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template <class data> class foo
{
public:
static const int a;
static const int b;
static const int c;
static const int d;
};
template <class data> const int foo<data>::a = 1;
template <class data> const int foo<data>::b = a;
template <class data> const int foo<data>::c = b;
template <class data> const int foo<data>::d = c;
typedef foo<int> fooInt;
int main( void )
{
fooInt *f;
f = new fooInt();
if (f->c != 1 || f->d != 1)
return 1;
}
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