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+/* DomIterator.java --
+ Copyright (C) 1999, 2000, 2001, 2006 Free Software Foundation, Inc.
+
+This file is part of GNU Classpath.
+
+GNU Classpath is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Classpath is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Classpath; see the file COPYING. If not, write to the
+Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+02110-1301 USA.
+
+Linking this library statically or dynamically with other modules is
+making a combined work based on this library. Thus, the terms and
+conditions of the GNU General Public License cover the whole
+combination.
+
+As a special exception, the copyright holders of this library give you
+permission to link this library with independent modules to produce an
+executable, regardless of the license terms of these independent
+modules, and to copy and distribute the resulting executable under
+terms of your choice, provided that you also meet, for each linked
+independent module, the terms and conditions of the license of that
+module. An independent module is a module which is not derived from
+or based on this library. If you modify this library, you may extend
+this exception to your version of the library, but you are not
+obligated to do so. If you do not wish to do so, delete this
+exception statement from your version. */
+
+package gnu.xml.dom;
+
+import org.w3c.dom.DOMException;
+import org.w3c.dom.Node;
+import org.w3c.dom.events.Event;
+import org.w3c.dom.events.EventListener;
+import org.w3c.dom.events.EventTarget;
+import org.w3c.dom.events.MutationEvent;
+import org.w3c.dom.traversal.NodeFilter;
+import org.w3c.dom.traversal.NodeIterator;
+
+/**
+ * <p> "NodeIterator" implementation, usable with any L2 DOM which
+ * supports MutationEvents. </p>
+ *
+ * @author David Brownell
+ */
+public final class DomIterator
+ implements NodeIterator, EventListener
+{
+
+ private Node reference;
+ private boolean right;
+ private boolean done;
+
+ private final Node root;
+ private final int whatToShow;
+ private final NodeFilter filter;
+ private final boolean expandEntityReferences;
+
+ /**
+ * Constructs and initializes an iterator.
+ */
+ protected DomIterator(Node root,
+ int whatToShow,
+ NodeFilter filter,
+ boolean entityReferenceExpansion)
+ {
+ if (!root.isSupported("MutationEvents", "2.0"))
+ {
+ throw new DomDOMException(DOMException.NOT_SUPPORTED_ERR,
+ "Iterator needs mutation events", root, 0);
+ }
+
+ this.root = root;
+ this.whatToShow = whatToShow;
+ this.filter = filter;
+ this.expandEntityReferences = entityReferenceExpansion;
+
+ // start condition: going right, seen nothing yet.
+ reference = null;
+ right = true;
+
+ EventTarget target = (EventTarget) root;
+ target.addEventListener("DOMNodeRemoved", this, false);
+ }
+
+ /**
+ * <b>DOM L2</b>
+ * Flags the iterator as done, unregistering its event listener so
+ * that the iterator can be garbage collected without relying on weak
+ * references (a "Java 2" feature) in the event subsystem.
+ */
+ public void detach()
+ {
+ EventTarget target = (EventTarget) root;
+ target.removeEventListener("DOMNodeRemoved", this, false);
+ done = true;
+ }
+
+ /**
+ * <b>DOM L2</b>
+ * Returns the flag controlling whether iteration descends
+ * through entity references.
+ */
+ public boolean getExpandEntityReferences()
+ {
+ return expandEntityReferences;
+ }
+
+ /**
+ * <b>DOM L2</b>
+ * Returns the filter provided during construction.
+ */
+ public NodeFilter getFilter()
+ {
+ return filter;
+ }
+
+ /**
+ * <b>DOM L2</b>
+ * Returns the root of the tree this is iterating through.
+ */
+ public Node getRoot()
+ {
+ return root;
+ }
+
+ /**
+ * <b>DOM L2</b>
+ * Returns the mask of flags provided during construction.
+ */
+ public int getWhatToShow()
+ {
+ return whatToShow;
+ }
+
+ /**
+ * <b>DOM L2</b>
+ * Returns the next node in a forward iteration, masked and filtered.
+ * Note that the node may be read-only due to entity expansions.
+ * A null return indicates the iteration is complete, but may still
+ * be processed backwards.
+ */
+ public Node nextNode()
+ {
+ if (done)
+ {
+ throw new DomDOMException(DOMException.INVALID_STATE_ERR);
+ }
+ right = true;
+ return walk(true);
+ }
+
+ /**
+ * <b>DOM L2</b>
+ * Returns the next node in a backward iteration, masked and filtered.
+ * Note that the node may be read-only due to entity expansions.
+ * A null return indicates the iteration is complete, but may still
+ * be processed forwards.
+ */
+ public Node previousNode()
+ {
+ if (done)
+ {
+ throw new DomDOMException(DOMException.INVALID_STATE_ERR);
+ }
+ Node previous = reference;
+ right = false;
+ walk(false);
+ return previous;
+ }
+
+ private boolean shouldShow(Node node)
+ // raises Runtime exceptions indirectly, via acceptNode()
+ {
+ if ((whatToShow & (1 << (node.getNodeType() - 1))) == 0)
+ {
+ return false;
+ }
+ if (filter == null)
+ {
+ return true;
+ }
+ return filter.acceptNode(node) == NodeFilter.FILTER_ACCEPT;
+ }
+
+ //
+ // scenario: root = 1, sequence = 1 2 ... 3 4
+ // forward walk: 1 2 ... 3 4 null
+ // then backward: 4 3 ... 2 1 null
+ //
+ // At the leftmost end, "previous" == null
+ // At the rightmost end, "previous" == 4
+ //
+ // The current draft spec really seem to make no sense re the
+ // role of the reference node, so what it says is ignored here.
+ //
+ private Node walk(boolean forward)
+ {
+ Node here = reference;
+
+ while ((here = successor(here, forward)) != null
+ && !shouldShow(here))
+ {
+ continue;
+ }
+ if (here != null || !forward)
+ {
+ reference = here;
+ }
+ return here;
+ }
+
+ private boolean isLeaf(Node here)
+ {
+ boolean leaf = !here.hasChildNodes();
+ if (!leaf && !expandEntityReferences)
+ {
+ leaf = (here.getNodeType() == Node.ENTITY_REFERENCE_NODE);
+ }
+ return leaf;
+ }
+
+ //
+ // Returns the immediate successor in a forward (or backward)
+ // document order walk, sans filtering ... except that it knows
+ // how to stop, returning null when done. This is a depth first
+ // preorder traversal when run in the forward direction.
+ //
+ private Node successor(Node here, boolean forward)
+ {
+ Node next;
+
+ // the "leftmost" end is funky
+ if (here == null)
+ {
+ return forward ? root : null;
+ }
+
+ //
+ // Forward, this is preorder: children before siblings.
+ // Backward, it's postorder: we saw the children already.
+ //
+ if (forward && !isLeaf(here))
+ {
+ return here.getFirstChild();
+ }
+
+ // There's no way up or sideways from the root, so if we
+ // couldn't move down to a child, there's nowhere to go.
+ //
+ if (here == root)
+ return null;
+
+ //
+ // Siblings ... if forward, we visit them, if backwards
+ // we visit their children first.
+ //
+ if (forward)
+ {
+ if ((next = here.getNextSibling()) != null)
+ {
+ return next;
+ }
+ }
+ else if ((next = here.getPreviousSibling()) != null)
+ {
+ if (isLeaf(next))
+ {
+ return next;
+ }
+ next = next.getLastChild();
+ while (!isLeaf(next))
+ {
+ next = next.getLastChild();
+ }
+ return next;
+ }
+
+ //
+ // We can't go down or lateral -- it's up, then. The logic is
+ // the converse of what's above: backwards is easy (the parent
+ // is next), forwards isn't.
+ //
+ next = here.getParentNode();
+ if (!forward)
+ {
+ return next;
+ }
+
+ Node temp = null;
+ while (next != null
+ && next != root
+ && (temp = next.getNextSibling()) == null)
+ {
+ next = next.getParentNode();
+ }
+
+ // If we have exceeded the root node then stop traversing.
+ if (next == root.getParentNode())
+ {
+ return null;
+ }
+ return temp;
+ }
+
+ /**
+ * Not for public use. This lets the iterator know when its
+ * reference node will be removed from the tree, so that a new
+ * one may be selected.
+ *
+ * <p> This version works by watching removal events as they
+ * bubble up. So, don't prevent them from bubbling.
+ */
+ public void handleEvent(Event e)
+ {
+ MutationEvent event;
+ Node ancestor, removed;
+
+ if (reference == null
+ || !"DOMNodeRemoved".equals(e.getType())
+ || e.getEventPhase() != Event.BUBBLING_PHASE)
+ {
+ return;
+ }
+
+ event = (MutationEvent) e;
+ removed = (Node) event.getTarget();
+
+ // See if the removal will cause trouble for this iterator
+ // by being the reference node or an ancestor of it.
+ for (ancestor = reference;
+ ancestor != null && ancestor != root;
+ ancestor = ancestor.getParentNode())
+ {
+ if (ancestor == removed)
+ {
+ break;
+ }
+ }
+ if (ancestor != removed)
+ {
+ return;
+ }
+
+ // OK, it'll cause trouble. We want to make the "next"
+ // node in our current traversal direction seem right.
+ // So we pick the nearest node that's not getting removed,
+ // but go in the _opposite_ direction from our current
+ // traversal ... so the "next" doesn't skip anything.
+ Node candidate;
+
+search:
+ while ((candidate = walk(!right)) != null)
+ {
+ for (ancestor = candidate;
+ ancestor != null && ancestor != root;
+ ancestor = ancestor.getParentNode())
+ {
+ if (ancestor == removed)
+ {
+ continue search;
+ }
+ }
+ return;
+ }
+
+ // The current DOM WD talks about a special case here;
+ // I've not yet seen it.
+ }
+
+}