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// Test whether dwarf2 debug info works with named return value optimization
// { dg-do compile }
struct S
{
virtual ~S();
S (const char *str);
S& operator= (const char *str);
operator const char *() const;
S& operator+= (const char *str);
};
inline S operator+ (const char *s1, const S &s2)
{
S x (s1);
x += s2;
return x;
}
struct U
{
U ();
U& operator= (const char *);
const char *foo() const;
operator const char *() const { return foo(); }
};
template <class T> struct V
{
T v;
};
template <class T> struct W
{
V<T> *w;
W() : w (0) {}
const T& operator* () const { return w->v; }
T& operator* () { return w->v; }
};
struct X {
X();
};
struct Y {
Y (const U &u);
};
X::X()
{
W<U> a;
U b;
b = (*a) + "xx";
Y c (b);
}
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