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Diffstat (limited to 'libjava/classpath/external/jsr166/java/util/concurrent/locks/Lock.java')
-rw-r--r-- | libjava/classpath/external/jsr166/java/util/concurrent/locks/Lock.java | 327 |
1 files changed, 327 insertions, 0 deletions
diff --git a/libjava/classpath/external/jsr166/java/util/concurrent/locks/Lock.java b/libjava/classpath/external/jsr166/java/util/concurrent/locks/Lock.java new file mode 100644 index 000000000..4b9abd665 --- /dev/null +++ b/libjava/classpath/external/jsr166/java/util/concurrent/locks/Lock.java @@ -0,0 +1,327 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package java.util.concurrent.locks; +import java.util.concurrent.TimeUnit; + +/** + * {@code Lock} implementations provide more extensive locking + * operations than can be obtained using {@code synchronized} methods + * and statements. They allow more flexible structuring, may have + * quite different properties, and may support multiple associated + * {@link Condition} objects. + * + * <p>A lock is a tool for controlling access to a shared resource by + * multiple threads. Commonly, a lock provides exclusive access to a + * shared resource: only one thread at a time can acquire the lock and + * all access to the shared resource requires that the lock be + * acquired first. However, some locks may allow concurrent access to + * a shared resource, such as the read lock of a {@link ReadWriteLock}. + * + * <p>The use of {@code synchronized} methods or statements provides + * access to the implicit monitor lock associated with every object, but + * forces all lock acquisition and release to occur in a block-structured way: + * when multiple locks are acquired they must be released in the opposite + * order, and all locks must be released in the same lexical scope in which + * they were acquired. + * + * <p>While the scoping mechanism for {@code synchronized} methods + * and statements makes it much easier to program with monitor locks, + * and helps avoid many common programming errors involving locks, + * there are occasions where you need to work with locks in a more + * flexible way. For example, some algorithms for traversing + * concurrently accessed data structures require the use of + * "hand-over-hand" or "chain locking": you + * acquire the lock of node A, then node B, then release A and acquire + * C, then release B and acquire D and so on. Implementations of the + * {@code Lock} interface enable the use of such techniques by + * allowing a lock to be acquired and released in different scopes, + * and allowing multiple locks to be acquired and released in any + * order. + * + * <p>With this increased flexibility comes additional + * responsibility. The absence of block-structured locking removes the + * automatic release of locks that occurs with {@code synchronized} + * methods and statements. In most cases, the following idiom + * should be used: + * + * <pre><tt> Lock l = ...; + * l.lock(); + * try { + * // access the resource protected by this lock + * } finally { + * l.unlock(); + * } + * </tt></pre> + * + * When locking and unlocking occur in different scopes, care must be + * taken to ensure that all code that is executed while the lock is + * held is protected by try-finally or try-catch to ensure that the + * lock is released when necessary. + * + * <p>{@code Lock} implementations provide additional functionality + * over the use of {@code synchronized} methods and statements by + * providing a non-blocking attempt to acquire a lock ({@link + * #tryLock()}), an attempt to acquire the lock that can be + * interrupted ({@link #lockInterruptibly}, and an attempt to acquire + * the lock that can timeout ({@link #tryLock(long, TimeUnit)}). + * + * <p>A {@code Lock} class can also provide behavior and semantics + * that is quite different from that of the implicit monitor lock, + * such as guaranteed ordering, non-reentrant usage, or deadlock + * detection. If an implementation provides such specialized semantics + * then the implementation must document those semantics. + * + * <p>Note that {@code Lock} instances are just normal objects and can + * themselves be used as the target in a {@code synchronized} statement. + * Acquiring the + * monitor lock of a {@code Lock} instance has no specified relationship + * with invoking any of the {@link #lock} methods of that instance. + * It is recommended that to avoid confusion you never use {@code Lock} + * instances in this way, except within their own implementation. + * + * <p>Except where noted, passing a {@code null} value for any + * parameter will result in a {@link NullPointerException} being + * thrown. + * + * <h3>Memory Synchronization</h3> + * + * <p>All {@code Lock} implementations <em>must</em> enforce the same + * memory synchronization semantics as provided by the built-in monitor + * lock, as described in <a href="http://java.sun.com/docs/books/jls/"> + * The Java Language Specification, Third Edition (17.4 Memory Model)</a>: + * <ul> + * <li>A successful {@code lock} operation has the same memory + * synchronization effects as a successful <em>Lock</em> action. + * <li>A successful {@code unlock} operation has the same + * memory synchronization effects as a successful <em>Unlock</em> action. + * </ul> + * + * Unsuccessful locking and unlocking operations, and reentrant + * locking/unlocking operations, do not require any memory + * synchronization effects. + * + * <h3>Implementation Considerations</h3> + * + * <p> The three forms of lock acquisition (interruptible, + * non-interruptible, and timed) may differ in their performance + * characteristics, ordering guarantees, or other implementation + * qualities. Further, the ability to interrupt the <em>ongoing</em> + * acquisition of a lock may not be available in a given {@code Lock} + * class. Consequently, an implementation is not required to define + * exactly the same guarantees or semantics for all three forms of + * lock acquisition, nor is it required to support interruption of an + * ongoing lock acquisition. An implementation is required to clearly + * document the semantics and guarantees provided by each of the + * locking methods. It must also obey the interruption semantics as + * defined in this interface, to the extent that interruption of lock + * acquisition is supported: which is either totally, or only on + * method entry. + * + * <p>As interruption generally implies cancellation, and checks for + * interruption are often infrequent, an implementation can favor responding + * to an interrupt over normal method return. This is true even if it can be + * shown that the interrupt occurred after another action may have unblocked + * the thread. An implementation should document this behavior. + * + * @see ReentrantLock + * @see Condition + * @see ReadWriteLock + * + * @since 1.5 + * @author Doug Lea + */ +public interface Lock { + + /** + * Acquires the lock. + * + * <p>If the lock is not available then the current thread becomes + * disabled for thread scheduling purposes and lies dormant until the + * lock has been acquired. + * + * <p><b>Implementation Considerations</b> + * + * <p>A {@code Lock} implementation may be able to detect erroneous use + * of the lock, such as an invocation that would cause deadlock, and + * may throw an (unchecked) exception in such circumstances. The + * circumstances and the exception type must be documented by that + * {@code Lock} implementation. + */ + void lock(); + + /** + * Acquires the lock unless the current thread is + * {@linkplain Thread#interrupt interrupted}. + * + * <p>Acquires the lock if it is available and returns immediately. + * + * <p>If the lock is not available then the current thread becomes + * disabled for thread scheduling purposes and lies dormant until + * one of two things happens: + * + * <ul> + * <li>The lock is acquired by the current thread; or + * <li>Some other thread {@linkplain Thread#interrupt interrupts} the + * current thread, and interruption of lock acquisition is supported. + * </ul> + * + * <p>If the current thread: + * <ul> + * <li>has its interrupted status set on entry to this method; or + * <li>is {@linkplain Thread#interrupt interrupted} while acquiring the + * lock, and interruption of lock acquisition is supported, + * </ul> + * then {@link InterruptedException} is thrown and the current thread's + * interrupted status is cleared. + * + * <p><b>Implementation Considerations</b> + * + * <p>The ability to interrupt a lock acquisition in some + * implementations may not be possible, and if possible may be an + * expensive operation. The programmer should be aware that this + * may be the case. An implementation should document when this is + * the case. + * + * <p>An implementation can favor responding to an interrupt over + * normal method return. + * + * <p>A {@code Lock} implementation may be able to detect + * erroneous use of the lock, such as an invocation that would + * cause deadlock, and may throw an (unchecked) exception in such + * circumstances. The circumstances and the exception type must + * be documented by that {@code Lock} implementation. + * + * @throws InterruptedException if the current thread is + * interrupted while acquiring the lock (and interruption + * of lock acquisition is supported). + */ + void lockInterruptibly() throws InterruptedException; + + /** + * Acquires the lock only if it is free at the time of invocation. + * + * <p>Acquires the lock if it is available and returns immediately + * with the value {@code true}. + * If the lock is not available then this method will return + * immediately with the value {@code false}. + * + * <p>A typical usage idiom for this method would be: + * <pre> + * Lock lock = ...; + * if (lock.tryLock()) { + * try { + * // manipulate protected state + * } finally { + * lock.unlock(); + * } + * } else { + * // perform alternative actions + * } + * </pre> + * This usage ensures that the lock is unlocked if it was acquired, and + * doesn't try to unlock if the lock was not acquired. + * + * @return {@code true} if the lock was acquired and + * {@code false} otherwise + */ + boolean tryLock(); + + /** + * Acquires the lock if it is free within the given waiting time and the + * current thread has not been {@linkplain Thread#interrupt interrupted}. + * + * <p>If the lock is available this method returns immediately + * with the value {@code true}. + * If the lock is not available then + * the current thread becomes disabled for thread scheduling + * purposes and lies dormant until one of three things happens: + * <ul> + * <li>The lock is acquired by the current thread; or + * <li>Some other thread {@linkplain Thread#interrupt interrupts} the + * current thread, and interruption of lock acquisition is supported; or + * <li>The specified waiting time elapses + * </ul> + * + * <p>If the lock is acquired then the value {@code true} is returned. + * + * <p>If the current thread: + * <ul> + * <li>has its interrupted status set on entry to this method; or + * <li>is {@linkplain Thread#interrupt interrupted} while acquiring + * the lock, and interruption of lock acquisition is supported, + * </ul> + * then {@link InterruptedException} is thrown and the current thread's + * interrupted status is cleared. + * + * <p>If the specified waiting time elapses then the value {@code false} + * is returned. + * If the time is + * less than or equal to zero, the method will not wait at all. + * + * <p><b>Implementation Considerations</b> + * + * <p>The ability to interrupt a lock acquisition in some implementations + * may not be possible, and if possible may + * be an expensive operation. + * The programmer should be aware that this may be the case. An + * implementation should document when this is the case. + * + * <p>An implementation can favor responding to an interrupt over normal + * method return, or reporting a timeout. + * + * <p>A {@code Lock} implementation may be able to detect + * erroneous use of the lock, such as an invocation that would cause + * deadlock, and may throw an (unchecked) exception in such circumstances. + * The circumstances and the exception type must be documented by that + * {@code Lock} implementation. + * + * @param time the maximum time to wait for the lock + * @param unit the time unit of the {@code time} argument + * @return {@code true} if the lock was acquired and {@code false} + * if the waiting time elapsed before the lock was acquired + * + * @throws InterruptedException if the current thread is interrupted + * while acquiring the lock (and interruption of lock + * acquisition is supported) + */ + boolean tryLock(long time, TimeUnit unit) throws InterruptedException; + + /** + * Releases the lock. + * + * <p><b>Implementation Considerations</b> + * + * <p>A {@code Lock} implementation will usually impose + * restrictions on which thread can release a lock (typically only the + * holder of the lock can release it) and may throw + * an (unchecked) exception if the restriction is violated. + * Any restrictions and the exception + * type must be documented by that {@code Lock} implementation. + */ + void unlock(); + + /** + * Returns a new {@link Condition} instance that is bound to this + * {@code Lock} instance. + * + * <p>Before waiting on the condition the lock must be held by the + * current thread. + * A call to {@link Condition#await()} will atomically release the lock + * before waiting and re-acquire the lock before the wait returns. + * + * <p><b>Implementation Considerations</b> + * + * <p>The exact operation of the {@link Condition} instance depends on + * the {@code Lock} implementation and must be documented by that + * implementation. + * + * @return A new {@link Condition} instance for this {@code Lock} instance + * @throws UnsupportedOperationException if this {@code Lock} + * implementation does not support conditions + */ + Condition newCondition(); +} |