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// We allocate a cookie to help us run the destructor even if it's deleted. // { dg-options -std=c++0x } // { dg-do run } struct A { ~A() = delete; }; void *p = 0; void *operator new[](__SIZE_TYPE__ t) { p = ::operator new (t); return p; } int main() { A* ap = new A[5]; return ap == p; }