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/* PR tree-optimization/33763 */
/* { dg-do compile } */
/* { dg-options "-O2" } */
typedef struct
{
void *a;
void *b;
} T;
extern void *foo (const char *, const char *);
extern void *bar (void *, const char *, T);
extern int baz (const char *, int);
extern inline __attribute__ ((always_inline, gnu_inline)) int
baz (const char *x, int y)
{
return 2;
}
int
baz (const char *x, int y)
{
return 1;
}
int xa, xb;
static void *
inl (const char *x, const char *y)
{
T t = { &xa, &xb };
int *f = (int *) __builtin_malloc (sizeof (int));
const char *z;
int o = 0;
void *r = 0;
for (z = y; *z; z++)
{
if (*z == 'r')
o |= 1;
if (*z == 'w')
o |= 2;
}
if (o == 1)
*f = baz (x, 0);
if (o == 2)
*f = baz (x, 1);
if (o == 3)
*f = baz (x, 2);
if (o && *f > 0)
r = bar (f, "w", t);
return r;
}
void *
foo (const char *x, const char *y)
{
return inl (x, y);
}
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