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// Test the self-assignemnt detection plugin.
// { dg-do compile }
// { dg-options "-O" }
class Foo {
private:
int a_;
public:
Foo() : a_(a_) {} // { dg-warning "assigned to itself" }
void setA(int a) {
a_ = a_; // { dg-warning "assigned to itself" }
}
void operator=(Foo& rhs) {
this->a_ = rhs.a_;
}
};
struct Bar {
int b_;
int c_;
};
int g = g; // { dg-warning "assigned to itself" }
Foo foo = foo; // { dg-warning "assigned to itself" }
int func()
{
Bar *bar1, bar2;
Foo local_foo;
int x = x; // { dg-warning "assigned to itself" }
static int y = y; // { dg-warning "assigned to itself" }
float *f;
Bar bar_array[5];
char n;
int overflow;
*f = *f; // { dg-warning "assigned to itself" }
bar1->b_ = bar1->b_; // { dg-warning "assigned to itself" }
bar2.c_ = bar2.c_; // { dg-warning "assigned to itself" }
local_foo = local_foo; // { dg-warning "assigned to itself" }
foo = foo; // { dg-warning "assigned to itself" }
foo.setA(5);
bar_array[3].c_ = bar_array[3].c_; // { dg-warning "assigned to itself" }
bar_array[x+g].b_ = bar_array[x+g].b_; // { dg-warning "self-assignment detected" }
y = x;
x = y;
}
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