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// Test whether __func__ works for constructors and destructors.
// Copyright (C) 2003 Free Software Foundation, Inc.
// Contributed by Matt Austern <austern@apple.com>, 3 Aug 2003
// { dg-do run }
struct uk9i
{
uk9i();
~uk9i();
static const char* fname;
static bool obj_exists;
};
uk9i::uk9i()
{
obj_exists = true;
fname = __func__;
}
uk9i::~uk9i()
{
obj_exists = false;
fname = __func__;
}
const char* uk9i::fname = 0;
bool uk9i::obj_exists = false;
int main()
{
bool ok = true;
ok = ok && uk9i::fname == 0;
ok = ok && !uk9i::obj_exists;
{
uk9i tmp;
ok = ok && uk9i::obj_exists;
ok = ok && uk9i::fname != 0;
if (ok)
{
ok = ok && uk9i::fname[0] == 'u';
ok = ok && uk9i::fname[1] == 'k';
ok = ok && uk9i::fname[2] == '9';
ok = ok && uk9i::fname[3] == 'i';
ok = ok && uk9i::fname[4] == '\0';
}
}
ok = ok && !uk9i::obj_exists;
ok = ok && uk9i::fname != 0;
if (ok)
{
ok = ok && uk9i::fname[0] == '~';
ok = ok && uk9i::fname[1] == 'u';
ok = ok && uk9i::fname[2] == 'k';
ok = ok && uk9i::fname[3] == '9';
ok = ok && uk9i::fname[4] == 'i';
ok = ok && uk9i::fname[5] == '\0';
}
return ok ? 0 : 1;
}
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