold_build2_loc(loc, NE_EXPR, boolean_type_node, parm_decl,
+ fold_convert_loc(loc, TREE_TYPE(parm_decl),
+ null_pointer_node));
+ tree ind = build_fold_indirect_ref_loc(loc, parm_decl);
+ TREE_THIS_NOTRAP(ind) = 1;
+ tree zero_init = no->var_value()->type()->get_init_tree(gogo, false);
+ tree init = fold_build3_loc(loc, COND_EXPR, TREE_TYPE(ind),
+ check, ind, zero_init);
+
+ if (is_in_heap)
+ {
+ tree size = TYPE_SIZE_UNIT(val_type);
+ tree space = gogo->allocate_memory(no->var_value()->type(), size,
+ no->location());
+ space = save_expr(space);
+ space = fold_convert(build_pointer_type(val_type), space);
+ tree spaceref = build_fold_indirect_ref_loc(no->location(), space);
+ TREE_THIS_NOTRAP(spaceref) = 1;
+ tree check = fold_build2_loc(loc, NE_EXPR, boolean_type_node,
+ parm_decl,
+ fold_convert_loc(loc, TREE_TYPE(parm_decl),
+ null_pointer_node));
+ tree parmref = build_fold_indirect_ref_loc(no->location(), parm_decl);
+ TREE_THIS_NOTRAP(parmref) = 1;
+ tree set = fold_build2_loc(loc, MODIFY_EXPR, void_type_node,
+ spaceref, parmref);
+ init = fold_build2_loc(loc, COMPOUND_EXPR, TREE_TYPE(space),
+ build3(COND_EXPR, void_type_node,
+ check, set, NULL_TREE),
+ space);
+ }
+
+ DECL_INITIAL(var_decl) = init;
+
+ return parm_decl;
+}
+
+// If we take the address of a parameter, then we need to copy it into
+// the heap. We will access it as a local variable via an
+// indirection.
+
+tree
+Function::copy_parm_to_heap(Gogo* gogo, Named_object* no, tree ref)
+{
+ if (ref == error_mark_node)
+ return error_mark_node;
+
+ gcc_assert(TREE_CODE(ref) == INDIRECT_REF);
+
+ tree var_decl = TREE_OPERAND(ref, 0);
+ if (var_decl == error_mark_node)
+ return error_mark_node;
+ gcc_assert(TREE_CODE(var_decl) == VAR_DECL);
+ source_location loc = DECL_SOURCE_LOCATION(var_decl);
+
+ std::string name = IDENTIFIER_POINTER(DECL_NAME(var_decl));
+ name += ".param";
+ tree id = get_identifier_from_string(name);
+
+ tree type = TREE_TYPE(var_decl);
+ gcc_assert(POINTER_TYPE_P(type));
+ type = TREE_TYPE(type);
+
+ tree parm_decl = build_decl(loc, PARM_DECL, id, type);
+ DECL_CONTEXT(parm_decl) = current_function_decl;
+ DECL_ARG_TYPE(parm_decl) = type;
+
+ tree size = TYPE_SIZE_UNIT(type);
+ tree space = gogo->allocate_memory(no->var_value()->type(), size, loc);
+ space = save_expr(space);
+ space = fold_convert(TREE_TYPE(var_decl), space);
+ tree spaceref = build_fold_indirect_ref_loc(loc, space);
+ TREE_THIS_NOTRAP(spaceref) = 1;
+ tree init = build2(COMPOUND_EXPR, TREE_TYPE(space),
+ build2(MODIFY_EXPR, void_type_node, spaceref, parm_decl),
+ space);
+ DECL_INITIAL(var_decl) = init;
+
+ return parm_decl;
+}
+
+// Get a tree for function code.
+
+void
+Function::build_tree(Gogo* gogo, Named_object* named_function)
+{
+ tree fndecl = this->fndecl_;
+ gcc_assert(fndecl != NULL_TREE);
+
+ tree params = NULL_TREE;
+ tree* pp = &params;
+
+ tree declare_vars = NULL_TREE;
+ for (Bindings::const_definitions_iterator p =
+ this->block_->bindings()->begin_definitions();
+ p != this->block_->bindings()->end_definitions();
+ ++p)
+ {
+ if ((*p)->is_variable() && (*p)->var_value()->is_parameter())
+ {
+ *pp = (*p)->get_tree(gogo, named_function);
+
+ // We always pass the receiver to a method as a pointer. If
+ // the receiver is declared as a non-pointer type, then we
+ // copy the value into a local variable.
+ if ((*p)->var_value()->is_receiver()
+ && (*p)->var_value()->type()->points_to() == NULL)
+ {
+ tree parm_decl = this->make_receiver_parm_decl(gogo, *p, *pp);
+ tree var = *pp;
+ if (TREE_CODE(var) == INDIRECT_REF)
+ var = TREE_OPERAND(var, 0);
+ if (var != error_mark_node)
+ {
+ gcc_assert(TREE_CODE(var) == VAR_DECL);
+ DECL_CHAIN(var) = declare_vars;
+ declare_vars = var;
+ }
+ *pp = parm_decl;
+ }
+ else if ((*p)->var_value()->is_in_heap())
+ {
+ // If we take the address of a parameter, then we need
+ // to copy it into the heap.
+ tree parm_decl = this->copy_parm_to_heap(gogo, *p, *pp);
+ if (*pp != error_mark_node)
+ {
+ gcc_assert(TREE_CODE(*pp) == INDIRECT_REF);
+ tree var_decl = TREE_OPERAND(*pp, 0);
+ if (var_decl != error_mark_node)
+ {
+ gcc_assert(TREE_CODE(var_decl) == VAR_DECL);
+ DECL_CHAIN(var_decl) = declare_vars;
+ declare_vars = var_decl;
+ }
+ }
+ *pp = parm_decl;
+ }
+
+ if (*pp != error_mark_node)
+ {
+ gcc_assert(TREE_CODE(*pp) == PARM_DECL);
+ pp = &DECL_CHAIN(*pp);
+ }
+ }
+ else if ((*p)->is_result_variable())
+ {
+ tree var_decl = (*p)->get_tree(gogo, named_function);
+ if (var_decl != error_mark_node
+ && (*p)->result_var_value()->is_in_heap())
+ {
+ gcc_assert(TREE_CODE(var_decl) == INDIRECT_REF);
+ var_decl = TREE_OPERAND(var_decl, 0);
+ }
+ if (var_decl != error_mark_node)
+ {
+ gcc_assert(TREE_CODE(var_decl) == VAR_DECL);
+ DECL_CHAIN(var_decl) = declare_vars;
+ declare_vars = var_decl;
+ }
+ }
+ }
+ *pp = NULL_TREE;
+
+ DECL_ARGUMENTS(fndecl) = params;
+
+ if (this->block_ != NULL)
+ {
+ gcc_assert(DECL_INITIAL(fndecl) == NULL_TREE);
+
+ // Declare variables if necessary.
+ tree bind = NULL_TREE;
+ if (declare_vars != NULL_TREE)
+ {
+ tree block = make_node(BLOCK);
+ BLOCK_SUPERCONTEXT(block) = fndecl;
+ DECL_INITIAL(fndecl) = block;
+ BLOCK_VARS(block) = declare_vars;
+ TREE_USED(block) = 1;
+ bind = build3(BIND_EXPR, void_type_node, BLOCK_VARS(block),
+ NULL_TREE, block);
+ TREE_SIDE_EFFECTS(bind) = 1;
+ }
+
+ // Build the trees for all the statements in the function.
+ Translate_context context(gogo, named_function, NULL, NULL_TREE);
+ tree code = this->block_->get_tree(&context);
+
+ tree init = NULL_TREE;
+ tree except = NULL_TREE;
+ tree fini = NULL_TREE;
+
+ // Initialize variables if necessary.
+ for (tree v = declare_vars; v != NULL_TREE; v = DECL_CHAIN(v))
+ {
+ tree dv = build1(DECL_EXPR, void_type_node, v);
+ SET_EXPR_LOCATION(dv, DECL_SOURCE_LOCATION(v));
+ append_to_statement_list(dv, &init);
+ }
+
+ // If we have a defer stack, initialize it at the start of a
+ // function.
+ if (this->defer_stack_ != NULL_TREE)
+ {
+ tree defer_init = build1(DECL_EXPR, void_type_node,
+ this->defer_stack_);
+ SET_EXPR_LOCATION(defer_init, this->block_->start_location());
+ append_to_statement_list(defer_init, &init);
+
+ // Clean up the defer stack when we leave the function.
+ this->build_defer_wrapper(gogo, named_function, &except, &fini);
+ }
+
+ if (code != NULL_TREE && code != error_mark_node)
+ {
+ if (init != NULL_TREE)
+ code = build2(COMPOUND_EXPR, void_type_node, init, code);
+ if (except != NULL_TREE)
+ code = build2(TRY_CATCH_EXPR, void_type_node, code,
+ build2(CATCH_EXPR, void_type_node, NULL, except));
+ if (fini != NULL_TREE)
+ code = build2(TRY_FINALLY_EXPR, void_type_node, code, fini);
+ }
+
+ // Stick the code into the block we built for the receiver, if
+ // we built on.
+ if (bind != NULL_TREE && code != NULL_TREE && code != error_mark_node)
+ {
+ BIND_EXPR_BODY(bind) = code;
+ code = bind;
+ }
+
+ DECL_SAVED_TREE(fndecl) = code;
+ }
+}
+
+// Build the wrappers around function code needed if the function has
+// any defer statements. This sets *EXCEPT to an exception handler
+// and *FINI to a finally handler.
+
+void
+Function::build_defer_wrapper(Gogo* gogo, Named_object* named_function,
+ tree *except, tree *fini)
+{
+ source_location end_loc = this->block_->end_location();
+
+ // Add an exception handler. This is used if a panic occurs. Its
+ // purpose is to stop the stack unwinding if a deferred function
+ // calls recover. There are more details in
+ // libgo/runtime/go-unwind.c.
+ tree stmt_list = NULL_TREE;
+ static tree check_fndecl;
+ tree call = Gogo::call_builtin(&check_fndecl,
+ end_loc,
+ "__go_check_defer",
+ 1,
+ void_type_node,
+ ptr_type_node,
+ this->defer_stack(end_loc));
+ if (call != error_mark_node)
+ append_to_statement_list(call, &stmt_list);
+
+ tree retval = this->return_value(gogo, named_function, end_loc, &stmt_list);
+ tree set;
+ if (retval == NULL_TREE)
+ set = NULL_TREE;
+ else
+ set = fold_build2_loc(end_loc, MODIFY_EXPR, void_type_node,
+ DECL_RESULT(this->fndecl_), retval);
+ tree ret_stmt = fold_build1_loc(end_loc, RETURN_EXPR, void_type_node, set);
+ append_to_statement_list(ret_stmt, &stmt_list);
+
+ gcc_assert(*except == NULL_TREE);
+ *except = stmt_list;
+
+ // Add some finally code to run the defer functions. This is used
+ // both in the normal case, when no panic occurs, and also if a
+ // panic occurs to run any further defer functions. Of course, it
+ // is possible for a defer function to call panic which should be
+ // caught by another defer function. To handle that we use a loop.
+ // finish:
+ // try { __go_undefer(); } catch { __go_check_defer(); goto finish; }
+ // if (return values are named) return named_vals;
+
+ stmt_list = NULL;
+
+ tree label = create_artificial_label(end_loc);
+ tree define_label = fold_build1_loc(end_loc, LABEL_EXPR, void_type_node,
+ label);
+ append_to_statement_list(define_label, &stmt_list);
+
+ static tree undefer_fndecl;
+ tree undefer = Gogo::call_builtin(&undefer_fndecl,
+ end_loc,
+ "__go_undefer",
+ 1,
+ void_type_node,
+ ptr_type_node,
+ this->defer_stack(end_loc));
+ if (undefer_fndecl != NULL_TREE)
+ TREE_NOTHROW(undefer_fndecl) = 0;
+
+ tree defer = Gogo::call_builtin(&check_fndecl,
+ end_loc,
+ "__go_check_defer",
+ 1,
+ void_type_node,
+ ptr_type_node,
+ this->defer_stack(end_loc));
+ tree jump = fold_build1_loc(end_loc, GOTO_EXPR, void_type_node, label);
+ tree catch_body = build2(COMPOUND_EXPR, void_type_node, defer, jump);
+ catch_body = build2(CATCH_EXPR, void_type_node, NULL, catch_body);
+ tree try_catch = build2(TRY_CATCH_EXPR, void_type_node, undefer, catch_body);
+
+ append_to_statement_list(try_catch, &stmt_list);
+
+ if (this->type_->results() != NULL
+ && !this->type_->results()->empty()
+ && !this->type_->results()->front().name().empty())
+ {
+ // If the result variables are named, we need to return them
+ // again, because they might have been changed by a defer
+ // function.
+ retval = this->return_value(gogo, named_function, end_loc,
+ &stmt_list);
+ set = fold_build2_loc(end_loc, MODIFY_EXPR, void_type_node,
+ DECL_RESULT(this->fndecl_), retval);
+ ret_stmt = fold_build1_loc(end_loc, RETURN_EXPR, void_type_node, set);
+ append_to_statement_list(ret_stmt, &stmt_list);
+ }
+
+ gcc_assert(*fini == NULL_TREE);
+ *fini = stmt_list;
+}
+
+// Return the value to assign to DECL_RESULT(this->fndecl_). This may
+// also add statements to STMT_LIST, which need to be executed before
+// the assignment. This is used for a return statement with no
+// explicit values.
+
+tree
+Function::return_value(Gogo* gogo, Named_object* named_function,
+ source_location location, tree* stmt_list) const
+{
+ const Typed_identifier_list* results = this->type_->results();
+ if (results == NULL || results->empty())
+ return NULL_TREE;
+
+ // In the case of an exception handler created for functions with
+ // defer statements, the result variables may be unnamed.
+ bool is_named = !results->front().name().empty();
+ if (is_named)
+ {
+ gcc_assert(this->named_results_ != NULL);
+ if (this->named_results_->size() != results->size())
+ {
+ gcc_assert(saw_errors());
+ return error_mark_node;
+ }
+ }
+
+ tree retval;
+ if (results->size() == 1)
+ {
+ if (is_named)
+ return this->named_results_->front()->get_tree(gogo, named_function);
+ else
+ return results->front().type()->get_init_tree(gogo, false);
+ }
+ else
+ {
+ tree rettype = TREE_TYPE(DECL_RESULT(this->fndecl_));
+ retval = create_tmp_var(rettype, "RESULT");
+ tree field = TYPE_FIELDS(rettype);
+ int index = 0;
+ for (Typed_identifier_list::const_iterator pr = results->begin();
+ pr != results->end();
+ ++pr, ++index, field = DECL_CHAIN(field))
+ {
+ gcc_assert(field != NULL);
+ tree val;
+ if (is_named)
+ val = (*this->named_results_)[index]->get_tree(gogo,
+ named_function);
+ else
+ val = pr->type()->get_init_tree(gogo, false);
+ tree set = fold_build2_loc(location, MODIFY_EXPR, void_type_node,
+ build3(COMPONENT_REF, TREE_TYPE(field),
+ retval, field, NULL_TREE),
+ val);
+ append_to_statement_list(set, stmt_list);
+ }
+ return retval;
+ }
+}
+
+// Get the tree for the variable holding the defer stack for this
+// function. At least at present, the value of this variable is not
+// used. However, a pointer to this variable is used as a marker for
+// the functions on the defer stack associated with this function.
+// Doing things this way permits inlining a function which uses defer.
+
+tree
+Function::defer_stack(source_location location)
+{
+ if (this->defer_stack_ == NULL_TREE)
+ {
+ tree var = create_tmp_var(ptr_type_node, "DEFER");
+ DECL_INITIAL(var) = null_pointer_node;
+ DECL_SOURCE_LOCATION(var) = location;
+ TREE_ADDRESSABLE(var) = 1;
+ this->defer_stack_ = var;
+ }
+ return fold_convert_loc(location, ptr_type_node,
+ build_fold_addr_expr_loc(location,
+ this->defer_stack_));
+}
+
+// Get a tree for the statements in a block.
+
+tree
+Block::get_tree(Translate_context* context)
+{
+ Gogo* gogo = context->gogo();
+
+ tree block = make_node(BLOCK);
+
+ // Put the new block into the block tree.
+
+ if (context->block() == NULL)
+ {
+ tree fndecl;
+ if (context->function() != NULL)
+ fndecl = context->function()->func_value()->get_decl();
+ else
+ fndecl = current_function_decl;
+ gcc_assert(fndecl != NULL_TREE);
+
+ // We may have already created a block for the receiver.
+ if (DECL_INITIAL(fndecl) == NULL_TREE)
+ {
+ BLOCK_SUPERCONTEXT(block) = fndecl;
+ DECL_INITIAL(fndecl) = block;
+ }
+ else
+ {
+ tree superblock_tree = DECL_INITIAL(fndecl);
+ BLOCK_SUPERCONTEXT(block) = superblock_tree;
+ gcc_assert(BLOCK_CHAIN(block) == NULL_TREE);
+ BLOCK_CHAIN(block) = block;
+ }
+ }
+ else
+ {
+ tree superblock_tree = context->block_tree();
+ BLOCK_SUPERCONTEXT(block) = superblock_tree;
+ tree* pp;
+ for (pp = &BLOCK_SUBBLOCKS(superblock_tree);
+ *pp != NULL_TREE;
+ pp = &BLOCK_CHAIN(*pp))
+ ;
+ *pp = block;
+ }
+
+ // Expand local variables in the block.
+
+ tree* pp = &BLOCK_VARS(block);
+ for (Bindings::const_definitions_iterator pv =
+ this->bindings_->begin_definitions();
+ pv != this->bindings_->end_definitions();
+ ++pv)
+ {
+ if ((!(*pv)->is_variable() || !(*pv)->var_value()->is_parameter())
+ && !(*pv)->is_result_variable()
+ && !(*pv)->is_const())
+ {
+ tree var = (*pv)->get_tree(gogo, context->function());
+ if (var != error_mark_node && TREE_TYPE(var) != error_mark_node)
+ {
+ if ((*pv)->is_variable() && (*pv)->var_value()->is_in_heap())
+ {
+ gcc_assert(TREE_CODE(var) == INDIRECT_REF);
+ var = TREE_OPERAND(var, 0);
+ gcc_assert(TREE_CODE(var) == VAR_DECL);
+ }
+ *pp = var;
+ pp = &DECL_CHAIN(*pp);
+ }
+ }
+ }
+ *pp = NULL_TREE;
+
+ Translate_context subcontext(context->gogo(), context->function(),
+ this, block);
+
+ tree statements = NULL_TREE;
+
+ // Expand the statements.
+
+ for (std::vector<Statement*>::const_iterator p = this->statements_.begin();
+ p != this->statements_.end();
+ ++p)
+ {
+ tree statement = (*p)->get_tree(&subcontext);
+ if (statement != error_mark_node)
+ append_to_statement_list(statement, &statements);
+ }
+
+ TREE_USED(block) = 1;
+
+ tree bind = build3(BIND_EXPR, void_type_node, BLOCK_VARS(block), statements,
+ block);
+ TREE_SIDE_EFFECTS(bind) = 1;
+
+ return bind;
+}
+
+// Get the LABEL_DECL for a label.
+
+tree
+Label::get_decl()
+{
+ if (this->decl_ == NULL)
+ {
+ tree id = get_identifier_from_string(this->name_);
+ this->decl_ = build_decl(this->location_, LABEL_DECL, id, void_type_node);
+ DECL_CONTEXT(this->decl_) = current_function_decl;
+ }
+ return this->decl_;
+}
+
+// Return an expression for the address of this label.
+
+tree
+Label::get_addr(source_location location)
+{
+ tree decl = this->get_decl();
+ TREE_USED(decl) = 1;
+ TREE_ADDRESSABLE(decl) = 1;
+ return fold_convert_loc(location, ptr_type_node,
+ build_fold_addr_expr_loc(location, decl));
+}
+
+// Get the LABEL_DECL for an unnamed label.
+
+tree
+Unnamed_label::get_decl()
+{
+ if (this->decl_ == NULL)
+ this->decl_ = create_artificial_label(this->location_);
+ return this->decl_;
+}
+
+// Get the LABEL_EXPR for an unnamed label.
+
+tree
+Unnamed_label::get_definition()
+{
+ tree t = build1(LABEL_EXPR, void_type_node, this->get_decl());
+ SET_EXPR_LOCATION(t, this->location_);
+ return t;
+}
+
+// Return a goto to this label.
+
+tree
+Unnamed_label::get_goto(source_location location)
+{
+ tree t = build1(GOTO_EXPR, void_type_node, this->get_decl());
+ SET_EXPR_LOCATION(t, location);
+ return t;
+}
+
+// Return the integer type to use for a size.
+
+GO_EXTERN_C
+tree
+go_type_for_size(unsigned int bits, int unsignedp)
+{
+ const char* name;
+ switch (bits)
+ {
+ case 8:
+ name = unsignedp ? "uint8" : "int8";
+ break;
+ case 16:
+ name = unsignedp ? "uint16" : "int16";
+ break;
+ case 32:
+ name = unsignedp ? "uint32" : "int32";
+ break;
+ case 64:
+ name = unsignedp ? "uint64" : "int64";
+ break;
+ default:
+ if (bits == POINTER_SIZE && unsignedp)
+ name = "uintptr";
+ else
+ return NULL_TREE;
+ }
+ Type* type = Type::lookup_integer_type(name);
+ return type->get_tree(go_get_gogo());
+}
+
+// Return the type to use for a mode.
+
+GO_EXTERN_C
+tree
+go_type_for_mode(enum machine_mode mode, int unsignedp)
+{
+ // FIXME: This static_cast should be in machmode.h.
+ enum mode_class mc = static_cast<enum mode_class>(GET_MODE_CLASS(mode));
+ if (mc == MODE_INT)
+ return go_type_for_size(GET_MODE_BITSIZE(mode), unsignedp);
+ else if (mc == MODE_FLOAT)
+ {
+ Type* type;
+ switch (GET_MODE_BITSIZE (mode))
+ {
+ case 32:
+ type = Type::lookup_float_type("float32");
+ break;
+ case 64:
+ type = Type::lookup_float_type("float64");
+ break;
+ default:
+ // We have to check for long double in order to support
+ // i386 excess precision.
+ if (mode == TYPE_MODE(long_double_type_node))
+ return long_double_type_node;
+ return NULL_TREE;
+ }
+ return type->float_type()->type_tree();
+ }
+ else if (mc == MODE_COMPLEX_FLOAT)
+ {
+ Type *type;
+ switch (GET_MODE_BITSIZE (mode))
+ {
+ case 64:
+ type = Type::lookup_complex_type("complex64");
+ break;
+ case 128:
+ type = Type::lookup_complex_type("complex128");
+ break;
+ default:
+ // We have to check for long double in order to support
+ // i386 excess precision.
+ if (mode == TYPE_MODE(complex_long_double_type_node))
+ return complex_long_double_type_node;
+ return NULL_TREE;
+ }
+ return type->complex_type()->type_tree();
+ }
+ else
+ return NULL_TREE;
+}
+
+// Return a tree which allocates SIZE bytes which will holds value of
+// type TYPE.
+
+tree
+Gogo::allocate_memory(Type* type, tree size, source_location location)
+{
+ // If the package imports unsafe, then it may play games with
+ // pointers that look like integers.
+ if (this->imported_unsafe_ || type->has_pointer())
+ {
+ static tree new_fndecl;
+ return Gogo::call_builtin(&new_fndecl,
+ location,
+ "__go_new",
+ 1,
+ ptr_type_node,
+ sizetype,
+ size);
+ }
+ else
+ {
+ static tree new_nopointers_fndecl;
+ return Gogo::call_builtin(&new_nopointers_fndecl,
+ location,
+ "__go_new_nopointers",
+ 1,
+ ptr_type_node,
+ sizetype,
+ size);
+ }
+}
+
+// Build a builtin struct with a list of fields. The name is
+// STRUCT_NAME. STRUCT_TYPE is NULL_TREE or an empty RECORD_TYPE
+// node; this exists so that the struct can have fields which point to
+// itself. If PTYPE is not NULL, store the result in *PTYPE. There
+// are NFIELDS fields. Each field is a name (a const char*) followed
+// by a type (a tree).
+
+tree
+Gogo::builtin_struct(tree* ptype, const char* struct_name, tree struct_type,
+ int nfields, ...)
+{
+ if (ptype != NULL && *ptype != NULL_TREE)
+ return *ptype;
+
+ va_list ap;
+ va_start(ap, nfields);
+
+ tree fields = NULL_TREE;
+ for (int i = 0; i < nfields; ++i)
+ {
+ const char* field_name = va_arg(ap, const char*);
+ tree type = va_arg(ap, tree);
+ if (type == error_mark_node)
+ {
+ if (ptype != NULL)
+ *ptype = error_mark_node;
+ return error_mark_node;
+ }
+ tree field = build_decl(BUILTINS_LOCATION, FIELD_DECL,
+ get_identifier(field_name), type);
+ DECL_CHAIN(field) = fields;
+ fields = field;
+ }
+
+ va_end(ap);
+
+ if (struct_type == NULL_TREE)
+ struct_type = make_node(RECORD_TYPE);
+ finish_builtin_struct(struct_type, struct_name, fields, NULL_TREE);
+
+ if (ptype != NULL)
+ {
+ go_preserve_from_gc(struct_type);
+ *ptype = struct_type;
+ }
+
+ return struct_type;
+}
+
+// Return a type to use for pointer to const char for a string.
+
+tree
+Gogo::const_char_pointer_type_tree()
+{
+ static tree type;
+ if (type == NULL_TREE)
+ {
+ tree const_char_type = build_qualified_type(unsigned_char_type_node,
+ TYPE_QUAL_CONST);
+ type = build_pointer_type(const_char_type);
+ go_preserve_from_gc(type);
+ }
+ return type;
+}
+
+// Return a tree for a string constant.
+
+tree
+Gogo::string_constant_tree(const std::string& val)
+{
+ tree index_type = build_index_type(size_int(val.length()));
+ tree const_char_type = build_qualified_type(unsigned_char_type_node,
+ TYPE_QUAL_CONST);
+ tree string_type = build_array_type(const_char_type, index_type);
+ string_type = build_variant_type_copy(string_type);
+ TYPE_STRING_FLAG(string_type) = 1;
+ tree string_val = build_string(val.length(), val.data());
+ TREE_TYPE(string_val) = string_type;
+ return string_val;
+}
+
+// Return a tree for a Go string constant.
+
+tree
+Gogo::go_string_constant_tree(const std::string& val)
+{
+ tree string_type = Type::make_string_type()->get_tree(this);
+
+ VEC(constructor_elt, gc)* init = VEC_alloc(constructor_elt, gc, 2);
+
+ constructor_elt* elt = VEC_quick_push(constructor_elt, init, NULL);
+ tree field = TYPE_FIELDS(string_type);
+ gcc_assert(strcmp(IDENTIFIER_POINTER(DECL_NAME(field)), "__data") == 0);
+ elt->index = field;
+ tree str = Gogo::string_constant_tree(val);
+ elt->value = fold_convert(TREE_TYPE(field),
+ build_fold_addr_expr(str));
+
+ elt = VEC_quick_push(constructor_elt, init, NULL);
+ field = DECL_CHAIN(field);
+ gcc_assert(strcmp(IDENTIFIER_POINTER(DECL_NAME(field)), "__length") == 0);
+ elt->index = field;
+ elt->value = build_int_cst_type(TREE_TYPE(field), val.length());
+
+ tree constructor = build_constructor(string_type, init);
+ TREE_READONLY(constructor) = 1;
+ TREE_CONSTANT(constructor) = 1;
+
+ return constructor;
+}
+
+// Return a tree for a pointer to a Go string constant. This is only
+// used for type descriptors, so we return a pointer to a constant
+// decl.
+
+tree
+Gogo::ptr_go_string_constant_tree(const std::string& val)
+{
+ tree pval = this->go_string_constant_tree(val);
+
+ tree decl = build_decl(UNKNOWN_LOCATION, VAR_DECL,
+ create_tmp_var_name("SP"), TREE_TYPE(pval));
+ DECL_EXTERNAL(decl) = 0;
+ TREE_PUBLIC(decl) = 0;
+ TREE_USED(decl) = 1;
+ TREE_READONLY(decl) = 1;
+ TREE_CONSTANT(decl) = 1;
+ TREE_STATIC(decl) = 1;
+ DECL_ARTIFICIAL(decl) = 1;
+ DECL_INITIAL(decl) = pval;
+ rest_of_decl_compilation(decl, 1, 0);
+
+ return build_fold_addr_expr(decl);
+}
+
+// Build the type of the struct that holds a slice for the given
+// element type.
+
+tree
+Gogo::slice_type_tree(tree element_type_tree)
+{
+ // We use int for the count and capacity fields in a slice header.
+ // This matches 6g. The language definition guarantees that we
+ // can't allocate space of a size which does not fit in int
+ // anyhow. FIXME: integer_type_node is the the C type "int" but is
+ // not necessarily the Go type "int". They will differ when the C
+ // type "int" has fewer than 32 bits.
+ return Gogo::builtin_struct(NULL, "__go_slice", NULL_TREE, 3,
+ "__values",
+ build_pointer_type(element_type_tree),
+ "__count",
+ integer_type_node,
+ "__capacity",
+ integer_type_node);
+}
+
+// Given the tree for a slice type, return the tree for the type of
+// the elements of the slice.
+
+tree
+Gogo::slice_element_type_tree(tree slice_type_tree)
+{
+ gcc_assert(TREE_CODE(slice_type_tree) == RECORD_TYPE
+ && POINTER_TYPE_P(TREE_TYPE(TYPE_FIELDS(slice_type_tree))));
+ return TREE_TYPE(TREE_TYPE(TYPE_FIELDS(slice_type_tree)));
+}
+
+// Build a constructor for a slice. SLICE_TYPE_TREE is the type of
+// the slice. VALUES is the value pointer and COUNT is the number of
+// entries. If CAPACITY is not NULL, it is the capacity; otherwise
+// the capacity and the count are the same.
+
+tree
+Gogo::slice_constructor(tree slice_type_tree, tree values, tree count,
+ tree capacity)
+{
+ gcc_assert(TREE_CODE(slice_type_tree) == RECORD_TYPE);
+
+ VEC(constructor_elt,gc)* init = VEC_alloc(constructor_elt, gc, 3);
+
+ tree field = TYPE_FIELDS(slice_type_tree);
+ gcc_assert(strcmp(IDENTIFIER_POINTER(DECL_NAME(field)), "__values") == 0);
+ constructor_elt* elt = VEC_quick_push(constructor_elt, init, NULL);
+ elt->index = field;
+ gcc_assert(TYPE_MAIN_VARIANT(TREE_TYPE(field))
+ == TYPE_MAIN_VARIANT(TREE_TYPE(values)));
+ elt->value = values;
+
+ count = fold_convert(sizetype, count);
+ if (capacity == NULL_TREE)
+ {
+ count = save_expr(count);
+ capacity = count;
+ }
+
+ field = DECL_CHAIN(field);
+ gcc_assert(strcmp(IDENTIFIER_POINTER(DECL_NAME(field)), "__count") == 0);
+ elt = VEC_quick_push(constructor_elt, init, NULL);
+ elt->index = field;
+ elt->value = fold_convert(TREE_TYPE(field), count);
+
+ field = DECL_CHAIN(field);
+ gcc_assert(strcmp(IDENTIFIER_POINTER(DECL_NAME(field)), "__capacity") == 0);
+ elt = VEC_quick_push(constructor_elt, init, NULL);
+ elt->index = field;
+ elt->value = fold_convert(TREE_TYPE(field), capacity);
+
+ return build_constructor(slice_type_tree, init);
+}
+
+// Build a constructor for an empty slice.
+
+tree
+Gogo::empty_slice_constructor(tree slice_type_tree)
+{
+ tree element_field = TYPE_FIELDS(slice_type_tree);
+ tree ret = Gogo::slice_constructor(slice_type_tree,
+ fold_convert(TREE_TYPE(element_field),
+ null_pointer_node),
+ size_zero_node,
+ size_zero_node);
+ TREE_CONSTANT(ret) = 1;
+ return ret;
+}
+
+// Build a map descriptor for a map of type MAPTYPE.
+
+tree
+Gogo::map_descriptor(Map_type* maptype)
+{
+ if (this->map_descriptors_ == NULL)
+ this->map_descriptors_ = new Map_descriptors(10);
+
+ std::pair<const Map_type*, tree> val(maptype, NULL);
+ std::pair<Map_descriptors::iterator, bool> ins =
+ this->map_descriptors_->insert(val);
+ Map_descriptors::iterator p = ins.first;
+ if (!ins.second)
+ {
+ if (p->second == error_mark_node)
+ return error_mark_node;
+ gcc_assert(p->second != NULL_TREE && DECL_P(p->second));
+ return build_fold_addr_expr(p->second);
+ }
+
+ Type* keytype = maptype->key_type();
+ Type* valtype = maptype->val_type();
+
+ std::string mangled_name = ("__go_map_" + maptype->mangled_name(this));
+
+ tree id = get_identifier_from_string(mangled_name);
+
+ // Get the type of the map descriptor. This is __go_map_descriptor
+ // in libgo/map.h.
+
+ tree struct_type = this->map_descriptor_type();
+
+ // The map entry type is a struct with three fields. This struct is
+ // specific to MAPTYPE. Build it.
+
+ tree map_entry_type = make_node(RECORD_TYPE);
+
+ map_entry_type = Gogo::builtin_struct(NULL, "__map", map_entry_type, 3,
+ "__next",
+ build_pointer_type(map_entry_type),
+ "__key",
+ keytype->get_tree(this),
+ "__val",
+ valtype->get_tree(this));
+ if (map_entry_type == error_mark_node)
+ {
+ p->second = error_mark_node;
+ return error_mark_node;
+ }
+
+ tree map_entry_key_field = DECL_CHAIN(TYPE_FIELDS(map_entry_type));
+ gcc_assert(strcmp(IDENTIFIER_POINTER(DECL_NAME(map_entry_key_field)),
+ "__key") == 0);
+
+ tree map_entry_val_field = DECL_CHAIN(map_entry_key_field);
+ gcc_assert(strcmp(IDENTIFIER_POINTER(DECL_NAME(map_entry_val_field)),
+ "__val") == 0);
+
+ // Initialize the entries.
+
+ tree map_descriptor_field = TYPE_FIELDS(struct_type);
+ gcc_assert(strcmp(IDENTIFIER_POINTER(DECL_NAME(map_descriptor_field)),
+ "__map_descriptor") == 0);
+ tree entry_size_field = DECL_CHAIN(map_descriptor_field);
+ gcc_assert(strcmp(IDENTIFIER_POINTER(DECL_NAME(entry_size_field)),
+ "__entry_size") == 0);
+ tree key_offset_field = DECL_CHAIN(entry_size_field);
+ gcc_assert(strcmp(IDENTIFIER_POINTER(DECL_NAME(key_offset_field)),
+ "__key_offset") == 0);
+ tree val_offset_field = DECL_CHAIN(key_offset_field);
+ gcc_assert(strcmp(IDENTIFIER_POINTER(DECL_NAME(val_offset_field)),
+ "__val_offset") == 0);
+
+ VEC(constructor_elt, gc)* descriptor = VEC_alloc(constructor_elt, gc, 6);
+
+ constructor_elt* elt = VEC_quick_push(constructor_elt, descriptor, NULL);
+ elt->index = map_descriptor_field;
+ elt->value = maptype->type_descriptor_pointer(this);
+
+ elt = VEC_quick_push(constructor_elt, descriptor, NULL);
+ elt->index = entry_size_field;
+ elt->value = TYPE_SIZE_UNIT(map_entry_type);
+
+ elt = VEC_quick_push(constructor_elt, descriptor, NULL);
+ elt->index = key_offset_field;
+ elt->value = byte_position(map_entry_key_field);
+
+ elt = VEC_quick_push(constructor_elt, descriptor, NULL);
+ elt->index = val_offset_field;
+ elt->value = byte_position(map_entry_val_field);
+
+ tree constructor = build_constructor(struct_type, descriptor);
+
+ tree decl = build_decl(BUILTINS_LOCATION, VAR_DECL, id, struct_type);
+ TREE_STATIC(decl) = 1;
+ TREE_USED(decl) = 1;
+ TREE_READONLY(decl) = 1;
+ TREE_CONSTANT(decl) = 1;
+ DECL_INITIAL(decl) = constructor;
+ make_decl_one_only(decl, DECL_ASSEMBLER_NAME(decl));
+ resolve_unique_section(decl, 1, 0);
+
+ rest_of_decl_compilation(decl, 1, 0);
+
+ go_preserve_from_gc(decl);
+ p->second = decl;
+
+ return build_fold_addr_expr(decl);
+}
+
+// Return a tree for the type of a map descriptor. This is struct
+// __go_map_descriptor in libgo/runtime/map.h. This is the same for
+// all map types.
+
+tree
+Gogo::map_descriptor_type()
+{
+ static tree struct_type;
+ tree dtype = Type::make_type_descriptor_type()->get_tree(this);
+ dtype = build_qualified_type(dtype, TYPE_QUAL_CONST);
+ return Gogo::builtin_struct(&struct_type, "__go_map_descriptor", NULL_TREE,
+ 4,
+ "__map_descriptor",
+ build_pointer_type(dtype),
+ "__entry_size",
+ sizetype,
+ "__key_offset",
+ sizetype,
+ "__val_offset",
+ sizetype);
+}
+
+// Return the name to use for a type descriptor decl for TYPE. This
+// is used when TYPE does not have a name.
+
+std::string
+Gogo::unnamed_type_descriptor_decl_name(const Type* type)
+{
+ return "__go_td_" + type->mangled_name(this);
+}
+
+// Return the name to use for a type descriptor decl for a type named
+// NAME, defined in the function IN_FUNCTION. IN_FUNCTION will
+// normally be NULL.
+
+std::string
+Gogo::type_descriptor_decl_name(const Named_object* no,
+ const Named_object* in_function)
+{
+ std::string ret = "__go_tdn_";
+ if (no->type_value()->is_builtin())
+ gcc_assert(in_function == NULL);
+ else
+ {
+ const std::string& unique_prefix(no->package() == NULL
+ ? this->unique_prefix()
+ : no->package()->unique_prefix());
+ const std::string& package_name(no->package() == NULL
+ ? this->package_name()
+ : no->package()->name());
+ ret.append(unique_prefix);
+ ret.append(1, '.');
+ ret.append(package_name);
+ ret.append(1, '.');
+ if (in_function != NULL)
+ {
+ ret.append(Gogo::unpack_hidden_name(in_function->name()));
+ ret.append(1, '.');
+ }
+ }
+ ret.append(no->name());
+ return ret;
+}
+
+// Where a type descriptor decl should be defined.
+
+Gogo::Type_descriptor_location
+Gogo::type_descriptor_location(const Type* type)
+{
+ const Named_type* name = type->named_type();
+ if (name != NULL)
+ {
+ if (name->named_object()->package() != NULL)
+ {
+ // This is a named type defined in a different package. The
+ // descriptor should be defined in that package.
+ return TYPE_DESCRIPTOR_UNDEFINED;
+ }
+ else if (name->is_builtin())
+ {
+ // We create the descriptor for a builtin type whenever we
+ // need it.
+ return TYPE_DESCRIPTOR_COMMON;
+ }
+ else
+ {
+ // This is a named type defined in this package. The
+ // descriptor should be defined here.
+ return TYPE_DESCRIPTOR_DEFINED;
+ }
+ }
+ else
+ {
+ if (type->points_to() != NULL
+ && type->points_to()->named_type() != NULL
+ && type->points_to()->named_type()->named_object()->package() != NULL)
+ {
+ // This is an unnamed pointer to a named type defined in a
+ // different package. The descriptor should be defined in
+ // that package.
+ return TYPE_DESCRIPTOR_UNDEFINED;
+ }
+ else
+ {
+ // This is an unnamed type. The descriptor could be defined
+ // in any package where it is needed, and the linker will
+ // pick one descriptor to keep.
+ return TYPE_DESCRIPTOR_COMMON;
+ }
+ }
+}
+
+// Build a type descriptor decl for TYPE. INITIALIZER is a struct
+// composite literal which initializers the type descriptor.
+
+void
+Gogo::build_type_descriptor_decl(const Type* type, Expression* initializer,
+ tree* pdecl)
+{
+ const Named_type* name = type->named_type();
+
+ // We can have multiple instances of unnamed types, but we only want
+ // to emit the type descriptor once. We use a hash table to handle
+ // this. This is not necessary for named types, as they are unique,
+ // and we store the type descriptor decl in the type itself.
+ tree* phash = NULL;
+ if (name == NULL)
+ {
+ if (this->type_descriptor_decls_ == NULL)
+ this->type_descriptor_decls_ = new Type_descriptor_decls(10);
+
+ std::pair<Type_descriptor_decls::iterator, bool> ins =
+ this->type_descriptor_decls_->insert(std::make_pair(type, NULL_TREE));
+ if (!ins.second)
+ {
+ // We've already built a type descriptor for this type.
+ *pdecl = ins.first->second;
+ return;
+ }
+ phash = &ins.first->second;
+ }
+
+ std::string decl_name;
+ if (name == NULL)
+ decl_name = this->unnamed_type_descriptor_decl_name(type);
+ else
+ decl_name = this->type_descriptor_decl_name(name->named_object(),
+ name->in_function());
+ tree id = get_identifier_from_string(decl_name);
+ tree descriptor_type_tree = initializer->type()->get_tree(this);
+ if (descriptor_type_tree == error_mark_node)
+ {
+ *pdecl = error_mark_node;
+ return;
+ }
+ tree decl = build_decl(name == NULL ? BUILTINS_LOCATION : name->location(),
+ VAR_DECL, id,
+ build_qualified_type(descriptor_type_tree,
+ TYPE_QUAL_CONST));
+ TREE_READONLY(decl) = 1;
+ TREE_CONSTANT(decl) = 1;
+ DECL_ARTIFICIAL(decl) = 1;
+
+ go_preserve_from_gc(decl);
+ if (phash != NULL)
+ *phash = decl;
+
+ // We store the new DECL now because we may need to refer to it when
+ // expanding INITIALIZER.
+ *pdecl = decl;
+
+ // If appropriate, just refer to the exported type identifier.
+ Gogo::Type_descriptor_location type_descriptor_location =
+ this->type_descriptor_location(type);
+ if (type_descriptor_location == TYPE_DESCRIPTOR_UNDEFINED)
+ {
+ TREE_PUBLIC(decl) = 1;
+ DECL_EXTERNAL(decl) = 1;
+ return;
+ }
+
+ TREE_STATIC(decl) = 1;
+ TREE_USED(decl) = 1;
+
+ Translate_context context(this, NULL, NULL, NULL);
+ context.set_is_const();
+ tree constructor = initializer->get_tree(&context);
+
+ if (constructor == error_mark_node)
+ gcc_assert(saw_errors());
+
+ DECL_INITIAL(decl) = constructor;
+
+ if (type_descriptor_location == TYPE_DESCRIPTOR_DEFINED)
+ TREE_PUBLIC(decl) = 1;
+ else
+ {
+ gcc_assert(type_descriptor_location == TYPE_DESCRIPTOR_COMMON);
+ make_decl_one_only(decl, DECL_ASSEMBLER_NAME(decl));
+ resolve_unique_section(decl, 1, 0);
+ }
+
+ rest_of_decl_compilation(decl, 1, 0);
+}
+
+// Build an interface method table for a type: a list of function
+// pointers, one for each interface method. This is used for
+// interfaces.
+
+tree
+Gogo::interface_method_table_for_type(const Interface_type* interface,
+ Named_type* type,
+ bool is_pointer)
+{
+ const Typed_identifier_list* interface_methods = interface->methods();
+ gcc_assert(!interface_methods->empty());
+
+ std::string mangled_name = ((is_pointer ? "__go_pimt__" : "__go_imt_")
+ + interface->mangled_name(this)
+ + "__"
+ + type->mangled_name(this));
+
+ tree id = get_identifier_from_string(mangled_name);
+
+ // See whether this interface has any hidden methods.
+ bool has_hidden_methods = false;
+ for (Typed_identifier_list::const_iterator p = interface_methods->begin();
+ p != interface_methods->end();
+ ++p)
+ {
+ if (Gogo::is_hidden_name(p->name()))
+ {
+ has_hidden_methods = true;
+ break;
+ }
+ }
+
+ // We already know that the named type is convertible to the
+ // interface. If the interface has hidden methods, and the named
+ // type is defined in a different package, then the interface
+ // conversion table will be defined by that other package.
+ if (has_hidden_methods && type->named_object()->package() != NULL)
+ {
+ tree array_type = build_array_type(const_ptr_type_node, NULL);
+ tree decl = build_decl(BUILTINS_LOCATION, VAR_DECL, id, array_type);
+ TREE_READONLY(decl) = 1;
+ TREE_CONSTANT(decl) = 1;
+ TREE_PUBLIC(decl) = 1;
+ DECL_EXTERNAL(decl) = 1;
+ go_preserve_from_gc(decl);
+ return decl;
+ }
+
+ size_t count = interface_methods->size();
+ VEC(constructor_elt, gc)* pointers = VEC_alloc(constructor_elt, gc,
+ count + 1);
+
+ // The first element is the type descriptor.
+ constructor_elt* elt = VEC_quick_push(constructor_elt, pointers, NULL);
+ elt->index = size_zero_node;
+ Type* td_type;
+ if (!is_pointer)
+ td_type = type;
+ else
+ td_type = Type::make_pointer_type(type);
+ elt->value = fold_convert(const_ptr_type_node,
+ td_type->type_descriptor_pointer(this));
+
+ size_t i = 1;
+ for (Typed_identifier_list::const_iterator p = interface_methods->begin();
+ p != interface_methods->end();
+ ++p, ++i)
+ {
+ bool is_ambiguous;
+ Method* m = type->method_function(p->name(), &is_ambiguous);
+ gcc_assert(m != NULL);
+
+ Named_object* no = m->named_object();
+
+ tree fnid = no->get_id(this);
+
+ tree fndecl;
+ if (no->is_function())
+ fndecl = no->func_value()->get_or_make_decl(this, no, fnid);
+ else if (no->is_function_declaration())
+ fndecl = no->func_declaration_value()->get_or_make_decl(this, no,
+ fnid);
+ else
+ gcc_unreachable();
+ fndecl = build_fold_addr_expr(fndecl);
+
+ elt = VEC_quick_push(constructor_elt, pointers, NULL);
+ elt->index = size_int(i);
+ elt->value = fold_convert(const_ptr_type_node, fndecl);
+ }
+ gcc_assert(i == count + 1);
+
+ tree array_type = build_array_type(const_ptr_type_node,
+ build_index_type(size_int(count)));
+ tree constructor = build_constructor(array_type, pointers);
+
+ tree decl = build_decl(BUILTINS_LOCATION, VAR_DECL, id, array_type);
+ TREE_STATIC(decl) = 1;
+ TREE_USED(decl) = 1;
+ TREE_READONLY(decl) = 1;
+ TREE_CONSTANT(decl) = 1;
+ DECL_INITIAL(decl) = constructor;
+
+ // If the interface type has hidden methods, then this is the only
+ // definition of the table. Otherwise it is a comdat table which
+ // may be defined in multiple packages.
+ if (has_hidden_methods)
+ TREE_PUBLIC(decl) = 1;
+ else
+ {
+ make_decl_one_only(decl, DECL_ASSEMBLER_NAME(decl));
+ resolve_unique_section(decl, 1, 0);
+ }
+
+ rest_of_decl_compilation(decl, 1, 0);
+
+ go_preserve_from_gc(decl);
+
+ return decl;
+}
+
+// Mark a function as a builtin library function.
+
+void
+Gogo::mark_fndecl_as_builtin_library(tree fndecl)
+{
+ DECL_EXTERNAL(fndecl) = 1;
+ TREE_PUBLIC(fndecl) = 1;
+ DECL_ARTIFICIAL(fndecl) = 1;
+ TREE_NOTHROW(fndecl) = 1;
+ DECL_VISIBILITY(fndecl) = VISIBILITY_DEFAULT;
+ DECL_VISIBILITY_SPECIFIED(fndecl) = 1;
+}
+
+// Build a call to a builtin function.
+
+tree
+Gogo::call_builtin(tree* pdecl, source_location location, const char* name,
+ int nargs, tree rettype, ...)
+{
+ if (rettype == error_mark_node)
+ return error_mark_node;
+
+ tree* types = new tree[nargs];
+ tree* args = new tree[nargs];
+
+ va_list ap;
+ va_start(ap, rettype);
+ for (int i = 0; i < nargs; ++i)
+ {
+ types[i] = va_arg(ap, tree);
+ args[i] = va_arg(ap, tree);
+ if (types[i] == error_mark_node || args[i] == error_mark_node)
+ {
+ delete[] types;
+ delete[] args;
+ return error_mark_node;
+ }
+ }
+ va_end(ap);
+
+ if (*pdecl == NULL_TREE)
+ {
+ tree fnid = get_identifier(name);
+
+ tree argtypes = NULL_TREE;
+ tree* pp = &argtypes;
+ for (int i = 0; i < nargs; ++i)
+ {
+ *pp = tree_cons(NULL_TREE, types[i], NULL_TREE);
+ pp = &TREE_CHAIN(*pp);
+ }
+ *pp = void_list_node;
+
+ tree fntype = build_function_type(rettype, argtypes);
+
+ *pdecl = build_decl(BUILTINS_LOCATION, FUNCTION_DECL, fnid, fntype);
+ Gogo::mark_fndecl_as_builtin_library(*pdecl);
+ go_preserve_from_gc(*pdecl);
+ }
+
+ tree fnptr = build_fold_addr_expr(*pdecl);
+ if (CAN_HAVE_LOCATION_P(fnptr))
+ SET_EXPR_LOCATION(fnptr, location);
+
+ tree ret = build_call_array(rettype, fnptr, nargs, args);
+ SET_EXPR_LOCATION(ret, location);
+
+ delete[] types;
+ delete[] args;
+
+ return ret;
+}
+
+// Build a call to the runtime error function.
+
+tree
+Gogo::runtime_error(int code, source_location location)
+{
+ static tree runtime_error_fndecl;
+ tree ret = Gogo::call_builtin(&runtime_error_fndecl,
+ location,
+ "__go_runtime_error",
+ 1,
+ void_type_node,
+ integer_type_node,
+ build_int_cst(integer_type_node, code));
+ if (ret == error_mark_node)
+ return error_mark_node;
+ // The runtime error function panics and does not return.
+ TREE_NOTHROW(runtime_error_fndecl) = 0;
+ TREE_THIS_VOLATILE(runtime_error_fndecl) = 1;
+ return ret;
+}
+
+// Send VAL on CHANNEL. If BLOCKING is true, the resulting tree has a
+// void type. If BLOCKING is false, the resulting tree has a boolean
+// type, and it will evaluate as true if the value was sent. If
+// FOR_SELECT is true, this is being done because it was chosen in a
+// select statement.
+
+tree
+Gogo::send_on_channel(tree channel, tree val, bool blocking, bool for_select,
+ source_location location)
+{
+ if (channel == error_mark_node || val == error_mark_node)
+ return error_mark_node;
+
+ if (int_size_in_bytes(TREE_TYPE(val)) <= 8
+ && !AGGREGATE_TYPE_P(TREE_TYPE(val))
+ && !FLOAT_TYPE_P(TREE_TYPE(val)))
+ {
+ val = convert_to_integer(uint64_type_node, val);
+ if (blocking)
+ {
+ static tree send_small_fndecl;
+ tree ret = Gogo::call_builtin(&send_small_fndecl,
+ location,
+ "__go_send_small",
+ 3,
+ void_type_node,
+ ptr_type_node,
+ channel,
+ uint64_type_node,
+ val,
+ boolean_type_node,
+ (for_select
+ ? boolean_true_node
+ : boolean_false_node));
+ if (ret == error_mark_node)
+ return error_mark_node;
+ // This can panic if there are too many operations on a
+ // closed channel.
+ TREE_NOTHROW(send_small_fndecl) = 0;
+ return ret;
+ }
+ else
+ {
+ gcc_assert(!for_select);
+ static tree send_nonblocking_small_fndecl;
+ tree ret = Gogo::call_builtin(&send_nonblocking_small_fndecl,
+ location,
+ "__go_send_nonblocking_small",
+ 2,
+ boolean_type_node,
+ ptr_type_node,
+ channel,
+ uint64_type_node,
+ val);
+ if (ret == error_mark_node)
+ return error_mark_node;
+ // This can panic if there are too many operations on a
+ // closed channel.
+ TREE_NOTHROW(send_nonblocking_small_fndecl) = 0;
+ return ret;
+ }
+ }
+ else
+ {
+ tree make_tmp;
+ if (TREE_ADDRESSABLE(TREE_TYPE(val)) || TREE_CODE(val) == VAR_DECL)
+ {
+ make_tmp = NULL_TREE;
+ val = build_fold_addr_expr(val);
+ if (DECL_P(val))
+ TREE_ADDRESSABLE(val) = 1;
+ }
+ else
+ {
+ tree tmp = create_tmp_var(TREE_TYPE(val), get_name(val));
+ DECL_IGNORED_P(tmp) = 0;
+ DECL_INITIAL(tmp) = val;
+ TREE_ADDRESSABLE(tmp) = 1;
+ make_tmp = build1(DECL_EXPR, void_type_node, tmp);
+ SET_EXPR_LOCATION(make_tmp, location);
+ val = build_fold_addr_expr(tmp);
+ }
+ val = fold_convert(ptr_type_node, val);
+
+ tree call;
+ if (blocking)
+ {
+ static tree send_big_fndecl;
+ call = Gogo::call_builtin(&send_big_fndecl,
+ location,
+ "__go_send_big",
+ 3,
+ void_type_node,
+ ptr_type_node,
+ channel,
+ ptr_type_node,
+ val,
+ boolean_type_node,
+ (for_select
+ ? boolean_true_node
+ : boolean_false_node));
+ if (call == error_mark_node)
+ return error_mark_node;
+ // This can panic if there are too many operations on a
+ // closed channel.
+ TREE_NOTHROW(send_big_fndecl) = 0;
+ }
+ else
+ {
+ gcc_assert(!for_select);
+ static tree send_nonblocking_big_fndecl;
+ call = Gogo::call_builtin(&send_nonblocking_big_fndecl,
+ location,
+ "__go_send_nonblocking_big",
+ 2,
+ boolean_type_node,
+ ptr_type_node,
+ channel,
+ ptr_type_node,
+ val);
+ if (call == error_mark_node)
+ return error_mark_node;
+ // This can panic if there are too many operations on a
+ // closed channel.
+ TREE_NOTHROW(send_nonblocking_big_fndecl) = 0;
+ }
+
+ if (make_tmp == NULL_TREE)
+ return call;
+ else
+ {
+ tree ret = build2(COMPOUND_EXPR, TREE_TYPE(call), make_tmp, call);
+ SET_EXPR_LOCATION(ret, location);
+ return ret;
+ }
+ }
+}
+
+// Return a tree for receiving a value of type TYPE_TREE on CHANNEL.
+// This does a blocking receive and returns the value read from the
+// channel. If FOR_SELECT is true, this is being done because it was
+// chosen in a select statement.
+
+tree
+Gogo::receive_from_channel(tree type_tree, tree channel, bool for_select,
+ source_location location)
+{
+ if (type_tree == error_mark_node || channel == error_mark_node)
+ return error_mark_node;
+
+ if (int_size_in_bytes(type_tree) <= 8
+ && !AGGREGATE_TYPE_P(type_tree)
+ && !FLOAT_TYPE_P(type_tree))
+ {
+ static tree receive_small_fndecl;
+ tree call = Gogo::call_builtin(&receive_small_fndecl,
+ location,
+ "__go_receive_small",
+ 2,
+ uint64_type_node,
+ ptr_type_node,
+ channel,
+ boolean_type_node,
+ (for_select
+ ? boolean_true_node
+ : boolean_false_node));
+ if (call == error_mark_node)
+ return error_mark_node;
+ // This can panic if there are too many operations on a closed
+ // channel.
+ TREE_NOTHROW(receive_small_fndecl) = 0;
+ int bitsize = GET_MODE_BITSIZE(TYPE_MODE(type_tree));
+ tree int_type_tree = go_type_for_size(bitsize, 1);
+ return fold_convert_loc(location, type_tree,
+ fold_convert_loc(location, int_type_tree,
+ call));
+ }
+ else
+ {
+ tree tmp = create_tmp_var(type_tree, get_name(type_tree));
+ DECL_IGNORED_P(tmp) = 0;
+ TREE_ADDRESSABLE(tmp) = 1;
+ tree make_tmp = build1(DECL_EXPR, void_type_node, tmp);
+ SET_EXPR_LOCATION(make_tmp, location);
+ tree tmpaddr = build_fold_addr_expr(tmp);
+ tmpaddr = fold_convert(ptr_type_node, tmpaddr);
+ static tree receive_big_fndecl;
+ tree call = Gogo::call_builtin(&receive_big_fndecl,
+ location,
+ "__go_receive_big",
+ 3,
+ void_type_node,
+ ptr_type_node,
+ channel,
+ ptr_type_node,
+ tmpaddr,
+ boolean_type_node,
+ (for_select
+ ? boolean_true_node
+ : boolean_false_node));
+ if (call == error_mark_node)
+ return error_mark_node;
+ // This can panic if there are too many operations on a closed
+ // channel.
+ TREE_NOTHROW(receive_big_fndecl) = 0;
+ return build2(COMPOUND_EXPR, type_tree, make_tmp,
+ build2(COMPOUND_EXPR, type_tree, call, tmp));
+ }
+}
+
+// Return the type of a function trampoline. This is like
+// get_trampoline_type in tree-nested.c.
+
+tree
+Gogo::trampoline_type_tree()
+{
+ static tree type_tree;
+ if (type_tree == NULL_TREE)
+ {
+ unsigned int size;
+ unsigned int align;
+ go_trampoline_info(&size, &align);
+ tree t = build_index_type(build_int_cst(integer_type_node, size - 1));
+ t = build_array_type(char_type_node, t);
+
+ type_tree = Gogo::builtin_struct(NULL, "__go_trampoline", NULL_TREE, 1,
+ "__data", t);
+ t = TYPE_FIELDS(type_tree);
+ DECL_ALIGN(t) = align;
+ DECL_USER_ALIGN(t) = 1;
+
+ go_preserve_from_gc(type_tree);
+ }
+ return type_tree;
+}
+
+// Make a trampoline which calls FNADDR passing CLOSURE.
+
+tree
+Gogo::make_trampoline(tree fnaddr, tree closure, source_location location)
+{
+ tree trampoline_type = Gogo::trampoline_type_tree();
+ tree trampoline_size = TYPE_SIZE_UNIT(trampoline_type);
+
+ closure = save_expr(closure);
+
+ // We allocate the trampoline using a special function which will
+ // mark it as executable.
+ static tree trampoline_fndecl;
+ tree x = Gogo::call_builtin(&trampoline_fndecl,
+ location,
+ "__go_allocate_trampoline",
+ 2,
+ ptr_type_node,
+ size_type_node,
+ trampoline_size,
+ ptr_type_node,
+ fold_convert_loc(location, ptr_type_node,
+ closure));
+ if (x == error_mark_node)
+ return error_mark_node;
+
+ x = save_expr(x);
+
+ // Initialize the trampoline.
+ tree ini = build_call_expr(implicit_built_in_decls[BUILT_IN_INIT_TRAMPOLINE],
+ 3, x, fnaddr, closure);
+
+ // On some targets the trampoline address needs to be adjusted. For
+ // example, when compiling in Thumb mode on the ARM, the address
+ // needs to have the low bit set.
+ x = build_call_expr(implicit_built_in_decls[BUILT_IN_ADJUST_TRAMPOLINE],
+ 1, x);
+ x = fold_convert(TREE_TYPE(fnaddr), x);
+
+ return build2(COMPOUND_EXPR, TREE_TYPE(x), ini, x);
+}