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/* { dg-do run { target { { i?86-*-* x86_64-*-* } && ilp32 } } } */
#include "check.h"
#ifndef ALIGNMENT
#define ALIGNMENT 64
#endif
typedef int aligned __attribute__((aligned(ALIGNMENT)));
int global;
class Base {};
struct A : virtual public Base
{
A() {}
};
struct B {};
__attribute__ ((thiscall))
void
foo (int j, int k, int m, int n, int o) throw (B,A)
{
aligned i;
if (check_int (&i, __alignof__(i)) != i)
abort ();
if (i != 20 || j != 1 || k != 2 || m != 3 || n != 4 || o != 5)
abort ();
throw A();
}
int
main()
{
try { foo (1, 2, 3, 4, 5); }
catch (A& a) { }
return 0;
}
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