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template <typename T0> struct tuple {
typedef tuple<int> tail;
};
template <> struct tuple<int> {
};
template <typename L>
struct length {
static const int i = length<typename tuple<L>::tail>::i;
};
template<>
struct length<tuple<int> > {
static const int i = 1;
};
template <int> struct M {};
template <typename A>
M<length<tuple<A> >::i > foo (A*);
template <typename A>
M<length<tuple<A> >::i> foo (const A*);
const int i1 = 3;
void bar() {
foo (&i1);
}
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