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/* { dg-do compile } */
/* { dg-options "-O2" } */
namespace Gambit
{
template < class T > class Array
{
protected:int mindex, maxdex;
T *data;
int InsertAt (const T & t, int n)
{
T *new_data = new T[++this->maxdex - this->mindex + 1] - this->mindex;
int i;
for (i = this->mindex; i <= n - 1; i++)
new_data[i] = this->data[i];
}
public: Array (unsigned int len = 0):mindex (1), maxdex (len),
data ((len) ? new T[len] -
1 : 0)
{
}
virtual ~ Array ()
{
if (maxdex >= mindex)
delete[](data + mindex);
}
const T & operator[] (int index) const
{
}
int Append (const T & t)
{
return InsertAt (t, this->maxdex + 1);
}
};
}
class gIndexOdometer
{
private:Gambit::Array < int >MinIndices;
Gambit::Array < int >CurIndices;
gIndexOdometer (const Gambit::Array < int >, const Gambit::Array < int >);
void SetIndex (const int &, const int &);
int NoIndices () const;
gIndexOdometer AfterExcisionOf (int &) const;
};
gIndexOdometer
gIndexOdometer::AfterExcisionOf (int &to_be_zapped) const
{
Gambit::Array < int >NewMins, NewMaxs;
int i;
for (i = 1; i <= NoIndices (); i++)
{
NewMins.Append (MinIndices[i]);
}
gIndexOdometer NewOdo (NewMins, NewMaxs);
NewOdo.SetIndex (i, CurIndices[i]);
}
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