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// PR c++/38850
template <typename VType>
class Vector2 {
private:
VType c_[2];
public:
typedef Vector2<VType> Self;
Vector2(const VType x, const VType y) {
c_[0] = x;
c_[1] = y;
}
friend inline Self Max(const Self &v1, const Self &v2) {
return Self(v1.c_[0], v1.c_[1]);
}
};
template <class T>
Vector2<float> foo(T x) {
Vector2<float> y(0,0);
return Max(y, y);
}
int main() {
foo(3);
return 0;
}
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