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+/* RgbProfileConverter.java -- RGB Profile conversion class
+ Copyright (C) 2004 Free Software Foundation
+
+This file is part of GNU Classpath.
+
+GNU Classpath is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Classpath is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Classpath; see the file COPYING. If not, write to the
+Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+02110-1301 USA.
+
+Linking this library statically or dynamically with other modules is
+making a combined work based on this library. Thus, the terms and
+conditions of the GNU General Public License cover the whole
+combination.
+
+As a special exception, the copyright holders of this library give you
+permission to link this library with independent modules to produce an
+executable, regardless of the license terms of these independent
+modules, and to copy and distribute the resulting executable under
+terms of your choice, provided that you also meet, for each linked
+independent module, the terms and conditions of the license of that
+module. An independent module is a module which is not derived from
+or based on this library. If you modify this library, you may extend
+this exception to your version of the library, but you are not
+obligated to do so. If you do not wish to do so, delete this
+exception statement from your version. */
+
+
+package gnu.java.awt.color;
+
+import java.awt.color.ICC_Profile;
+import java.awt.color.ICC_ProfileRGB;
+import java.awt.color.ProfileDataException;
+
+/**
+ * RgbProfileConverter - converts RGB profiles (ICC_ProfileRGB)
+ *
+ * This type of profile contains a matrix and three
+ * tone reproduction curves (TRCs).
+ *
+ * Device RGB --> CIE XYZ is done through first multiplying with
+ * a matrix, then each component is looked-up against it's TRC.
+ *
+ * The opposite transform is done using the inverse of the matrix,
+ * and TRC:s.
+ *
+ * @author Sven de Marothy
+ */
+public class RgbProfileConverter implements ColorSpaceConverter
+{
+ private float[][] matrix;
+ private float[][] inv_matrix;
+ private ToneReproductionCurve rTRC;
+ private ToneReproductionCurve gTRC;
+ private ToneReproductionCurve bTRC;
+ private ColorLookUpTable toPCS;
+ private ColorLookUpTable fromPCS;
+
+ /**
+ * CIE 1931 D50 white point (in Lab coordinates)
+ */
+ private static float[] D50 = { 0.96422f, 1.00f, 0.82521f };
+
+ /**
+ * Constructs an RgbProfileConverter from a given ICC_ProfileRGB
+ */
+ public RgbProfileConverter(ICC_ProfileRGB profile)
+ {
+ toPCS = fromPCS = null;
+ matrix = profile.getMatrix();
+
+ // get TRCs
+ try
+ {
+ rTRC = new ToneReproductionCurve(profile.getGamma(ICC_ProfileRGB.REDCOMPONENT));
+ }
+ catch (ProfileDataException e)
+ {
+ rTRC = new ToneReproductionCurve(profile.getTRC(ICC_ProfileRGB.REDCOMPONENT));
+ }
+ try
+ {
+ gTRC = new ToneReproductionCurve(profile.getGamma(ICC_ProfileRGB.GREENCOMPONENT));
+ }
+ catch (ProfileDataException e)
+ {
+ gTRC = new ToneReproductionCurve(profile.getTRC(ICC_ProfileRGB.GREENCOMPONENT));
+ }
+ try
+ {
+ bTRC = new ToneReproductionCurve(profile.getGamma(ICC_ProfileRGB.BLUECOMPONENT));
+ }
+ catch (ProfileDataException e)
+ {
+ bTRC = new ToneReproductionCurve(profile.getTRC(ICC_ProfileRGB.BLUECOMPONENT));
+ }
+
+ // If a CLUT is available, it should be used, and the TRCs ignored.
+ // Note: A valid profile may only have CLUTs in one direction, and
+ // TRC:s without useful info, making reverse-transforms impossible.
+ // In this case the TRC will be used for the reverse-transform with
+ // unpredictable results. This is in line with the Java specification,
+ try
+ {
+ toPCS = new ColorLookUpTable(profile, ICC_Profile.icSigAToB0Tag);
+ }
+ catch (Exception e)
+ {
+ toPCS = null;
+ }
+
+ try
+ {
+ fromPCS = new ColorLookUpTable(profile, ICC_Profile.icSigBToA0Tag);
+ }
+ catch (Exception e)
+ {
+ fromPCS = null;
+ }
+
+ // Calculate the inverse matrix if no reverse CLUT is available
+ if(fromPCS == null)
+ inv_matrix = invertMatrix(matrix);
+ else
+ {
+ // otherwise just set it to an identity matrix
+ inv_matrix = new float[3][3];
+ inv_matrix[0][0] = inv_matrix[1][1] = inv_matrix[2][2] = 1.0f;
+ }
+ }
+
+ public float[] toCIEXYZ(float[] in)
+ {
+ // CLUT takes precedence
+ if (toPCS != null)
+ return toPCS.lookup(in);
+
+ float[] temp = new float[3];
+ float[] out = new float[3];
+
+ // device space --> linear gamma
+ temp[0] = rTRC.lookup(in[0]);
+ temp[1] = gTRC.lookup(in[1]);
+ temp[2] = bTRC.lookup(in[2]);
+
+ // matrix multiplication
+ out[0] = matrix[0][0] * temp[0] + matrix[0][1] * temp[1]
+ + matrix[0][2] * temp[2];
+ out[1] = matrix[1][0] * temp[0] + matrix[1][1] * temp[1]
+ + matrix[1][2] * temp[2];
+ out[2] = matrix[2][0] * temp[0] + matrix[2][1] * temp[1]
+ + matrix[2][2] * temp[2];
+
+ return out;
+ }
+
+ public float[] toRGB(float[] in)
+ {
+ return SrgbConverter.XYZtoRGB(toCIEXYZ(in));
+ }
+
+ public float[] fromCIEXYZ(float[] in)
+ {
+ if (fromPCS != null)
+ return fromPCS.lookup(in);
+
+ float[] temp = new float[3];
+ float[] out = new float[3];
+
+ // matrix multiplication
+ temp[0] = inv_matrix[0][0] * in[0] + inv_matrix[0][1] * in[1]
+ + inv_matrix[0][2] * in[2];
+ temp[1] = inv_matrix[1][0] * in[0] + inv_matrix[1][1] * in[1]
+ + inv_matrix[1][2] * in[2];
+ temp[2] = inv_matrix[2][0] * in[0] + inv_matrix[2][1] * in[1]
+ + inv_matrix[2][2] * in[2];
+
+ // device space --> linear gamma
+ out[0] = rTRC.reverseLookup(temp[0]);
+ out[1] = gTRC.reverseLookup(temp[1]);
+ out[2] = bTRC.reverseLookup(temp[2]);
+
+ // FIXME: Sun appears to clip the return values to [0,1]
+ // I don't believe that is a Good Thing,
+ // (some colorspaces may allow values outside that range.)
+ // So we return the actual values here.
+ return out;
+ }
+
+ public float[] fromRGB(float[] in)
+ {
+ return fromCIEXYZ(SrgbConverter.RGBtoXYZ(in));
+ }
+
+ /**
+ * Inverts a 3x3 matrix, returns the inverse,
+ * throws an IllegalArgumentException if the matrix is not
+ * invertible (this shouldn't happen for a valid profile)
+ */
+ private float[][] invertMatrix(float[][] matrix)
+ {
+ float[][] out = new float[3][3];
+ double determinant = matrix[0][0] * (matrix[1][1] * matrix[2][2]
+ - matrix[2][1] * matrix[1][2])
+ - matrix[0][1] * (matrix[1][0] * matrix[2][2]
+ - matrix[2][0] * matrix[1][2])
+ + matrix[0][2] * (matrix[1][0] * matrix[2][1]
+ - matrix[2][0] * matrix[1][1]);
+
+ if (determinant == 0.0)
+ throw new IllegalArgumentException("Can't invert conversion matrix.");
+ float invdet = (float) (1.0 / determinant);
+
+ out[0][0] = invdet * (matrix[1][1] * matrix[2][2]
+ - matrix[1][2] * matrix[2][1]);
+ out[0][1] = invdet * (matrix[0][2] * matrix[2][1]
+ - matrix[0][1] * matrix[2][2]);
+ out[0][2] = invdet * (matrix[0][1] * matrix[1][2]
+ - matrix[0][2] * matrix[1][1]);
+ out[1][0] = invdet * (matrix[1][2] * matrix[2][0]
+ - matrix[1][0] * matrix[2][2]);
+ out[1][1] = invdet * (matrix[0][0] * matrix[2][2]
+ - matrix[0][2] * matrix[2][0]);
+ out[1][2] = invdet * (matrix[0][2] * matrix[1][0]
+ - matrix[0][0] * matrix[1][2]);
+ out[2][0] = invdet * (matrix[1][0] * matrix[2][1]
+ - matrix[1][1] * matrix[2][0]);
+ out[2][1] = invdet * (matrix[0][1] * matrix[2][0]
+ - matrix[0][0] * matrix[2][1]);
+ out[2][2] = invdet * (matrix[0][0] * matrix[1][1]
+ - matrix[0][1] * matrix[1][0]);
+ return out;
+ }
+}