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// { dg-do assemble }
// GROUPS passed conversions
#include <iostream>
class Thing
{
public:
typedef enum { GOOD_THING, BAD_THING, } ThingType ; // { dg-error "" } comma
Thing (ThingType type) : thingType (type) { }
~Thing () { }
private:
ThingType thingType ;
} ;
class Group
{
public:
typedef enum { THIS_GROUP, THAT_GROUP, } GroupType ; // { dg-error "" } comma
Group (GroupType type) : groupType (type), groupCount (0) { }
~Group () { }
void append (Thing* const &entry) { groupCount ++ ; }
operator GroupType () const { return groupType ; }
operator int () const { return groupCount ; } // remove this and problem gone
private:
int groupCount ;
GroupType groupType ;
} ;
inline Group& operator += (Group& g, Thing* const t)
{
g.append (t) ;
return g ; // complaint is here
}
int
main (int argc, char** argv)
{
Group g (Group::THIS_GROUP) ;
g += new Thing (Thing::GOOD_THING) ;
std::cout << "Group type is " << (Group::GroupType) g << std::endl ;
return 0 ;
}
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